This feature definitely needs testing! Due to the fact that it plays with your save files I recommend not linking any worlds that you have invested a lot of time in right now!
Added Linux support.
World
You can now climb the volcano.
Player
New playable character: Wilbur
You will need to generate a new world to find Wilbur.
Creatures
Added Sealnado
Added Dragoons
Items
New “Volcanic” crafting tab & related items.
Snakeskin flooring
Buoys
Iron Wind
Changes General
Putting down flooring now prevents floods from spawning on that tile.
Speed increasing items now work while on boats.
Adjusted some strings for clarity.
World
Limpet rocks will become withered in dry season, need to be fertilized with seaweed.
Added timer to limit growth rate of floods, especially when returning to an area after quite some time.
Items
Completely re-designed obsidian tools.
Cookpot ingredient changes - meat component was removed from limpets, mussels, fish morsel and fish value reduced from 1 to .5
Increased hunger value of California Roll.
Coconuts must be opened with a machete to become edible.
Bug Fixes
Fixed typo that caused food sanity multiplier to not work.
Fixed hitsounds for new armour types.
Fixed bug where the incorrect shadow skittish would spawn on water.
Fixed a bug that allowed waves to sometimes spawn on ground.
Fixed a bug that caused some items to disappear when jumping on a boat.
Life giving amulet now works while on a boat.
Fixed a bug that caused WX78 to sometimes permanently increase his speed.
Fixed a bug where the camera would sometimes zoom through the floor of the world.
Players are now presented with a character select screen when traveling between shipwrecked worlds with the teleportato.
Jellyfish, Fish and Small Fish no longer disappear from meat racks on game reload.
Fixed a bug that caused the Tigershark to sometimes get stuck in an infinite loop.
How do I integrate an old save with a Shipwrecked world?
As of this update, this is possible! But the feature needs testing, and bugs certainly DO exist within this system. For this reason I recommend not linking any worlds that you are overly attached to. It is possible that the save file will be corrupted and the world lost.
Find the “Seaworthy” in your shipwrecked world and use it.
Select the world you wish to link* to, or select generate new world.
Your worlds are now linked together! Yay! For now, you can revert to the previous state when selecting this world in the future.
To travel back to your shipwrecked world you must craft a new “Seaworthy” in the RoG/ Vanilla world. You will find it in the Magic tab.
*Linking worlds works best with RoG worlds. Vanilla worlds will link, but there will be some side effects like having the 4 RoG seasons with no way to deal with these season. This is still being worked on.
This feature definitely needs testing! Due to the fact that it plays with your save files I recommend not linking any worlds that you have invested a lot of time in right now!
Added Linux support.
World
You can now climb the volcano.
Player
New playable character: Wilbur
You will need to generate a new world to find Wilbur.
Creatures
Added Sealnado
Added Dragoons
Items
New “Volcanic” crafting tab & related items.
Snakeskin flooring
Buoys
Iron Wind
Changes General
Putting down flooring now prevents floods from spawning on that tile.
Speed increasing items now work while on boats.
Adjusted some strings for clarity.
World
Limpet rocks will become withered in dry season, need to be fertilized with seaweed.
Added timer to limit growth rate of floods, especially when returning to an area after quite some time.
Items
Completely re-designed obsidian tools.
Cookpot ingredient changes - meat component was removed from limpets, mussels, fish morsel and fish value reduced from 1 to .5
Increased hunger value of California Roll.
Coconuts must be opened with a machete to become edible.
Bug Fixes
Fixed typo that caused food sanity multiplier to not work.
Fixed hitsounds for new armour types.
Fixed bug where the incorrect shadow skittish would spawn on water.
Fixed a bug that allowed waves to sometimes spawn on ground.
Fixed a bug that caused some items to disappear when jumping on a boat.
Life giving amulet now works while on a boat.
Fixed a bug that caused WX78 to sometimes permanently increase his speed.
Fixed a bug where the camera would sometimes zoom through the floor of the world.
Players are now presented with a character select screen when traveling between shipwrecked worlds with the teleportato.
Jellyfish, Fish and Small Fish no longer disappear from meat racks on game reload.
Fixed a bug that caused the Tigershark to sometimes get stuck in an infinite loop.
