Game servers will go down for our scheduled pc update tomorrow @ 6am pt / 3pm cest. for a 3hr downtime window.
Halloween Event (Oct. 05 - 31)
SpacePumpkins, frightening masks and more have arrived to the haunted world of Auraxis. Nanite of the Living Dead is here and with it brings the return of the haunted bastion fleet carrier, Halloween directive, cosmetics and more!
Space Pumpkins are back!
Scattered across a continent near you, these pesky squashes are springing up everywhere! Destroy them for bonus XP and progress on your Halloween directive!
Halloween Directive
Swing by Sanctuary and say hello to Sanctuary's festive vendors! When ready, venture out to battle and complete your Halloween missions to unlock the "Infernal" title and Halloween 2023 Banner and Frame.
Haunted Bastion Event
The Bastion Fleet Carrier has been spotted haunting the battlefields. Like an undead zombie, the carrier returns even upon its destruction. Keep an eye to the skies, soldier!
The Fleet Carrier can destabilize lattice hardlines while spawned making certain parts of the map incapable of being contested or captured until it is destroyed. The more SpacePumpkins are destroyed, the more likely this beast will appear!
New Depot Items
Doombringer Helios variant
This new Helios is wrapped with chains, spikes and horns, very doomlike.
Pumpkin Smasher Tire Spikes
Tread with style and equip these new wheels for your Sunderer, Harasser, Flash, and ANT.
Previous Halloween depot items have also returned including Halloween themed vehicle horns, decals, and helmets!
Fixes
Fixed a bug that allowed a MAX to be revived by revive grenade.
Fixed missing glowing textures on bugged decals.
Fixed an exploit that allowed you to shoot under barrel grenades while in the weapon's rifle configuration.
Fixed a bug that allowed you to revive through walls with the Revive tool.
Fixed decals that do not appear on vehicles.
Fixed glaive cannon rotation issues that caused abnormal cannon movements.
Fixed a bug involving purchasing the 1.75x zoom attachment for the JVN-30 Salamander with Certs for NSO.
Fixed a bug where the Recon Array did not trigger a sound when a construction structure was under attack.
Fixed a bug with the chimera's secondary gun turning into the tank itself appearing to shoot through itself in third person.
Fixed a wheel audio loop bug on the chimera that would trigger when the vehicle was stationary.
As summer comes to an end, you still have time to grab returning bundles such as 7-10th Year Anniversary Bundles, Star Crossed, Lunar New Year, Fresh Start, Arctic Warfare and Traitor bundles!
We also have 40% Off cosmetics and camo!
Let us know in the discussion board which bundle is your favorite! Also, take a screenshot of your summer fun in PlanetSide 2 and upload it to steam for a chance to have it posted on our social media pages!
🏎️Prime Commando Bundle🏎️ This month's new bundle includes: 🔫NS-61 "War Time" Emissary 🍃Natural Camouflage for the Lightning, Vanguard, Magrider, Prowler, and Chimera. ːsteamthumbsupːGet your Prime Gaming Loot today!
📈Double XP For All Weekend📈 In celebration of the second summer directive, we are hosting a 2XP event for everyone starting tonight @ 12am pt. See you on Auraxis!
All PC servers will come down for the following hotfix tomorrow, July 26, at 6:00am PT (3:00pm CEST). The downtime for this hotfix is expected to last up to 2 hours. -----
Bugfixes
Glaive IPC and The Flail now play audible muzzle blast audio when firing salvos. These can be heard out to their respective max ranges (600m for The Flail and 1000m for Glaive IPC).
Targeting Lasers can no longer paint targets from a vehicle's rumble seat.
Equipping the Targeting Laser for the Orbital Strike Uplink no longer displays no deploy zones on the mini-map.
Targeting Laser feedback for targets in no deploy zones no longer references a targeting dart.
Game servers will go down for our scheduled pc update tomorrow @ 6am pt / 3pm cest. for a 3hr downtime window.
Tides of Summer Event
Operation Tidebreaker
Summer directives are back with Operation Tidebreaker! Complete a variety of challenges from July 5 through July 31 to earn summer-themed Lumifiber trim for the Corsair and Harasser.
Summer Bundles
Fiery Ares Helmet, stylish Lightning Surfbreaker Plating, and razor-sharp Corsair Surfcutter Plating make their debut in the Depot. Available for a limited time.
Liberation Bundle, Stars and Stripes Contrails Bundle, flare guns, soldier soakers, and sparkler hood ornaments return to the Depot for a limited time.
Double XP for ALL
To celebrate the start of Operation Tidebreaker all players will receive double experience rewards from July 21 through July 23!
New Implants
New implants have been added to the game. These implants are available from Basic Implant Packs, Deluxe Implant Packs, ISO-4 Recycler, and the Implant Crafting interface.
Juggernaut
Melee attacks knock enemies away a short distance. MAX only.
Deadshot
When your total health drops below [20/20/20/20/30]% your weapon's cone of fire improves by [5/7/10/12/15]% for [5/5/7/10/12] seconds.
Rapid Response
While wielding a beneficial construction module your sprint speed is increased by [7/10/13/15/15]%. At max rank, the time to install beneficial modules is reduced by 50%.
Karma
Each time you revive an ally a charge is added to Karma. At [30/27/24/20/20] charges, your next death allows you to self-revive once at [50/50/50/50/100]% health. Redeploying or using an equipment terminal will wipe your current progress. Combat Medic only.
Air Drop
Upon exiting a vehicle Jump Jet recharge rate is increased by [7/7/7/7/10]% for [8/10/12/15/20] seconds. Light Assault only. 30 second cooldown after triggering.
Overcharge
While overshield is active your primary weapon's bullets will now pierce through one infantry target before stopping. While this implant is equipped your overshield's maximum energy will be reduced by [30/25/20/15/15]%. Heavy Assault only.
Dev Note: A massive thanks to those who tested and provided feedback about these (and other) implants during the weeks they were iterated upon on the Public Test Server. Improvements were made for everything from balancing to names. And while the release may not be perfect, some potentially meta-breaking mistakes were avoided with the invaluable help of our community.
New Construction Targeting Lasers
Targeting Darts for the Glaive, Flail, and Orbital Strike Uplink have been retired
Glaive, Flail, and Orbital Strike Uplink now use a Targeting Laser to paint their targets
Acquire Time: 3000ms
Min Distance (from player): 20m
Max Distance (from player): 150m
Targets must be approximately 175m away from the related artillery piece (this range is unchanged).
Dev Note: These were previewed prior to the Fortification update, later mentioned in the Fortification patch notes, and are now ready for the Live environment. The new targeting system allows for more counter-play when painting a target as the player must remain exposed for the duration of the acquisition time and is no longer able to "lob" targeting darts from relative safety (or cloak and run to safety while the dart is still in the air).
Construction Changes
Glaive IPC
Now stops firing after each volley.
Added warning text to indicate an artillery strike for players in the area.
Adjusted a socket so the terminal interaction prompt will no longer move as the cannon rotates.
The Flail
Adjusted smoke indicator to red smoke to reduce confusion with squad smoke.
Added warning text to indicate an artillery strike for players in the area.
UI Changes
Disabling Social Icons in the "Waypoints and Nameplate Options" will no longer display a vehicle icon
Light vehicle icons are now being displayed for construction bases
Removed timer for vehicle abilities that have a progress bar
Bugfixes
Adjusted rock placement in and around Seapost J8 to prevent players from getting stuck.
Corrected color and texture issues with a variety of helmets and armors.
Previewed Cold Fire afterburner effects no longer persist longer than desired