Mabinogi will have a scheduled maintenance on September 9th. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PDT and last approximately 4 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, September 9th
Pacific (PDT, UTC-7): 7:00 AM - 11:00 AM Eastern (EDT, UTC-4): 10:00 AM - 2:00 PM Paris (CEST, UTC+2): 4:00 PM - 8:00 PM
Dress up because you have been invited to teatime with Queen Eirawen! The Royal Teacup Box sale is starting.
You found all of the missing Fairies! The Fairy Village event is ending.
It looks like the Emerald Golems are running rampage all over your Homestead so the Hillwen Engineer's Box sale is ending.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
The size of your Homestead can now be expanded to be even bigger than before.
Increase the size of your Homestead past the existing Stage 3 size using the following all-new items:
Homestead Expansion Permit Stage 4
Homestead Expansion Permit Stage 5
Homestead Expansion Permit Stage 6
Homestead Size by Level
Homestead Level
Size
Level 1
9x9
Level 2 - 3
17x17
Level 4 - 9
25x25
Level 10 - 13
33x33
Level 14 - 15
49x49
Homestead Size when using a Homestead Expansion Permit
Stage
Size
Stage 1
55x55
Stage 2
61x61
Stage 3
67x67
*NEW* Stage 4
75x75
*NEW* Stage 5
83x83
*NEW* Stage 6
91x91
Homestead Expansion Permit Details
Homesteads that are Level 14 or higher can be expanded in size using Homestead Expansion Permits, up to Stage 6.
Each Expansion Permit will increase the size of the Homestead.
Stage 1 - 3: Size will be expanded by 6 tiles horizontally and vertically.
*NEW* Stage 4 - 6: Size will be expanded by 8 tiles horizontally and vertically.
Each Permit can only be used on a Homestead once.
Each Permit, past Stage 1, requires the previous Stage Permit to be used on the Homestead.
Example: The Homestead Expansion Permit (Stage 4) cannot be used until a Homestead Expansion Permit (Stage 3) has already been used to expand the Homestead.
Homestead Expansion Permits are permanently available and can be purchased in the Item Shop:
Homestead Expansion (Stage 1)
Homestead Expansion (Stage 2)
Homestead Expansion (Stage 3)
*NEW* Homestead Expansion (Stage 4)
*NEW* Homestead Expansion (Stage 5)
*NEW* Homestead Expansion (Stage 6)
[/td][/tr][/table]
New Homestead Changes
Options and Permissions
Upon entering your Homestead, two new buttons can be accessed in the Homestead Information menu in the top right.
Options: Apply overall Homestead permissions through this menu.
This option button replaces the need to click on the Homestead Entrance -> View Information button to open the Building information menu previously.
Minimize: This Homestead menu can now be minimized.
You can also minimize this menu when visiting other character's Homesteads.
When you click on the Options button in the Homestead menu, you can view the Homestead Options.
Entry Permissions: Set the permissions of who can enter your Homestead.
Item Permissions: Apply permissions to all Homestead Props.
This has been changed from needing to set the option for each Homestead prop.
You can still set the option for each Homestead prop individually.
However, if you set the permissions for a prop individually, the saved option in Homestead Options -> Item Permissions will be unchecked. If checked again, it will change the permissions of all props once more.
When placing a new Homestead prop, the permission setting is reflected on the new item as well.
Visitor Count
The Homestead visitor count is now displayed.
Open the Homestead menu (Default Hotkey: U) when outside of your Homestead to view the Today and Total visitor count.
Today's Count: View the total number of visitors to your Homestead for the day.
This will count once per visiting character per day, and resets at 7:00 AM PT daily.
Total Count: View the total number of visitors who have visited your Homestead.
Partner Homestead Placement
You can now place your Partners in your Homestead.
Upon entering your Homestead, a new Partner Placement button is available underneath the Edit and Construction List Homestead buttons.
Open up the menu to view the list of available Partners that can be placed in your Homestead.
Select Static Placement from the menu to place a Partner anywhere in your Homestead.
Select Interactive Placement from the menu to place a Partner on a Homestead Prop, such as a chair.
A silhouette view will appear and it will show where the Partner can be placed on all available Homestead props.
You can move a Homestead prop that has a Partner placed on it and the Partner will be moved with it.
If you remove a Homestead prop that has a Partner is placed on it, the Partner will also be removed with the prop. The Partner can be placed again from the Partner Placement menu.
You are unable to select a Partner that is already placed in another Homestead within the same account.
Partners cannot be placed inside a Homestead House.
