We were wondering: this has been such a peculiar year… what are we missing? Yes, you guessed correctly: Aliens! Aliens are arriving (only to the Realm, hopefully) this Thursday for a 10 day event with plenty of quests and lots of loot to grind. And this event has some peculiar oddities to it that you never seen before in an RotMG event before. You’ll only be able to get the full experience if you play throughout the whole event. As the days will be passing we will be unlocking new rewards in wormholes and rewards that, if combined, will give you the best loot.
Commander Calbrik, the acclaimed leader of his homeworld’s notorious army, is back and he’s trying to take the Realm for himself.
And do you know what’s also back? The Universal Fragments. Here’s how to get them:
Commander Calbrik will spawn once in every Realm as you cut your way through the Heroes of Oryx. Alien Biff will spawn once in every Realm, once you defeat all the Ghost Kings Defeating Calbrik and Alien Biff will spawn Wormholes.
Token drop locations:
Calbrik aka Alien UFO - Universal Fragment x1
Alien Biff - Universal Fragment x1
Golden Sphinx (Katalund Boss) - Universal Fragment x2
Suesogian (Malogia Boss) - Universal Fragment x2
Tarul (Untaris Boss) - Universal Fragment x2
Acidus (Forax Boss) - Universal Fragment x2
The Event will run from 11/19 - 12:00 PM UTC until 11/29 - 12:00 PM UTC
We’re excited to announce that a public testing session is beginning today and throughout the weekend! Please feel free to leave feedback on the thread on the RealmEye Forums!
What’s up for Public Testing?
Fame Rework – The main purpose of this PT session is also the most hotly anticipated! We know you’ve been eager for this promised expansion of fame bonuses, and although it has taken some extra time to prepare, we’re now ready for mass testing!
Agents of Oryx – This is a two-parter! Not only will you get to try out the current versions of the Agents of Oryx accessories to complete the sets at last, but we have also taken the time to make numerous balance changes to the weapons, abilities, and armors to improve usability.
Transparency Improvements – No more black voids! With these changes, overlapping transparent sprites should no longer stack up their opacity and become hard to see through.
High Tech Terror Fixes
New laser implementation
Known Bugs
The Armors display that the effect will last for 8 seconds. It lasts (properly) for 3 seconds.
Some words may display truncated characters in dungeon bonuses.
For a place to write feedback, please see the RealmEye thread! Happy testing!
Will you miss the “old versions” of The Crawling Depths, Woodland Labyrinth, and Deadwater Docks? Well, you’ve seen by now that those dungeons are getting reconstructed very soon. Still, we wanted to give you a chance to say goodbye with the “Into Shards and Pieces” event. For that, we brought back Agent of Oryx Shards!
Into Shards and Pieces event:
The choice weapons and armors of Oryx’s elite were available for heroes to claim for a brief window long ago. But they have long since been forgotten to time, with Oryx in no hurry to put them in your hands again. That time is over! For now, you have another chance at assembling the items needed to don yourself in sets of the Agents of Oryx.
We heard your concerns about the scarcity of runes and the issues it raises on O3 runs. While we are looking and experimenting on better ways to solve the issues presented by our community, we would like to share with you that during three weeks, you'll have three chances to trade your fame for runes.
Once per account, and per week, you'll be able to trade 5000, 15000 and 40000 fame for Rune Fame boxes. You will get one of the three runes, or if you are lucky, all of the three.
Upcoming Public Testing:
Our testing servers will be open to the public during this weekend so that you can experience our upcoming release. We will share more information on this on Friday, the 13th.
P.S. - We apologize for starting the Shield Rune Unlock a bit later than what was announced. This time WE locked the accountable person inside of Oryx’s wine cellar. We’ll eventually get him out.
Still cleaning up the cobwebs from the living room, hm? And organizing all the collected loot candy? We’re doing the same, but we kind of grew fond of the Halloween Nexus and decided to keep it around a bit more.
The Reaper’s days of vengeance are behind him, retired until the ghostly forces of October rise again. But in his place are further riches and wicked equipment for you to seek, permanently dropping from now on!
The security around Oryx’s Sanctuary has been getting lax… Has someone been sabotaging Oryx at the height of his power? Over the following weeks, different Rune unlocks will rotate and increase the traffic of loot-hungry adventurers into the heart of Oryx’s domain…
Helmet Rune Unlock
The Event will run from 11/04 until 11/11, 12 PM UTC.
Shield Rune Unlock
The Event will run from 11/11, 12 PM UTC until 11/18, 12 PM UTC.
