We noticed that some of you crash when they try to mark civilians or casually blow up cops with trip mines while wearing the pumpkin mask. Therefore, just in time for the weekend, have a hotfix for yesterday’s update!
click "Damn" BOOM, OVERKILL_symN
Update size: 35.1 MB
Update 152.1 Changelog
Fixed a crash when marking civilians
Fixed that the HEF grenade was locked for everyone
Fixed crash when killing a cop with trip mine while wearing the pumpkin mask
We noticed that some of you crash when they try to mark civilians or casually blow up cops with trip mines while wearing the pumpkin mask. Therefore, just in time for the weekend, have a hotfix for yesterday’s update!
click "Damn" BOOM, OVERKILL_symN
Update size: 35.1 MB
Update 152.1 Changelog
Fixed a crash when marking civilians
Fixed that the HEF grenade was locked for everyone
Fixed crash when killing a cop with trip mine while wearing the pumpkin mask
Time flies when you're having fun... or when adrenaline is starting to pump through your veins right in that moment when you put your mask on, ready to get things rolling!
We'd like to celebrate this anniversary with all of you! No matter if you are a veteran, rookie or part-time Heister who just wants to make some cash on the sides, we appreciate all of you! But what to gift people that normally just take what they want? Exactly, something unique that they can't get their hands on. Maybe out of gold? Shiny and glowing?
Today we release the Golden Chains Mask together with a Golden Chains Wallpaper as a gift from us to you, our loyal community! Keep heisting in style and who knows, maybe there are more presents in the mail.
May the best of your past be the worst of your future, OVERKILL_symN
Update size: 106.7 MB
Changelog
Fixed so that bought assets no longer spam in the chat when changing profile
Rocket launchers, Grenade launchers, Explosive grenades and Fire grenades can no longer crit
Headless Dozers no longer have headshot multiplier
Frag grenade, Molotov and Dynamite are now unlocked only on level 0
Time flies when you're having fun... or when adrenaline is starting to pump through your veins right in that moment when you put your mask on, ready to get things rolling!
We'd like to celebrate this anniversary with all of you! No matter if you are a veteran, rookie or part-time Heister who just wants to make some cash on the sides, we appreciate all of you! But what to gift people that normally just take what they want? Exactly, something unique that they can't get their hands on. Maybe out of gold? Shiny and glowing?
Today we release the Golden Chains Mask together with a Golden Chains Wallpaper as a gift from us to you, our loyal community! Keep heisting in style and who knows, maybe there are more presents in the mail.
May the best of your past be the worst of your future, OVERKILL_symN
Update size: 106.7 MB
Changelog
Fixed so that bought assets no longer spam in the chat when changing profile
Rocket launchers, Grenade launchers, Explosive grenades and Fire grenades can no longer crit
Headless Dozers no longer have headshot multiplier
Frag grenade, Molotov and Dynamite are now unlocked only on level 0
Heisters! The RAID: World War Launch Dates Have Been Revealed!
COMING TO CONSOLES NORTH AMERICA - OCTOBER 10TH EUROPE - OCTOBER 13TH
COMING TO STEAM WORLDWIDE - SEPTEMBER 26TH
Mark the dates!
RAID: World War II Developer Stream Tonight!
Hey heisters,
We are back from vacation! We’re back making more content for PAYDAY 2, working on OVERKILL’s The Walking Dead, Crossfire Co-Op, PAYDAY 3… so many cool things to do. The first thing I did was to fly straight to Seattle to meet with Valve and talk about our upcoming game RAID: World War II. The cool thing is that it’s not us at OVERKILL developing it - we’re publishing it! Ilija, the lead level designer of PAYDAY: The Heist and PAYDAY 2 and one of the co-founders of OVERKILL is the game director. He's making the game with his brother Nikica (also ex-OVERKILL) and their talented team at Lion Game Lion in Zagreb, Croatia. They have been working hard on RAID: World War II these past few years and finally we have a release date. SEPTEMBER 26! We're really excited, everyone's chipping in one way or the other and are helping Lion Game Lion making sure everything is ready for a great launch.
RAID: World War II means a lot to everyone at Starbreeze Studios and especially us at OVERKILL Software. It means that we are helping new studios being created, or an opportunity for an already established studio to create their own future like we helped Behvariour Digital with Dead by Daylight that we also published.
