Patch 1.10 is here! The list is very long, this is the second part of it (all annoucements here)! Check the list of changes and fixes that the patch brings:
GAMEPLAY
Fixes rare instances of inncorrect Stamina regeneration.
Fixes rare issue whereby player character movement remained accelerated after player used crossbow, cast bombs or engaged in sword combat on horseback.
Fixes incorrect weight calculation in Inventory.
Fixes rare issue whereby slow-motion effect of Caranthir's spell was not lifted from player character after the stipulated time.
Fixes issue with occasional malfunction of Superior Thunderbolt potion.
Fixes issue whereby Firestream Alternate Sign Mode skill could be used despite not being equipped in Character Development panel.
Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail...
Fixes rare issue whereby Toxicity regeneration was blocked if player drank Water Hag decoction.
Crafting diagrams in merchant inventories now include item level information in addition to basic information about craftable item.
Fixes color of 'Required level' as displayed in merchant inventories and Stash. Display is now same as in Inventory. If player level is insufficient for item, 'Required level' is red.
Introduces modification whereby potions and bombs can no longer be sold.
Fixes assorted issues with quest and enemy scaling in New Game + mode.
Introduces multiple improvements in gwent, including option to choose one of three difficulty levels. To set option, go to Options>Game.
Introduces multiple game balance improvements in New Game + mode.
Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets.
Fixes issue whereby Toxicity gain from decoctions was not acurately reflected in character statistics.
Fixes issue whereby high Toxicity level could block exploration when this involved a ladder or stepping onto a boat.
Introduces enhancement whereby color of rune-enchanted swords now depends on runes used.
Fixes rare issue with incorrect display of interaction prompts when appoaching ladders.
Fixes issue whereby Geralt remained attached to sinking boat when aiming crossbow.
Fixes rare issue whereby player character in combat mode would be propelled into the air when stepping on boat tiller.
Fixes rare issue entailing Wild Hunt minions running in circles during quest titled The Battle of Kaer Morhen.
Fixes issue whereby ifrits were not invulnerable to all variants of Igni Sign.
Improves game balance for Katakan monster.
Improves balance for Death March difficulty.
Improves in-game information for Card Collector achievement - adds indicators to show missing cards.
Fixes incorrect loot spawning on hens and geese.
Fixes issue whereby players could not view Novigrad region map while in Velen and thus could not use Novigrad fast travel points.
Fixes issue with undesirable checkpoint creation occurring if player acquired quests from notice board mid way through botchling story thread.
Fixes issue with location for boss fight against Nithral that could result in NPC being immobilized.
Fixes issue whereby tattoo from The Witcher 2 would appear in The Witcher 3 even if player completed quest culminating with its removal.
Fixes issue whereby alternate Yrden enabled Sign to be cast multiple times using specific talent.
Removes ability to kill NPCs (including quest NPCs) using Dragon's Dream bomb.
Fixes issue whereby hostile NPCs could cause Geralt to become locked in combat mode.
Fixes issue whereby Greater Perun Runestone disabled Adrenaline Gain ability for steel and silver Mastercrafted Ursine Swords.
Fixes issue whereby Geralt could get trapped in boatwreck in Velen.
Fixes rare issue involving delay in appearance of interaction component.
Fixes rare issue of missing soothsayer during quest titled Gwent: Velen Players.
Fixes problems with player character movement following conversation with herbalists near Cunny of the Goose tavern.
Fixes issue whereby loot bag could float in air if dropped while Geralt was in midair, i.e., jumping.
Fixes issue whereby Yrden with elevated Sign intensity would cause foes to freeze.
Fixes issue whereby Item Info keyboard shortcut I would close Shop screen instead of opening Item Info screen.
Fixes incorrect wyvern behavior in specific arena.
Fixes issue whereby player could not hand Philippa's crystal to Yen at Kaer Morhen.
Fixes issue whereby previously felled NPCs would be resurrected and die again on screen during conversation following combat.
Fixes issue whereby numerous treasure hunt map icons were missing from game map.
Fixes issue whereby image of Geralt was placed incorrectly if Inventory was opened while sailing.
Fixes issue whereby Achievements did not work correctly on game patched to version 1.07 when played from save created from version 1.06.
Fixes issue whereby item statistics could differ if item was purchased from merchant.
