Thar'ga became one of Ellydium's main breakthroughs. Experiments have shown that the growth of crystals can be controlled, resulting in more than a hundred different modifications of the ship, for the individual needs of the pilots. Such a dangerous and powerful technology, coupled with the advanced developments of the Ellydium corporation, makes Thar'ga one of the most terrible weapons of war, that the corporation inherited at the terrible price of the tragedy in the RG7 block of the ‘Ellydium Theta’ station.The special offer is valid for a limited time and will end on December 28!
Ships of the Manul type showed themselves in battles with the best side. The perfect combination of strike weaponry and updated onboard radio-electronic equipment allows the attack fighter to effectively destroy targets of even much larger size than itself. According to recent Armada reports, operating in small squads, the Manul pilots are capable of clearing the defences of a small outpost in the shortest amount of time. By affecting a specific target, the ship’s special module severely weakens the enemy. When fighting highly maneuverable targets, the attack fighter will be supported by a weapon that increases its own rate of fire.
The recent publication of the patents for Manul from the “Outpost” shipyard, combined with the Armada’s authorization to sell the gunship to third parties, can only mean one thing: the Federation army has received an even more advanced fighter.
Would appreciate less focus on battle passes and more focus on lore and events, like the invasion (both the first one and the New Threat one), since they were way more unique and brought more interesting changes than just one ship every few month and no new sectors, enemies, game modes, etc. I also think this game's story has great potential, but unfortunately it's neglected and didn't really progress for almost 3 years.
I simply love the game and its supporting community.
There could've been better means of communication with players by involving us more within balancing decisions (Announce changes, get feedback, adjust, implement).
Some of the latest released ships, mainly some of the dlc ships, are extremely unbalanced. Im talking about thor, nordstorm, thrasher and others. I understand, it's a business and you need to make money. Releasing new ships with strong abilities will make players buy the dlc, but the amount of overpowered ships is getting out of hand and pushing players away from this game. Both new and old players are stopping with playing because of these ships.
Again, I understand that it's a business and you need to make money to keep the game alive. But it might be a good idea to invest a bit in the long term health of the game instead of these short term quick cash grabs by releasing overpowered ships. For example, i'm currently getting scared to buy any in game ships or battle passes since i am losing a bit of faith in the future of this game. Why would i buy something if i get the feeling the game will die and close any moment? If there come some balance changes, mainly for the problem ships like for examplew but not limited by,: Nordstrom, thor, thrasher, etc, then i'd be more likely to buy dlc's.
Apologies for the long text, i hope i dont come across as rude, inconsiderate or ignorant. I just want to give some feedback on how i see the game at the moment.
Thank you for all the new ships and we look forward to more exciting content (new Ellydium ships please).
The game is great and I love the way the ships handle, but even though I understand the price of some premium ships I feel like some non-premium ships are too expensiv in the "real money" shop
You need to build a list of what is available in open spaces
Also, try to level up in open spaces to get chips that increase attack power. thank
I am asking for the development of the market. and the game itself deserves further development
This is a great game, everything is almost balanced, but for ellydium ships and their huge cost, i found that make them premium will be good because there almost expensive like premiums ships, but don't have any avantage.
Long-term testing of the ship ‘Karud’ secured its fame as the most mobile and effective ECM interceptor. For this reason, the leading designer of the Saladin family chose a prototype for a new experiment.The special offer is valid for a limited time and will end on December 21!