Mar 17, 2020
Realm of the Mad God Exalt - Deca_Dytto
Greeting Realmligs,

After hearing Realm is about to change (#RealmExalt), Commander Calbrik plotted a malicious scheme to destroy the Realm before it became more powerful. This might be the last time we see Realm as we know it... We hope you are ready for the battle…

Remember the Universal Fragments? Those will once again be the key to unlocking treasures beyond belief.

How to gather those tokens?

Defeating the following enemies will grant you different amounts of this precious fragment:
  • Alien UFO - Universal Fragments x5
  • Malogia Satellite Core - Universal Fragments x1
  • Untaris Satellite Core - Universal Fragments x1
  • Forax Satellite Core - Universal Fragments x1
  • Katalund Satellite Core - Universal Fragments x1
  • Alien Leprechaun - Universal Fragments x4
  • Alien Biff - Universal Fragments x4

Where can I find those wormholes and enemies?
  • Commander Calbrik will spawn once per Realm after all Cyclop Gods are defeated.
  • After defeating Commander Calbrik himself, the Malogia, Untaris, Forax, Katalund wormholes will spawn.
  • Alien Biff will spawn once per Realm after you defeat all Red Demons.
  • Alien Leprechaun will spawn once per Realm after you defeat all Ghost Kings.
  • Alien Biff and Alien Leprechaun will also drop a few random Wormholes depending on the amount of players nearby.

In the meantime, you can always pop one of the new Wormhole Enchanted Keys! They have no restrictions as to where you can open them. Limit per wormhole is 25. They can be purchased in the in-game Mystery Shop.

We also added a twist - once you complete any of the wormholes, there is a good chance another wormhole’s portal will spawn, so don’t rush to leave the “planet” dungeon after you’ve defeated its boss!

Quests

⠀⠀ Quest Name
⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀ ⠀⠀⠀ Requirement/s
⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀Reward/s
⠀⠀⠀⠀⠀⠀⠀ Type of Quest
Alien Quest 1
⠀⠀⠀⠀⠀⠀Universal Fragment x60
Repeatable
Alien Quest 2
⠀⠀⠀⠀⠀⠀Universal Fragment x40
Once Per Account
Alien Quest 3
⠀⠀⠀⠀⠀⠀Universal Fragment x40
Once Per Account
Alien Quest 4
⠀⠀⠀⠀⠀⠀Universal Fragment x40
Once Per Account
Alien Quest 5
⠀⠀⠀⠀⠀⠀Universal Fragment x40
Once Per Account
Alien Quest 6
⠀Alien Core: Power x1 + Alien Core: Dark Matter x1 + Alien Core: Corrosion x1 + Alien Core: Warp x1
Once Per Account
Alien Quest 7
⠀⠀⠀⠀⠀⠀Universal Fragment x80
Once Per Account
Alien Quest 8
⠀⠀⠀⠀⠀⠀Universal Fragment x60
Once Per Account

The Event and quests will run from 03/18 - 12:00 PM UTC until 03/25 - 12:00 PM UTC.

Here is what the Weapon Caches can drop
Malogia Weapon Cache Drops:
Sun's Judgement
Comet of Calamity
Fire Blade

Untaris Weapon Cache Drops:
Dueling Daggers
Snowblind Wand
Moonbeam Blade

Forax Weapon Cache Drops:
Corrosion Cutter
Foramite Staff
Acidic Slasher

Katalund Weapon Cache Drops:
Warlord Wand
Gaseous Glaive
Blazon Bow

Alien Leprechaun can also drop:
  • Fitted Protective Matrix
  • Heavy Protective Matrix
  • Locked Reactor
  • Magic Protective Matrix
  • Pet Eggs
  • Potions
  • Tiered Gier

Once again, combining the Locked Reactor and the Loaded Core will give you the most powerful alien technology - the Entropy Reactor! To fuse them, you can now drag the Loaded core onto the Locked Reactor!

If you open the in-game Mystery Shop, you will have a special FREE Welcome Back Gift alongside some other additions! Have you told your friends about what’s coming and what they can get for free? What are you waiting for?
Realm of the Mad God Exalt - Deca_Dytto
Welcome to the special Realm Exalt Supporter Beta edition of Make a Wish!

As you already know, the Supporter Beta will be here quite soon! We wanted to give you all a chance to be a part of the early access, so we prepared this special edition of the Make a Wish raffle event!

Update 03/17:
I see a lot of you already commented your IGNs here. I want to remind you that even if posted here (for visibility), the event is actually taking place on Reddit -> {LINK REMOVED}. Commenting here will not be considered!

What is a Make a Wish?
It’s a community’s raffle event in which, this time around, you can win access to the Realm Exalt Supporter Beta! Like last time, the raffle will involve this Reddit post and in-game logins.

How do I participate in this raffle?
It’s easy! Starting March 16th until March 22nd 23:59 UTC, you have to do 2 things:
  • Reddit Part
All you have to do is write your in-game name here in the comments below.
  • In-game Part
Each of the days you log in (during the raffle) is an “entry ticket”. So, if you log in on all days of the event, you will have x7 tickets* which equals more chances to win! Not logging in everyday will not disqualify you from the raffle, you will just have less chance to win. Just make sure to login at least once to have x1 ticket!