Fixes balance issue for quest titled The Nithing played in New Game + mode.
Fixes issue whereby player character movement could appear accelerated or decelerated after slow-motion sequences, e.g., while horseback riding.
Fixes issue where buffs from consumption of food items were not cumulative.
Fixes issue whereby smith at Mulbrydale incorrectly offered Superior Griffin Armor Upgrade Schematic.
Fixes issue whereby crypt in game White Orchard could be locked permanently, thereby blocking progression of Scavenger Hunt: Viper School Gear.
Fixes balance issue in New Game + mode adversely affecting fight involving Cerys during quest titled King's Gambit.
Fixes issue whereby Mutagen tutorial did not check if player possessed mutagens.
Fixes issue that could render Battlefield Loot POI impossible to complete.
Fixes incorrect functionality of Whirl skill.
Fixes issue whereby decoy gwent card could leave residual value on game board.
Fixes assorted issues with Roche’s default conversation, including unintended disabling of dialogue choices, of option to play cards, or of conversation as a whole upon completion of main game.
Fixes issue whereby parries were not correctly taken into account during Combat Tutorial.
Fixes issue whereby Reset to Default in Key Bindings did not take effect until game was reloaded.
Fixes issue whereby missing ingredients were not updated on pinned alchemy formulae.
Fixes issue with Philippa's level in quest titled Blindingly Obvious in New Game + mode.
Fixes issue whereby Inventory could be accessed at start of New Game + though access was disabled by quest.
Fixes issue whereby arachas boss remained unresponsive for some time after last checkpoint was loaded before fight.
Fixes issue whereby exclamation point could remain over Zoltan's head thorughout quest titled The Battle of Kaer Morhen.
Fixes issue where guard leading Geralt to Rosa's cellar could begin floating in the air upon reaching set destination.
Fixes issue whereby Ciri could leave intended gameplay area and become blocked during quest titled Ciri's Story: Breakneck Speed.
Fixes issue whereby deserters near Person in Distress were invincible.
Fixes issue whereby using Igni against foes significantly increased their Stamina regeneration rate.
Fixes issue whereby Stash tutorial was unintentionally displayed when starting new game.
Patch 1.10 is here! The list is very long, this is the second part of it (all annoucements here)! Check the list of changes and fixes that the patch brings:
GAMEPLAY
Fixes rare instances of inncorrect Stamina regeneration.
Fixes rare issue whereby player character movement remained accelerated after player used crossbow, cast bombs or engaged in sword combat on horseback.
Fixes incorrect weight calculation in Inventory.
Fixes rare issue whereby slow-motion effect of Caranthir's spell was not lifted from player character after the stipulated time.
Fixes issue with occasional malfunction of Superior Thunderbolt potion.
Fixes issue whereby Firestream Alternate Sign Mode skill could be used despite not being equipped in Character Development panel.
Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail...
Fixes rare issue whereby Toxicity regeneration was blocked if player drank Water Hag decoction.
Crafting diagrams in merchant inventories now include item level information in addition to basic information about craftable item.
Fixes color of 'Required level' as displayed in merchant inventories and Stash. Display is now same as in Inventory. If player level is insufficient for item, 'Required level' is red.
Introduces modification whereby potions and bombs can no longer be sold.
Fixes assorted issues with quest and enemy scaling in New Game + mode.
Introduces multiple improvements in gwent, including option to choose one of three difficulty levels. To set option, go to Options>Game.
Introduces multiple game balance improvements in New Game + mode.
Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets.
Fixes issue whereby Toxicity gain from decoctions was not acurately reflected in character statistics.
Fixes issue whereby high Toxicity level could block exploration when this involved a ladder or stepping onto a boat.
Introduces enhancement whereby color of rune-enchanted swords now depends on runes used.
Fixes rare issue with incorrect display of interaction prompts when appoaching ladders.
Fixes issue whereby Geralt remained attached to sinking boat when aiming crossbow.
Fixes rare issue whereby player character in combat mode would be propelled into the air when stepping on boat tiller.
Fixes rare issue entailing Wild Hunt minions running in circles during quest titled The Battle of Kaer Morhen.
Fixes issue whereby ifrits were not invulnerable to all variants of Igni Sign.
Improves game balance for Katakan monster.
Improves balance for Death March difficulty.
Improves in-game information for Card Collector achievement - adds indicators to show missing cards.
