Don't Starve - Klei-JoeW

Well, here we are! 

Today we launched Don't Starve: Hamlet into Early Access. Like our previous DLC for Don't Starve we will be using this time with Hamlet to gather feedback and put the finishing touches on the game. 

With the launch of Early Access we introduce Wilba and Roc:

  • Wilba: Daughter to Queen Malfalfa, Princess Wilba has the love of her people. If only she wanted the job. She would much rather be out in the world exploring and soaking up life, even if she still requires a nightlight when she gets tucked in.
  • ROC: There's something that moves above the clouds. No one talks about it. No one answers questions about it. Maybe that's cause they are just pigs. But it seems pretty freaking big.  Was that just your echo? or the lonely cry of 500 tonnes of bird?
Head over here for a full list of update notes. 

What happens next?

Between November the 8th and the launch currently planned for December, we will continue with more content and bug fix updates and prepare for the coming Aporkalypse.

Once again, thanks everybody for your support. Please enjoy Hamlet and keep sending us your suggestions and feedback!

https://store.steampowered.com/app/712640/Dont_Starve_Hamlet/
Don't Starve - Klei-JoeW
Originally posted by Bigfoot on the official forums.

Hello everybody,

First of all, a HUGE thanks to everybody participating in the beta right now. We have got so much feedback from you all (almost 12,000 of you!), it's really helped to energize the team and we're all super excited to launch Don't Starve: Hamlet in December.

Here is an update of our plans for Hamlet:

  • As planned, the Beta phase of Hamlet ends today.

  • As a thanks for all your outstanding feedback, all current beta testers will get to keep the game, for free. Thanks for signing up and helping out, you all really knocked it out of the park, and it's very much appreciated.

  • The price of Hamlet is going to be $6.99. We feel the amount of content that Hamlet has is worth a slightly higher price; we hope you agree! Players will also be able to purchase the new Megapack Plus, which is 33% off all the Don’t Starve franchise content, and you can complete the bundle and only purchase the part you do not currently own.

  • We’ve received a lot of feedback that players want access to the game before December, and that it feels ready to play now.

    The team isn’t quite ready to call it out of Beta right now, so we’re going to fix a few more bugs, balance the game, introduce Wilba & the Roc, then launch it in Early Access on November 8.

  • Between November the 8th and launch, we will continue with more content and bug fix updates and prepare for the coming Aporkalypse.

Once again, thanks everybody for another great round of beta!
Don't Starve - KJan


Hey everybody, we're so close. Hamlet Closed Beta is right around the corner!

Registration is now closed!

For more information, check out the FAQ and sign up on our original forum post: https://forums.kleientertainment.com/forums/topic/96300-hamlet-beta-signups/

UPDATE:

Hey everybody. Just a quick update. 

We're not going to be sending out emails. We decided it would take too long to sync up the emails and the granting of the game in steam. So we're going to just start letting people in by granting access in steam. 

So. If you signed up and you own DS on steam, you will be getting into the beta. 

HOWEVER - this process takes some time, so once it starts, don't get scared if you are not in right away, it's going to take several hours to let everybody in. We have not started this part yet - we needed to make some adjustments that are taking longer than anticipated. 

But I wanted to let you all know because I know that you're "patiently" waiting for everything to start. 

I will inform you all here when access starts going out and I will let you know when the last person is added. 
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Fraser Brown)

We ve been battered by wave after wave of survival romps since Minecraft popularised the genre, with its deadly nights and groaning zombies, almost a decade ago. In its wake, we’ve been introduced to a cavalcade of punishing, persistent environments intent on putting us in an early grave.

The masochistic impulse to put ourselves through the wringer for entertainment has spread to RPGs, management games, cosmic sandboxes and more than a few horror games, so even if you don t fancy punching rocks and trees while wandering around in the wilderness, you might still find a survival game to tickle your fancy. (more…)

Don't Starve - contact@rockpapershotgun.com (Alice O'Connor)

You summer holiday to a tropical city populated by aristocratic ambulant ham, I’m sorry to say, must become a winter vacation. Don’t Starve developers Klei Entertainment this week announced that they have delayed the launch of its Hamlet expansion from June to December 2018, saying “we’re not quite where we want Hamlet to be yet.” Which is fair enough: better late than rubbo. In the meantime, you can see more of the possibilities and problems of posh pigpeople in Hamlet’s new E3 trailer. (more…)

Don't Starve

At the PC Gaming Show today, Klei showed off a gameplay trailer for Don't Starve's next expansion, Hamlet. Check that out above.

"In Don’t Starve: Hamlet, Wilson discovers a lost town of aristocratic Pigmen nestled within a foreboding tropical jungle," says Klei. "Reacquaint to city life with pig shops, houses, new items, biomes and more, or delve into the ancient pig ruins and try your hand at treasure hunting in this new single player expansion."