Recap:
  • Write your in-game name this thread as a comment.
  • Try to log in as every day during the raffle’s duration. The more logins, the better your chances are!
  • Fingers crossed you will be one of the winners!

Notes:
  • A list of the winners will be shared on March 23rd.
  • We will pick 10 random players per day from the participants in this thread for a total of 70 winners!
  • The winners will get more information about Supporter Beta access on Reddit (PM).

March 2020 Art Contest Update
We had just over 100 submissions for both Bard and Pet skins in this month’s Art Contest! A lot of you were inspired by the already-existing sprites in Realm of the Mad God. The majority came up with some really awesome original ideas. As usual, we also have a lot of skins that were inspired by anime, other games, movies etc. Submissions for the Art Contest will no longer be taken under consideration. Now the voting process starts and on March 19th you, the community, will also get to give your vote on the top 20 entries that we will present! Stay tuned!

Make sure to join us on:
Realm of the Mad God Exalt - Deca_Dytto
Oooh boy, here we go!

The moment we’ve all been waiting for - the Realm Exalt Supporter Beta!

Starting March 18th, the Unity Campaign supporters will finally get access to the Supporter Beta!

Who will have access to it?
A {LINK REMOVED}, we asked for your help in porting Realm of the Mad God to a new platform - Unity. A lot of you showed love which made it possible to get here. Those of you who donated and reached at least Rank 2 will get access to the Realm Exalt Supporter Beta.

How long will it last?
For now, we are aiming at 3 weeks of Supporter Beta access. But keep in mind that there might be a change to this and that there might be some interruptions for fixes and such. We will keep you posted on any updates!

How will I get access?
Soon we will share our awesome new website where you will find more information on how to get access to the Supporter Beta (downloading the client, logging in, etc.). Mind that once you log in, the graphic settings will be turned low by default.

Note that anyone without legit access to the Realm Exalt Supporter Beta (a non-supporter) will be banned!

Starting the first day of the Supporter Beta will also bring some gifts! We want to give a little something to those of you who haven’t played in awhile, offering a chance to catch up quicker. Check it out in the shop!

Reporting Bugs

While we will be happy to gather feedback, the most important part of this Beta is finding bugs! We already have a list of things that will be fixed in the future but there still might be some bugs that we want your help in finding! After all, this is not the final version of Realm Exalt but a Beta version of it.

Where will the bug reporting take place?
On the official Discord, the servers mods have created special channels to report bugs and submit feedback. To gain access to these channels, you require two things:

1. Be an Exalt Supporter
2. Use the command “!exalt” in #bot-channel

1-2 days after you do the second step, you should be verified as a supporter and gain access to the special Exalt channels. Please be familiar with and obey the rules posted in the #exalt-info channel.

For both bug and performance reports, we will need as much details as possible. To make it easier for you, we will soon list all the necessary information that needs to be included in your reports, so keep an eye on Reddit!

---

As we mentioned on Friday, our Supporter Beta phase does not work together with Kongregate. That is why we want to ask all Kongregate supporters to transfer their accounts to the browser, so the transition to Unity will be smoother. You can do so by submitting a ticket to our CS team.
Realm of the Mad God Exalt - Deca_Dytto
Top o' the mornin to ya Realmers!

Not only is the Leprechaun back, but he brought some help. Now instead of one wacky short fellow, we have to chase two! Leprechaun’s cousin is just as fast and tricky as his relative. Legend says he tricked a mystical creature of its gold. As an act of vengeance, the creature took away the one thing the leprechaun’s treasure more than gold: The color green. To remind him of his crimes, the leprechaun was instead turned gold. Regal, but admittedly gharish. To this day, the cursed Leprechaun is haunting several dungeons, enjoying his gold but forever stripped of his green pride.

Patch Notes:

Key Price Changes

For some time now, you guys have been asking us if there will be an update in the key prices. We gathered a lot of feedback on this subject and decided that it’s finally time to update these. Among the usual 50/100/200 gold prices, you will also see a new one - 150 gold. The prices were set based on several criteria including rarity and loot (UTs, STs etc).

With this change, the Nexus shop will also be updated accordingly. Here is what a comparison table of the old and new key prices:

Novice Dungeons

Dungeon
Old Price
New Price
Pirate Cave Key
50
50
Forest Maze Key
50
50
Spider Den Key
50
50
Totem Key
50
50
The Hive Key
100
50

Godlands Dungeons

Dungeon
Old Price
New Price
Magic Woods Key
100
50
Sprite World Key
50
50
Treasure Map
-
-
Undead Lair Key
100
50
Abyss of Demons Key
50
50
Theatre Key
100
50
Toxic Sewers Key
50
50
Cursed Library Key
100
100
Snake Pit Key
100
50
Lab Key
50
100

Court of Oryx Dungeons

Dungeon
Old Price
New Price
Shaitan's Key
50
100
Puppet Master's Encore Key
200
150
Secluded Thicket Key
200
200
Reef Key
200
100

Epic Dungeons

Dungeon
Old Price
New Price
Deadwater Docks Key
50
100
Woodland Labyrinth Key
50
100
The Crawling Depths Key
50
100