Partner take up a 1x1 space when placing them in your Homestead.
While outside of the Partner Placement menu, click on a placed Partner to view the following options:
Partner Gesture
Move
Switch Out
You can now modify the Gestures of Partners place in your Homestead.
You are unable to modify Partner Gestures when a Partner is placed on a Homestead prop.
Crossover Partners such as Ram and Rem from the Re:ZERO crossover cannot use Partner Gestures.
Basic Motion
Homestead Partner Cards can be used to add new basic motions to a Partner, like an idle stance.
Homestead Partner Cards can be obtained from the Homestead Partner Basic Motion Card Box sold in the Maid and Butler Partner shops for 500,000 gold.
You can obtain 1 of 85 Basic Motions with an equal chance when opening the box.
Once you have a Homestead Partner Card in your character's inventory, open the Partner Gesture menu. Under the "Motions" column, click Add, then select a Card to give to your Partner, and then click OK.
Each card is a one-time use and will only be applied to the chosen Partner.
You can add up to 100 Basic Motions.
You can Delete the added motion, but the Motion Card will not be returned.
If a Partner is wearing an outfit with an animation, the animation will play when the default "Basic Motion" option is selected.
Gesture Motion
Gesture Cards can be used to add Gestures that a Partner can use.
Existing Gesture Cards can be used.
Once you have a Gesture Card in your character's inventory, open the Partner Gesture menu. Under the "Gesture" column, click Add, then select a card to give to the Partner, and click OK.
Each card is a one-time use and will only be applied to the chosen Partner.
You can add up to 100 Gestures.
You can Delete the added Gesture, but the Gesture Card will not be returned.
You can change the time interval (in seconds) that the Gesture will repeat.
At 0, the Gesture will continuously repeat from beginning to end. If the set interval is shorter than the length of the Gesture, the Gesture is cut off and plays again.
If the Gesture interval is set longer than the length of the Gesture, the Gesture will play. When it ends, the Basic Motion will play until the Gesture plays again.
The max interval can be set is 999 seconds.
If you do not want a Gesture motion to be played, select the default "Do Not Use" option and the selected Basic Motion for the Partner will play instead.
Move
You can move the Partner around your Homestead, similar to a Homestead prop.
You are unable to move the Partner if they are placed on a Homestead prop.
Switch Out
You can remove a Partner from the Homestead.
Once a Partner is placed on the Homestead, you cannot summon it until you've removed them from the Homestead.
There will be a Game Patch on 7th September 2021 starting from 22:00HRS (PDT) / 01:00HRS (EDT).
During the maintenance, heroes will not able to connect to the game and including steam users and are expected to be resumed by 04:00HRS (PDT) / 07:00HRS (EDT).
[Reminder]
-Sea fishing event will be closed with the September Update Patch. -Rank board of Raining Blossoms Exhibition Arena will be reset. -Unlimited Box Event has come to the end.
※Web page maintenance will be also conducted during the time schedule.
We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.
Clodagh and Fovish are back with a new event! Have you ever wished upon a star...candy? Create and enjoy these delicious sweet treats for new rewards! Check out the details below.
Event Dates: Thursday, September 9th, After Maintenance - Thursday, October 7th, Before Maintenance
Event Details
During the event, you will receive the quest, [Guide] Wishing Upon a Star Candy.
Find Clodagh across from the Healer's House in Dunbarton.
Register a main character with Clodagh.
You can only register one character per account.
You will receive the following rewards after completing [Guide] Wishing Upon a Star Candy:
21,000 EXP
The event resets daily at 7:00 AM PDT.
Let's Make a Star Candy!
Achievement Quest
You will receive the quest, [Event] Let's Make a Star Candy!
To proceed through the quest, you will need to make and eat different flavor Star Candies.
Summon a Star Candy Sprite using a Star Candy Sprite Summon Ticket.
Star Candy Spirit Summon Tickets can be received at a chance from the end reward chest when clearing dungeons such as:
Uladh Dungeons
Alban Knights Training Grounds
Shadow Missions
Baltane Mission
Tech Duinn
Mag Mell
Sidhe Finnachaid
Each week, a different Star Candy Sprite will be available to summon.
Week 1: Strawberry
Week 2: Lemon
Week 3: Melon
Week 4: Grape
After summoning the Star Candy Sprite, attack the sprite to get Star Candy Crumbs.
The Star Candy Sprite summon will last for 5 minutes.
You can attack Star Candy Sprites that other players have summoned.
You can summon Star Candy Sprites in town.
