The maintenance has been completed at 9:36 AM PDT. Thanks for your patience.
Mabinogi will have a scheduled maintenance on June 22nd. During this time, the game will be unavailable. Maintenance is expected to begin at 5:00 AM PDT and last approximately 6 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, June 22nd
Pacific (PDT, UTC -7): 5:00 AM - 11:00 AM Eastern (EDT, UTC -4): 8:00 AM - 2:00 PM Paris (CEST, UTC+2): 2:00 PM - 8:00 PM
It's time to say good bye and good night to the Sweet Dreams box. The Sweet Dreams Box Sale is ending.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 5:00 AM PDT time, and will be available after the maintenance.
The maintenance has been completed at 8:58 AM PDT. Thanks for your patience.
Mabinogi will have a scheduled maintenance on June 15th. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PDT and last approximately 3 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, June 15th
Pacific (PDT, UTC -7): 7:00 AM - 10:00 AM Eastern (EDT, UTC -4): 10:00 AM - 1:00 PM Paris (CEST, UTC+2): 4:00 PM - 7:00 PM
The Magical Attendance Pass will be removed from your inventories - we know it was clogging up your space!
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
Join Community Manager Arciellia and GM Seeing as they watch the Fantasy Party showcase! Join us on our Twitch.tv channel, Friday, June 16th at 8:00 PM PDT (11:00 PM EDT). As always, there will be giveaways throughout the stream!
The Fantasy Party is an in-person event held in Korea, and will be showcasing new contents that developers have been working on!
Don't miss out on this exciting broadcast with announcements of future update plans from the development team and Director of Mabinogi. See you Friday!
Seasonal Commerce Alban Eiler Season 1 will begin at 12:00 AM PDT on July 1st, 2023 and run until November 1st, 2023 12:00 AM PDT.
The following new outfits and sewing patterns have been added. The sewing patterns will be available for purchase from Sayiv’s shop in Season 1 for 3,000,000 Seasonal Ducats:
Refashioned Selina Sexy Bare Look
Refashioned Selina Lady Dress
Refashioned Sleeveless and Bell-Bottoms
Urban Casual Look
Purchase limits within Sayiv’s shop will be reset.
The Alban Eiler Season 1 Challenger Box will be available, containing the following items:
*NEW* Alban Eiler Season 1 Challenger 2nd Title
Movement Speed +3%
20 Precise Reforging Tools
The Seasonal Commerce Guide will be updated with Season 1, and Imbolic Season 3 information will be archived.
Starting from the June 8th update, the required materials and quantity for each barter trading post will be partially modified.
“Commerce Champion” titles that were acquired in the past and have already expired have been changed so that they can be equipped without any effects.
The following changes have been made to the game:
The Guardian Soul Stone item has been added back to the Adventurer's Seal shop and can be purchased for 6x Adventurer's Seals.
The descriptive item name for “(Imbolic)” Commerce Mounts now display as “(Imbolic Style)”
Between the May patch and June patch, the following changes and bug fixes were made:
The Master of Potion title now properly indicates that you are the master of multiple potions.
Modified "Red Dragon Inside Shadow Realm" to be "Red Dragon in the Shadow Realm".
Fixed a typo with the stat description of the Union enchant.
Fixed a few text issues during the Crom Bas questline.
Small typo fixes to Skill Info for Commerce Mastery and Taunt.
Several item descriptions for certain crafting materials have been made consistent by changing one of the sentences from "Used as a material when crafting special equipment" to "Used to craft special equipment"
The following bug fixes have been made to the game:
An issue where the "Crest Forging Successful" notice appears when creating a Crest with insufficient bank funds has been fixed.
Fixed a UI display issue when bidding at the Tara Auction.
Fixed a punctuation typo with the Talented Artist title.
When hovering over the Buy button in a shop without enough gold, the text will now properly indicate that you don't have enough gold in your bank.
The following are known bugs:
Guilds are not appearing in the Guild List.
A rare issue has been reported where raids do not spawn correctly on certain channels.
