The Nanite Systems export division is proud to announce the newest addition to its family of weaponry, the NSX Yumi. After a short firing delay, the Yumi will unleash an accurate five-round burst, allowing for quick and efficient mid-range takedowns. Yumi also has access to a large selection of attachments, including Underbarrel Smoke and Grenade launchers, extended magazines, optional ammo types, and more.
Cosmetics
The "Stop Killing Yourself" decal is now available in the Depot.
Doku’s Nomad armor set is now available to New Conglomerate soldiers, and may be found on the depot.
Misc. Adjustments and Additions
Ammo Printer
Necessary proximity to vehicle to restock ammo from 15m to 50m (Dev note: This change was necessary to allow fast-moving air vehicles to restock ammunition.)
Made adjustments to ammo printer so that it is more consistent
Changed implant description
Infiltrator Cloak
Ammo Printer now resupplies cloaked Infiltrators.
Ammo boxes now resupply cloaked Infiltrators.
Bug Fixes
Fixed typo in Valkyrie’s Scout Radar tooltip.
Corrected typo on Harasser Nanite Systems cosmetic kit.
You can now correctly enter the Valkyrie from the top of the vehicle.
Fixed faction color on infantry terminals inside constructed bunkers.
Target Focus implant now shows the correct description in the skill line.
Fixed missing texture on Sunderer Riot Armor.
Catlike Rank 4 now correctly uses Rank 4 benefits.
Fixed missing icons for Counter-Intelligence in the loadout screen.
Fix for impact effects not appearing on certain Hossin mud tiles.
Using the Deconstruction Tool on a constructed Bunker will now also deconstruct the terminal inside.
Fixed a bug with Orbital Strikes not correctly verifying strike zones.
Fixed a bug with nanites incorrectly resupplying.
Reduced the overlap of Hossin's moon over terrain during certain times of day.
The Nanite Systems export division is proud to announce the newest addition to its family of weaponry, the NSX Yumi. After a short firing delay, the Yumi will unleash an accurate five-round burst, allowing for quick and efficient mid-range takedowns. Yumi also has access to a large selection of attachments, including Underbarrel Smoke and Grenade launchers, extended magazines, optional ammo types, and more.
Cosmetics
The "Stop Killing Yourself" decal is now available in the Depot.
Doku’s Nomad armor set is now available to New Conglomerate soldiers, and may be found on the depot.
Misc. Adjustments and Additions
Ammo Printer
Necessary proximity to vehicle to restock ammo from 15m to 50m (Dev note: This change was necessary to allow fast-moving air vehicles to restock ammunition.)
Made adjustments to ammo printer so that it is more consistent
Changed implant description
Infiltrator Cloak
Ammo Printer now resupplies cloaked Infiltrators.
Ammo boxes now resupply cloaked Infiltrators.
Bug Fixes
Fixed typo in Valkyrie’s Scout Radar tooltip.
Corrected typo on Harasser Nanite Systems cosmetic kit.
You can now correctly enter the Valkyrie from the top of the vehicle.
Fixed faction color on infantry terminals inside constructed bunkers.
Target Focus implant now shows the correct description in the skill line.
Fixed missing texture on Sunderer Riot Armor.
Catlike Rank 4 now correctly uses Rank 4 benefits.
Fixed missing icons for Counter-Intelligence in the loadout screen.
Fix for impact effects not appearing on certain Hossin mud tiles.
Using the Deconstruction Tool on a constructed Bunker will now also deconstruct the terminal inside.
Fixed a bug with Orbital Strikes not correctly verifying strike zones.
Fixed a bug with nanites incorrectly resupplying.
Reduced the overlap of Hossin's moon over terrain during certain times of day.
Hello again! For those who haven’t seen me, I’m Nick Silva, Producer on Planetside 2. First I would like to thank all of you for your continued support of the game. The team has been working very hard on this patch and we are excited to deliver both the Orbital Strike and our new and improved Implant system. Both of these features have been in development for a long time and it feels great to deliver them to our Live environment for everyone to see.
We believe Orbital Strike adds a vital element to the construction system and are excited to see how players will change their construction play. We have also based on your feedback made changes to prevent players from placing construction objects in areas not in the spirit of how the game is meant to be played.
For the new Implant system we hope you find them more interesting and compelling to interact and experiment with. Remember that your old implants will be automatically broken down into the new ISO4 currency used for upgrading your new ones. For PS2 players that have supported the game by purchasing implants with DBC in the old system, they will be receiving free new Implant Packs for the new system. Please give us some time to arrange all of those free packs on our end, it could take a week or two.
We hope that you enjoy all of the improvements made with this patch and look forward to hearing your feedback.
