Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed snd_restart breaking voice recording
  • Fixed a rare crash creating a listen server

Team Fortress 2
  • Item found notifications now correctly show up in chat
  • Added Tropico 4 promotional content
  • Added BleedPlayer input on player for mappers
  • Updated localization files
  • GetSchema WebAPI changes
    • Added "kill_eater_score_types"
    • Added "account_info" for attrbutes where the value is a Steam account ID
    • Added support for Romanian, Turkish, and Hungarian (ro, tr, and hu respectively)
Team Fortress 2 - Valve
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a client crash during demo playback
  • Fixed a SourceTV crash
  • Dedicated servers can now have both SourceTV and Replay enabled at once
    • "replay [config file]" and "+tv_enable 1" should be used to launch the server

Team Fortress 2
  • Added TF birthday replacement models for health kits and ammo packs
  • Added TF birthday Party Hat and Noisemaker
  • Fixed The Short Circuit attacking friendly projectiles
  • Fixed The Short Circuit being hidden when the Engineer taunts
  • Fixed an infinite crits exploit using The Diamondback
  • Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit
  • Fixed supply closets regenerating players while they are taunting
  • Fixed the Select Style UI text overlapping the image of the model
  • Fixed the sunbeams hat effect
  • Updated the localization files
  • Updated the gamehaptics file:
    • Added draw/recoil forces for The Widowmaker, The Short Circuit, The Diamondback, and The Machina
    • Added crit fire force for The Widowmaker and The Diamondback
    • Refined reload force for Flare Gun/Detonator
  • Bot changes:
    • Fixed crash with Demoman
    • bots trying to detonate stickybombs that had already been destroyed
    • Added tf_bot_kill console command (syntax identical to tf_bot_kick)
    • Bots obey melee only mode a bit better
    • Added func_nav_avoid to allow map creators control over where bots "like" to go
    • Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries
    • Bots never taunt if carrying the flag now
    • Aiming logic for Huntsman sniper bots
    • Sniper bots prioritize enemy snipers more aggressively, as well as enemy engineers now
    • Improved Demoman bot sentry gun sticky bombing
    • Bots will no longer try to use health entities assigned to the enemy team
    • Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc)
    • Medic
    • bots stay a bit closer to their patient now
    • Sniper
    • bots go after very nearby enemies with their melee weapon now
    • Added func_tfbot_hint entity to allow map creators to tell sniper bots good places to lurk
    • Sniper
    • bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot
    • Spy
    • bots are more aggressive about backstabbing an engineer before sapping his nest now
Team Fortress 2 - Valve
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added libgcc_s.so.1 to supply dependency for some Linux distributions that do not come with this file

Team Fortress 2
  • Added the Deus Ex promo items
  • Added a bell when the Sniper Rifle is fully charged
    • Toggled in the Adv. Options dialog
  • Fixed disguised Spies showing their critboost status
  • Fixed a replay render bug where .wav files did not get written for raw TGA/WAV export
  • Updated the localization files
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Renamed The Tamrielic Relic to The Dragonborn Helmet
  • Updated The Original, The Dragonborn Helmet, The Anger, The Pip-Boy, and The Wingstick so they can be purchased/crafted/traded/found
  • Updated the gamehaptics file
    • Added draw/recoil/reload/crit forces for The Original
  • Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added a check to prevent kicking Replay and SourceTV clients from servers

Team Fortress 2
  • Added new items for upcoming promotions
  • Fixed a case where health overheal wasn't being applied when multiple healers were involved
  • Fixed the new Gravelpit backgrounds using the wrong filename
  • Updated the Mask of the Shaman
  • Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fix a crash bug during changelevel when the Steam client is unable to init
  • Reduced the frequency of diagnostic messages for out-of-range positions and velocities

Team Fortress 2
  • Added the Red Orchestra 2 promo items
  • Fix a crash bug related to the Righteous Bison
  • Fix a bug where the increased_maxplayers server tag was being set when the 25th internal player slot was added for replay
  • Fixed a bug that caused team color paints to appear to be coming out of the wrong cans for the store icons
  • Updated the main menu backgrounds to include Granary and Upward
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Added From Dust promotional content.
  • Fixed a problem with the application of team-colored paints.
  • Fixed Mac-only replay editor crash.
  • “Meet the Medic” startup music added.
  • Definitely did not add cheats for upcoming Free-2-Play Invitational Cup.
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed a damage calculation in the Mantreads on Linux server, which could cause a physics crash
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed a Mac client crash triggered after selecting a team
  • Fixed a couple of replay issues
  • Updated the localization files
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper
  • Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps
  • Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
  • Fix memory leak when updating the item schema
  • Fix an occasional crash on game exit
  • Replay updates
    • Client
      • Added basic/rough render queue for internal use to increase replay output for relaunch trailer
      • Block files are now deleted on replay reconstruction (i.e. viewing), to conserve disk space
      • Unneeded block files are now cleaned up automatically on startup
    • Server
      • Fixed fileserver cleanup
      • Any time replay_fileserver_offload_hostname is modified, the corresponding IP is resolved and cached, if possible. This fixes a crash, as well as failed publishing due to "unresolved hostname" errors.
      • Added a fileserver IP lookup test to replay publish test
      • Setting replay_enable to 0 now halts recording and does cleanup automatically, the way replay_stoprecord does. This fixes a crash that would occur when replay_enable was set to 0 and a changelevel was executed.
    • Replay temp directories automatically cleared on startup on both client and server
    • Memory management improvements
    - Added ConVar demo_fov_override, which overrides the FOV during demo playback if the value is non-zero
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