Sword Rune Unlock
The Event will run from 11/18, 12 PM UTC until 11/25, 12 PM UTC.
Fixes and Improvements
Fixed Beefcake Brutus Warrior Skin.
Fixed a problem of item dropping on the ground when Vault UI is on. (Please take into account that this prevents item disappearance and Customer Support will no longer provide items claimed to have been lost this way).
Misc:
Forax, Katalund, Malogia and Untaris Keys no longer have a restriction to be opened in Guild Hall or Vault and can now be opened from anywhere.
Removed all Halloween related tokens and items from drop tables.
Be afraid. Be VERY afraid. This release brings all those spooky events and skins this time of the year asks for. And have you seen the scary tokens our community created? Check them in the post below. You’ll also notice that there are some dungeons giving double loot, so don’t let it go to waste! Everything’s worth pilling up when you’re trick or treating. Oh, and “one more thing”: on Friday we’ll have more news for you about another event… so stay as sharp… as a scythe.
The dark forces of the undead reach their peak at October’s end. Those who defend the realm must be more vigilant than ever against these threats, and those who understand the powers of necromancy may even be able to twist the odds in their favor…
Totalia Mystic - STs can drop from Totalia which will spawn 3 times per realm, 10 mins after the realm has been generated
Scarecrow Trickster - STs can drop from the Pumpkin Master (after you kill the Haunted Cemetery boss, Ghost of Skuld) which will be available throughout the Halloween events
Paranormal Wizard by Mizumi - STs can drop from the Avatar of the Forgotten King (drops all 4 items) and the Shatters:
Twilight Archmage - can drop the Spectral Spell and the Immortal Mantle
The Forgotten King - can drop the Supernatural Staff
Ice Adept - can drop the Phantom Pendant
Halloween Events
Tokens
With the help of our wonderful UGC members, we created some new creepy tokens for you! Although gross, gathering those will grant you some shiny rewards!
The tokens event will run from 10/28 until 11/04 - 12:00 PM UTC.
I. Where do they drop?
Drop Location
Token
Spawn per realm
Undead Lair*
Zombie Hand x1
-
Manor of the Immortals*
Zombie Hand x1
-
Abyss of Demons*
Zombie Hand x1
-
Cursed Library*
Zombie Hand x1
-
Haunted Cemetery
Zombie Foot x2
-
Pumpkin Master
Zombie Hand x2
-
Wine Cellar
Brain x5
-
Parasite Chambers*
Zombie Foot x2
-
Davy Jones’ Locker*
Zombie Foot x2
-
Pumpkin Shrine***
Zombie Foot x1 + Zombie Hand x2
Random, once per realm
Ghost Ship***
Zombie Foot x1 + Zombie Hand x2
Random, once per realm
Avatar of the Forgotten King***
Zombie Foot x1 + Zombie Hand x2
Random, once per realm
Totalia
Zombie Foot x1 + Zombie Hand x2
3 times per realm (10 mins after the realm has been generated)
Zombie Horde
Zombie Foot x1, Zombie Hand x2
Guaranteed**
Notes:
*The dungeons will also have a x2 Loot event in them for the duration of the Halloween events!
**Guaranteed after defeating all the Cyclops Gods in the realm.
***After killing all the Ghost Kings in the realm, one of the following event gods will be spawned: Avatar of the Forgotten King, Pumpkin Shrine, Ghost Ship. These encounters can spawn naturally in the realm as well.
Oryx’s Castle has been infested with parasites! Fight your way through this freakish remix of the Mad God’s domain and cleanse the realm of two threats at once!
Updated the Nexus with its Halloween version
The reskinned Cube God, Skull Shrine, Ghost Ship, Grand Sphinx and Hermit God are also here to scare greet you. For the duration of the Halloween events, they will drop the reskinned versions of their respective event whites.
Fixes and Improvements
Added a Maintenance Mode. The Start/Update button will be covered with the “The servers are currently under Maintenance. An update will be available soon!” message.
Do you think you have what it takes to bring down the most powerful of enemies? This week, Runes won’t be a reason not to challenge Oryx 3 and his dangerous subordinates - starting today and until the end of Month of the Mad God, Oryx’s Sanctuary is unlocked for all!
Oryx's Sanctuary Rune Unlocks
From 10/20 - 12:00 PM UTC until 10/28 - 12:00 PM UTC, all runes will be unlocked, giving free access to O3!