Orbital Strike
Attention all units planetside, incoming Orbital Strike to your Live servers. Players can unlock the Orbital Strike Uplink from the Depot and spawn it with the Construction System. Once charged, players can grab the targeting device from the Uplink and call in a devastating Orbital Strike on the target location.
New and Improved Implants System
The Implants System has been completely overhauled to be more engaging and rewarding, while also alleviating the frustrations caused by the old system.
Energy has been removed, and a new currency called ISO-4 will now upgrade implants directly.
Old implants have been converted into ISO-4, and duplicate implants can be broken down into additional ISO-4.
All players receive Tier 1 Safeguard and Tier 1 Target Focus implants for free.
Additional implant bundles can be purchased for Certs or Daybreak Cash in the Depot.
New Implants Available
Target Focus - Reveals spotted targets' health bars and increases how long you can hold your breath.
Safeguard - Upon being revived, reduces damage taken for a short duration.
Ammo Printer - Periodically restocks ammunition for you and your vehicle.
Regeneration - Restores health while out of combat.
Counter-Intelligence - Automatically spots targets who damage you, and provides HUD notifications when spotted by an enemy.
Minor Cloak - Remaining stationary for a time will cloak you.
Hardlight Barrier
Engineers can now unlock and equip a Hardlight Barrier which, once deployed, provides chest-high cover from incoming attacks.
“Draw Fire” experience and ribbons have been added; triggering when targets who damage your Hardlight Barrier are killed.
A Draw Fire directive has also been added to the Engineer’s Directive Tree.
Spartan Armor
New Player Studio NC armor bundle available in the marketplace. Created by fuzzbuket. Check it out.
Known Issues:
We plan on fixing these issues in the next hotfix.
Designator tools for the orbital strike and Glaive ION cannon aren’t playing nicely with each other. If you have one in your loadout, then go pick up the other one, you’ll be unable to fire that new designator successfully. There is a quick workaround for this if you run into it - if you cycle to any other tool or weapon in your loadout, then back to the problem designator, it should function properly from there out.
Minor cloak activate timer can fire shortly after beginning to fire your weapon, you will cease firing and be unable to continue firing until you disengage minor cloak.
Infantry terminals inside the updated constructed bunkers display only VS graphics/color no matter what faction you are.
These terminal will work correctly despite the fact they are showing VS graphics/color.
Continents
Faction continent population imbalance threshold from 15% to 10%.
Made adjustments to the Reinforcements Needed system to select more ideal spawn locations, and increased the maximum number of available spawns from 2 to 3.
Eastern and Western AV Turrets at The Crown are now Anti-Infantry Turrets
A lattice link from Rime Analytics to Eisa Mountain Pass has been added.
Construction
Misc.
Additional sockets have been added to Construction items to reduce exploitable placements.
Bunkers now contain an Infantry terminal within them, and are powered by an active Silo.
Added Faction Banners to the Decorations tab of the Construction screen.
AI Phalanx Turret
Dev Note: AI controlled anti-infantry turret effectiveness is being toned down; these changes only affect the turret while it is unmanned and automated.
Cone of Fire from 1.45 to 2
Damage from 200@10m-167@85m to 125@10m-75@50m
Infantry
Misc.
Knives have received new wield animations.
TRAP M1
Dev Note: These adjustments should increase the range and accuracy on the 2x burst, and further separate it from the 3x burst.
Tooltip no longer mentions single-fire mode.
2x burst horizontal tolerance from 0.4375 to 0.15
2x burst ADS bloom from 0.07 to 0.06
2x burst Hipfire bloom from 0.14 to 0.12
Misc. Adjustments
C-4 can now be deconstructed by Engineer Repair Tools
AVA armor may now be purchased per class, in addition to the armor bundle.
Removed all weapon cert lines from the certs list page. Dev Note: The overhead to maintain this list had left it in an undesirable state. We can look at returning the feature once we find a better way to maintain it.
Bug Fixes
Polish to NSX Kabuto.
Explosive damage should once again award assist experience.
Various fixes to exploitable Construction areas.
Made solid some base banners that were acting like one-way shields.
Tawrich Tower should no longer spawn aircraft on a collision course for the cliff.
Fixes to broken decals.
Fix for VS Munitions Pouch rank 1 not providing ammo
Repairing Harassers no longer connects the repair beam to the sky.
Air Pads at the Indar Northern Warp Gate should now resupply ammo.
Fixed skinning on Female Darkstar shoulders.
Adjustments to VS HA arms in first person.
Fixed broken UI strings for remote vehicle spawning.
Hello again! For those who haven’t seen me, I’m Nick Silva, Producer on Planetside 2. First I would like to thank all of you for your continued support of the game. The team has been working very hard on this patch and we are excited to deliver both the Orbital Strike and our new and improved Implant system. Both of these features have been in development for a long time and it feels great to deliver them to our Live environment for everyone to see.