There is an issue where one-time/limited items cannot be purchased from the in-game shop, but can be on the web-shop.
Shop items with expiration times start counting down upon the player logging in or changing channels, rather than having their countdown start when the item is purchased.
The survey notice that appears when closing Mabinogi currently displays a white screen.
Lag issues experienced by many players are currently under investigation.
We have applied a change in the June 8th patch to alleviate the lag and further help our team identify the problem. We appreciate your patience and understanding while we work on this issue.
The maintenance has been completed at 11:23 AM PDT. Thanks for your patience.
Mabinogi will have a scheduled maintenance on June 8th. During this time, the game will be unavailable. Maintenance is expected to begin at 5:00 AM PDT and last approximately 5 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, June 8th
Pacific (PDT, UTC -7): 5:00 AM - 12:00 PM Eastern (EDT, UTC -4): 8:00 AM - 3:00 PM Paris (CEST, UTC+2): 2:00 PM - 9:00 PM
Evil in Erinn has been culled, so it's time to pack up. The Inquisitor's Box sale is ending.
Vivi accidentally dropped her stars into Abb Neagh Lake again and needs help reeling them out! The Star-Fishing Event Returns! is starting.
Dive in deep for these fin-tastic new items! Water you waiting for? The Open Ocean Box sale is starting.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 5:00 AM PDT time, and will be available after the maintenance.
Vivi dropped her magic stars into the water again and needs help reeling them out! Will you help Vivi fish them out of the lake? She might even share her new Homestead Figures with you! Check out all the details below.
Event Details
Event Dates:Thursday, June 8th, After Maintenance - Thursday, July 6th, Before Maintenance
During the event, you will receive the quest, [Guide] Freshwater Star.
Find Vivi near Abb Neagh Lake.
Register a main character with Vivi.
You can only register one character per account.
You will receive the following rewards after completing [Guide] Freshwater Star:
10,000 EXP
Enchanted Bait Tin 50x
Unlock the daily event quest, [Event] Find the Stars and the Achievement Quest, [Event] Fish up the Stars.
Each day, you will receive 50x Enchanted Bait Tin when logging in on the character you registered for the event.
Use the Enchanted Bait Tin with the Fishing skill in Abb NeaghLake to participate in the event.
When fishing with the bait, you can obtain Vivi’s Star.
Exchange 1x Vivi’s Star to Vivi for 5x Vivi’s New and Improved Gift Box.
The event resets daily at 7:00 AM Pacific Time.
Vivi’s Star, Small Glittering Star, Star Powder and Enchanted Bait Tin items and event quests will be removed when the event ends.
Daily Quest Details
Each day, you will receive the daily quest, [Event] Find the Stars.
Complete the daily quest by fishing up a Vivi’s Star and deliver it to Vivi!
When you complete the daily quest, you will receive the following rewards:
20,000 EXP
30x Enchanted Bait Tin
Achievement Quest Details
Each day, you will receive the daily quest, [Event] Fish up the Stars.
Complete the achievement quest by completing the Daily Quest a total of 15 times during the event period.
When you complete the achievement quest, you will receive the following rewards:
200,000 EXP
*NEW* Star Cushion
1x Vivi’s Sequel Figure Box
Vivi's Gifts & Exchange Shop
Vivi's Handmade Trinkets
As promised, Vivi has a gift just for you as thanks for helping her retrieve her magic items!
When talking to Vivi, select Vivi’s Exchange Shop.
Exchange 20x Small Glittering Stars for the following:
*NEW* Starblaze Fishing Rod
Note: Only one can be purchased.