Find out more on the Steam DLC page. Don't Starve: Hamlet will be out December 2018.

Mark of the Ninja

Update: Another batch of top-shelf indies have made their way into GOG's sale, including quite a few horror games. Here are some of the best: 

Original story follows. At the time of writing, all deals included in the original story are still live.  

Original story:

A bunch of good indie games are cheap on GOG right now. Nearest I can tell, there's no discernible pattern or schedule to these deals, but the discounts are steep and the games are great, so no complaints can be made. Here are some of the standouts: 

Some online stores give us a small cut if you buy something through one of our links. Read our affiliate policy for more info.  

Don't Starve - Klei-JoeW

Ahoy, traveler! Can you hear that ocean calling your name?

We're happy to announce the Home Sea Home content update has washed up on the shores of Don't Starve: Shipwrecked. Light your way with new luminescent Rainbow Jellies, befriend some mischievous Ballphin pals, or just kick your feet up in your base on the waves and enjoy that cool sea breeze.

World
  • Crocodogs. Will hound you at land and sea.
  • Ballphin followers and the Ballphin Den.
  • Roe. New food item. Stocks the fish farm.
  • Cormorants. New sea bird. Source of Roe.
  • Tar Slick. Pools of crude oil bubbling on the surface of the water.
  • Tar. New resource.
  • 3 new variety of tropical fish.
  • Rainbow Jellyfish. 
  • Coral Nubbin. Replant coral after it's mined.
  • Ox will produce offspring.
New Craftables
  • Buoyant Chiminea and Sea Lab . Make your base at sea.
  • Sea Yard. Keeps your ship repaired on the water.
  • Tar Extractor. Gets Tar from Tar Slick.
  • Tar Suit. Temporary protection from wetness.
  • Tar patch. A sticky situation.    
  • Oil Lamp. Quick lightsource for land and sea.    
  • Fish Farms. Grow food on the water.
  • Encrusted Boat.
  • Quackering Ram. New craftable for the Quacken Beak.
  • Sea wall. Water craftable wall. Blocks waves.
  • Tropical Bouillabaisse. New recipe with new tropical fish. 
  • Caviar. New recipe with Roe
Bug Fixes
  • Support added for fullscreen mode on Windows XP.
  • Fixed a but that caused an occasional crash when loading minions.
  • Fixed a bug where crafted items would come out wet.
  • Coral reef’s grow time reloads properly now.
  • Growables can now advance multiple states when off screen instead of one maximum.
  • The player won’t pop about when planting elephant cacti now, so they can’t sometimes get stuck between them.
  • Some trawlnets shouldn’t remain forever now.
  • The surfboard won’t kick off flotsam while in the player’s inventory.
  • Fixed a freeze at the key binding screen.
  • Fix for an animation bug on plantables being picked while windy.
  • Fat Packim will revert back to regular Packim properly now.
  • Flup spawner won’t block building placement now.
  • Fixed a missing texture for Snakeskin rug turf on the minimap
  • Fixed a duplication bug when using the orange amulet.
  • Fixed Iron Wind missing animation.
  • Fixed Dumbrella color bug.
  • Fixed a rare crash with the telescope
  • Lobsters won’t burn underwater.

[GAME HOTFIX] 243469 - 11/24/2017
  • Fixed missing animation on Beefalo and Monkeys in vanila Don’t Starve
  • Fixed an issue with being unable to hammer coral for it’s nubbins.
  • Fixed an issue when unequipping boat items from a different boat than the players.

[GAME HOTFIX] 243968 - 11/28/2017
  • Home Sea Home update name present on the main menu
  • Crocodogs won’t spawn when turned off in the world gen options
  • Fixed missing animation with Baby Beefalo in Vanilla Don’t Starve
  • Fixed missing animation with the mosquito in DS and ROG.
  • Fixed a problem with the Corcodog warning bark.

[GAME HOTFIX] 245789 - 12/08/2017
  • Fixed some controller bugs and a graphic problem with shadow creatures in Linux and OSX
  • Fixed pirate hat birds in vanilla DS
  • Hammer can now be stored in chests using a controller
  • Closing and opening the craft menu with a controller will now return to the same menu category.
  • Fixed the crafting menu missing text in Vanilla and ROG Shipwrecked compatible worlds.
  • Fixed an issue with the shadow creature art in OSX and Linux

[GAME HOTFIX] 246228 - 12/11/2017
  • Fixed missing walls in Vanilla DS

[GAME HOTFIX] 246924 - 12/15/2017

Fixes the issue of old cave and volcano worlds being reused. Also fixes a couple ballphin bugs.
  • Fixed a bug that would reuse old cave and volcano maps after the player's game had ended.
  • Fixed a bug that allowed some ballphins to spawn on land
  • Fixed a bug where an invisible object (ballphin pod manager) could block building.
Don't Starve - Klei-JoeW

Ahoy, traveler! Can you hear that ocean calling your name?