Fixes incorrect loot spawning on hens and geese.
Fixes issue whereby players could not view Novigrad region map while in Velen and thus could not use Novigrad fast travel points.
Fixes issue with undesirable checkpoint creation occurring if player acquired quests from notice board mid way through botchling story thread.
Fixes issue with location for boss fight against Nithral that could result in NPC being immobilized.
Fixes issue whereby tattoo from The Witcher 2 would appear in The Witcher 3 even if player completed quest culminating with its removal.
Fixes issue whereby alternate Yrden enabled Sign to be cast multiple times using specific talent.
Removes ability to kill NPCs (including quest NPCs) using Dragon's Dream bomb.
Fixes issue whereby hostile NPCs could cause Geralt to become locked in combat mode.
Fixes issue whereby Greater Perun Runestone disabled Adrenaline Gain ability for steel and silver Mastercrafted Ursine Swords.
Fixes issue whereby Geralt could get trapped in boatwreck in Velen.
Fixes rare issue involving delay in appearance of interaction component.
Fixes rare issue of missing soothsayer during quest titled Gwent: Velen Players.
Fixes problems with player character movement following conversation with herbalists near Cunny of the Goose tavern.
Fixes issue whereby loot bag could float in air if dropped while Geralt was in midair, i.e., jumping.
Fixes issue whereby Yrden with elevated Sign intensity would cause foes to freeze.
Fixes issue whereby Item Info keyboard shortcut I would close Shop screen instead of opening Item Info screen.
Fixes incorrect wyvern behavior in specific arena.
Fixes issue whereby player could not hand Philippa's crystal to Yen at Kaer Morhen.
Fixes issue whereby previously felled NPCs would be resurrected and die again on screen during conversation following combat.
Fixes issue whereby numerous treasure hunt map icons were missing from game map.
Fixes issue whereby image of Geralt was placed incorrectly if Inventory was opened while sailing.
Fixes issue whereby Achievements did not work correctly on game patched to version 1.07 when played from save created from version 1.06.
Fixes issue whereby item statistics could differ if item was purchased from merchant.
Fixes balance issue for quest titled The Nithing played in New Game + mode.
Fixes issue whereby player character movement could appear accelerated or decelerated after slow-motion sequences, e.g., while horseback riding.
Fixes issue where buffs from consumption of food items were not cumulative.
Fixes issue whereby smith at Mulbrydale incorrectly offered Superior Griffin Armor Upgrade Schematic.
Fixes issue whereby crypt in game White Orchard could be locked permanently, thereby blocking progression of Scavenger Hunt: Viper School Gear.
Fixes balance issue in New Game + mode adversely affecting fight involving Cerys during quest titled King's Gambit.
Fixes issue whereby Mutagen tutorial did not check if player possessed mutagens.
Fixes issue that could render Battlefield Loot POI impossible to complete.
Fixes incorrect functionality of Whirl skill.
Fixes issue whereby decoy gwent card could leave residual value on game board.
Fixes assorted issues with Roche’s default conversation, including unintended disabling of dialogue choices, of option to play cards, or of conversation as a whole upon completion of main game.
Fixes issue whereby parries were not correctly taken into account during Combat Tutorial.
Fixes issue whereby Reset to Default in Key Bindings did not take effect until game was reloaded.
Fixes issue whereby missing ingredients were not updated on pinned alchemy formulae.
Fixes issue with Philippa's level in quest titled Blindingly Obvious in New Game + mode.
Fixes issue whereby Inventory could be accessed at start of New Game + though access was disabled by quest.
Fixes issue whereby arachas boss remained unresponsive for some time after last checkpoint was loaded before fight.
Fixes issue whereby exclamation point could remain over Zoltan's head thorughout quest titled The Battle of Kaer Morhen.
Fixes issue where guard leading Geralt to Rosa's cellar could begin floating in the air upon reaching set destination.
Fixes issue whereby Ciri could leave intended gameplay area and become blocked during quest titled Ciri's Story: Breakneck Speed.
Fixes issue whereby deserters near Person in Distress were invincible.
Fixes issue whereby using Igni against foes significantly increased their Stamina regeneration rate.
Fixes issue whereby Stash tutorial was unintentionally displayed when starting new game.