Vivi's Enchanting Figures
Exchange various amounts of Star Powder for the following:
Vivi's Enchanting Figures Item
Cost (Star Powder)
*NEW* Vivi’s Sequel Figure Box Expires after 7 Days
15
*NEW* Sequel Figure Boost Potion Box Expires after 7 Days
5
*NEW* Unstable Sequel Figure Boost Potion Box Expires after 7 Days
10
*NEW* Sequel Figure Boost Potion Selection Box Expires after 7 Days
35
*NEW* Unstable Sequel Figure Boost Potion Selection Box Expires after 7 Days
50
Vivi's New and Improved Gift Box
Exchange 1x Vivi’s Star to Vivi for 5x Vivi’s New and Improved Gift Box. Open Vivi’s Gift Box to receive one item from the following list:
Unstable Sequel Figure Music Buff Effect Boost Potion
Unstable Sequel Figure Bonus Damage Boost Potion
Unstable Sequel Figure Movement Speed Boost Potion
Sequel Figure Strength Boost Potion
Sequel Figure Dexterity Boost Potion
Sequel Figure Intelligence Boost Potion
Sequel Figure Will Boost Potion
Sequel Figure Luck Boost Potion
Sequel Figure HP Boost Potion
Sequel Figure MP Boost Potion
Sequel Figure Stamina Boost Potion
Sequel Figure Max Damage Boost Potion
Sequel Figure Magic Attack Boost Potion
Sequel Figure Critical Damage Boost Potion
Sequel Figure Music Buff Effect Boost Potion
Sequel Figure Bonus Damage Boost Potion
Sequel Figure Movement Speed Boost Potion
Finest Leather Strap x10
Tough Thread x5
Wood Board x3
Finest Handmade Bandages x10
Finest Firewood x5
Finest Fabric x5
Finest Silk x10
HP & Stamina 50 Potion x20
Antidote Potion x5
Holy Water of Lymilark x5
MP 50 Potion x15
Fine Leather Strap x10
Fine Handmade Bandages x10
Common Leather Strap x10
Thin Thread Ball x5
Fine Firewood x15
Average Firewood x15
Intact Shyllien
Energy Converter x5
Fine Silk x5
Cheap Leather Strap x10
Thick Thread Ball x5
Common Silk x5
Combat 2x EXP Potion (30 min.)
Full Recovery Potion (Event)
Special High Speed Gathering Potion (Event)
Movement Speed 40% Increase Potion (Event)
Physical Power Potion (30 min.)
Magic Speed Potion (30 min.)
Magic Power Potion
Potion of Proficiency (Event)
Production Failure Potion (Event)
Special Tendering Potion S (Event)
Special Tendering Potion (Event)
Protection/DEF Buff Potion (Event)
Stamina Buff Potion (Event)
MP Buff Potion (Event)
HP Buff Potion (Event)
HP 300 Potion SE
MP 300 Potion SE
Stamina 300 Potion SE
Wound Remedy 300 Potion SE
Vivi's Sequel Figure Box
Vivi has been working on her magic and managed to create four brand-new types of enchantable Sequel Figures!
Enchantable Sequel Figures can be obtained from Vivi’s Sequel Figure Box with random probability, or as a reward from the Achievement Quest [Event] Fish up the Stars.
Use Boost Potions obtained from various boxes from Vivi’s Exchange Shop in exchange for Star Powder.
Figures item effects will stack with effects from regular Figures, but not other Sequel Figures.
From left to right
*NEW* Homestead Stella Sequel Figure
Fixed Stat Value: Luck +5
The following Enhancements can be applied:
Strength (0/6)
HP (0/8)
Max Damage (0/3)
Critical Damage (0/2)
Movement Speed (0/1)
*NEW* Homestead Florian Sequel Figure
Fixed Stat Value: HP +10
The following Enhancements can be applied:
Will (0/6)
Luck (0/6)
MP (0/8)
Bonus Damage (0/1)
Movement Speed (0/1)
*NEW* Homestead Luna Sequel Figure
Fixed Stat Value: MP +10
The following Enhancements can be applied:
Intelligence (0/6)
Stamina (0/8)
Critical Damage (0/2)
Magic Attack (0/3)
Movement Speed (0/1)
*NEW* Homestead Daisy Sequel Figure
Fixed Stat Value: Stamina +10
The following Enhancements can be applied:
Dexterity (0/6)
HP (0/8)
Max Damage (0/3)
Music Buff Effect (0/2)
Movement Speed (0/1)
Enhancing with Boost Potions
Sequel Figures can be enhanced up to 8 times.
