All PC servers will come down for the following update on Wednesday, January 11, at 6:00am PT (3:00pm CET). The downtime for this update is expected to last up to 2 hours. --
Mission System
As of this update, completed missions will automatically provide rewards when completed.
Fallback mission rewards have been added for players capped on the reward currency a mission would provide.
Removed the mission accepted messages from the Message Courier and Bounty Hunter missions.
Added an additional "soldiering" (infantry-focused) mission to the daily pool, increasing the total daily mission count to 7 for all players.
Upcoming Missions Changes
Starting in February, changes to the Overview screen will prevent stockpiled missions from being redeemable. Please claim any stockpiled missions you have before February to ensure you receive the rewards.
Additionally, a few of the Subterfuge Directive missions will be making their way into the Black Market and Nanite Systems mission pools to diversify mission types further.
Capture the Conduit (CTF)
You can now see the flag counts on contested CTF bases from any zoom level, and we've drawn more attention to the map icons.
Added Codex entries for Conduit Repositories and Conduit Podiums.
Reverted Elli Tower on Esamir back to a Control-style base.
Picking up a Conduit while Infravision is equipped no longer blinds the user.
Upcoming CTF changes, but not in for this update:
A countdown timer will be added to the Repo when hacked, similar to a generator.
Repo HUD indicators will blink while being hacked (currently only the map icon does.)
Misc. Changes, Fixes, and Additions
Conquest (Prime Time) alert conditions now trigger at 750 on all non-Oshur continents (was previously 800,) and 600 on Oshur.
Also fixed an issue preventing Conquest alerts from taking place on Hossin at all.
Unstable Meltdowns once again use their restricted region layouts when activated.
Fixed an issue that could cause a black, circular shadow to appear in the center of the screen.
Did a consistency pass on the settings menu in the Character Create screen.
Fixed an issue causing some ANT mining lasers to show as having critical ammo counts on the vehicle right-side HUD.
Fixed a camo issue with the Usurper cockpit cosmetic.
Fixed an issue causing some weapon magazines to disappear during reloads.
Elysium Spawn Tube and Caltrops are once again immune to Sniper Rifle (resist type 20) damage.
Fixed a geometry exploit possible at Nason's Defiance on Hossin.
Adjusted FoV of VX29 Polaris to put it in line with other VS LMGs.
Fixed an issue with the NS-30 "Gungnir" Vandal's bolt sliding during the short reload animation.
Looking Forward
Hey there. While we're still lining up the calendar for the entirety of 2023, we're currently working to stabilize some aspects of the game here in January. That includes better in-game anti-cheat measures, diagnosing problems with server performance (particularly on Emerald,) and improvements to Capture the Conduit. This year we'll be making a major effort to return to systems that have untapped potential, and tighten the game up as much as we can. We'll be sharing more of the plan for this year later in the month. -Wrel, Lead Designer
All PC servers will come down for the following update on Wednesday, December 14, at 6:00am PT (3:00pm CET). The downtime for this update is expected to last up to 2 hours. --
Capture the Flag
Hacking a Repo now initiates and overload that lasts for 30 seconds before it converts the Repo to your faction.
This 30-second countdown can be interrupted by the opposing faction.
Dev Note: The changes here will prevent easy re-secures, and was a major missing piece in the overall flow of the CTF capture type. Please share your feedback on the updated CTF mechanics after the update goes Live.
Misc. Changes, Fixes, and Additions
Perihelion's charged fire now shows projectiles correctly on remote clients.
Firing a weapon and switching to a repair/healing tool no longer causes a player to be stuck in an infinite firing loop on remote clients.
Fixed an issue where entering/re-entering a vehicle as a MAX suit could hide your ability HUD display.
NS-R3 Swarm variants no longer mention "Flak Detonation" in their descriptions.
Various model and animation cleanup on the NS-11C Frostbite.
Amerish Sky adjustments.
Outfit War statues on Sanctuary now display outfit information once again.
Doubled the amount of Snowman that can be spawned on a continent at once.
Snowmen no longer spawn on locked continents.
Chimera's Avalanche Tire Trails now appear on the middle set of tires.
Removed campaign currencies from the handful of store items that still used them.
Fixed an issue preventing NSO from using faction-based jump pads at the following bases:
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All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). The downtime for this update is expected to last up to 2 hours. --
All PC servers will come down for the following update on Wednesday, November 30, at 6:00am PT (3:00pm CEST). The downtime for this update is expected to last up to 2 hours. --
Galaxy
Infantry Lock-on Resist (type 68) from -50 to -40.
Liberator
Infantry Lock-on Resist (type 68) from -75 to -50.
Valkyrie
Infantry Lock-on Resist (type 68) from -100 to -45.
Dev Note: The above changes reel in the effectiveness of lock-ons against these larger, slower targets.
MAX
Burster flak damage from 28 to 34.
Zealot Overdrive's Burster flak damage from 31 to 38.
Cone of Fire from 2 to 3.
Projectile lifespan from 3sec. to 2sec.
Dev Note: The above changes increase the MAX's firepower against close-range aircraft, while making them less effective at dispensing targets at very long ranges.
Misc. Changes, Fixes, and Additions
Fixed an ajar vehicle pad at Indar Excavation Site.
Fixed various issues related to the NS-11A Frontline, and added a 1x and 4x optic.
Mining Drills and associated Missions have been disabled.
Water on low graphical settings no longer looks black.
Successfully triggering the Bastion's Anchor, Assault, or Lockdown command will trigger a 60sec. cooldown before the command can be reused.
Dropping a Conduit while close to the ceiling will no longer place the Conduit on the roof of that building.
Hacked Repos now reset when a Conduit's timer expires and the Facility Defended notification appears.
Updated the Infiltrator's cloak to use the same "shattered cloak" visual language as enemies in a cloaked Sunderer bubble have.
Teleporters at Palaso Supply Depot on Oshur are now two-way from the spawn to teleporter room.
Fixed an issue with the Diving Device playing audio incorrectly.
Fixed an issue with the Gift button being out of place on the Member's Sale section of the Depot.
Teamkills can no longer count toward the Invisible Stalker directive.
Removed the mention of "flak" from the NS-R3 Swarm description.
The Stormbringer and NS SQU-34K melee weapons now use the same projectile size as other weapons with the same attributes.
Javelin's exterior cosmetics are no longer visible in first person.
The following cosmetics are no longer purchasable in the Depot: Raid Hat, Purge Helmet, Lynx Helmet, Strike Enforcer Mask, Armageddon Helmet, First Strike Helmet.