Patch 1.10 is here! The list is very long, this is the first part of it (all annoucements here)! Check the list of changes and fixes that the patch brings:
AUDIO
Adds music after horse race in quest titled Ciri's Story: The Race.
Fixes issue whereby ambient music from surroundings of Kaer Muire could override other music.
Fixes lack of music if autosave made before fight against pirates was loaded during quest titled Destination: Skellige.
Adds segments to conversations with Triss and Yen before battle at Kaer Morhen.
Adds segements to conversation with Ciri in quest titled Payback.
Adds segments to conversation with Triss in quest titled On Thin Ice.
Fixes issue whereby forktail could screech endlessly if ignited with the Igni Sign Igni and then slashed with a sword.
Fixes issue entailing unintended loop in combat music during first musical sequence in New Game + mode.
GENERAL
Fixes manifest file for game engine EXE to prevent game from running in Windows Vista compatibility mode.
GUI
Introduces multiple fixes and improvements in HUD.
Fixes "Track Quest" button prompt, which occasionally was incorrectly displayed following "New Quest" notification.
Introduces multiple changes in GUI for Alchemy and Crafting.
Fixes incorrect display of save file names when game language setting differed from system region and language settings.
Fixes issue with crafting category display in GUI.
Fixes multiple issues with HUD buff/debuff display formatting.
Fixes instances of background text flickering when selected books were opened.
Fixes issue whereby Slow/Reverse Boat was not bound to Movement-Down key.
Fixes issue entailing clipping of lettering displayed with upscaled fonts in certain languages.
Alters pop-up message displayed when players choose to travel to Isle of Mists - updated for New Game +.
Fixes Inventory sorting order for potions, bombs, oils, food, etc.
Fixes issue where Dismantle pop-up was not properly localized in all languages.
Fixes issue where abandoned settlement lacked appropriate marker.
Fixes issue whereby nonfunctioning icons were displayed in DLC list.
Fixes nonfunctioning icon in New Game + menu.
Adds option to show/hide HUD/Mini-map using single button/click.
Fixes issue whereby unlocalized string appeared in place of recommended level number in pop-up message displayed upon entry to Isle of Mists.
Fixes issue whereby on mouse and keyboard configurations an invalid character was displayed alongside the Track Quest message when said functionality was not bound.
Fixes mouse and keyboard UI issue encountered on configurations featuring mouse, keyboard and controller.
Fixes issue whereby double-click on dialogue choice would cause first dialogue line after choice to be skipped.
STABILITY
Fixes issue with crashes occurring on hardware configurations incorporating AMD Radeon R9 285 cards.
Fixes game freeze occuring when players alt-tabbed out of game in fullscreen mode while loading save.
Fixes GeForce GTX 980-specific crash issue.
Fixes crash occurring during conversation with owner of haunted house in quest titled Novigrad Dreaming.
Fixes issue with game stability when loading game saves.
UI
Fixes unwanted variation in display of certain tutorial text content.
Fixes UI issue whereby icons would become corrupted when items were purchased or disassembled.
Fixes issue whereby Character panel would open if player started meditating just as Geralt left previous meditation.
POI
Fixes issue incorrectly labeling multiple POIs as not having been completed.
Fixes problem with unopenable chest during POI quest titled Inheritance.
Fixes issue with POI titled Don't Play With the Gods.
Fixes issue with POI titled A Plea Ignored.
Fixes issue with POI titled The Dead Have No Defense.
VISUAL
Fixes visual stutter in animation of Roach (horse).
Fixes assorted graphics glitches, including, but not limited to, two instances of Roach appearing simultaneously, NPCs appearing to lack hands, dead bodies flying off after a foe is decapitated, and others.
Introduces array of minor changes in in-game locations and in presentation of said locations on in-game maps.
Fixes visual issue with appearance of light in house windows at short distances.
Fixes issue whereby peasants would walk incorrectly while carrying boxes.
Fixes visual issue entailing incorrect behavior of blood splatter from felled opponents.
Fixes incorrect display of leshen's s root attack FX.
Fixes issue whereby some corridors were missing from minimap of elven ruins in quest titled The Sunstone.
Fixes corrupted minimap of caves in quest titled Scavenger Hunt: Cat School Gear.
Fixes stuttering animations of some NPCs when viewed at a distance.
Fixes issue whereby NPCs in background would occasionally disappear when dialogue choices were displayed.