The sinister portal to the Sanctuary has not opened for a simple reason, however. Not believing he can ever be defeated, Oryx the Exalted God will give up the dearest treasures of the Sanctuary for those who can bring him down. The high risk of this event will bring a higher reward than usual, and namely:
Oryx's Sanctuary Chest Challenge
The Event will run from 10/20 - 12:00 PM UTC until 10/28 - 12:00 PM UTC.
Defeat Oryx the Exalted God to spawn the Event Chest.
The Event Chest will remain invincible for 15 seconds after spawning.
We have been working hard to fix the latest issues. Apart from fixing a bug that temporarily allowed duping of items, as well as making amendments to prevent server crashes and disconnections, we were also able to implement the following fixes and improvements:
Fixed a glitch that prevented swapping items in certain Vault slots
The Premium Vault now displays the correct amount of slots taken when quickly using potions and upon moving potions from your inventory to the Premium Vault
Fixed an issue with swapping items from the Gift Chest to the inventory
The Gift Chest counter now updates immediately when moving an item to your inventory
Spamming a hotkey for item consumption no longer uses more than the necessary amount of the consumed item
Purchasing Premium Vault space now works properly during server disconnections
Fixed an issue with stacking items in the Vault and moving them to the Inventory
Consuming a Loot Booster from the floor would no longer cause a disconnection
And now onto the main topic!
High Tech Terror dungeon
Despite possessing hundreds of loyal minions and allies, it’s still lonely at the top for Oryx. Unfortunately for the Mad God, he’s not known for his heartfelt romantics, so he focused his pursuit for companionship on pets instead. Of course, all of the typical pets in the realm are decidedly NOT on Oryx’s side of the battle. This left him with no other option but to contact Dr. Terrible for another favor.
Putting his biological expertise to use, the doctor engineered a fiercely loyal lifeform tailored specifically to Oryx’s unique lifestyle (and complete inability to care for a pet). Tucked away in the castle laboratory, this aberrant abomination remotely feeds off of Oryx’s eternal rage. Such an unconventional choice of sustenance has led to more than a few side effects…
Introducing High Tech Terror! This brand new boss dungeon pits you against the F.E.R.A.L., a creature who was once cut content from the Mad Lab and now returns as a fully original encounter! You’ll need to use the classic green and blue vats to your advantage to make this otherwise invincible beast vulnerable. As you do, you’ll contend with some of the craziest shot patterns you’ve seen yet, even including laser blasts!
This flexible fight allows for a lot of agency in how you interact with the arena and limit the boss’s options, so think ahead! The attacks of both the boss and his minions get tougher as the fight progresses, and guiding the creature to more favorable positions can prove life-saving. Those who are victorious may get their hands on some powerful and eccentric new items!
Note that High Tech Terror has a player cap of 25, compared to the current standard of 65. For this reason, the Court of Oryx will temporarily create TWO High Tech Terror portals to accommodate larger numbers of people visiting Craig to seek it out.
Our team has found a fix for a bug that allowed some players to dupe items. The team is applying the fix to our servers and we will bring up the servers shortly after. Those players who we found to knowingly and purposely take advantage of the exploit will be having their inventories reverted to the pre-release state and will also be facing a possible ban.
For those of you who lost items due to the glitch, please contact our Customer Support team and they will assist you.
There are currently some visual display bugs with the vault that we will also be fixing soon. We apologize for the inconvenience and as such we will be granting an Ambrosia and a Mystery ST Chest as compensation to everyone (check in-game shop -> Packs). We thank you for your patience.
It’s time to kick the Reconstruction up a notch! Your hard work and dedication in gathering nails, screws, and planks has accumulated enough materials for the next stage of the Realm rework. Listed in these patch notes you will find the new features and improvements we were able to come up with for the second phase of Month of the Mad God!
New Vault UI
We know you’ve been waiting for this one! Starting with today’s release, you will notice quite a change when entering your Vault. The first thing you will see, along with the updated aesthetics, is that all your vault chests have been rolled into one. Don’t worry, all your belongings are still in there!
You would no longer have to cycle from chest to chest anymore. With all your items at the same place and thanks to the search and filtering options in the new Vault UI, it will now be easier and faster than ever to find what you’re looking for. The same goes for the Gift Chest too!
Premium Vault
In addition to the above, the Premium Vault is now available for you to store your potions in. Not only will it be easier to access them, but this way you will also have more slots available in your Vault for the rest of your items.