Only one Star Candy Sprite can be summoned per region.
You cannot summon the Star Candy Sprite in instances such as Homesteads, or Avalon Gate, dungeons, or Shadow Missions.
You will need 10 Star Candy Crumbs to make 1 Star Candy.
You can receive a maximum of 5 Star Candies per day by taking them to Clodagh.
Any Star Candy Crumbs that were not turned in to Clodagh for the day will be removed.
Once a Star Candy is created, eat it!
For every Star Candy you eat, you will receive 1 Star Candy Coin.
Use Star Candy Coins to purchase rewards from Fovish in the Star Candy Shop.
You can choose to make one wish while eating a Star Candy.
Depending on the wish, you will receive a reward. The rewards differ between each type of Star Candy.
Note: Rebirth Potions can only be redeemed once per real-world day.
Once you have eaten 25 of each Star Candy type, you will receive the following rewards:
21,000 EXP
*NEW* Star Candy Dancer 2nd Title Coupon
Luck +30
Strawberry Star Candy Wishes
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
Lemon Star Candy Wishes
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
I want to grow stronger through battles
Combat 2x EXP Potion (30 min) (expires in 7 days)
I need a recovery item
Comprehensive Recovery 1000 Potion (Event) (expires in 7 days) x3
I want to train my skills
Complete Skill EXP Potion (30 min) (expires in 7 days)
Melon Star Candy Wishes
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
I want to grow stronger through battles
Combat 2x EXP Potion (30 min) (expires in 7 days)
I need a recovery item
Comprehensive Recovery 1000 Potion (Event) (expires in 7 days) x3
I want to train my skills
Complete Skill EXP Potion (30 min) (expires in 7 days)
I want to get Skill Training EXP More easily
Skill Training Seal (10) (expires in 7 days)
I want more rewards from clearing missions
Refined Shadow Crystal (Event) (expires in 7 days)
Grape Star Candy Wishes
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
I want to grow stronger through battles
Combat 2x EXP Potion (30 min) (expires in 7 days)
I need a recovery item
Comprehensive Recovery 1000 Potion (Event) (expires in 7 days) x3
I want to train my skills
Complete Skill EXP Potion (30 min) (expires in 7 days)
I want to get Skill Training EXP more easily
Skill Training Seal (10) (expires in 7 days)
I want more rewards from clearing missions
Refined Shadow Crystal (Event) (expires in 7 days)
I want to get more Baltane Mission EXP
Baltane Mission Crystal (x2) (expires in 7 days)
I want to level up my pet
Titi and Pepe's Supplement (expires in 7 days)
Fovish's Star Candy Shop
Item
Cost
*NEW* Star Candy Box
2 Star Candy Coins
*NEW* Cute Star Face Painting (Face Accessory Slot Exclusive)
35 Star Candy Coins
*NEW* Sweet Star Face Painting (Face Accessory Slot Exclusive)
35 Star Candy Coins
*NEW* Homestead Yellow Star Candy Sprite Figure - Strength +8
25 Star Candy Coins
*NEW* Homestead Sky Blue Star Candy Sprite Figure - Intelligence +8
25 Star Candy Coins
*NEW* Homestead Pink Star Candy Sprite Figure - Luck +8
25 Star Candy Coins
Baltane Elite Mission Pass Selection Box (expires in 30 days)
25 Star Candy Coins
Unrestricted Dungeon Pass (expires in 30 days)
5 Star Candy Coins
Unlimited Shadow Mission Pass (expires in 30 days)
5 Star Candy Coins
Free Repair Kit Set (expires in 30 days)
5 Star Candy Coins
Perfect Skill Reset Capsule (expires in 30 days)
15 Star Candy Coins
Royal Academy Crystal (expires in 30 days)
10 Star Candy Coins
Dye Ampoule (expires in 30 days)
10 Star Candy Coins
Stardust Dye Ampoule (expires in 30 days)
20 Star Candy Coins
Fixed Color Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Fixed Color Metal Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Fixed Pet Color Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Fixed Color Hair Dye Ampoule Box (Random Color) (expires in 30 days)
You can now turn off the PVP option in the revival menu when you become incapacitated by PVP.
You can also turn this option off in the Options -> Game -> ETC -> Allow PVP settings.
The channel you are currently on will now be highlighted in the Move Channel window.
The Move Channel window has also been slightly increased in size.
The number of characters you can register in the chat blacklist has been increased from 20 to 60.
You can use this setting in Options -> Game -> Chat -> Blacklist Setting.