We believe Orbital Strike adds a vital element to the construction system and are excited to see how players will change their construction play. We have also based on your feedback made changes to prevent players from placing construction objects in areas not in the spirit of how the game is meant to be played.
For the new Implant system we hope you find them more interesting and compelling to interact and experiment with. Remember that your old implants will be automatically broken down into the new ISO4 currency used for upgrading your new ones. For PS2 players that have supported the game by purchasing implants with DBC in the old system, they will be receiving free new Implant Packs for the new system. Please give us some time to arrange all of those free packs on our end, it could take a week or two.
We hope that you enjoy all of the improvements made with this patch and look forward to hearing your feedback.
Orbital Strike
Attention all units planetside, incoming Orbital Strike to your Live servers. Players can unlock the Orbital Strike Uplink from the Depot and spawn it with the Construction System. Once charged, players can grab the targeting device from the Uplink and call in a devastating Orbital Strike on the target location.
New and Improved Implants System
The Implants System has been completely overhauled to be more engaging and rewarding, while also alleviating the frustrations caused by the old system.
Energy has been removed, and a new currency called ISO-4 will now upgrade implants directly.
Old implants have been converted into ISO-4, and duplicate implants can be broken down into additional ISO-4.
All players receive Tier 1 Safeguard and Tier 1 Target Focus implants for free.
Additional implant bundles can be purchased for Certs or Daybreak Cash in the Depot.
New Implants Available
Target Focus - Reveals spotted targets' health bars and increases how long you can hold your breath.
Safeguard - Upon being revived, reduces damage taken for a short duration.
Ammo Printer - Periodically restocks ammunition for you and your vehicle.
Regeneration - Restores health while out of combat.
Counter-Intelligence - Automatically spots targets who damage you, and provides HUD notifications when spotted by an enemy.
Minor Cloak - Remaining stationary for a time will cloak you.
Hardlight Barrier
Engineers can now unlock and equip a Hardlight Barrier which, once deployed, provides chest-high cover from incoming attacks.
“Draw Fire” experience and ribbons have been added; triggering when targets who damage your Hardlight Barrier are killed.
A Draw Fire directive has also been added to the Engineer’s Directive Tree.
Spartan Armor
New Player Studio NC armor bundle available in the marketplace. Created by fuzzbuket. Check it out.
Known Issues:
We plan on fixing these issues in the next hotfix.
Designator tools for the orbital strike and Glaive ION cannon aren’t playing nicely with each other. If you have one in your loadout, then go pick up the other one, you’ll be unable to fire that new designator successfully. There is a quick workaround for this if you run into it - if you cycle to any other tool or weapon in your loadout, then back to the problem designator, it should function properly from there out.
Minor cloak activate timer can fire shortly after beginning to fire your weapon, you will cease firing and be unable to continue firing until you disengage minor cloak.
Infantry terminals inside the updated constructed bunkers display only VS graphics/color no matter what faction you are.
These terminal will work correctly despite the fact they are showing VS graphics/color.
Continents
Faction continent population imbalance threshold from 15% to 10%.
Made adjustments to the Reinforcements Needed system to select more ideal spawn locations, and increased the maximum number of available spawns from 2 to 3.
Eastern and Western AV Turrets at The Crown are now Anti-Infantry Turrets
A lattice link from Rime Analytics to Eisa Mountain Pass has been added.
Construction
Misc.
Additional sockets have been added to Construction items to reduce exploitable placements.
Bunkers now contain an Infantry terminal within them, and are powered by an active Silo.
Added Faction Banners to the Decorations tab of the Construction screen.
AI Phalanx Turret
Dev Note: AI controlled anti-infantry turret effectiveness is being toned down; these changes only affect the turret while it is unmanned and automated.
Cone of Fire from 1.45 to 2
Damage from 200@10m-167@85m to 125@10m-75@50m
Infantry
Misc.
Knives have received new wield animations.
TRAP M1
Dev Note: These adjustments should increase the range and accuracy on the 2x burst, and further separate it from the 3x burst.
Tooltip no longer mentions single-fire mode.
2x burst horizontal tolerance from 0.4375 to 0.15
2x burst ADS bloom from 0.07 to 0.06
2x burst Hipfire bloom from 0.14 to 0.12
Misc. Adjustments
C-4 can now be deconstructed by Engineer Repair Tools
AVA armor may now be purchased per class, in addition to the armor bundle.
Removed all weapon cert lines from the certs list page. Dev Note: The overhead to maintain this list had left it in an undesirable state. We can look at returning the feature once we find a better way to maintain it.
Bug Fixes
Polish to NSX Kabuto.
Explosive damage should once again award assist experience.
Various fixes to exploitable Construction areas.