Fixes multiple instances of duplication of interaction icons on trapdoors and ladders.
Fixes collision issue whereby player could climb through ceiling of Kingfisher's cellar.
Improves shifts in level of detail on selected buildings in main square of Novigrad.
Fixes chair hanging in midair in Oxenfurt river port.
Fixes issue whereby Geralt could fall through floor behind bed in Roche's room in Temerian guerilla hideout.
Improves visibility of spawning on selected NPCs in Novigrad.
Improves appearance of water ripples triggered by Aard Sign.
Fixes issues involving NPCs freezing or adopting T-pose when viewed from a distance.
Fixes pop-in issues for certain types of small foliage.
Fixes issue entailing improper appearance of Redanian armor cloth on Geralt when emerging from scenes and following fast travel.
Fixes broken animation/meshes for horses in quest titled Ciri's Story: Out of the Shadows.
Fixes issue whereby Lambert could adopt T-pose if certain path was chosen in quest titled The Battle of Kaer Morhen.
Adds some missing water ripple effects.
Fixes animation issues affectin certain female NPC.
Fixes issue whereby sound focus clues in Color-blind Friendly mode were red.
Fixes multiple streaming delay issues with terrain, in-game community and foliage.
Fixes issue with level of detail for King Radovid's ship.
Fixes issue whereby raindrops would become invisible if player character died during rainfall.
Fixes issue whereby Geralt would adopt T-pose during specific cutscene.
Fixes multiple issues entailing pop-in of building elements.
Fixes issue with hanged man's body adopting T-pose.
Fixes corrupted rope in cut scene set in water well.
Fixes rendering issue on house in Oxenfurt.
Restores intended blood decal so it appears on Geralt and other NPCs when hit.
Fixes issue whereby Geralt appeared solely in undergarments throughout a cut scene.
Fixes issue whereby water surface texture was discontinuous when viewed from certain camera angles.
Fixes issue where both red and blue scent trails were displayed when playing in Color-blind Friendly mode during quets titled Novigrad, Closed City II.
Fixes issue with shadows in tavern in Lindenvale.
Fixes holes visible from behind rock formation in cave containing Mastercrafted Cat School Armor diagram.
Fixes issue whereby outdoor weather (rain) could be seen throughout cut scene set in interior during quest titled Hunting a Witch.
Fixes issue where beer merchant in cut scene lacked particles/halo caused by Axii when hit with said Sign.
Patch 1.10 is here! The list is very long, this is the first part of it (all annoucements here)! Check the list of changes and fixes that the patch brings:
AUDIO
Adds music after horse race in quest titled Ciri's Story: The Race.
Fixes issue whereby ambient music from surroundings of Kaer Muire could override other music.
Fixes lack of music if autosave made before fight against pirates was loaded during quest titled Destination: Skellige.
Adds segments to conversations with Triss and Yen before battle at Kaer Morhen.
Adds segements to conversation with Ciri in quest titled Payback.
Adds segments to conversation with Triss in quest titled On Thin Ice.
Fixes issue whereby forktail could screech endlessly if ignited with the Igni Sign Igni and then slashed with a sword.
Fixes issue entailing unintended loop in combat music during first musical sequence in New Game + mode.
GENERAL
Fixes manifest file for game engine EXE to prevent game from running in Windows Vista compatibility mode.
GUI
Introduces multiple fixes and improvements in HUD.
Fixes "Track Quest" button prompt, which occasionally was incorrectly displayed following "New Quest" notification.
Introduces multiple changes in GUI for Alchemy and Crafting.
Fixes incorrect display of save file names when game language setting differed from system region and language settings.
Fixes issue with crafting category display in GUI.
Fixes multiple issues with HUD buff/debuff display formatting.
Fixes instances of background text flickering when selected books were opened.
Fixes issue whereby Slow/Reverse Boat was not bound to Movement-Down key.
Fixes issue entailing clipping of lettering displayed with upscaled fonts in certain languages.
Alters pop-up message displayed when players choose to travel to Isle of Mists - updated for New Game +.
Fixes Inventory sorting order for potions, bombs, oils, food, etc.
Fixes issue where Dismantle pop-up was not properly localized in all languages.
Fixes issue where abandoned settlement lacked appropriate marker.