Misc Dungeons

Dungeon
Old Price
New Price
Cemetery Key
100
100
Manor Key
50
50
Davy's Key
100
100
Mountain Temple Key
100
100
Ocean Trench Key
200
150
Ice Cave Key
100
100
Draconis Key
100
200
Tomb of the Ancients Key
200
200
Fungal Cavern Key
200
200
The Nest Key
200
200
Shatters Key
200
200
Lost Halls Key
200
200
Parasite Chambers Key
200
200

Seasonal/Limited Dungeons

Dungeon
Old Price
New Price
The Machine Key
100
100
Beachzone Key
50
50
Malogia Key
-
-
Untaris Key
-
-
Forax Key
-
-
Katalund Key
-
-
Heroic Undead Lair Key
100
150
Heroic Abyss of Demons Key
100
150
Battle for the Nexus Key
50
50
Bella’s Key
200
200
Ice Tomb Key
200
200
Rainbow Road Key
100
100
Santa's Workshop Key
200
200
Mad God Mayhem Key
-
-
Candy Key
200
200
Halloween Cemetery Key
200
200

Mystery Key items’ content updated as follows:

Legendary Mystery Key
Epic Mystery Keys
Rare Mystery Key
Secluded Thicket Key
Shaitan's Key
Sprite World Key
Draconis Key
Reef Key
Abyss of Demons Key
Tomb of the Ancients Key
Deadwater Docks Key
Theatre Key
Fungal Cavern Key
Woodland Labyrinth Key
Toxic Sewers Key
The Nest Key
The Crawling Depths Key
Snake Pit Key
Shatters Key
Cemetery Key
Manor Key
Lost Halls Key
Davy's Key
Undead Lair Key
Parasite Chambers Key
Mountain Temple Key
Magic Woods Key
Candy Key
Ice Cave Key
-
-
Lab Key
-
-
Cursed Library Key
-
-
Puppet Master's Encore Key
-
-
Ocean Trench Key
-

New Enchanted keys

You will have a chance of getting the recently released Acidified Assassin, Magmatic Mystic, and Crystal Kunoichi Ninja ST sets (among other items) with the new Mountain Temple Enchanted Key and Davy's Enchanted Key!

As a reminder, once popped, the key popper will get a chest which, upon defeat, will spawn the Mystery ST Crate.

Mystery ST Crate Drops:

Upcoming Events:

St. Patrick’s Day Events

The tiny green fellow is back in the Realms for another run! This year, he will spawn twice - once after you defeat all Red Demons and a second time after Ghost Kings.

The green Leprechaun will also spawn in newly generated realms about 30 mins after the release is complete.

He also invited his yellow cousin to join the party, so try to catch him too and give him a warm welcome! Seems like disorientation runs in their family! The twist is that this little guy will only appear in the following dungeons, after you defeat the boss:
  • Davy Jones’s Locker - Guaranteed
  • Mountain Temple - Guaranteed
  • Toxic Sewers - Medium chance
  • Mad Lab - Medium chance
  • Undead Lair- Low chance
  • Abyss of Demons - Low chance

  • The Event will run from 03/11 - 12:00 PM UTC until 03/17 - 12:00 PM UTC.
  • Defeat Davy Jones, Daichi the Fallen, Gulpord the Slime God, Dr. Terrible, Septavius the Ghost God, and Archdemon Malphas for a chance to spawn the Yellow Leprechaun in their respective dungeons.

The Tinkerer has last year’s UT’s ready for the taking! The Patty Token will drop as follows:
  • Green Leprechaun - Patty Token x5
  • Yellow Leprechaun - Patty Token x1

We also have a few new UT’s that will drop both from the Yellow Leprechaun and the Pot of Gold in the Rainbow Road:

While chasing the wind, the Leprechauns dropped a nice and shiny package! Open the In-game shop and find out what the FREE pack contains!

Patty Token Quests at the Tinkerer's:

Quest Name
Quest Requirement/s
Reward/s
Quest Type
Green Star
Patty Token x30
Clover Star
Once per account
Under the Rainbow
Patty Token x30
Sword of the Rainbow's End
Once per account
Clover Arrow
Patty Token x30
Clover Bow
Once per account
A Leprechaun's Blade
Patty Token x30
Katana of Good Fortune
Once per account
Lucky Choice
Patty Token x90
Leprechaun Mystic Skin OR Miss Shamrock Wizard Skin
Once per account/Item of Choice
Luckiest of Clovers
Patty Token x30
Lucky Clover
Repeatable

All drops - infographic!

