You have until Thursday March 2, 09:00 CET to set a lap time on the leaderboard. All drivers on the leaderboard are invited to race. You can cancel or confirm your participation until Friday March 3, 09:00 CET through an online form.
Drivers will be placed on a grid based on their lap time versus the other confirmed drivers.
On Friday March 3 around 14:00 CET you will receive an email with server information and the grid list.
The European server with the top 34 confirmed drivers will be broadcasted live on the RaceRoom channels.
Note: you do not need to own the content in order to set a lap time on the leaderboard, but you do need to own the car and track in order to participate in the online races.
Race format The server will start at 18:00 CET / AEDT / EDT with 90 minutes of practice.
There will be no qualification session, the start order is defined by the leaderboard position
The first race starts at 19:30 CET / AEDT / EDT
You need to join before the first race starts and you need to stay on the server to be in race 2 & 3
Race 1: 30 minutes - start order defined by leaderboard position
Race 2: 30 minutes - reversed top 10 grid
Race 3: 30 minutes - reversed top 10 grid
Race settings
Car: Chevrolet Camaro GT3
Fuel usage: x4
Tire wear: x4
Incident limit: 50
Mandatory pit: 2 tires
Rolling start
Open setup
34 drivers per grid/server
For Europe we will have Bronze (75 reputation), Silver (1550+ rating and 80 reputation) and Gold (1700+ rating and 85 reputation) servers that will keep running.
For America and Oceania we will have 1 Bronze server available.
More information and questions/suggestions? Make sure to join our Discord server or send an email to esports at raceroom dot com
The RaceRoom Daytona 2.4H Race is one of the yearly highlights and will be broadcasted LIVE on our channels on Friday 27 January 2023
You can enter the leaderboards to qualify for the live servers - the MX-5 support race or the main event with GTR3, GTE and the P2 Daytona Prototype on the Competition Page
There will be more servers ready for everyone to join who didn't qualify for the LIVE Broadcast Race.
Shaders - Fixed issue where animated characters were not receiving shadows
Mazda MX-5 Cup - Updated rearview mirrors to reduce stretching
Volkswagen Scirocco - Fixed needles in the dashboard that could sometimes clip or be skewed
Brands Hatch - Fixed a hole on the indy layout, updated turn 2 vegetation, curbs and runoffs, updated some textrures and various other fixes and tweaks
Chang International - Updated with normal maps and various visual improvements.
Ningbo - added collision to the blue tyres at the pit exit
Nordschleife - fixed a hole in the collision wall of the VLN layout
Oschersleben - updated with normal maps, visual improvements, camber adjustment in turns 5 and 12 and corrected sun position that wasn't correct with real life.
Zandvoort - Fixed an invisible wall at turn 3 on all layouts
Download size = ca 2.0GB Client version = 0.9.4.61 Client BuildID = 10213344
Crossle 90F - Tweaked fuel useage, Improved accuracy of fuel use estimate, Updated baulktorque
Crossle 9S - Tweaked fuel useage, Improved accuracy of fuel use estimate, Updated baulktorque
Porsche GT3 Cup - Raised front RC height by 20mm, Aligned brake heat behaviour with PFC compound 11, Damper tweaks, Set engine braking reduction min to 10, Removed upshiftlifthrottle for faster & smoother gearchanges. Set tyre life estimate to a more accurate 94 minutes
Porsche GT3 Cup Endurance - Raised front RC height by 20mm, Aligned brake heat behaviour with PFC compound 08, Damper tweaks, Moved ARB balance forward, Set engine braking reduction min to 1, Removed upshiftlifthrottle for faster & smoother gearchanges, Had accidentally made base setup too twitchy, fixed. Increased mechanical trail for more FFB self-centering. Set tyre life estimate to a more accurate 94 minutes
DTM 2020 - Set upshiftlift throttle to 0% for faster & smoother gear changes, Fixed error where diff power/coast values were inverted
Mazda MX5 - Added longer final drive Hockenheim GP, added default gearbox ratios for various tracks
The new drivetrain oscillations system is now implemented on most cars (all except GT3 and TCR due to ongoing E-Sport competitions). As a reminder, the new drivetrain oscillations are generated by the physics which provides much more natural, dynamic and random oscillations when shifting and throttling. The track surface is also triggering oscillations (bumps, curbs, surface changes, etc.). In the old system, the oscillations were embedded in the engine sounds so they were not dynamic.