If you are interested in a new CO-OP FPS with the OVERKILL stamp of approval - check out RAID: World War II and the developer stream tonight. 8 PM CET. Make sure you ask any questions you have in this thread in the RAID: World War II subreddit and hear the developers answer them on stream: https://www.reddit.com/r/raidww2/comments/6sw99l/predev_stream_qa_thread/ Tune in to the Twitch channel at 8pm CET! https://www.twitch.tv/liongamelion
RAID: World War II is in every sense of the word a spiritual successor to PAYDAY and an opportunity for you heisters to support another independent co-op studio just like you helped us. We hope you enjoy the stream - and get excited about the game. More info on RAID: World War II there tonight!
Can’t believe the game is coming out next month! If you want to learn more about the game, check out the stream. Enjoy!
Heisters! The RAID: World War Launch Dates Have Been Revealed!
COMING TO CONSOLES NORTH AMERICA - OCTOBER 10TH EUROPE - OCTOBER 13TH
COMING TO STEAM WORLDWIDE - SEPTEMBER 26TH
Mark the dates!
RAID: World War II Developer Stream Tonight!
Hey heisters,
We are back from vacation! We’re back making more content for PAYDAY 2, working on OVERKILL’s The Walking Dead, Crossfire Co-Op, PAYDAY 3… so many cool things to do. The first thing I did was to fly straight to Seattle to meet with Valve and talk about our upcoming game RAID: World War II. The cool thing is that it’s not us at OVERKILL developing it - we’re publishing it! Ilija, the lead level designer of PAYDAY: The Heist and PAYDAY 2 and one of the co-founders of OVERKILL is the game director. He's making the game with his brother Nikica (also ex-OVERKILL) and their talented team at Lion Game Lion in Zagreb, Croatia. They have been working hard on RAID: World War II these past few years and finally we have a release date. SEPTEMBER 26! We're really excited, everyone's chipping in one way or the other and are helping Lion Game Lion making sure everything is ready for a great launch.
RAID: World War II means a lot to everyone at Starbreeze Studios and especially us at OVERKILL Software. It means that we are helping new studios being created, or an opportunity for an already established studio to create their own future like we helped Behvariour Digital with Dead by Daylight that we also published.
If you are interested in a new CO-OP FPS with the OVERKILL stamp of approval - check out RAID: World War II and the developer stream tonight. 8 PM CET. Make sure you ask any questions you have in this thread in the RAID: World War II subreddit and hear the developers answer them on stream: https://www.reddit.com/r/raidww2/comments/6sw99l/predev_stream_qa_thread/ Tune in to the Twitch channel at 8pm CET! https://www.twitch.tv/liongamelion
RAID: World War II is in every sense of the word a spiritual successor to PAYDAY and an opportunity for you heisters to support another independent co-op studio just like you helped us. We hope you enjoy the stream - and get excited about the game. More info on RAID: World War II there tonight!
Can’t believe the game is coming out next month! If you want to learn more about the game, check out the stream. Enjoy!
Greetings Crooks and Robbers, We have revisited the AI bag carry system. The feature will now work much better and feel more useful when taking on any difficult heists with your AI Heisters on the team.
With this update the AI Team Members will not drop bags until they have been killed. As long as the AI is alive they will carry the bag until the player asks for it to be dropped. To ask for a bag to be dropped stand close to the AI and press the interact button. If the AI is killed the bag will be dropped on the ground, the AI will pick up the bag again when revived. To avoid any bags getting stuck where they can not be reached the bag will move to the closest valid player if the AI was not revived in time before going into custody. All player not currently in a vehicle, riding a zipline or getting tased is considered valid.
We have also used a short voice line for when the AI have received a bag. This will give the players better feedback.
Greetings Crooks and Robbers, We have revisited the AI bag carry system. The feature will now work much better and feel more useful when taking on any difficult heists with your AI Heisters on the team.
With this update the AI Team Members will not drop bags until they have been killed. As long as the AI is alive they will carry the bag until the player asks for it to be dropped. To ask for a bag to be dropped stand close to the AI and press the interact button. If the AI is killed the bag will be dropped on the ground, the AI will pick up the bag again when revived. To avoid any bags getting stuck where they can not be reached the bag will move to the closest valid player if the AI was not revived in time before going into custody. All player not currently in a vehicle, riding a zipline or getting tased is considered valid.
We have also used a short voice line for when the AI have received a bag. This will give the players better feedback.