Note: Sequel Figures cannot be enhanced if they are currently placed in your Homestead.
There are two types of Boost Potions:
Stable: When used on an enhanceable Sequel Figure, it will grant +1 of the indicated stat. The success rate is 100%.
Unstable: When used on an enchantable Sequel Figure, it will grant +1-2 of the indicated stat with a varying success rate of 15%~65% depending on the stat desired.
Example: When enhancing a figure to Max Damage (3/3) and achieving the maximum boost, a total of +6 Max Damage will be available.
The number of available enhancements decreases upon failure as well as success.
Can only be used on Sequel Figures that have been enhanced at least 5 times.
Boost Potions will expire after 7 days once received.
Star Powder
Bring Vivi unwanted Sequel Figures and Boost Potions in exchange for Star Powder that can be used in Vivi’s Enchanting Figurine Shop!
When talking to Vivi, select Exchange Figure Materials.
Exchanging a Figure will give 3x Star Powders each.
Exchanging a Boost Potion will give 1x Star Powder each.
For each updated skill, the skill info and description has been updated to reflect changes.
Ranged Attack
The ranged attack minimum aim rate effect is added. (+20% at Dan Rank 3)
The ranged attack minimum aim rate effect can be stacked.
There is a maximum upper limit for the ranged attack minimum aim rate which cannot be exceeded. (Max +40%)
Magnum Shot
The damage multiplier for each skill rank has been increased.
Example: Based on Dan Rank 3 of the skill:
Before: 560%
After: 590%
Crash Shot
The fragment damage multiplier for each skill rank has been increased.
Example: Based on Dan Rank 3 of the skill:
Before: 280%
After: 370%
Urgent Shot
The Urgent Shot effect has been changed:
Before: Increased aiming speed for ranged attacks after Urgent Shot.
After: Damage with Ranged Combat Skills +% for 10 sec. after Urgent Shot.
After using Urgent Shot, damage with Ranged Combat Skills will be increased for 10 seconds. (12% at Rank 1)
When using Urgent Shot, 10% of maximum health and stamina will be used.
The Yellow Echostone awakening ability of “Urgent Shot Aiming Speed after Use” is replaced with “Urgent Shot Effect Duration.” (Increased by 0.1 seconds per level with a max of 2 seconds at level 20)
The title effect of “the Master of Urgent Shot” has been changed:
Before: DEX +20, Urgent Shot Aiming Speed after Use 30%, STR -20, Will -10
After: DEX +20, Urgent Shot HP and Stamina Cost -2%, STR -20, Will -10
Magic
Skill Changes
For each updated skill, the skill info and description has been updated to reflect changes.
Hail Storm
When knocked down while casting, it has been changed so that the number of charges accumulated will be reduced by 1.
The skill is canceled when knocked down with 1 charge.
Blaze
The target range is increased.
Before: Melee attack distance + 0.5 meters
After: Melee attack distance + 2 meters
The casting time to max charge has been reduced.
Before: 3 seconds
After: 1.5 seconds
A marker is displayed on all enemies within range while preparing the skill.
The 2 second delay after using the skill has been removed, as well a the immunity to some negative effects that were applied during the delay.
Improvements have been made to the mouse cursor when using the skill.
The knockdown gauge dependence is reduced by 50% in the explosion damage formula.
Previously, 70% of the knockdown gauge could draw out all the explosion damage, but now it is possible to draw out all the explosion damage with only 35% of the knockdown gauge.
Fixed an issue where damage was applied abnormally when switching weapons before applying explosive damage.
Fixed an issue where Wind Blast damage was applied abnormally when using it after using Blaze.
Improved skill so that it is not canceled when an enemy is selected outside the range while charging.
Lightning Rod
Added a directional display effect that lets you know the attack direction while preparing the skill.
The duration of the magic circle effect has been changed.
Before: 20 seconds
After: Unlimited
Shockwave
The delay after using the skill has been reduced.