Backfires and external gearshifts sounds:
Added new short backfires samples to increase the randomization.
Added new gearshift backfires samples, intended to play simultaneously with the normal gearshifts sounds and in combination with the new Fall Off Distances settings. It provides more organic, complex and random external gearshifts.
Backfires sequences adjusted to increase the randomization of the new external backfire samples.
The connection between engine revs and backfires amount/volume has been improved, which provides the player a more interactive experience.
Sound volume based on distances:
Doubled audible distance for external engine, backfires, gearshifts and antilag.
Increased distant volume for external engine, backfires, gearshifts and antilag.
Improved reverb on external gearshifts and backfires.
The cars are now audible and slightly louder from a much longer distance. While this adjustment was kept conservative (due to some audio distortion issues with many cars on track), the improvement is clearly audible in the way the engine, backfires and gearshifts are triggering the reverb effects, making it more “enveloping”, spacious and natural. It’s also a delight to hear the cars volume decrease slowly in distance and being audible until 4 kms or more, compared to the previous quick volume drop.
This is mostly intended for TV cams and freecam users.
Improved car body/paint shader to blur reflections based on roughness and fresnel highlights
Improved cockpit shader, bringing more dynamism and deeper shadows
Improved the car body shader to include some fresnel reflections
Improved light reflections on tarmac / tyre marks
Other changes:
Autodrom Most - AI speed tweaks, improved AI start behaviour
Brands Hatch GP - Fixed incorrect fuel use estimates
Donington - Fixed misc art issues, AI speed tweaks on National layout
German Nationals - Physics update
Group 5 - Physics updated to improve the FFB and to the approach to differential settings so there’s now no preload. It makes them nicer to handle once traction is broken. Except for the Fabcar that still has a locked solid rear axle.
Hungaroring - Fixed misc art issues, added road and terrain normal maps, visual tweaks.
Imola - Fixed multiple cars spawning inside each other
Nordschleife Tourist - AI speed tweaks in to first chicane (Hohenrain) as some AI cars were going in too hot
NSU TTS - Physics updates improving the FFB as well as making the default setup a bit more fun and lively.
Paul Ricard - updated to 2022 specs, including the new pit entrance path.
Red Bull Ring - Added a new layout, free of charge for all owners of the track: Moto, using the chicane between turn 1 and turn 2.
Silverstone GP - AI speed tweaks
Spa-Francorchamps - AI Speed tweaks on all layouts
Volkswagen Scirocco Gr2 - Physics updates improving the FFB as well as making the default setup a bit more fun and lively.
The Drivers Pack is the ultimate addition to your RaceRoom experience. With four incredible cars and one iconic track, this pack offers a thrilling driving experience that is sure to satisfy even the most demanding racers.
The pack includes the Mazda MX-5 Cup, a high-performance race car designed for competition in the Mazda MX-5 Cup racing series.
The Praga R1, a cutting-edge race car known for its exceptional handling and performance on the track.
The Crosslé 90F, a single-seater racing car renowned for its agility and speed.
And the Crosslé 9S, a classic sports racer with a modern twist.
In addition to these incredible cars, the pack also includes the Circuit de Charade, a challenging and exciting racetrack located in the Auvergne region of central France. With its fast, sweeping turns and steep elevation changes, the Circuit de Charade offers a true test of a driver's skill and courage.
Whether you're a seasoned pro or a beginner looking to push your limits, the Drivers Pack is sure to provide an unforgettable driving experience. Don't miss out on this exciting pack – get your hands on the Drivers Pack for RaceRoom today!