This setting blocks chat from Bugles, Normal Chat, Party Chat, and Whisper Chat of the users registered on the blacklist.
The max bundle/stack count for the Altar of Restoration item has been changed to 20.
The cost of the Altar of Restoration item in NPC shops has decreased from 10,000 gold to 500 gold.
The Partner conversation menu has been improved.
When talking to a Partner, some actions have modified so that the conversation does not end automatically, and you can choose a different action.
The camera no longer switches to a fixed angle when talking with a Partner.
Rebirth Potions can no longer be used in a state when Rebirthing is already available.
The description of a Rebirth Potion stating that you can drink it, even when Rebirth is possible, has been removed.
A new hotkey option to open up the Dungeon Guide has been added.
You can set the related shortcut for the Dungeon Guide Window in Options -> Game -> Control -> Hotkey Settings.
Fixed an issue where characters would intermittently get stuck in the wall when entering the boss room of the Taillteann Shadow Mission, "Defeat the Shadow Wizard".
Fixed an issue where the Spirit's bleeding damage ignored the PvP percentage setting and abnormally affected PvP battles.
Fixed an issue where you were temporarily unable to attack a monster after it entered a deadly state from the Final Hit skill when using Knuckles with an Erg effect.
To resolve the issue where music continued to play even after Enthralling Performance ended, it has been changed so that the music ends in the following situations:
When the corresponding score is played to the end
When re-using Enthralling Performance
When logging out of the game client
Fixed an issue where Ghost Pirates in the banquet hall spawned inside the wall during the Shadow Mission "Deep Sea Clues" in the G24 quest "A Sleepless Voyage".
Fixed an issue where the Crystal Golems that appear at the Scathach Beach - Springs Mana Tunnel would spawn on cliffs.
Fixed an issue where when the Succubus Queen used Sweet Illusion on a character that used a pet's hide skill, and the target character's pet was unsummoned, the hide state was not removed.
Improvements have been made to the Exclusive Spirit Effect "Analysis" so that it will now apply on enemies with Magic Defense and Magic Protection reduction statuses.
The description of the Analysis Effect has been updated.
Fixed an issue where Defense, Protection, Magic Defense, and Magic Protection were not applied to damage once Mana Shield deactivated, and the character would be inflicted with high damage.
The Demigod skills have been improved so that activating the skill will no longer consume Training EXP.
The skill description has been modified to remove the mention of EXP consumption.
Note: The Wings of Eclipse skill still works the same as before where EXP decreases each time an attack is blocked.
Fixed an issue that prevents a pet from moving and acting due to a counterattack while mounted.
If the Auto Combat option is unchecked in Options -> Game -> Control -> Reserve Attack, the pet will not automatically counterattack even if it is hit while riding.
Fixed an issue that caused the screen to appear dark if the game client was terminated and reconnected during a dungeon.
The durability decrease of equipment due to the passage of time has been removed.
This applies to all equipment worn by the player character and Partners.
The durability of equipment equipped in the robe slot will also decrease when being hit during combat.
The durability decrease of equipment in the robe slot due to being hit is reduced by about half less than the existing time decay value.
Changed the party count limit from 1 to 2 players for the "Light and Darkness" Shadow Mission in the G10 quest, "Courcle's Heart".
The notice message that appears after clearing the daily maximum number of dungeons in the Dungeon Guide has been changed so that it displays only once upon reaching this daily limit.
Instead of the Skill Rank up menu, only an on-screen notice message and a system message are now displayed when ranking up the Shine of Eweca skill.
When Adniel's Horn is used, the name of the character who used it will now appear in the message log.
The Targeting Options setting has been added to Options -> Game -> Control tab.
You can select “Cursor Proximity” or “Character Proximity”.
Cursor Proximity targets the enemy closest to the mouse cursor.
Character Proximity targets the enemy closest to the character's position.
You can now pick up items from monsters killed by Squires during Baltane Missions.
The Auto-Decline Guild Invitation function has been added to Options -> Game -> ETC tab
When this option is checked, you will turn down any guild invitations automatically.
The Lock Pet Skill Slot option has been added to Options -> Game -> ETC tab.
When this option is checked, the Pet Skill Slot that appears when a Fynn pet is summoned will be locked so you cannot remove any skills or move the window.
A new clock icon has been added to make it easier to identify items in the inventory that have an expiration timer.
A new function to stack items with different expiration timers has been added to the top right of the inventory window.
A new hotkey option to pick up items from the ground has been added.
The default shortcut is set to Alt + C.