How do I integrate an old save with a Shipwrecked world?
As of this update, this is possible! But the feature needs testing, and bugs certainly DO exist within this system. For this reason I recommend not linking any worlds that you are overly attached to. It is possible that the save file will be corrupted and the world lost.
Find the “Seaworthy” in your shipwrecked world and use it.
Select the world you wish to link* to, or select generate new world.
Your worlds are now linked together! Yay! For now, you can revert to the previous state when selecting this world in the future.
To travel back to your shipwrecked world you must craft a new “Seaworthy” in the RoG/ Vanilla world. You will find it in the Magic tab.
*Linking worlds works best with RoG worlds. Vanilla worlds will link, but there will be some side effects like having the 4 RoG seasons with no way to deal with these season. This is still being worked on.
Join the Alex and Kelly for a Don't Starve: Shipwrecked art stream this Thursday, December 3rd at 3:30 PM PST on the Twitch Rhymes with Play Dev Cast!
This week Kelly and Alex talk about Shipwrecked art design and draw concepts for a brand new monster coming in a future update. Join the stream and give us your suggestions!
Join the Alex and Kelly for a Don't Starve: Shipwrecked art stream this Thursday, December 3rd at 3:30 PM PST on the Twitch Rhymes with Play Dev Cast!
This week Kelly and Alex talk about Shipwrecked art design and draw concepts for a brand new monster coming in a future update. Join the stream and give us your suggestions!
We just launched Don't Starve Shipwrecked on Steam and buoy are our merms tired!
It's been a long time coming and here we are! While Don't Starve Together was still just a twinkle in Wilson's eye, our friends at Capy have been quietly plugging away at Shipwrecked with us for quite some time now. We’re all excited for you to come aboard; but first we wanted give you some quick details.
We've decided to release Shipwrecked in Early-Access because similar to the Reign of Giants expansion before it; Shipwrecked is a substantial amount of content. In fact, much larger. With new characters, biomes, items, creatures,recipes and water exploration; just about everything in Don't Starve Shipwrecked is new. However, we still have a little further to go; but first, we want to get your feedback about the game. Like Don't Starve, Reign of Giants and Don't Starve Together, it's important for us to really get a feel for what you think so we can adjust and adapt to your feedback. You should have a good, solid game in it’s current state; a great experience on it’s own.
Not everything is quite sea-worthy yet. As mentioned, the game is fully playable and nearly complete, but the new playable characters are still to come, as well as the "boss encounters” and some other cool things we have planned. Since we need to get a better sense of balance and feedback, we want to get everything in a good place before we get those in for official launch.
As many of you know, originally Don't Starve: Shipwrecked was originally being designed a standalone DLC completely separate from Don't Starve and players would not be able to move between Shipwrecked and the original game. Due to community response we have since changed course and we are now steering the ship toward integrating the experience so that you may move between worlds! This is still in the works and will not be immediately available and will likely be in a version closer to launch. We are certainly going to want to test this before the final launch version, so expect integration to come a few updates before final version sets sail. This is going to take a bit of time though, so we will need to tread water for a little while as we get that in order, but we'll let you know the progress on this before we pull up anchor.
We're not going to give an official date for the final launch of the game at this time. Frankly we tend to add in more new cool stuff that we didn't consider before your feedback, and since our priority is always having the best launch-ready game possible; we often choose to add more stuff rather than push things out just to hit a deadline. We are aiming for Spring 2016; but, that's mostly so we have something to aim for. In the end it's really just going to be when it's ready. We're going to try; but we care about delivering what we promised much more than hitting a date. We don’t consider a game ready when it’s “done”; we consider it “done” when it’s ready.
If you don't enjoy sailing into the uncharted territory of early-access, you might want to consider waiting until we launch the game fully before you dive in.
As we are aft to do, we will be hanging out here on the forums, lurking in streams and watching YouTube videos trawling for feedback and bug reports.
All ashore that's going ashore! Klei Entertainment & Capy
FAQ
What platforms is early access available on? Early access is available on Windows through Steam.
I use Mac/ Linux. Can I participate in early access? Mac & Linux will not be supported for the initial December 1st launch.
I don’t use Steam. Can I still play during the early access period? No. However, the final release of the game will be available for the standalone client.