Fixes issue whereby nonfunctioning icons were displayed in DLC list.
Fixes nonfunctioning icon in New Game + menu.
Adds option to show/hide HUD/Mini-map using single button/click.
Fixes issue whereby unlocalized string appeared in place of recommended level number in pop-up message displayed upon entry to Isle of Mists.
Fixes issue whereby on mouse and keyboard configurations an invalid character was displayed alongside the Track Quest message when said functionality was not bound.
Fixes mouse and keyboard UI issue encountered on configurations featuring mouse, keyboard and controller.
Fixes issue whereby double-click on dialogue choice would cause first dialogue line after choice to be skipped.
STABILITY
Fixes issue with crashes occurring on hardware configurations incorporating AMD Radeon R9 285 cards.
Fixes game freeze occuring when players alt-tabbed out of game in fullscreen mode while loading save.
Fixes GeForce GTX 980-specific crash issue.
Fixes crash occurring during conversation with owner of haunted house in quest titled Novigrad Dreaming.
Fixes issue with game stability when loading game saves.
UI
Fixes unwanted variation in display of certain tutorial text content.
Fixes UI issue whereby icons would become corrupted when items were purchased or disassembled.
Fixes issue whereby Character panel would open if player started meditating just as Geralt left previous meditation.
POI
Fixes issue incorrectly labeling multiple POIs as not having been completed.
Fixes problem with unopenable chest during POI quest titled Inheritance.
Fixes issue with POI titled Don't Play With the Gods.
Fixes issue with POI titled A Plea Ignored.
Fixes issue with POI titled The Dead Have No Defense.
VISUAL
Fixes visual stutter in animation of Roach (horse).
Fixes assorted graphics glitches, including, but not limited to, two instances of Roach appearing simultaneously, NPCs appearing to lack hands, dead bodies flying off after a foe is decapitated, and others.
Introduces array of minor changes in in-game locations and in presentation of said locations on in-game maps.
Fixes visual issue with appearance of light in house windows at short distances.
Fixes issue whereby peasants would walk incorrectly while carrying boxes.
Fixes visual issue entailing incorrect behavior of blood splatter from felled opponents.
Fixes incorrect display of leshen's s root attack FX.
Fixes issue whereby some corridors were missing from minimap of elven ruins in quest titled The Sunstone.
Fixes corrupted minimap of caves in quest titled Scavenger Hunt: Cat School Gear.
Fixes stuttering animations of some NPCs when viewed at a distance.
Fixes issue whereby NPCs in background would occasionally disappear when dialogue choices were displayed.
Fixes multiple instances of duplication of interaction icons on trapdoors and ladders.
Fixes collision issue whereby player could climb through ceiling of Kingfisher's cellar.
Improves shifts in level of detail on selected buildings in main square of Novigrad.
Fixes chair hanging in midair in Oxenfurt river port.
Fixes issue whereby Geralt could fall through floor behind bed in Roche's room in Temerian guerilla hideout.
Improves visibility of spawning on selected NPCs in Novigrad.
Improves appearance of water ripples triggered by Aard Sign.
Fixes issues involving NPCs freezing or adopting T-pose when viewed from a distance.
Fixes pop-in issues for certain types of small foliage.
Fixes issue entailing improper appearance of Redanian armor cloth on Geralt when emerging from scenes and following fast travel.
Fixes broken animation/meshes for horses in quest titled Ciri's Story: Out of the Shadows.
Fixes issue whereby Lambert could adopt T-pose if certain path was chosen in quest titled The Battle of Kaer Morhen.
Adds some missing water ripple effects.
Fixes animation issues affectin certain female NPC.
Fixes issue whereby sound focus clues in Color-blind Friendly mode were red.
Fixes multiple streaming delay issues with terrain, in-game community and foliage.
Fixes issue with level of detail for King Radovid's ship.
Fixes issue whereby raindrops would become invisible if player character died during rainfall.
Fixes issue whereby Geralt would adopt T-pose during specific cutscene.
Fixes multiple issues entailing pop-in of building elements.
Fixes issue with hanged man's body adopting T-pose.
Fixes corrupted rope in cut scene set in water well.
Fixes rendering issue on house in Oxenfurt.
Restores intended blood decal so it appears on Geralt and other NPCs when hit.
Fixes issue whereby Geralt appeared solely in undergarments throughout a cut scene.