You can set the related shortcut for Item Collection in Options -> Game -> Control -> Hotkey Settings.
The item tooltip for the Forgetful Potion item now displays a cooldown timer.
If there is no current cooldown for the character, it will state “Available Now”.
Example: If you recently used a Forgetful Potion with a 7-day cooldown, this cooldown will be visible on other Forgetful Potion items.
A new hotkey option to target objects such as lamp posts and trees has been added.
You can set the related shortcut for Object Targeting in Options -> Game -> Control -> Hotkey Settings.
A minimize function has been added to the Character Status List window.
This can be accessed by clicking the Details button on the Character Info window under Basic Info -> Status Effects.
Status icons and the skill usage gauge no longer overlap above the character's head.
When the Character Status List window is activated, the status icon is not displayed above the character's head.
Relevant information for active buffs are now displayed on the Character Status List for the following skills:
Battlefield Overture
Vivace
Enduring Melody
Harvest Song
March Song
Chain Burst
Berserk
Snap Cast
Skill cooldown information is now displayed as a number at the bottom of the skill icon.
This also applies to the summon cooldown time for pets that are added to the hotkey bar.
The skill cooldown of Glyph Evocation has been changed from 150 seconds to 140 seconds across all Ranks.
Increased the skill duration of Glyph Evocation by 10 seconds per Rank.
Example - Based on Rank 1 of the skill:
100 seconds -> 110 seconds
The skill casting time of the Glyph Evocation has been greatly reduced.
When using a Glyph Recovery Scroll (10), a new Max Recovery option has been added.
This will allow the use of several scrolls to automatically recover the Glyph’s durability.
The Combat Penalty notification window is now displayed when moving channels shortly after combat.
This will show the Gold/EXP loss if the channel is changed and the remaining duration of the penalty.
The Share Music Buffs option has been added to Options -> Game -> ETC tab.
When this option is unchecked, you cannot give music buffs to party members, or receive music buffs from party members.
The Combo Card Slot Change Coupon can now be used on Combo Cards with permanent duration.
The Combo Card Slot Change Coupon can now be used while using VIP service.
The issue of the Blue Ghost enemy breaking through dungeon walls has been improved.
The Field Raid optimization pop-up window will no longer be displayed.
Two new Wall and Flooring options are available for use inside of the Homestead House and can be purchased with gold.
Antique Wallpaper and Large Window: 103,000 Gold
Refreshing Wallpaper and Large Window: 103,000 Gold
The Combo Card Slot Change Coupon (Trade Limit: 1) can now be listed on the Auction House.
The magic system has been changed so that only 1 magic charge (previously 2 magic charges) is decreased if you are knocked down while charging Healing or any of the following intermediate magic skills:
Thunder
Fireball
Ice Spear
The magic system has been changed so that the charge count is not removed if you are knocked down while charging any type of Bolt Magic.
Item Changes
Wand
You can now use all intermediate magic regardless of the type of Wand you have equipped.
For example, Thunder, Fireball, and Ice Spear can all be cast using a Lighting Wand, Fire Wand, or Ice Wand.
Each Wand receives 5% bonus damage when the intermediate magic being used matches the elemental attribute of the Wand.
Lightning Wand - Thunder Bonus Damage +5%
Fire Wand - Fireball Bonus Damage +5%
Ice Wand - Ice Spear Bonus Damage +5%
Divine Tribolt Wand - Can receive Bonus Damage +5% effect from all intermediate magic
Staff
All Staves can use intermediate magic.
You no longer need to collect elemental charges with some Staves, such as a Trinity Staff.
Skill Changes
Fireball
The damage of Fireball has been increased.
This increased damage also applies to some enemies.
Fireball can now be used from 1 charge, instead of requiring 5 charges.
The charge can still be stacked to 5, and the damage will increase with each charge up to 5.
Damage ratio per charge = 1: 2: 3: 4: 6.5
1 Charge: 1/6.5 Damage
2 Charge: 2/6.5 Damage
3 Charges: 3/6.5 Damage
4 Charges: 4/6.5 Damage
5 Charges: 6.5/6.5 Damage
The time that Fireball will fly in the air has been shortened to 1 second.
Previously, the time was 2.5 seconds.
This change does not apply to enemies.
Ice Spear
The damage of Ice Spear has been increased.
This increased damage also applies to some enemies.
Thunder
The damage of Thunder has been increased.
This increased damage also applies to some enemies.
The time it takes for lightning to strike has been reduced to one second, regardless of the skill Rank.
This change does not apply to enemies.