We're happy to announce the Home Sea Home content update has washed up on the shores of Don't Starve: Shipwrecked. Light your way with new luminescent Rainbow Jellies, befriend some mischievous Ballphin pals, or just kick your feet up in your base on the waves and enjoy that cool sea breeze.

World
  • Crocodogs. Will hound you at land and sea.
  • Ballphin followers and the Ballphin Den.
  • Roe. New food item. Stocks the fish farm.
  • Cormorants. New sea bird. Source of Roe.
  • Tar Slick. Pools of crude oil bubbling on the surface of the water.
  • Tar. New resource.
  • 3 new variety of tropical fish.
  • Rainbow Jellyfish. 
  • Coral Nubbin. Replant coral after it's mined.
  • Ox will produce offspring.
New Craftables
  • Buoyant Chiminea and Sea Lab . Make your base at sea.
  • Sea Yard. Keeps your ship repaired on the water.
  • Tar Extractor. Gets Tar from Tar Slick.
  • Tar Suit. Temporary protection from wetness.
  • Tar patch. A sticky situation.    
  • Oil Lamp. Quick lightsource for land and sea.    
  • Fish Farms. Grow food on the water.
  • Encrusted Boat.
  • Quackering Ram. New craftable for the Quacken Beak.
  • Sea wall. Water craftable wall. Blocks waves.
  • Tropical Bouillabaisse. New recipe with new tropical fish. 
  • Caviar. New recipe with Roe
Bug Fixes
  • Support added for fullscreen mode on Windows XP.
  • Fixed a but that caused an occasional crash when loading minions.
  • Fixed a bug where crafted items would come out wet.
  • Coral reef’s grow time reloads properly now.
  • Growables can now advance multiple states when off screen instead of one maximum.
  • The player won’t pop about when planting elephant cacti now, so they can’t sometimes get stuck between them.
  • Some trawlnets shouldn’t remain forever now.
  • The surfboard won’t kick off flotsam while in the player’s inventory.
  • Fixed a freeze at the key binding screen.
  • Fix for an animation bug on plantables being picked while windy.
  • Fat Packim will revert back to regular Packim properly now.
  • Flup spawner won’t block building placement now.
  • Fixed a missing texture for Snakeskin rug turf on the minimap
  • Fixed a duplication bug when using the orange amulet.
  • Fixed Iron Wind missing animation.
  • Fixed Dumbrella color bug.
  • Fixed a rare crash with the telescope
  • Lobsters won’t burn underwater.

[GAME HOTFIX] 243469 - 11/24/2017
  • Fixed missing animation on Beefalo and Monkeys in vanila Don’t Starve
  • Fixed an issue with being unable to hammer coral for it’s nubbins.
  • Fixed an issue when unequipping boat items from a different boat than the players.

[GAME HOTFIX] 243968 - 11/28/2017
  • Home Sea Home update name present on the main menu
  • Crocodogs won’t spawn when turned off in the world gen options
  • Fixed missing animation with Baby Beefalo in Vanilla Don’t Starve
  • Fixed missing animation with the mosquito in DS and ROG.
  • Fixed a problem with the Corcodog warning bark.

[GAME HOTFIX] 245789 - 12/08/2017
  • Fixed some controller bugs and a graphic problem with shadow creatures in Linux and OSX
  • Fixed pirate hat birds in vanilla DS
  • Hammer can now be stored in chests using a controller
  • Closing and opening the craft menu with a controller will now return to the same menu category.
  • Fixed the crafting menu missing text in Vanilla and ROG Shipwrecked compatible worlds.
  • Fixed an issue with the shadow creature art in OSX and Linux

[GAME HOTFIX] 246228 - 12/11/2017
  • Fixed missing walls in Vanilla DS

[GAME HOTFIX] 246924 - 12/15/2017

Fixes the issue of old cave and volcano worlds being reused. Also fixes a couple ballphin bugs.
  • Fixed a bug that would reuse old cave and volcano maps after the player's game had ended.
  • Fixed a bug that allowed some ballphins to spawn on land
  • Fixed a bug where an invisible object (ballphin pod manager) could block building.
Don't Starve - contact@rockpapershotgun.com (Alice O'Connor)

If you’ve got the hang of not starving with your pals in multiplayer survival sandbox Don’t Starve Together, it’s time for a new challenge: not getting kicked to bits in a gladiatorial arena together. Don’t Starve Together has launched the first of its new time-limited events, a trip into a fiery world to fight the Battlemaster’s army. Still, maybe you’ll get to drink your own spilt blood, eat your own smashed-off limbs, and die sated.

Klei Entertainment are holding a big sale this weekend too, including their own (Invisible Inc, Mark of the Ninja…) as well as those they’ve published (Darkest Dungeon, Crypt of the NecroDancer…). Good video games.

(more…)

...