Before: 1 second
After: 0.3 seconds
Fixed an issue where the direction the character is facing changed after using the skill.
Spellwalk
Improvements have been made so that skill use is maintained even when moving to a different area.
Meteor Strike
Improvements have been made so that the skill slot remains visible during the flashing effect when the skill hits.
This is also applied when using the “Mini Effects” performance option setting.
You can now turn off the flashing effect of Meteor Strike by using the "Mini Effects" performance option setting.
Fusion Bolt
When attacking with the skill, 50% of the opponent's magic defense is applied for each bolt.
For bolt magic combinations, a total of 2 magic defense calculations are applied, once for each bolt magic combination.
Race-Specific Skills
Skill Changes
For each updated skill, the skill info and description has been updated to reflect the changes.
Ladeca skills (Breath of Ladeca, Vision of Ladeca, Might of Ladeca) for all three races will no longer be canceled when changing channels, logging off, or rebirthing.
Human
Arrow Revolver
The damage multiplier for each shot is increased.
Example: Based on Rank 1 of the skill:
Before: 110% / 120% / 125% / 145% / 190%
After: 170% / 180% / 185% / 205% / 250%
The aim rate bonus that was applied only to the first hit has been removed.
You can now perform a volley attack by pressing Ctrl + Right-Click on an enemy while preparing the skill. This will take into account the current aiming accuracy rate and damage multiplier of the current number of shots.
Example 1: When attacking with a volley immediately after preparing a Rank 1 skill, the first hit will attack 5 times in a row with a damaging multiplier of 170%.
Example 2: When attacking with a volley after firing 2 shots with a Rank 1 skill, the 3rd hit will attack 3 times in a row with a damage multiplier of 185%.
An issue where the skill use status was not displayed normally when cast during knockback has been fixed.
Breath of Ladeca
A 10% bonus damage effect has been added for close combat skills when dual swords are equipped.
Applicable skills include:
Normal Attack, Smash, Counterattack, Charge, Assault Slash, Rage Impact, Bash, Windmill, Final Hit
Elemental Knight skills are not directly applied, but instead indirectly applied due to increased damage of Smash/Windmill/Assault Slash.
Note: The bonus damage effect will stack with additional damage buffs for a combined calculation.
Elf
Mirage Missile
The effect duration of the Mirage Missile has been increased.
Example: Based on Rank 1 of the skill:
Before: 21 seconds
After: 22 seconds
Damage over time interval has been reduced from 3 seconds to 1 second.
Damage for Mirage Shot based on the character’s Intelligence has been increased.
Elven Magic Missile
The Elven Magic Missile can now be used while Final Shot is active.
The way to use the skill has been changed from the existing mini-game method to selecting and using the desired attribute.
When using the skill, 3 attribute options are activated. You can select the desired option by using F1~F3 keys and the chosen option will be used.
It has been changed so that you can move while casting the skill.
The cooldown of Elven Magic Missile is reduced.
Before: 9 seconds
After: 5 seconds
Casting time of Elven Magic Missile is reduced.
The projectile speed of Elven Magic Missile is increased.
The Fire, Lightning, and Ice attribute damage of Elven Magic Missile is increased.
The splash radius of Elven Magic Missile's Lightning and Ice attributes is reduced.
The freezing effect specifications of the Ice attribute Elven Magic Missile are changed to be the same as the Ice Spear specifications.
It is changed so that you can attack a frozen target with the Ice attribute Elven Magic Missile effect.
When attacking a frozen target with the Ice attribute Elven Magic Missile effect, the damage dealt is reduced by 30%.
Final Shot
When Final Shot is active, it has been changed so that the character cannot be stunned or knocked down.
The duration of Final Shot has been increased.
Example: Based on Rank 1 of the skill:
Before: 45 seconds
After: 50 seconds
Giant
Final Strike
The stun time after attacking is reduced for each rage stage.
Before: 2 sec / 1.5 sec / 1 sec per level
After: 1.5 sec / 1 sec / 0.75 sec per level
An issue where the rage level is reset when an Elemental Knight Instill skill is activated and a skill is casted has been fixed.
