
Useful links
Official Website
Crusader Kings II Wiki
Developer Diary Archives

Useful links
Official Website
Crusader Kings II Wiki
Developer Diary Archives

Useful links
Official Website
Crusader Kings II Wiki
Developer Diary Archives

Useful links
Official Website
Crusader Kings II Wiki
Developer Diary Archives

Useful links
Official Website
Crusader Kings II Wiki
Developer Diary Archives

Useful links
Official Website
Crusader Kings II Wiki
Developer Diary Archives

I like to think of Crusader Kings II [official site] players as those shopfolk in comedies who painstakingly stack vast pyramids of cans, only for our hero to breeze through and trash it. So they start over. Then our hero returns. Restart, return. And again. That’s you, CK2 players. That’s you and new expansions coming along just as you’ve managed to get your kingdom running smoothly. Hey look, here comes the Conclave expansion, ready to make councils interfere with your rule. Pick up your cans, Canno.

- Councils can now vote on changes to realm laws – or you can try to limit their power and influenceSo the choice will be yours; do you dare to challenge your vassals on their council at the risk of challenging them on the battlefield? Can you move your nation towards greater centralization and power without your advisors realizing how much they are losing in the deal?
- Revised education system for royal children, with new traits and events designed for childhood
- New diplomatic system that prioritizes marital alliances and non-aggression pacts, as well as the possibility of coalitions
- Improved military combat model with a greater emphasis on morale, as well as new rules for mercenary companies
- And many more smaller changes including the usual tweaks to how the AI prioritizes its decisions.