Blaze
While charging Blaze, stun is now ignored, and no longer cancels the skill.
Being knocked down will still cancel Blaze.
Attacks that inflict a special stun will still cancel Blaze.
Hail Storm
Hail Storm can now be used with Spellwalk, enabling you to walk freely while the skill is charging, or while having active Hail Storm charges.
Spellwalk
The way Stamina is consumed for Spellwalk has been changed.
Stamina no longer decreases while Spellwalk is active.
Stamina will only decrease when moving while charging a skill, or before using a skill that has been charged.
This only applies to skills that you cannot normally move with without Spellwalk active.
10 Stamina points are consumed per second in this state.
Meteor Strike
The damage of Meteor Strike has been increased.
This increased damage also applies to some enemies.
The casting time of Meteor Strike has been reduced to 2 seconds from 4 seconds.
This change does not apply to enemies.
The time it takes for Meteor Strike to hit has been reduced to 2 seconds from 5 seconds.
This change does not apply to enemies.
The damage reduction based on the distance furthest from the center of impact has been removed.
Close Combat
Skill Changes
Windmill
The maximum damage per Rank has been increased.
Example - Based on Rank 1 of the skill:
Human/Giant: 250% -> 400%
Elf: 200% -> 320%
Windmill's attack range has been increased depending on the Rank of the skill.
When you have a melee Combat talent weapon equipped and are using Windmill, enemies hit by Windmill are knocked down in place. They are no longer knocked back and scattered.
This change does not apply to enemies who use Windmill.
Charge/Lance Charge
The position lag issue when using Charge/Lance Charge has been improved.
Assault Slash
Assault Slash's cooldown has been reduced to 7 seconds across all Ranks.
The activation speed has been increased when using Assault Slash after Smash.
Alchemy
System Changes
Alchemic Damage has been added to the Character Information menu.
It now shows stats for Fire, Water, Wind, and Earth attributes based on the character's equipped titles, gear, and talent bonuses.
The stats that affect Alchemy have been changed.
Damage is increased by the average of the character's Max HP, Max MP, and Max Stamina.
The affected skills are as follows:
Water Cannon
Flame Burst
Wind Blast
Heat Buster
Sand Burst
Frozen Blast
Shock
Skill Changes
Water Cannon
Water Cannon has been changed to apply a fixed maximum damage amount regardless of the distance from the target.
This change does not apply to enemies.
Before: Base damage 1x * Damage by Distance from target (0.6x to 1.4x)
After: Base damage 1x * Distance 1.4x
Flame Burst
Flame Burst's duration has been increased for some Ranks of Flame Burst.
If the new duration includes a time less than 1 second, the Flame hit will be calculated as 1 second.
In this case, the last hit of Flame Burst will deal damage proportional to the original duration.
Example: If the duration of Flame Burst's usage is 4.2 seconds, it will hit 5 times over 5 seconds. The last hit will be applied at 20% of the damage of 1 hit.
Wind Blast
Wind Blast's activation structure has been changed to be activated by clicking the ground after casting.
When activated, enemies within a 4 meter radius around the character are pushed in one direction.
Enemies behind the character are pushed in the direction the character is facing.
This change does not apply to enemies.
The reforge option, Wind Blast Range, has been changed to Wind Blast Attack Range.
Previously, the reforge started at 1 meter, and increased the range by 0.25 meters per level.
This has now been changed to an option that increases the attack range by 0.15 meters per level.
The Stardust Support Effect for Wind Blast has been changed from Blast to Flare.
Heat Buster
Heat Buster has been changed so that you can activate this skill when the cylinder pressure is 50% or higher.
Previously, it required 100% cylinder pressure.
When activated, the damage is proportional to the pressure amount.
Example: When activated at 50% pressure, it is activated at 50% damage.
When activated at maximum pressure, an additional 20% damage is inflicted as before.
Life Drain
Life Drain can now be activated even when you have Max HP.
Summon Golem
The stats of the summoned Golem's HP, Magic Defense, and Magic Protection have been increased.
The casting time and attack time of the summoned Golem's Smash, Defense, and Windmill skills have been reduced.
Fixed an issue where the summoned Golem's Taunt skill did not have a cooldown.
Puppetry
System Changes
Marionette Information can now be viewed in the Character Information menu.
It outlines the stats of the summoned marionette and can only be viewed when a marionette is summoned.
This menu can also be opened by right-clicking the summoned marionette character and clicking on "View Status".
A new option has been added.
Options -> Game -> Controls -> Use Marionette Camera
When activated, the camera moves around the doll instead of the player.