Every generation has its aspirational car. An icon that seems to represent the zeitgeist of the time. Think Golf GTI and AE86 at one end, or Lamborghini Countach (for people of a certain age) and Bugatti Veyron at the other . But Mazda’s MX-5 has somehow pulled the trick of being the car for every generation, reinventing itself in subtle ways to remain one of the world’s go-to starting points for genuine driving joy and tuning possibilities.
It’s why the MX-5 can be seen as the flagship of our December Raceroom Drivers Pack – perfectly complementing the other three cars we’re releasing – and it’s the perfect machine to explore the limits of the Charade track that’s also part of the the content drop.
The MX-5 isn’t flashy. It’s not expensive. Out of the box it’s not particularly high powered. The platform is lightweight, compact and – heresy of heresies for the claim of being a performance car – a drop-top. But there’s no question that this is a true driving icon.
The first MX-5 was delivered unto the world in 1989, and since then we’ve seen four iterations over three decades – but the spirit of the car has never changed. It’s still instantly recognisable, with its mechanical principles the same over all that time (two seats; front engined; rear-wheel drive) and it’s mostly the superficial body styling that’s evolved to keep it looking fresh, along with minor bumps in power output.
In its origins the MX-5 openly tips a hat to what’s seen as the ultimate lightweight racer-for-the-road, Lotus’ iconic Elan from the 1960s: a giant killer on and off the track. The first MX-5 bore rather more than a passing resemblance to the Elan: but as a reference there could be fewer more deserving targets, and purists’ grumblings were soon rendered irrelevant as the Mazda sold by the ton – and well over a million have been enjoyed (and are likely still being enjoyed) all round the world.
Originally released as the Miata in North America and known as the Eunos Roadster in its homeland of Japan, in Europe it’s always been the simpler but still memorable MX-5. And almost immediately it was clear that the MX-5 presented a unique opportunity for those of us who can’t afford supercars or high-performance GTs. With the MX-5, the driving experience would be the thing to show off, not the exterior bling or look-at-me scream of a V12 (that likely never gets used in anger). The MX-5 sat was the sweet spot in the Venn diagram of just the right amount of everything: power, grip, feedback, stability… fun.
The latest fourth-generation ND MX-5 that you’ll soon be driving in Raceroom has taken the car back to its roots. The MX-5 was admittedly getting a little larger and a little heavier over time, and has benefitted from a fitness regime. The newest ND is actually shorter than the original model and almost as light; a balance of modern materials countering the effects of more stringent safety regs that inevitably add weight despite their necessity.
The original model is still the standard by which all later models were judged, such was its quality, but the ND has earned rave reviews since its release – and most importantly is as drivable and enjoyable as ever. It still features a normally-aspirated, inline four-cylinder engine, though it now develops 181hp and is mated to a six-speed ‘box to make it the quickest off-the-shelf MX-5 yet.
We’re featuring the ND2 Cup model in Raceroom, so you can let it loose in an MX-5’s natural environment of door-to-door racing in a massed pack of cars. Pretty much every country with a racing pedigree boasts an MX-5 Cup series: it’s a staple of global motorsport and always has been since the car was launched. It’s just a natural thing to do.
The Cup shows just how few modifications you need to make to an MX-5 to turn it into a bona fide racer. There’s the roll-cage for safety, an uprated ECU and improved cooling, a strengthened transmission, you can upgrade the suspension… and that’s about it. You just don’t need to do much to it – although being such a pure platform you can if you want: the possibilities are endless, as shown in the tuning scene.
But in Raceroom we think you’ll love the ND2 Cup. It’s a proper racer’s racer: nimble and just quick enough, but not so quick that overtakes are easy: building up your skill against equally matched cars is what will make the difference, and practice will be everything. Especially as we expect our online ranked races with the Mazda to be super competitive!
Four cars, one track. Our Drivers Pack gives you the MX-5: the perfect starting point, a simple thoroughbred racecar that encourages simple, elbows-out racing. There’s the Crosslé 9S, a classic sports prototype from the ‘60s that’s barely changed since that time, a compliant car that wants to be taken to the limit. Its sister, the Crosslé 90F is full-on, wind-in-your-face throwback single-seater fun: a tiny missile of edginess. And then you’ll get the modern Praga R1, the pinnacle of performance, laden with downforce and rocketship-fast. All curated to be quick out of the box, but all with their quirks that need to be mastered. France’s epic Charade track, our Drivers Pack circuit of choice, will be the perfect place to put these four to the test.