Pot of Gold in Rainbow Road Drops:
  • Clover Bow
  • Clover Star
  • Green Hat Bunny Pet Skin
  • Katana of Good Fortune
  • Large Intense Clovers Cloth
  • Large Rainbow Cloth
  • Large Shamrock Cloth
  • Leprechaun's Walking Hat Pet Skin
  • Mini Pot Of Gold Pet Skin
  • Miss Shamrock Wizard Skin
  • Mystery Stat Pot
  • Painbow
  • Potion of Speed (SB)
  • Prismatic Slasher
  • Rainbow Rod
  • Saint Paddy's Brew
  • Small Intense Clovers Cloth
  • Small Rainbow Cloth
  • Small Shamrock Cloth
  • St Patrick's Green Accessory Dye
  • St Patrick's Green Clothing Dye
  • Staff of the Saint
  • Sword of the Rainbow's End

Yellow Leprechaun Drops:
  • Large Intense Clovers Cloth
  • Large Rainbow Cloth
  • Large Shamrock Cloth
  • Leprechaun Mystic Skin
  • Leprechaun's Walking Hat Pet Skin
  • Lucky Clover
  • Miss Shamrock Wizard Skin
  • Mystery Stat Pot
  • Paddy's Flying Hat
  • Painbow
  • Potion of Defense (SB)
  • Potion of Speed (SB)
  • Potion of Wisdom (SB)
  • Prismatic Slasher
  • Rainbow Clover
  • Rainbow Rocketeer Pet Skin
  • Rainbow Rod
  • Saint Paddy's Brew
  • Small Intense Clovers Cloth
  • Small Rainbow Cloth
  • Small Shamrock Cloth
  • St Patrick's Green Accessory Dye
  • St Patrick's Green Clothing Dye
  • St. Patricks Key
  • Staff of the Saint

Davy Jones’s Locker (x1.5 Loot Drop and x1.5 EXP)
  • The Event will run from 03/11 - 12:00 PM UTC until 03/15 - 12:00 PM UTC.

Mountain Temple (x1.5 Loot Drop and x1.5 EXP)
  • The Event will run from 03/13 - 12:00 PM UTC until 03/17 - 12:00 PM UTC.

Misc
***
And finally, Deca is happy to welcome a new member you all may already know! Here are a few words from the King Bee himself:

Hello! I'm Mrunibro, a user-generated content (UGC) member since the end of 2016.
You might know me from UGC projects such as the Nest (and rework), or maybe just from playing the game!
I've been with the DECA team since about a month ago, and I'll be going under the name /u/Deca_Unibrow. I will work in Game Design, similar to Kiddf and Deca_Toast.
I'm very happy to bee working with DECA Games in such a big moment for the game!
Mar 4, 2020
Realm of the Mad God Exalt - Deca_Dytto
Hello Realmers,

While constructing the Prismimic, the Crystal Entity sought to encode the deathly talents of some of the strongest evils in and outside of the Realm. The next step was to send the creation into the darkest of places for further research. This week’s stops: The Killer Bee Queen, Oryx 2 and the Tomb of the Ancients bosses. Can you defeat them all and overcome the Prismimic’s trickery? As if these bosses needed backup...

Prismimic Events:

Prismimic in The Nest
  • The Event will run from 03/04 - 12:00 PM UTC until 03/08 - 12:00 PM UTC.
  • The Nest Enchanted Keys will be available in the in-game shop!

Prismimic in Wine Cellar
  • The Event will run from 03/04 - 12:00 PM UTC until 03/10 - 12:00 PM UTC.

Prismimic in Tomb of the Ancients

All drops - infographic!

Prismimic Attacker Drops:

  • Candy-Coated Armor
  • Cloak of Refraction
  • Doku No Ken
  • Echoes Prism
  • Leaf Bow
  • Mimicry Trap
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Pirate King's Cutlass
  • Spirit Staff
  • Staff of Extreme Prejudice
  • Tezcacoatl's Tail

Prismimic Defender Drops:

  • Demon Blade
  • Doom Bow
  • Fractured Gemstone Wakizashi
  • Murky Toxin
  • Mystery Cloth (Large)
  • Mystery Cloth (Small)
  • Mystery Stat Pot
  • Prism of Dancing Swords
  • Prismimic
  • Shard of the Doorwarden x1
  • Skullish Remains of Esben
  • Star of Enlightenment
  • Tome of Purification
  • Wand of the Bulwark

Enchanted Keys

As we already mentioned above, we have new additions in the Enchanted Keys family: The Nest and Tomb of the Ancients Enchanted Keys! Check ‘em out in the in-game shop! Once popped, the key popper will get a chest which upon defeating will spawn the Mystery ST Crate. It drops the recently released Acidified Assassin, Magmatic Mystic and Crystal Kunoichi (Ninja) ST sets among other items:

Realm of the Mad God Exalt - karol
Realm of the Mad God Exalt - Realm_Devs



Hi everyone!


As the past few weeks have gone by, the Nexus has been filled with whispers of strange sightings in the sky. The first few reports were dismissed as nothing more than the crazed ramblings of those who had consumed one too many Magic Mushrooms, but it soon became clear that something sinister is afoot.

Adventurers began to find odd pieces of alien technology, and the most diligent explorers managed to scrounge up fully intact reactors. Even the realm's most seasoned engineers have yet to make any headway in actually opening them, but they did manage to make one horrifying discovery. It turns out that quiet hum heard inside the locked reactors has been emitting an energy signal the whole time, and a hostile alien armada is now hurtling toward the realm to conquer their next target.

Heroes, mad months are ahead of us, the Realm needs you now more than ever!


Happy Month(s) of the Mad God!


MotMG 2019 Event Calendar


 
Alien Invasion Event

Invading aliens have made the realm their next target and it’s up to you to send them back to outer space.

This brand new addition will spice up the realm cycle as any realms could become invaded however it is not a guaranteed occurrence, the more heroes you defeat in the realm, the higher the chance of the event triggering.