Can I play Reign of Giants and Shipwrecked at the same time? Yes, but not during early access. We're working on implementing this in a style similar to entering caves but it's not ready yet!
What is Don’t Starve: Shipwrecked? Shipwrecked is an expansion for Don’t Starve. Wilson finds himself stranded in a tropical archipelago and must struggle to survive in this new world! Shipwrecked is being developed by CAPY and Klei Entertainment.
Do I need Reign of Giants? No. Shipwrecked is compatible with and without Reign of Giants.
Will Shipwrecked work with DST? An awesome idea, but right now Shipwrecked is single player only.
Is Shipwrecked coming to consoles/ mobile? We’d love to, but right now we’re focused on making the PC version as good as it can be.
We just launched Don't Starve Shipwrecked on Steam and buoy are our merms tired!
It's been a long time coming and here we are! While Don't Starve Together was still just a twinkle in Wilson's eye, our friends at Capy have been quietly plugging away at Shipwrecked with us for quite some time now. We’re all excited for you to come aboard; but first we wanted give you some quick details.
We've decided to release Shipwrecked in Early-Access because similar to the Reign of Giants expansion before it; Shipwrecked is a substantial amount of content. In fact, much larger. With new characters, biomes, items, creatures,recipes and water exploration; just about everything in Don't Starve Shipwrecked is new. However, we still have a little further to go; but first, we want to get your feedback about the game. Like Don't Starve, Reign of Giants and Don't Starve Together, it's important for us to really get a feel for what you think so we can adjust and adapt to your feedback. You should have a good, solid game in it’s current state; a great experience on it’s own.
Not everything is quite sea-worthy yet. As mentioned, the game is fully playable and nearly complete, but the new playable characters are still to come, as well as the "boss encounters” and some other cool things we have planned. Since we need to get a better sense of balance and feedback, we want to get everything in a good place before we get those in for official launch.
As many of you know, originally Don't Starve: Shipwrecked was originally being designed a standalone DLC completely separate from Don't Starve and players would not be able to move between Shipwrecked and the original game. Due to community response we have since changed course and we are now steering the ship toward integrating the experience so that you may move between worlds! This is still in the works and will not be immediately available and will likely be in a version closer to launch. We are certainly going to want to test this before the final launch version, so expect integration to come a few updates before final version sets sail. This is going to take a bit of time though, so we will need to tread water for a little while as we get that in order, but we'll let you know the progress on this before we pull up anchor.
We're not going to give an official date for the final launch of the game at this time. Frankly we tend to add in more new cool stuff that we didn't consider before your feedback, and since our priority is always having the best launch-ready game possible; we often choose to add more stuff rather than push things out just to hit a deadline. We are aiming for Spring 2016; but, that's mostly so we have something to aim for. In the end it's really just going to be when it's ready. We're going to try; but we care about delivering what we promised much more than hitting a date. We don’t consider a game ready when it’s “done”; we consider it “done” when it’s ready.
If you don't enjoy sailing into the uncharted territory of early-access, you might want to consider waiting until we launch the game fully before you dive in.
As we are aft to do, we will be hanging out here on the forums, lurking in streams and watching YouTube videos trawling for feedback and bug reports.
All ashore that's going ashore! Klei Entertainment & Capy
FAQ
What platforms is early access available on? Early access is available on Windows through Steam.
I use Mac/ Linux. Can I participate in early access? Mac & Linux will not be supported for the initial December 1st launch.
I don’t use Steam. Can I still play during the early access period? No. However, the final release of the game will be available for the standalone client.
Can I play Reign of Giants and Shipwrecked at the same time? Yes, but not during early access. We're working on implementing this in a style similar to entering caves but it's not ready yet!
What is Don’t Starve: Shipwrecked? Shipwrecked is an expansion for Don’t Starve. Wilson finds himself stranded in a tropical archipelago and must struggle to survive in this new world! Shipwrecked is being developed by CAPY and Klei Entertainment.
Do I need Reign of Giants? No. Shipwrecked is compatible with and without Reign of Giants.
Will Shipwrecked work with DST? An awesome idea, but right now Shipwrecked is single player only.
Is Shipwrecked coming to consoles/ mobile? We’d love to, but right now we’re focused on making the PC version as good as it can be.