Accompanying the release of Blood and Wine The Witcher 3's incredible final expansion is the colossal patch 1.2. CD Projekt Red has tended its game like a loving gardener since it released a year ago, and even though this is the end, that hasn't stopped it fixing longstanding issues and adding free features for good measure.
The addition of enemy level scaling is a big one. It's optional, intended for the players who have outlevelled the native fauna through exuberant side-questing, and can be toggled at any time.
There's good news for card captors too: a new book, A Miraculous Guide to Gwent, lists the missing cards in your collection and offers hints at where to find them.
Most excitingly if you're dull like me the inventory, player, crafting and repair interfaces have been further reworked. Subcategories make inventory sorting easier, while missing reagents can now be bought straight from the crafting screen (assuming you're at a vendor, of course). Even icons have been redone to make oils, cards and decorations recognisable at a glance.
Patch note of the year: "Fixes issue whereby Geralt's clothing was not properly restored after sex scenes."
The extensive notes can be found here.
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Yes, yes the Blood & Wine expansion sounds great, but here’s the really exciting thing coming to The Witcher 3 [official site] next week: a magical book which tells Geralt where to find every Gwent card. A treasure worth more than any gem! Oh, yeah, and I guess patch 1.20 will improve the interface and add an option to enable difficulty upscaling if folks want a tougher time but LOOK magical Gwent book is what matters.
CD Projekt has released the patch notes for the coming 1.20 update to The Witcher 3: Wild Hunt, which makes a number of improvements and fixes to the game, including one that will be a big boon for Gwent card collectors: A new book called A Miraculous Guide to Gwent, which displays the number of cards missing form your base-game deck, and information on where to get them. New players can get the book from the Gwent scholar in the prologue, while those of you already deep into the action can pick it up from the merchant near St. Gregory's Bridge in the Gildorf district of Novigrad.
Other big changes include the addition of optional enemy upscaling, which will make low-level enemies more challenging (but won't affect experience points, loot, or quest rewards), and an increase in the incidence of certain monster-based ingredients required for high-level alchemy. The inventory and journal have been improved to make them easier to use, automatic drawing and sheathing of swords can be disabled, and this is a big one there will be a fix for a bug "whereby Geralt's clothing was not properly restored after sex scenes.
Oh, Geralt.
There are quite a lot of other fixes and tweaks, most of them for the base game but some specific to the Hearts of Stone expansion. A rollout date wasn't announced, but CD Projekt Community Lead Marcin Momot said on Twitter that it will be out after this weekend, but shortly before the Blood and Wine expansion goes live on May 31, and Tom Senior's review says that it's very good indeed. Full patch notes can be found here, and the relevant discussion of the update on the CD Projekt forums is here.
The Witcher 3: Wild Hunt [official site] is one of the best RPGs ever made, and the first DLC, Hearts of Stone, certainly didn’t let the side down. Now, Geralt’s final adventure comes to an end in a terrorised land. Is it a fitting finale? Here’s Wot I Think.>
Blood and Wine, the upcoming final expansion to The Witcher 3 [official site], is due out May 31 and to get your blood pumping CD Projekt Red released this trailer showing off lots of story and dialogue. And because there’s nothing more metal than having a vampire bite your neck, CDPR went ahead and set the whole thing to a bumping alternative rock song because apparently they can just do what they want now and tone be damned.
I had to double check the date, but yes, here we have the launch trailer for The Witcher 3's massive Blood and Wine expansion. That is, the launch trailer for an expansion that's still a week away. Does that make sense? No. Is the trailer packed with unmentionably horrible monsters? You're darn right it is.
CD Projekt Red has broken out the bestiary for Geralt's trip to Toussaint. I spied the nightmarish giant centipedes of the Witcher 1, a smattering of barghests (the beast!), and something that resembles a Dark Souls boss. Proper witcher's work.
Interesting choice of soundtrack, but I suppose it's hard to conjure primal rage on the lute.
Blood and Wine releases May 31, and Tom has a preview to whet your blade.