Once an invasion has started you will hear from Commander Calbrik and start seeing his army roaming in the mountains. To progress, you will need to defeat more and more aliens until more powerful ones show up until finally Calbrik himself joins the fray in his ship for a final confrontation.


Defeating Calbrik’s UFO will allow you to obtain the following items:

Heavy Protective Matrix

  • Count as Alien Gear
  • +21 defense
  • On Taking damage below 75 hp: Become invulnerable for 2 seconds Become dazed for 5 seconds 240 seconds cooldown

Fitted Protective Matrix

  • Count as Alien Gear
  • +15 defense
  • On Taking damage below 75 hp: Become invulnerable for 2 seconds Become dazed for 5 seconds 240 seconds cooldown

Magic Protective Matrix

  • Count as Alien Gear
  • +10 defense
  • On Taking damage below 75 hp: Become invulnerable for 2 seconds Become dazed for 5 seconds 240 seconds cooldown

Locked Reactor


Metal Scrap
 

Once Calbrik is defeated wormholes will start appearing all around the realm.


Each of those wormholes is a gauntlet style dungeon where you have to fight off waves of enemies as they teleport in. If you are fast enough you will be able to progress further into the waves but if you happen to be too slow then the waves will stop and you will be allowed to return to the realm.

Malogia is behind the red wormhole and a planet with luscious forest, it is not that different from ours however the creatures there are rather aggressive so stay on your toes at all times! In this wormhole you will be able to acquire the following alien gear:


Untaris is behind the blue wormhole and a fractured planet where ice has consumed a majority of the areas. To navigate you will need to use smaller wormholes to teleport across platforms forcing you to keep track of your location. In this wormhole you will be able to acquire the following alien gear:


Forax is behind the green wormhole and a planet covered in acid water, the general environment is dangerous, especially the extremely fast tide you find there. You will need to decide when to cross through and whether or not you can handle the acid river without risking your life. In this wormhole you will be able to acquire the following alien gear:


Katalund is behind the yellow wormhole and a planet covered by unbreathable cloud gas, thankfully there is an air pocket for you to breath but it is constanting shifting. You will need to move alongside it to survive while also keeping track of enemy location as they get more resistant under the gas. In this wormhole you will be able to acquire the following alien gear:


You can also access the four wormholes by using the keys obtained via the First Encounter-campaign or later during the month via the Login Calendar, please note that the keys can only be used in your vault or in a guildhall and that the dungeons have a player limit of 25.


Alien Cores

The Alien Invasion offers Players a chance to get exotic loot. Through their adventure, players will be able to obtain unique Alien gear as well as Alien Cores.

There are 4 Alien Cores that can be found in the different Wormholes and via the Tinkerer. Each of these unique items gets stronger as you wear more Alien Gear.

In addition, Players will be able to open the mysterious Locked Reactor they obtained via the First Encounter-campaign. Doing so will grant them the Entropy Reactor.

Alien Core: Power

  • Count as Alien Gear
  • On Taking Damage: 10% chance to paralyze surrounding enemies in a 3.5 radius for 4 seconds
  • 2 pieces of Alien Gear:
    • +5 attack
    • +5 dexterity
  • 3 pieces of Alien Gear:
    • +7 attack
    • +7 dexterity

Alien Core: Corrosion

  • Count as Alien Gear
  • On Taking Damage: 10% chance to poison surrounding enemies in a 3.5 radius for 4.5 seconds
    • 50 impact damage
    • 1500 damage over time
  • 2 pieces of Alien Gear:
    • +45 HP
    • +9 speed
    • +4 dexterity
  • 3 pieces of Alien Gear:
    • +45 HP
    • +4 attack

Alien Core: Warp

  • Count as Alien Gear
  • On Taking Damage: 10% chance to create a decoy
  • 2 pieces of Alien Gear:
    • +45 MP
    • +5 dexterity
  • 3 pieces of Alien Gear:
    • +45 MP
    • +10 defense

Alien Core: Dark Matter

  • Count as Alien Gear
  • On Taking Damage: 10% chance to Armor Break surrounding enemies in a 2.5 radius for 4.5 seconds
  • 2 pieces of Alien Gear:
    • +65 HP
    • +5 defense
  • 3 pieces of Alien Gear:
    • +65 HP
    • +10 defense

Loaded Core

  • Count as Alien Gear
  • 2 pieces of Alien Gear:
    • +60 HP
    • +45 MP
    • +5 defense
    • +5 attack
    • +5 dexterity
    • +9 speed
  • 3 pieces of Alien Gear:
    • +60 HP
    • +45 MP
    • +5 defense
    • +5 attack
    • +5 dexterity

Entropy Reactor

  • Counts as Alien Gear
  • On Taking Damage: 5% chance to paralyze surrounding enemies in a 3.5 radius for 4 seconds
  • On Taking Damage: 5% chance to poison surrounding enemies in a 3.5 radius for 4.5 seconds
    • 50 impact damage
    • 1500 damage over time
  • On Taking Damage: 5% chance to create a decoy
  • On Taking Damage: 5% chance to Armor Break surrounding enemies in a 2.5 radius for 4.5 seconds
  • 2 pieces of Alien Gear:
    • +60 HP
    • +45 MP
    • +5 defense
    • +5 attack
    • +5 dexterity
    • +9 speed
  • 3 pieces of Alien Gear:
    • +60 HP
    • +45 MP
    • +5 defense
    • +5 attack
    • +5 dexterity