Stomp
The cooldown for Stomp has been removed, and it can be used immediately.
The stun time after use has been reduced.
Before: 1.5 seconds
After: 1 second
During the skill preparation, an indication mark has been added to identify enemies within attack range.
Enemies that are stunned can now be hit by Stomp.
Taunt
The enemies that can be lured have been expanded.
Boss-level monsters in content such as Crom Bás, Tech Duinn Missions, Mag Mell Missions, Rabbie Phantasm Dungeons, Apostle Raids and Field Raids cannot be lured.
An effect that increases Defense and Magic Defense by 20 in proportion to the number of monsters successfully provoked has been added.
Taunt timer may differ from affected enemies after recasting the skill.
The “Taunt Defense and Magic Defense increase per enemy provoked” Reforging attribute and Echostone Awakening ability has been added.
Equipment with the “Enhanced Taunt'” Reforging attribute and Red Echostones with the 'Strengthening Taunt Lure' Awakening ability have been changed to the “Taunt Defense and Magic Defense increase per enemy provoked” attribute of the same level.
Throwing Attack
You can activate Redoubled Offensive (Technique) and Blast (Stardust Support Effect) when attacking an enemy with Throwing Attack.
“Throwing Attack - Cooldown Reduction” Reforging attribute has been added.
This attribute does not appear on Echostones.
Atlatl with the “Attack Speed Increase - Set Effect Value'' Reforging attribute has been changed to the “Throwing Attack - Cooldown Reduction” attribute of the same level.
Giant Full Swing
All two-handed axes and two-handed maces can now be used as exclusive weapons for Giant Full Swing.
Existing notation for items marked as Giant Full Swing exclusive weapons will be removed from the item description.
The damage multiplier when using the Giant Full Swing exclusive weapon is increased.
Example: Based on Rank 1 of the skill:
Before: 400%
After: 430%
When using a Giant Full Swing exclusive weapon, the damage multiplier bonus according to the elapsed time of the minigame is removed.
The damage multiplier bonus according to the gauge amount of the mini game is applied as before.
The weapon attack effect has been changed so that it does not move along with the character.
The “Giant Full Swing - Damage” Reforging attribute will appear instead of the “Giant Full Swing Damage” Reforging attribute.
Two-handed maces with the “Giant Full Swing Damage” Reforging attribute have been changed to the “Giant Full Swing - Damage” attribute of the same level.
Join Community Manager Arciellia as she goes over the details of the upcoming June content! Join us on our Twitch.tv channel, Tuesday, June 6th at 2:00 PM PDT (5:00 PM EDT). As always, there will be giveaways throughout the stream.
The maintenance has been completed at 9:07 AM PDT. Thanks for your patience.
Mabinogi will have a scheduled maintenance on June 1st. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PDT and last approximately 3 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, June 1st
Pacific (PDT, UTC -7): 7:00 AM - 10:00 AM Eastern (EDT, UTC -4): 10:00 AM - 1:00 PM Paris (CEST, UTC+2): 4:00 PM - 7:00 PM
From June 1st, after maintenance, you will be able to retrieve any unclaimed rewards when speaking to NPC Lorna in Dunbarton Square until June 8th, before maintenance.
You will be able to retrieve any unclaimed rewards when speaking to NPC Lorna in Dunbarton Square until June 1st, before maintenance.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
The maintenance has been completed at 9:12 AM PDT. Thanks for your patience.
Mabinogi will have a scheduled maintenance on May 25th. During this time, the game will be unavailable. Maintenance is expected to begin at 5:00 AM PDT and last approximately 5 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, May 25th
Pacific (PDT, UTC -7): 5:00 AM - 10:00 AM Eastern (EDT, UTC -4): 8:00 AM - 1:00 PM Paris (CEST, UTC+2): 2:00 PM - 7:00 PM
You will be able to retrieve any unclaimed rewards when speaking to NPC Lorna in Dunbarton Square until June 1st, before maintenance.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 5:00 AM PDT time, and will be available after the maintenance.