I like to think of Crusader Kings II [official site] players as those shopfolk in comedies who painstakingly stack vast pyramids of cans, only for our hero to breeze through and trash it. So they start over. Then our hero returns. Restart, return. And again. That’s you, CK2 players. That’s you and new expansions coming along just as you’ve managed to get your kingdom running smoothly. Hey look, here comes the Conclave expansion, ready to make councils interfere with your rule. Pick up your cans, Canno.
- Councils can now vote on changes to realm laws – or you can try to limit their power and influenceSo the choice will be yours; do you dare to challenge your vassals on their council at the risk of challenging them on the battlefield? Can you move your nation towards greater centralization and power without your advisors realizing how much they are losing in the deal?
- Revised education system for royal children, with new traits and events designed for childhood
- New diplomatic system that prioritizes marital alliances and non-aggression pacts, as well as the possibility of coalitions
- Improved military combat model with a greater emphasis on morale, as well as new rules for mercenary companies
- And many more smaller changes including the usual tweaks to how the AI prioritizes its decisions.
- Councils can now vote on changes to realm laws – or you can try to limit their power and influenceSo the choice will be yours; do you dare to challenge your vassals on their council at the risk of challenging them on the battlefield? Can you move your nation towards greater centralization and power without your advisors realizing how much they are losing in the deal?
- Revised education system for royal children, with new traits and events designed for childhood
- New diplomatic system that prioritizes marital alliances and non-aggression pacts, as well as the possibility of coalitions
- Improved military combat model with a greater emphasis on morale, as well as new rules for mercenary companies
- And many more smaller changes including the usual tweaks to how the AI prioritizes its decisions.
These are my personal Edwin Droods. Stories that I’ve failed to finish, for one reason or another, and that are left suspended. In the manner of somebody reversing out of a relationship like a heavy goods vehicle, trundling slowly and beeping nonchalantly, I’d like to say to the games included: It’s not you, it’s me. >
Ahead of its The Cossacks expansion release on Tuesday, Europa Universalis IV [official site] developers Paradox have pulled together all of the features the sixth major update has to offer in one handy developer diary. Expect improvements and more in-depth explorations of domestic politics, culture, diplomacy, and maintaining peaceful inter-territorial relations in exchange for a little coin. Running countries, eh? Easy when you know how.