  • Gravestone reskins thanks to Trensient (Supporter Gravestones will remain)
  • The Nexus has been visited by Aliens
     

Lair of Draconis Rework

Dungeon Credits:

  • Lead: Kiddforce
  • Design: MMoas, Xaklor
  • Art: Trensient, Aurum, Piggby, Wunderwafe
  • Special Thanks to: Atrapper, Toastrz, Mrunibro

The Lair of Draconis is about to change in a drastic way, say goodbye to disorganized color calling with no impact and say hello to a brand new inheritance system where each dragon inherits an attribute from the last! Not only that but the distinction between Hard Mode and Normal Mode is completely gone so you will no longer be forced to do Feargus first to access the mighty Ivory Wyvern!

The dungeon has received a giant overhaul altering everything you know while keeping it similar at its core, from the artwork to the gameplay a lot of work was done to make the Lair of Draconis truly stand out from any other dungeon.

The Rock Dragon has also received several changes to accompany the dungeon rework:

  • Immune to Paralyze and Slow
  • Speed is now based on the amount of segments left
  • Phase transitions are now based on HP rather than time
  • Rock Dragon Bats now slow instead of confuse
  • And a brand new second phase!

The Dragon Tamer Warrior ST Set received several improvements as well:

Indomptable:

  • Damage: 566-650 -> 525-575
  • Range: 3.5 -> 4
  • Rate of Fire: 25% -> 33%
  • -10 DEF -> 0 DEF

Helm of Draconic Dominance:

  • No longer paralyzes nearby enemies
  • +250 Max HP for 10 sec -> +125 Max HP for 6 sec (is now stackable)
  • Shoots 3 fireballs at cursor
  • Damage: 500-650
  • Range: 5.6
  • Shots hit multiple targets
  • Cooldown: 10 sec -> 0.5 sec
  • MP Cost: 80 -> 95

Set Bonus:

  • 3 Pieces Bonus: +5 DEX +10 DEF -> +5 DEX +80 MP

Not only that but the Sullen Blade will be turned back into the mythical Celestial Blade, of course its stats have been modernized to fit the faster pace of the game:

  • Name and Descriptions updated to those of the Celestial Blade
  • Shots: 3 -> 1
  • Damage: 40-120 -> 200-220
  • Range: 3.75 -> 5.2
  • Amplitude: 0.5 -> 0.65
  • Frequency: 0.5 -> 0.2
  • Fame Bonus: 4% -> 6%

Lair of Shaitan Rework

Dungeon Credits: * Lead: Kingged * Special Thanks: Toastrz, Tuvior, Artauris

Just like the Lair of Draconis, the Lair of Shaitan has received a major overhaul, while the core elements of the fight remain, the entire fight has been remade from the ground up to make it much more engaging and of course dangerous. Shaitan has a lot of new tricks up his sleeve so don’t underestimate him!

Of course since the difficulty has been increased to be in line with other Court of Oryx dungeons, the rewards should as well. Shaitans drop table now includes Vitality potions in addition to the already existing Attack potions. Their drop rates are more in line with other court dungeons like Puppet Master’s Encore, this is also the case for the tiered drops.

The Skull of Endless Torment has also received an update with a quite unique effect:

  • Updated description
  • Base Damage: 280 -> 120
  • Ignores Def: 60 -> 20
  • Radius: 1.75 -> 2.75
  • Heal: 90 -> 80
  • Hit 2 enemies at once: Removes negative conditions on self
  • Hit 4 enemies at once: Removes negative conditions on group
  • +40 HP -> +50 HP


Paladin ST Rework

As part of our design goal to improve all STs we have created an improved version of the Paladin ST.

The current ST has been removed from dropping from Candyland and has been replaced with the newer version. Players will keep any piece of the legacy set that they have in their possession. In addition, all Legacy piece will still be tradeable.

To reflect this change, the current ST and its pieces have been renamed to:

  • Legacy Swoll Paladin Set
  • Legacy Pixie-Enchanted Sword
  • Legacy Seal of the Enchanted Forest
  • Legacy Fairy Plate
  • Legacy Ring of Pure Wishes

The Legacy Swoll Paladin Set doesn’t provide bonus stats but players can still transform to the 16x16 sprite when wearing the full legacy set. The pieces of the Legacy set do not work with the new Swoll Set.

The new Paladin set will drop from Candyland. It has an improved Seal, Ring and bonus stats.

