Developer's Notes:
We've nerfed the health of the boss monsters in the above battles (which are the first party-recommended raids you'll experience as you level up) because we feel they're a bit too difficult.
We considered reducing boss damage directly or adjusting some of the more difficult patterns, such as instant kills, but we were concerned that these battles would lose their risk and thrill, when they are still being enjoyed by players who are already familiar with the combat.
So, we've adjusted the DEF effect of Goddess's Guidance for players who are not yet familiar with each encounter, to make it a little easier for them to adjust to the party recommended raids. We'll continue to monitor the difficulty of these battles for new players to ensure that they're at an appropriate level.
Developer's Notes:
We've reviewed comments of those who want to revert some skills to the state before training it, so we are expanding the Skill Reset/Reset Capsule functions.
Developer's Notes:
We've added a reminder message to prevent players who are new to the game from accidentally starting a solo run on Normal difficulty when they first see a party-recommended encounter.
This notification will only appear for characters who are not at max level, and it will not appear if you select Solo Mode.