Made solid some base banners that were acting like one-way shields.
Tawrich Tower should no longer spawn aircraft on a collision course for the cliff.
Fixes to broken decals.
Fix for VS Munitions Pouch rank 1 not providing ammo
Repairing Harassers no longer connects the repair beam to the sky.
Air Pads at the Indar Northern Warp Gate should now resupply ammo.
Fixed skinning on Female Darkstar shoulders.
Adjustments to VS HA arms in first person.
Fixed broken UI strings for remote vehicle spawning.
Performance Server Performance Improvements have been made.
Utilities Restoration Kit Overwriting a Restoration Kit will now properly restart the use duration.
Medical Kit Medkits now using the correct icon.
Construction Cortium is now more likely to spawn near Warp Gates.
Glaive IPC Glaive IPC range increased to 1000 from 750
Construction Damage Resist Corrected significant irregularities with the damage resists of construction objects while building; for the most part construction objects will now be easier to destroy while being built.
Bug Fixes Medic Revive should now correctly cancel the death counter. NC female infiltrator Hard Light armor is once again the correct size. Glaive IPC targeting dart FX fixed Fixed various broken decals. Implant icons on centered HUD should no longer overlap ability icons after swapping from the Engineer class. Forward flap animation on the mosquito while hovering/landing added.
Performance Server Performance Improvements have been made.
Utilities Restoration Kit Overwriting a Restoration Kit will now properly restart the use duration.
Medical Kit Medkits now using the correct icon.
Construction Cortium is now more likely to spawn near Warp Gates.
Glaive IPC Glaive IPC range increased to 1000 from 750
Construction Damage Resist Corrected significant irregularities with the damage resists of construction objects while building; for the most part construction objects will now be easier to destroy while being built.
Bug Fixes Medic Revive should now correctly cancel the death counter. NC female infiltrator Hard Light armor is once again the correct size. Glaive IPC targeting dart FX fixed Fixed various broken decals. Implant icons on centered HUD should no longer overlap ability icons after swapping from the Engineer class. Forward flap animation on the mosquito while hovering/landing added.
Well, Auraxians. You’ve been fighting a brave fight for four years now. We’re impressed by your dedication to your empire, your fortitude on the battle field, and your willingness to always answer the call of duty.
To celebrate this auspicious occasion, Fourth Anniversary Bundles have arrived in the Depot and we've turned on double experience between now and November 27th!
The bundles cost 3999 Daybreak Cash (PC) The bundles include:
Four Weapons (a sniper, SMG, assault rifle, and archer) per Empire
Fourth Anniversary Camo for each Empire
Fourth Anniversary Armor Decal for each Empire
Fourth Anniversary Vehicle Decal for each Empire
6-Month Heroic Boost*
*The 6-Month Heroic Boost in this bundle can only be used on the character who purchased the bundle. The other items are account-wide.
Join us on Twitter @planetside2 as we celebrate the 4th Anniversary. Use hashtags #PS2 and #4thAnniversary to join the conversation.
Well, Auraxians. You’ve been fighting a brave fight for four years now. We’re impressed by your dedication to your empire, your fortitude on the battle field, and your willingness to always answer the call of duty.
To celebrate this auspicious occasion, Fourth Anniversary Bundles have arrived in the Depot and we've turned on double experience between now and November 27th!
The bundles cost 3999 Daybreak Cash (PC) The bundles include:
Four Weapons (a sniper, SMG, assault rifle, and archer) per Empire
Fourth Anniversary Camo for each Empire
Fourth Anniversary Armor Decal for each Empire
Fourth Anniversary Vehicle Decal for each Empire
6-Month Heroic Boost*
*The 6-Month Heroic Boost in this bundle can only be used on the character who purchased the bundle. The other items are account-wide.
Join us on Twitter @planetside2 as we celebrate the 4th Anniversary. Use hashtags #PS2 and #4thAnniversary to join the conversation.
Auraxians – get ready to blast into battle with three new infantry armor sets! With options for each empire, there’s never been a better time to show your true colors.
Vanu Sovereignty – Darkstar Armor
Terran Republic – Havoc Armor
New Conglomerate – Sigma Armor
You can pick up each empire’s bundle in the Depot on PC for 3999 DBC. Plus, if you want to complete your deadly look, be sure to pick up the Faven helmet bundles as well!
Auraxians – get ready to blast into battle with three new infantry armor sets! With options for each empire, there’s never been a better time to show your true colors.
Vanu Sovereignty – Darkstar Armor
Terran Republic – Havoc Armor
New Conglomerate – Sigma Armor
You can pick up each empire’s bundle in the Depot on PC for 3999 DBC. Plus, if you want to complete your deadly look, be sure to pick up the Faven helmet bundles as well!