Britthebadger is one of the best cosplayers going around. But even by her lofty standards, this League of Legends Orianna costume is a special piece of work.
The amount of detailing and engineering required to build something this at all, let alone get it in a state where you can wear it (while still looking like the character) is mind-boggling. Yet here it is. Looking astonishing.
We caught a glimpse of it in action at PAX East, but the thing is so good it deserves a second, proper look.
Also worth a look is another of her recent LoL outfits, for Sejuani (complete with Bristle).
You can see more of Britt's cosplay here. All photos below were taken by <a href="Bill Hinsee Photography">Bill Hinsee.
The Major League Gaming (MLG) summer championship events took place this past weekend, in Raleigh, North Carolina. Teams competed in several games, including StarCraft II, Mortal Kombat, and Soul Calibur V. But the biggest upset happened in the League of Legends tournament, which found both the first and second place winning teams disqualified and the third and fourth place teams winning the prize pot in their stead.
Teams Dignitas and Curse played in the final match. Curse won, but the play behavior from Dignitas threw up red flags to observers. According to MLG, the two teams may or may not have agreed for one to throw the game, but both had explicitly conspired to split the prize money afterward. As a result, both were disqualified. The statement from MLG reads:
MLG regrets to announce that we will not be awarding 1st or 2nd Place finishes for the Summer Championship League of Legends Event. We have determined that there was collusion between the two final teams, Curse NA and Team Dignitas. This is in clear violation of both the letter and spirit of MLG's Official Pro Circuit Conduct Rules: "competitors may not intentionally Forfeit a Game or conspire to manipulate Rankings or Brackets." As such, both teams have been disqualified, and no placements or prize money will be awarded.
Riot has agreed with this decision and, in accordance with their Season 2 rules on Unsportsmanlike Conduct, will not be awarding Circuit points to either team.
The 3rd and 4th Place teams will receive the prize money and Circuit Points they have earned, and all other results stand. No 1st or 2nd Place will be awarded for this event.
Both teams have agreed that the disqualification was warranted. While there is some contention over the exact nature of the actions taken by Curse NA and Dignitas which led to the disqualification, both teams, as well as MLG and Riot, agree that any collusion, or anything involving not playing a tournament match to win, warrants disqualification.
So what actually happened?
During the finals, to the surprise of nearly all, rather than carefully lining up their champion selection as one would expect for a $20,000 prize match, both Curse and Dignitas selected random champions and began a match known as an ARAM, "All Random All Mid." An ARAM match leaves huge elements of the game's outcome to chance, which is not exactly typical for championship finals in any sort of competition. Whether or not the teams had agreed for Dignitas to lose remains unknown, but both have admitted to their agreement to split the winnings.
Apparently, it would have been difficult for them not to admit it. RTS Guru pointed to a Tweet from MLG executive Adam Apicella, stating that the two teams had made the agreement "in a public, crowded setting," in front of witnesses. "The entire venue was aware of it."
Both teams have acknowledged the disqualification without contesting it. Team Dignitas managing director Michael O'Dell issued a statement acknowledging that the League of Legends Team Dignitas team had "engaged in misconduct" and found "at least some of the accusations to be valid." The team is conducting an internal investigation and plans to announce further actions by Wednesday.
Team Curse, meanwhile, issued a personal video statement (left), in which they apologized to their fans, saying, "Curse and Dignitas basically agreed on an ARAM for the first game... We thought this would be kind of fun, a play-around game ... to have fun! And not a lot of people really appreciated it, our fans didn't appreciate it... Anything outside of this is false, the accusations are false, and we'd also like to apologize to our fans."
As for the accusations themselves, the facts are still murky. On Riot's League of Legends forums, Dustin "RedBeard" Beck, Riot's VP of eSports, wrote:
Just to be crystal clear, MLG's decision here has nothing to do with ARAM. Both Curse and Dignitas admitted to and apologized for colluding prior to the finals to throw the match.
Whether the two teams were indeed just goofing around for fun, or whether they had agreed for Dignitas to throw the match, the fact remains that both violated the rules of the tournament. As eSports become ever more popular it seems that they, like their more physical brethren, become ever more open to cheating and manipulation.