Players start with 16 available Premium Vault slots and are able to expand to 64 total slots at first. After that an upgrade is available to a total of 128 slots, then 192 slots. The last tier of expansion grants 256 total slots for your potions. Each upgrade would cost 500 gold with a maximum of 2000 for the most amount of slots.
New XP Distribution
As you may know, this month we will be making significant changes to the overall XP and fame system. The goal of redoing this deeply outdated system is to give players more options to obtain fame (both alive and dead) as well as provide a better sense of progression throughout a character’s life.
As a first step for this update, we have updated XP values across the game to create a more consistent curve. That means the majority of dungeon enemies, bosses, and encounters have received a major XP buff which will make alive fame easier to earn than before. We’ve also increased the Quest XP Multiplier — which allows quests to give more XP than the level cap normally allows — from 1.6 times to 2 times. This should make levelling faster and more consistent overall.
Another aspect that’s coming with this update is equipment’s fame bonus has been replaced with a passive XP bonus. This means that equipment bonus will now increase the amount of XP you get for every monster kill while equipped, rather than be a part of the fame bonuses at death. Because of this, we’ve removed the Well Equipped fame bonus ahead of the full fame bonus rework.
The final part of the fame rework we are adding today is a brand new dungeon completion system, similar to Exaltations. The completion of a dungeon will now be based on a boss kill rather than exiting the portal. Just like Exaltations, you will need to deal soulbound damage for the kill to be counted (which is practically any amount of damage). We’ve made a few minor behind the scenes adjustments to some dungeons to make sure they work with the new system.
We hope you enjoy the additions we are bringing to you today and are looking forward to the remaining fame changes coming later this month! If you’re eager to get more info ahead of time on the fame bonus rework, check out last week’s blog if you haven’t already!
Other Fixes and Improvements
Fixed some issues that caused disconnections
Changes to Fungal Cavern icon size in Exaltation UI
Digits after the floating point on HP bars of monsters with more than 1M health now display correctly
The character’s current skin is now properly displayed instead of the default class skin when hovering over a player on the minimap
Added a small cooldown to the Soul's Guidance wand and disabled the sound effect
Fixed UDL generation causing unfinishable dungeons and other small issues
Made the Spider Den more common from all of its sources
Fixed Marble Seal not re-applying buffs with consistency
Removed HP scaling from the Beer God, increased the duration of its drunk effects for less screen flickering, and replaced its mystery stat potion drop with a direct potion drop
Made the Keyper fully immune to stun and slow
Updated the Prismimic event with new boss behaviors and art from reconstructed dungeons
Fixed some issues with skins and skin descriptions
Added mini skins and pet skins to some dungeons and encounters. Check the full list here
Added new cloths in the Nexus Shop
Shop UX improvements
Last but not least, keep on gathering reconstruction materials. As always, there is a lot more to come in the future. For starters, watch out for the High Tech Terror dungeon gates opening soon.
Important: We are aware of some visual glitches after the release. We are already working on a solution to your reports of missing items. A hotfix is on the way for disconnection issues that occurred after the release.
We can finally share when the second MotMG: Reconstruction update will be - tomorrow (October 15th)!
You already know what’s to come but let’s recap:
The new Premium Vault. Time to make room for your pots!
New Vault UI. Can’t wait for you to see how… everything is now!
New XP distribution. Do we need to say more? Yes, but more on that tomorrow!
The latter will bring lots of changes in the XP distribution in both dungeons and in the realm. The fame bonuses that weapons have will be removed with this release and replaced by an XP multiplier with a later release. That being said, we wanted to once again remind you to kill any characters that you have designed with the current Well Equipped fame bonus for maximized farming in mind, the other fame bonuses changes will come at a later date.
Please follow our partnered content creators as they will get their first look at new stuff already today!
With tomorrow’s release we will be also giving out free pack of pet food and a second fame box, so make sure to check the in-game store!
The October Login Calendar’s biggest prize yet is now available for the grabs for those who have logged in every day so far! And for those who haven’t, as long as you login in a total of at least 14 days this month, you still can get the free Char Slot!
We also wanted to say “Congrats” to all the people who have already exalted their first class! And some of those are:
Blue -> Warrior
CrayKiller -> Paladin
CandyShi -> Warrior (and on his way to exalt Wizard too!)
Cushmara -> Necromancer
Tigobittie -> Sorcerer
Vorkath -> Paladin
Lordthedos -> Paladin
iEdvis -> Assassin
Aryio -> Warrior
Cacapourri -> Warrior
Xxdxeathxx -> Trickster
And keep on the lookout for High Tech Terror - its gates will open soon!