Marionettes can now pick up items.
Skill Changes
Control Marionette
The Control Marionette skill has been changed so that if the marionette summon is canceled due to mounting a pet, the marionette will be summoned automatically after dismounting the pet.
The Control Marionette skill will also be activated after dismounting the pet.
Act 1: Inciting Incident
The base damage of Act 1: Inciting Incident has been increased.
Example - Based on Rank 1 of the skill:
200% -> 300% damage
Act 2: Threshold Cutter
The base damage of Act 2: Threshold Cutter has been increased.
Example - Based on Rank 1 of the skill:
700% -> 960% damage
The character and marionette motion when using the skill has been changed.
The skill has been changed to an AoE attack skill that simultaneously attacks enemies within a 2 meter radius from the original targeted enemy.
Attack speed has been increased.
The Stardust Support Effect for Act 2: Threshold Cutter has been changed from Blast to Flare.
Act 4: Rising Action
The base damage of Act 4: Rising Action has been increased.
Example - Based on Rank 1 of the skill:
300% -> 560% damage
Act 6: Crisis
The invincibility duration of enemies hit by the skill has been removed.
Act 7: Climactic Crash
The base damage of Act 7: Climactic Crash has been increased.
Example - Based on Rank 1 of the skill:
550% -> 860% damage
It has been changed so that the control of the marionette is not canceled after the attack is completed so long as the position of the marionette is within the control range.
The enemy is knocked back in the same direction as the skill casting direction, increasing the probability of enemies being hit by all 3 hits.
Fixed an issue where the marionette would not move intermittently when using the skill in front of obstacles.
Fixed an issue where you are intermittently unable to attack enemies when using the skill in front of obstacles.
Archery
System Changes
Archery has been changed so that regardless of the aiming rate, the Archery Talent attack will always hit an enemy.
If attacking outside of the attack range, the attack will miss.
The damage is determined by the character's minimum/maximum damage in proportion to the aiming rate at the time of the attack.
When the aiming rate is 100%, the minimum/maximum damage is 100% reflected.
Various effects that previously affected accuracy have been changed to now affect aiming rate.
Certain text descriptions that mention Accuracy have been changed to Aim Rate.
The delay time when aiming from 99% to 100% is now removed.
The effect that appears when the aiming rate is 100% has been changed to now appear when the aiming rate is 70%.
A bonus to the aim rate is now applied when reaching 70% aim rate, regardless of the aiming speed.
This change only applies to player characters.
Item Changes
The Bow and Crossbow Erg Bonus Effects have been changed.
Before: "Skill cooldown upon aim failure"
Decreased time by seconds per Erg level
After: "Archery Skill Cooldown"
Decreased time by seconds per Erg level
The Erg effect reduction value per level has been decreased
Example - Based on level 50 Erg:
Max 2 seconds -> 1 second
Various arrows and bolts can now be bundled up to 500 pieces.
The number of bundles of arrows/bolts sold by weapon shop NPCs has increased.
1,000 arrows can now be inserted into the Quiver.
The Piercing Forest Arrow description has been corrected to include the additional 12% maximum damage bonus.
Skill Changes
Crash Shot
Crash Shot has been changed so that the fragment attack occurs at the same time as Crash Shot hits an enemy.
This change does not apply to enemies.
Urgent Shot
Urgent Shot has been changed so that you can use the skill regardless if the previous attack hit or missed.
Skill cooldown has been increased.
Example - Based on Rank 1:
10 seconds
The skill training requirement has been changed.
Before: "Use the skill successfully immediately after missing."
After: "Use Urgent Shot to defeat an enemy."
The Glyph Effect for Urgent Shot has been changed.
Before: "Urgent Shot Available Time"
Increased by 0.05 seconds per level
After: "Urgent Shot Cooldown Decreased"
Decreased by 0.2 seconds per level
Final Shot
When using Final Shot, you can now immediately activate the skill without casting time.
Previously, the casting time was 2 seconds.
The duration of the skill has been increased.
Example - Based on Rank 1:
30 seconds -> 45 seconds
Skill cooldown has been reduced.
Example - Based on Rank 1:
260 seconds -> 240 seconds
The skill has been changed so that the durability of the equipped weapon does not decrease when using the skill.