Pixie-Enchanted Sword

  • New sprite
  • Same stats

Seal of the Enchanted Forest

  • Party effect:
    • Damaging for 4 seconds in a 4.5 range
    • Wismod
  • On Self:
    • +15 defense for 4 seconds
    • -15 speed for 4 seconds
    • On Equip:
      • +5 defense
      • +9 attack
      • +9 wisdom
      • 115 MP Cost

    Fairy Plate

    • New sprite
    • Same stats

    Ring of Pure Wishes

    • On Equip:
      • +45 HP
      • +45 MP
      • +8 defense

    Set Bonus:

    • 2 pieces:
      • +25 HP
      • +25 MP
      • +2 defense
      • +2 attack
    • 3 pieces:
      • +25 HP
      • +25 MP
      • +2 defense
      • +2 attack
    • 4 pieces:
      • +25 HP
      • +25 MP
      • +2 defense
      • +2 attack
    • Overall bonuses:
      • +75 HP
      • +75 MP
      • +6 defense
      • +6 attack

    Note:The Mystery ST Chest item will now contain the new Paladin ST set instead of the Legacy Paladin ST set, which has been removed from the mystery item.


    Cursed Library Update

    The Cursed Library has received a small polish update to fix a few bugs, add some quality of life changes and add new prompts to the Realm Eye related to the Alien Invasion.

    • ATT no longer a guaranteed drop from the Corruption Phantom (the normal drop rate remains unchanged, however).
    • Slightly edited some room maps.
    • Portal of Cowardice replaces itself with a Realm Portal after the Corruption Phantom dies.
    • Golden Dagger prompt updated and fixed.
    • Avalon can no longer be insta-killed in his first phase.
    • A few typos in the Realm Eye's speech were corrected.
    • Added 7 new prompts to the Realm Eye.

    Special Events

    Double Drop Chance for Event Whites

    All event whites have their drop chance doubled from today until the next release on the 16th of July!

    Discord Shoutout

    You should join the Realm of the Mad God official Discord server so you can participate in various events with amazing prizes over the course of Month(s) of the Mad God.

    They're currently running a fan lore contest! Prizes include Realm Gold, Mystery ST Chests and more!

    For more details: discord.gg/rotmg
     

    Misc
    • The Alien Tech Fragments used in the First Contact Campaign will be removed
    • The Permafrost Lord will no longer appear in the Realm
    • Various bug fixes have been added
    • Updated Guill dialogue for Lair of Draconis
    • Added new Guill dialogue for the wormholes
    • Vault has been extended from 120 to 140 vaults
    • New character and pet skins!

    New Mystery Summer Skin item, which includes the following skins:

    • Tennis Player Archer Skin
    • Beach Assassin Skin
    • Snorkeler Knight Skin
    • Beach Party Necromancer Skin
    • Banana Boat Paladin Skin
    • Buckethead Warrior Skin
    • Summer Vacation Wizard Skin
    • Hermit Wizard Skin
    • Baywatch Samurai Skin
    • Shark Hunter Ninja Skin


    Don’t forget to claim your FREE MotMG Pack from the Mystery Store! (Once per account).

    New Pet Food

    New Cloths thanks to Aurum!

    Reduced FP on Stone and Kingdom Skins from 1000 to 500


    Content of MotMG Bags


    Moss Bag Drops:
    • Lime Jungle Bay
    • Mystery Cloth (Large)
    • Mystery Cloth (Small)
    • Mystery Dye (Accessory)
    • Mystery Dye (Clothing)
    • Mystery Stat Pot
    • Oryx Stout
    • Quest Chest Item
    • Slime Archer Skin
    • Slime Assassin Skin
    • Slime Huntress Skin
    • Slime Knight Skin
    • Slime Mystic Skin
    • Slime Necromancer Skin
    • Slime Ninja Skin
    • Slime Paladin Skin
    • Slime Priest Skin
    • Slime Rogue Skin
    • Slime Samurai Skin
    • Slime Sorcerer Skin
    • Slime Trickster Skin
    • Slime Warrior Skin
    • Slime Wizard Skin
    • Stone Bag

    Stone Bag Drops:
    • Backpack
    • Loot Drop Potion
    • Loot Tier Potion
    • Lucky Clover
    • Mad God Bag
    • Potion of Max Level 1
    • Stone Archer Skin
    • Stone Assassin Skin
    • Stone Huntress Skin
    • Stone Knight Skin
    • Stone Mystic Skin
    • Stone Necromancer Skin
    • Stone Ninja Skin
    • Stone Paladin Skin
    • Stone Priest Skin
    • Stone Rogue Skin
    • Stone Samurai Skin
    • Stone Sorcerer Skin
    • Stone Trickster Skin
    • Stone Warrior Skin
    • Stone Wizard Skin
    • XP Booster

    Mad God Bag Drops:
    • Blackguard Mercenary Assassin Skin
    • Carthusian Monk Priest Skin
    • Court Wizard Skin
    • Demon Summoner Necromancer Skin
    • Forax Key
    • Foreign General Samurai Skin
    • Forest Tracker Huntress Skin
    • Katalund Key
    • King of Thieves Rogue Skin
    • Kings Bowman Archer Skin
    • Kingsman Armorbearer Paladin Skin
    • Kingsman Cavalry Warrior Skin
    • Kingsman Guard Knight Skin
    • Malogia Key
    • Royal Sorcerer Skin
    • Sensei Ninja Skin
    • Untaris Key
    • Village Peasant Trickster Skin
    • Wandering Gypsy Mystic Skin
Realm of the Mad God Exalt - Realm_Devs
Hello everyone,
 
The trees outside are in full bloom, and it is time for us to give you another update about our Unity project, “Realm of the Mad God Remaster". We are also thrilled to announce that we have released a new website entirely dedicated to the project!

