Team Fortress 2 - contact@rockpapershotgun.com (Graham Smith)

Sell your pumpkin heads! Team Fortress 2‘s [official site] Halloween event has launched. Scream Fortress runs from now through till November 11th, comes with a new comic, and introduces themed items, maps, taunts and an event that lets you win items from all previous Halloween events – presumably tanking the market for them in the process.

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Portal - contact@rockpapershotgun.com (Joe Donnelly)

If you were a Mega Driver back in the day (or Genesis-er if you live Stateside) then you’ll know Sonic 2 was the best Sonic. The original Sonic the Hedgehog introduced the concept and set the tone, whilst Sonic 3 tried too hard with its dodgy boss melodies and pain-in-the-arse bonus levels. Anything after that was mince. Sonic 2 was the sweet spot in the series.

Why is this relevant here at RPS’s House-O-PCs, I hear you ask? A ROM hacker has given Sonic something very cool from our home: an Aperture Science portal gun.

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Half-Life - contact@rockpapershotgun.com (John Walker)

An envelope arrived in the post this morning. Thick, stuffed with books. Diaries, in fact. Someone has sent me Gordon Freeman’s diaries from the last eight years. I don’t really know what to do about this. I mean, this is obviously big news, but this is also someone’s private life. But what if it was Gordon himself who sent them? What if he wants the… the misery therein to be exposed?

I’ve decided on a compromise. I’m going to publish some extracts, picked almost at random from the lot. If Freeman wants them taken down, he can get in touch and we’ll honour that right away.>

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Portal - contact@rockpapershotgun.com (Robert Florence)

Hello youse.

A few years back, there was an obscure little indie game on PC called Portal . It was about using portals to solve environmental puzzles, and those of us in the know had an absolute blast with it. It was followed by a sequel, called Portal 2 , which was also great fun but too long and with annoying voices. Now, not many people have played these games, but that hasn’t stopped Cryptozoic releasing a board game based on this little-known property. Let’s take a look at Portal: The Board Game.

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Team Fortress 2 - contact@rockpapershotgun.com (Joe Donnelly)

As the march towards Halloween gains pace (seriously, where has this year disappeared to?!), Team Fortress 2 [official site] has launched a month-long Invasion event, spilling its community-curated guts in the form of new maps, weapons and items.

The launch trailer is typically TF2 in its spectacle and flair and can be viewed without the use of 3D glasses inside.

… [visit site to read more]

Team Fortress 2 - contact@rockpapershotgun.com (Alice O'Connor)

G-g-g-ghoul!

Good news: Valve are working on a new “major update” for their free-to-play FPS Team Fortress 2 [official site]. Bad news: it’s not a Halloween update. This new update has left the TF2 team too busy to create another all-spooking, all-devilling spectraltacular (boo!) so they’re turning again to the community.

This year’s Halloween update will largely be pieced together from spooky maps, weapons, items, taunts, and so on submitted to TF2’s Steam Workshop.

… [visit site to read more]

Team Fortress Classic - contact@rockpapershotgun.com (Alice O'Connor)

I haven’t played Team Fortress 2 [official site] in almost a year, Steam tells me, but by gum! I haven’t stopped caring about the goofy world have created for their free-to-play FPS. Valve have some of the funniest fun in games, and I don’t especially mind if the yaks come through webcomics rather than computer games.

While we were on holiday on Monday, Valve released the fifth issue of their free TF comic, a mere eleven months after the last. In case you can’t remember, the TF2 gang’s quest for Australium metal had taken to the undersea dome where Sniper’s parents lived in some odd Superman pastiche, when the squad ran into their counterparts from Team Fortress Classic. And… action!

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Half-Life 2 - contact@rockpapershotgun.com (Philippa Warr)

I have just booted up Half-Line Miami [official site] – a mashup of Hotline Miami and Half-Life as created by student Thomas Kole.

As someone who has never really played Half-Life 2 or Hotline Miami (I did about one level of Hotline Miami at a demo booth one time and apparently own it on this here PC – who knew? As for the Half-Life games, I played the original until a bit where you have to climb into a ceiling vent which you reach by dragging a box over. I’d killed something directly below the vent and their corpse became an immovable object so I couldn’t put the box in the right place to climb up. After trying all the solutions I could think of I gave up rather than restart at my last save which was ages away. I tried the second game as part of the Orange Box on XBox 360 and got as far as Water Hazard.) I feel well placed to explain Half-Line Miami.

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Team Fortress 2 - contact@rockpapershotgun.com (Graham Smith)

Isn’t it nice when companies become friends? Valve and Bad Robot, J. J. Abrams production company responsible for TV shows like Lost and movies like Super 8, have teamed up to produce a new mode for Team Fortress 2 [official site]. It’s called PASS Time and it blends Team Fortress 2 with the “fast-paced sports of soccer, hockey and basketball.”

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Alec Meer)

Quake III's Q3DM17

Level 28! No, the other kind of level. The type that you run around in, shooting people or jumping on their heads and that sort of thing. Adam, Alec, Alice and Graham gather to discuss their favourite levels and/or maps from across the vast length of PC gaming, including selections from Deus Ex, Call of Duty and Quake III. Someone even makes a case for Xen from Half-Life, and means it.

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