There's no question that Defense Of The Ancients (Dota) is big. It's a big deal. It's also an immensely complicated game that has evolved over years of intense play, modding, and sprawling evolution. It's not very much like any other game out there. And for that reason, it could be argued that Dota 2 lays bare just how unimaginative most video games these days are.
Resident expert in these proceedings: Quintin Smith of Rock, Paper Shotgun, a journalist, board-game enthusiast, and deft wordsmith who has recently spent a hefty chunk of his life deeply submerged in the world of Dota 2. He's been playing the beta before Valve releases the game in its final, free-to-play incarnation on Steam. His verdict? "It's no joke to say it'll become the biggest thing on the PC."
In fact, Smith thinks that Dota 2 is so fresh, so bracingly different in its design that it could never be the product of a major game studio. The game started as a mod and grew in hundreds of unexpected, uncontrollable ways, similar to his current examples of Minecraft and DayZ. But unlike those games, he says that Dota 2 is unlike anything that could be purposefully cooked up by a game development studio. Developers simply don't think the same way that a huge group of gamer/modders do—and as a result, they'll never make a game like Dota 2.
But unlike Minecraft and Day Z, Dota's design could never have surfaced from a commercial games development studio. Mostly, game development studios adhere to genre conventions, and we consider ourselves lucky when they work with no care for genre at all. But what they categorically do not do is go against people's instincts. Nobody's going to make a multiplayer game with one map, that takes an hour to play, that looks like an RTS but will fuck you if you try and play it like one.
Which is to say, it looks like Dota 2′s about to become the most popular game on PC. And it couldn't have come from a professional games studio. That speaks of a strange inadequacy within commercial game design. But that's not actually the depressing part.
He then goes one further, pointing out that despite the fact that a number of different studios are working on "Moba-Like" games, it's possible that none of them will outdo the original. That, Smith says, is perhaps the most dispiriting thing of all:
As you read these words, a dozen professional studios around the world are racing to emulate Dota's success. What's going to be truly depressing is if of all the contenders in the brand-new moba genre, Valve's curator-like porting of Dota 2 into the Source engine remains the most popular one. Not only could our games industry not have had this idea, they can't even improve on it.
All of this is to say that yes, mainstream game development is responsible for many wonderful things. But it may never channel the sheer complexity and scope of a community-driven, mod-based game like Dota 2. And hey, that's probably alright.
Dota 2: An Electric Valhalla, Pt. 1 [RPS]
Apparently when GoDaddy was hawking .co domain registrations with Danica Patrick and bodypaint, some Colombian outfit snapped up LeagueOfLegends.co and redirected gamers who forgot to type that last "M" to a porn site. Considering the overall popularity of LeagueOfLegends.com, this was a shrewd bit of cybersquatting.
Well, now their cynical pornmongering has come to an end. Riot Games, the League of Legends maker, sued for ownership of the domain, claiming trademark infringement. The two sides appear to have settled because Riot now controls the domain, without the matter ending up before the World Intellectual Property Organization.
One down, one to go. Someone registered LeagueOfLegendsPorn.com, which gets points for truth in advertising, but probably will end up in Riot's hands before too long, too.
Riot wins LeagueofLegends.co dispute, web address redirected users to porn site [Fusible]
For most League of Legends fans, the game is, well, a game. But for world-class competitive, professional players, the cutthroat, competitive online battle arena is a serious business. And it's one that's about to get even bigger and more lucrative.
Riot Games announced today their plans to form the League of Legends Championship Series, an all-new league of League of Legends. (Say that five times fast.) Like a "regular" sports season—basketball, baseball, what have you—the Championship Series will feature multiple matches, weekly, from professional, salaried teams. Yes, people will get paid to play League of Legends full-time. No, you are probably not good enough to join them.
The top three teams from this month's season two semifinals in the United States and Europe—taking place, respectively, during PAX in Seattle and Gamescom in Germany—will qualify automatically to be among the teams competing in season 3. Regional tournament structures will culminate in a world championship that promises to pay out even more than the season two tournament. As season two has boasted over $5 million in prizes, that's no small amount of cash.
For the vast majority who do not find themselves in the top tier of competitors worldwide, never fear. All championship series matches will be broadcast online, in HD, for free. And for players and teams who are not yet the absolute top in the world, but hope to get there, the Challenger Circuit will continue next season, in addition to the Championship Series.