Our internal teams have once again reviewed the compensation plans that we shared in the Surprise Style Box Gender-locked Item Issue post that went live August 27th. We realized that we may not have taken into consideration the non-Zero characters that were affected by the lack of clarity on how gender-locked items are obtained from the boxes. To provide compensation that will encompass non-Zero players affected by the issue, we are planning to adjust our compensation plan for Zero and non-Zero characters that received gender-locked items from opening a purchased SSB item. When we discussed the overall compensation once again, we came to the conclusion that the Royal Hair/Face Coupons may not be the proper compensation for this issue. Thus, we replaced the previous compensation with the newly updated plan. Please refer to the newly finalized compensation plan below.
All Accounts with Lv. 30 Character For players who have an account with a character Lv. 30 and above (including players that meet the below criteria) created prior to August 27, 2021 at 11:59 PM PDT will receive the following items as a token of our apology for the incorrect information we provided:
You will be able to choose between the following 2 outfit sets. Please choose the set according to the gender of the character you would like to use it on.
Moonlight Set (M)
Moonlight Floral Hat
Moonlight Costume
Moonlight Marble Shoes
Fluttering Camellia Flower
Moonlight Set (F)
Moonlight Floral Hairpin
Moonlight Outfit
Moonlight Marble Shoes
Fluttering Camellia Flower
Legendary Bebe Box
2x EXP Coupon (15 min) (x30)
2x Drop Coupon (15 min) (x30)
Special Medal of Honor (x10)
Arcane Symbol Selector Coupon (x20)
Trait Boost Potion (x3)
Selective Slot Coupon (x4)
Extreme Growth Potion (x3): Use on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. The potion will have no effect on characters with Lv. 200 and above.
Note: There was an issue where the Lv. 200 - 249 growth potion item had an incorrect name. We apologize for the confusion due to this issue and we plan to fix the Lv. 200 - 249 growth potion item’s name during the September 2 maintenance.
Eternal Rebirth Flame (x5)
Accounts that Purchased SSB Items (Zero and non-Zero characters)[/u] For accounts that received gender-locked items from opening a purchased SSB item between April 22, 2015 and August 27, 2021 at 11:59 PM PDT, you will be given two selection options.
We have maintained the related logs from April 22, 2015 onwards and would like to compensate all players for whom we have records.
The number of times you can use the selection feature is limited to the amount of gender-locked items you’ve received from opening a purchased SSB item during the period mentioned above.
Note: Gender-locked items received through Auction House purchases or 1-to-1 player trades will not be eligible for the compensation.
The number of times available will be deducted each time you make a selection and receive the compensation.
The gender-locked items do not have to be in the character’s possession for you to receive the compensation.
Ex: If you received 10 male-specific items from opening the SSB items between April 22, 2015 and August 27, 2021 at 11:59 PM PDT, you can make the selection between the 2 selection options a total of 10 times. Once you’ve made the selection 3 times, you will have 7 times remaining.
The eligible players will receive the following two selection options:
Receive the corresponding untradeable item for the opposite gender for the item you’ve obtained from opening a purchased SSB item.
Note: This is not an exchange and you will not lose the existing item if you have it in your possession.
Receive a Maple Point Exchange Coupon for the item.
Each Maple Point Exchange Coupon will provide 3,400 Maple Points, the price of one SSB item.
Note: This is not an exchange and you will not lose the existing item if you have it in your possession.
The eligible players can utilize this system to either obtain Maple Points or the counterpart item for the gender-locked SSB items that were received. Since this will be a new system, our MapleStory team is working to develop this feature to provide compensation for the affected players. We’ll update with more details, such as the date, in a future post. Again, we express our sincere apologies for the SSB gender-locked item issue and we thank you all for your patience.
Mabinogi will have a scheduled maintenance on September 2nd. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PDT and last approximately 3 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, September 2nd
Pacific (PDT, UTC-7): 7:00 AM - 10:00 AM Eastern (EDT, UTC-4): 10:00 AM - 1:00 PM Paris (CEST, UTC+2): 4:00 PM - 7:00 PM
It's the last weekend to enjoy a boost to Royal Society Sponsorship quests! The Stardust Boost event is ending on September 5th, at 11:59 PM PDT.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
There will be scheduled service maintenance on 1st September 2021, starting from 23:00 HRS (PDT) / 02:00 HRS (EDT).
During the maintenance, heroes will not be able to connect to the game including steam users, and are expected to be resumed by 03:00HRS (PDT) / 06:00HRS (EDT). (Updated) The web page also will be closed during this maintenance so please refer to your use.
[Friendly Reminder]
-Sunset Training Ground Rank Board will be reset.
-Season 4: Sunset Training Ground Contest and VIP Accessory Box Sale will start.
We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.