Fixes issue whereby water surface texture was discontinuous when viewed from certain camera angles.
Fixes issue where both red and blue scent trails were displayed when playing in Color-blind Friendly mode during quets titled Novigrad, Closed City II.
Fixes issue with shadows in tavern in Lindenvale.
Fixes holes visible from behind rock formation in cave containing Mastercrafted Cat School Armor diagram.
Fixes issue whereby outdoor weather (rain) could be seen throughout cut scene set in interior during quest titled Hunting a Witch.
Fixes issue where beer merchant in cut scene lacked particles/halo caused by Axii when hit with said Sign.
We are pleased to announce the release date of Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt.
Launching October 13th, 2015, Hearts of Stone packs over 10 hours of new adventures and introduces new characters, powerful monsters, unique romance, and a brand new storyline shaped by gamer choices. The expansion also introduces a brand new system of Runewords that significantly affects gameplay. Each Runeword will impact a different aspect of in-game mechanics and will allow the players to experiment with various strategies and tactics.
You can buy the expansion and also check out the teaser video for Hearts of Stone HERE.
We are pleased to announce the release date of Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt.
Launching October 13th, 2015, Hearts of Stone packs over 10 hours of new adventures and introduces new characters, powerful monsters, unique romance, and a brand new storyline shaped by gamer choices. The expansion also introduces a brand new system of Runewords that significantly affects gameplay. Each Runeword will impact a different aspect of in-game mechanics and will allow the players to experiment with various strategies and tactics.
You can buy the expansion and also check out the teaser video for Hearts of Stone HERE.
Patch 1.08 is here! Please check the list of changes below.
PERFORMANCE:
Overall improvements to performance, including some issues that may have been caused by 1.07.
UI:
Fixes an issue where part of the Kaer Morhen map would not display properly.
GAMEPLAY:
Fixes a rare issue where items would disappear from the stash.
Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
The interaction pop-up will no longer appear on lootable objects that are empty.
Fixes an occasional glitch in one of the dwarf combat animations.
Heads chopped off during finishers will no longer disappear.
"Players can perform a roll just before landing to significantly reduce the damage caused by falling.We've added a tutorial pop-up window explaining this to make it clearer."
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.
Fixes an issue where players were unable to compare their items with ones sold by merchants.
ACHIEVEMENTS:
Players will now be able to complete the Card Collector achievement.
Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch .
GRAPHICS:
Fixes an issue where interiors would sometimes not display properly on the minimap.
Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.
QUEST:
Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher.
Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins."
The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.
Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.
Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate.
Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression.
Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff?" quest.
Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest.
Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.
Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.
Drowners will have a harder time killing Nidas during the "Black Pearl" quest.
Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail..." quest under certain circumstances.
Fixes a rare issue where the basement was locked during the "King's Gambit" quest.
Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest.
Fixes an issue where Zoltan's card was unobtainable.
GENERAL:
Preparatory features paving the way for the introduction of New Game + in the future.
Patch 1.08 is here! Please check the list of changes below.
PERFORMANCE:
Overall improvements to performance, including some issues that may have been caused by 1.07.
UI:
Fixes an issue where part of the Kaer Morhen map would not display properly.
GAMEPLAY:
Fixes a rare issue where items would disappear from the stash.
Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
The interaction pop-up will no longer appear on lootable objects that are empty.
Fixes an occasional glitch in one of the dwarf combat animations.
Heads chopped off during finishers will no longer disappear.
"Players can perform a roll just before landing to significantly reduce the damage caused by falling.We've added a tutorial pop-up window explaining this to make it clearer."
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.
Fixes an issue where players were unable to compare their items with ones sold by merchants.
ACHIEVEMENTS:
Players will now be able to complete the Card Collector achievement.
Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch .
GRAPHICS:
Fixes an issue where interiors would sometimes not display properly on the minimap.
Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.
QUEST:
Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher.
Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins."
The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.
Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.
Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate.
Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression.
Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff?" quest.
Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest.
Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.
Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.
Drowners will have a harder time killing Nidas during the "Black Pearl" quest.
Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail..." quest under certain circumstances.
Fixes a rare issue where the basement was locked during the "King's Gambit" quest.
Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest.
Fixes an issue where Zoltan's card was unobtainable.
GENERAL:
Preparatory features paving the way for the introduction of New Game + in the future.