For decades, the term "youge" (洋ゲー) or "Western game" was pejorative. In Japanese, "you" (洋) is used to denote Western things, whether that be "Western music" (洋楽) or "Western clothes" (洋服). These words are not pejorative—not like youge has been.
"Even now, there have been people in Japan using the label youge- (Western games) with a terribly discriminatory meaning," Square Enix president Yoichi Wada said in 2009, while playing Modern Warfare. "I'd like them to try it once. If they play it once, they'd realize how incorrect that label is."
It looks like that label is changing—slowly, but surely.
Japanese game magazine Famitsu recently published the results of its 2010 reader poll for the best games of 2010. Number one was not a Japanese game, but a Western game: God of War III. Number four was Red Dead Redemption. Number seven was Halo: Reach.
The poll ranks the favorite games of Famitsu readers, not necessarily the best selling.
As discussed on the 8-4 podcast, number two was Monster Hunter Portable 3rd, which you'd think would be numero uno given the game's popularity in Japan. These are not your typical Japanese gamers, though. They're the kind of people who respond to Famitsu polls, so they might not be representative of Japanese gamers as a whole. They do shed light into trends and emerging mainstream tastes.
The rest of the top ten is peppered with what one would expect—games like Tales of Graces F (number 3), Kingdom Hearts: Birth by Sleep (5), Super Robot Wars OG Saga (6), Yakuza 4 (8), The Legend of Heroes: Zero no Kiseki (9) and Wii Party (10).
This isn't exactly a new trend, but an increasingly consistant one. God of War II broke the top five in the 2007 survey. That same year Gears of War and Grand Theft Auto: San Andreas broke the top ten—something they didn't do the previous year. In 2008, Fallout 3 cracked the top five, and Grand Theft Auto IV broke the top ten. In the 2009 survey, Gears of War 2 came in at number one, while Uncharted 2: Among Thieves was number seven.
In Japan, Western games do not sell anywhere near their hometown rivals. One day, however, that will change.
A Seattle-area man who lived in Europe during the Chernobyl disaster, now wary of radiation from Japan's Fukushima nuclear accidents traversing the Pacific, built that, the a Fallout-themed case for a Geiger counter that reports its findings automatically via Twitter.
Redmond, Wash.-based RobCo_PIPBoy has been reporting hourly counts per minute of between 17 and 24 since Fabien Royer, the engineer, hooked it into Twitter. Counts per minute is a calculation of all radioactive decay events regardless of strength, so it's difficult to convert that figure into some sort of healthy/not healthy dosage, but it can be an indicator of increased radioactive, well, activity and in this case, things seem to be stable. Royer himself says that a comparison of his findings to those of Environmental Protection Agency air radiation monitoring stations When comparing the data samples from this project to the data produced by the EPA's air radiation monitoring stations, "the averages are aligned for the most part, which makes me feel better about the transparency and the integrity of our local government."
But it's interesting to think of a distant, post Apocalyptic future, of a long-abandoned monitoring station still earnestly transmitting its radiation findings, if anyone is left to hear them, very much like the broadcast stations and signals encountered in the Fallout continuity.
Building a Twitter-Enabled Geiger Counter with a Netduino+ [Fabien Royer]
In today's Speak-Up on Kotaku, commenter Monsieur.Froid urges us to sit back, relax, and get lost in the wondrous landscapes of the most gorgeous virtual worlds gaming has to offer.
What are some of the absolutely best video game worlds out there? I think I know what I love best about a video game, and that is getting lost just in the sheer landscape and imagined worlds on the market.
Fallout 3? Sure, it's all a monochromatic Exorcist-soup colour, but seeing the Capital Building and Obelisk in the distance when you first step out of the vault? My god, it's gorgeous.
Uncharted 1 and 2 are both absolute stunners. The Turkish coastal city? The snow-covered mountains of Nepal? Beautiful.
Red Dead Redemption? No words are needed for this one. I've easily lost a few hours just "playing" this game by walking around watching day turn to night and vice versa.
Over on a Fallout 3 mod and community site are images of the Fukushima nuclear plant, recreated by a 25-year-old via a Fallout 3 mod for PCs.
The reaction online in Japan is varied: from impressed to disgusted and everywhere in between. Some even thought these images were from upcoming downloadable content, unaware that they were created with a mod.
Make no mistake, the images are eerie - especially the screens of the facility's interior.
Meanwhile the situation at Fukushima continues on, with high levels of radiation detected in the nearby underground seawater, the area's refugees feeling betrayed and farmers feeling the impact.
Fukushima Nuclear Plant at Fallout 3 Nexus [Fallout 3 Nexus]
Charlotte's custom Fallout 3 character Jinx Jones wiped Megaton straight off the Wasteland map! Also, check out her Fallout: New Vegas art piece HERE.
Related Rampage: Red Dead Redemption - Marston
Tenpenny Babe by Charlotte / hel999
Need your daily fill of geek eye candy? If so, head over to Justin Page's Rampaged Reality and get your fix. Republished with permission.
When the trailer for a fan movie about Fallout was released a few weeks back, I was...sceptical. Which was stupid, because the movie is now out, and it's actually pretty damn good.
The short film is called "Nuka Break", and is about the journey of a Vault survivor, his Ghoul pal Ben and a former slave to...find a stash of ice-cold Nuka Cola.
There's obviously not much Nuka Cola left in the post-apocalyptic wastelands of the Fallout universe, so instead, they spend most of their time shooting at people, wandering the desert and exploring the intricacies of Fallout's open-ended mission completion structure.
The flick was directed by Julian Higgins & Zack Finfrock and written by Brian Clevinger.
When you try to apply the logic and mechanics of the conversation system from Bethesda's Fallout series to real life relationships it can only end in tears - or dead girlfriends.
If only every major decision in life came with enough time to stop and ponder a selection of choices conveniently labeled in terms of good or bad. You could bring up the statistics screen, check your karma levels, and make an informed choice.
It sure beats the method I use. I throw darts whenever a big decision comes up. Not at a board filled with various answers or anything. Just tossing darts in random directions with no regards for human life.
Thanks for the clip, Carson!