Get ready for the Raceroom Drivers Pack, due to be released on December 14th.
Welcome to the second preview of our December content, the Drivers Pack. Here we’re going to talk about two more cars plus the track that is part of the release: a pair of continuation classics from Crosslé that perfectly match France’s Charade circuit.
What you’ll get are two very different driving experiences on one absolutely stunning circuit. From Crosslé we have their 90F single seater matched with the 9S classic prototype. And with Charade you can drive them in their natural habitat, as the two models are part of the renowned Classic Racing School that’s based at the track.
France is rightly seen as the birthplace of motorsport: there are over 90 circuits on record as being used for racing over the last century, from small scratch circuits set up to race between local villages at the turn of the 20th century to the enduring legend that is Le Mans. But Charade deserves to be up there with the best: it’s an absolute driver’s paradise.
The Charade track is one of Europe’s unsung gems. Tucked amongst the folds of Massif Central’s (thankfully extinct) volcanoes near Clermont-Ferrand in the centre of France, the current layout is a cut-down version of the original fearsome giant that carved 8km into the mountains and was home to the French Grand Prix on and off through the ’60s and ‘70s. The current 4km layout was created in 1989, preserving the mighty challenge of the original while creating a more compact and useable circuit. And if you out-brake yourself into Turn 2, you’ll end up on the public roads that still mark out the old Grand Prix circuit!
It’s a tight and twisty track, a roller-coaster ride up and down the local peak. The fast run through the opening sector puts you at the bottom of the climb uphill, through off-camber switchbacks that you have to learn to thread with precision - and in the Crosslés, grace. A carousel curve at the crest then throws you into a sequence of fast sweepers back down to the start of the lap. It’s a blast. It’s the definition of a driver’s track.
The pair of Crosslés we’re featuring were developed specifically for the Classic Racing School at Charade. The 90F authentically recreates the feel of a 1960s Formula Ford: it’s a modern build based on the 1969 Crosslé 16F, integrating modern safety standards and reliability but delivering all the same raw driving sensations as the original. FFs are always lauded by purists as the ultimate single seater experience for the masses. Simple and uncomplicated, inputs are direct and immediate; grip is mechanical – there’s zero aero to worry about, so it’s all about the balance of your left and right feet combined with the feelings in your backside. Which is crazily close to the ground! This is a tiny car.
The 90F is a compact package, but it’s also fast. Shockingly fast. It can lap Charade at the pace as a Porsche 911 GT3 Cup, for example – which in Raceroom will be a good target to aim at. It may only deliver 110bhp from its 2.0-litre Zetec engine and have four gears, but in a car that weighs just 420kg you don’t need anything else. Dismiss a car like this at your peril: it doesn’t get much more visceral.
The 9S has a similar historical background. The original car was developed to compete in Group 6 races in the mid-‘60s, and Crosslé continue to produce it in exactly the same spec. Like the 90F it features a Zetec engine, but this twin-cam is tuned to 220bhp, giving you a lot more power to play with. You’ll have an extra gear to play with, plus a limited slip diff to help with handling.
It drives with quite a neutral feel, even though it uses road tyres and is over-powered compared to grip. It’s a relatively easy car to pilot: forgiving for beginners, exhilarating for experts. We’d recommend jumping in this before the 90F for that reason: it’s more pliant and stable to start in, while having the same kind of raw, old school feeling to it.
The 9S is a car that you can instantly jump in and be quite quick in – but one where it will take time to discover the ultimate performance. And that’s where the enjoyment comes in: this is not a car you’ll likely be firing off at the first corner. Or the second one at Charade, even if you wanted to find the old Grand Prix track…
The Crosslé 90F and 9S, along with the Charade race track, are part of Raceroom’s Drivers Pack, which will be available in early December.