The Realm Remaster page features a dev blog where you will be able to follow the development and get regular progress updates.



We have put together a new video showing the progress we have been making (although this one is now already lagging several weeks behind our current progress). If you just came here for the show, then go ahead and click right here.

If you are interested in getting a few more details and the most recent change log, check it out.

Internally, we have already released a version that finally allowed us to play the core game loop of going from the Nexus all the way to Oryx, killing the big bad himself, and then back to the Nexus. This marks an important milestone, as it should enable us to start testing all game dungeons in quick succession.

“But when will it finally come out?" we can almost hear you asking - and we feel the same way. Based on our most recent scoping of the work we still have left, we can tell you that we are definitely planning to release it this year still. As discussed in our recent producer letter, we are separating it from Month of the Mad God to give both projects the focus they require and deserve.

“But why is it taking so long?" we hear you shout out next. Fair point. When we set out to tackle this project, we wanted to make a point of not doing a hack job. We could have focused on visual eye candy to always keep up appearances of making meaningful headway. Instead we made sure that we approached it from a clean technical perspective, rebuilding everything that wasn’t implemented properly from scratch, and getting rid of that fabled "spaghetti code." Our hard requirements are to offer you a game experience that is as close as possible to the current one, while adding some improvements and setting us up for a long and productive road of future changes after we get the initial launch version out the door.

To shorten the waiting time, we would like to offer you a way to make a direct contribution to the work that is being done on the Unity Client of the game. We have put together a survey to get a feeling for the features that you would be most happy to eventually see in a Unity version of the game - and yes, we are aware that there will likely be more options.

Click here and participate now!

In other news, we have added a dedicated game artist to our team to both give our old game UI a few strokes of paint and help us build a brand new version as well, that way you can have different options in the final product. We look forward to sharing some more of that in the near future. And while we bid you farewell, you should really check out our new Realm of the Mad God Remaster page.

The Realm Remaster website will be expanded as development moves on, and we aim at giving you those small blog posts on a more frequent basis going forward. You are supporting us, you deserve to know what is up. :)
 
All the best,

The Deca Team

Realm of the Mad God Exalt - Realm_Devs


Hello everyone,

It is about time for us to give you another update about the Realm, the Unity project, and what to expect in future months. It has been a while since the last letter, and we have been postponing the writing for a number of reasons, but here it is!

Since we last talked about RotMG Remastered, significant progress was made on the new client. We have dedicated a separate update to that, which we will release along with a new RotMG Remastered homepage next week. On this page, you will be able to follow development better thanks to a dev blog and get more regular status updates. Stay tuned!

While waiting for that, we want to give you more insights on what has been happening, what is to come with the current game, and take the opportunity to answer some of the questions we have seen asked on the sub and on Discord.

  • First of all, when is the new client to be expected to enter beta?

Without spoiling the other update we intend to give specifically on the subject too much, we already know that we will not meet our initial target of releasing the new client for MotMG this year. Even if we progress much faster between now and then, it will not be ready to enter beta by that point. More importantly, we made that decision to make sure that we are not stretching ourselves too thin and to ensure we can deliver on both the new client and MotMG with the quality level that we want and you expect.

  • Second, when is MotMG happening?

We are working hard and are excited to bring some cool events to the game and celebrate the Month of the Mad God together with the community. The specific plans and content are being mapped out and developed as we speak. We want MotMG to start as early as July this year, so stay tuned for more info on the event calendar!

  • Third, what’s happening with all the features that were discussed in the roadmap a while ago?

It has been a while indeed, and back then we wanted to give more regular updates on those subjects. While some of the items discussed in our previous updates have been released, others have not. The best way to approach this is to give you a point-by-point update.



RotMG Development Roadmap Update:

Fame and Achievements Rework:

This project was set up in three phases, two of which have been completed and already released with the implementation of the new backend XP formulas and preliminary rebalancing of XP across various bosses and monsters in the game. The last phase, which is also the biggest, is the implementation of the new achievements and overhauled bonuses to more appropriately reward the many accomplishments of a character. While everything is designed on paper, we have not yet started the implementation. However, this is still on the roadmap.


Dungeon Rush & Heroic Dungeons:

We discontinued the idea of replacing the Arena with a Dungeon Rush feature after having invested some work, as we couldn’t harmonize the concept with the rest of the game. It didn’t feel fun to play and was too distant for the ultra-coop/multiplayer core of the game. The Dungeon Rush was one concept we explored as a solution to make older content more enjoyable and worth playing through again. Instead, we moved on to the idea of Heroic Dungeons: An easier to implement, event based, higher risk vs. higher reward formula for classic dungeons.

The first iteration (HUDL) went out as part of the Easter event and will be disabled soon (keys can still be used but will not drop nor be purchasable). The execution of our first experiment did not go as well as we had hoped, but we did get a lot of feedback on how to improve the concept. People were confused as to what this is for and whether it will replace work on new dungeons on top of the release missing some crucial features, such as a proper way to find the portal in the wild, easy access to keys, and above all, unique loot. We have taken all the feedback into account and are planning another iteration in the future, with better communication around the intent. This of course doesn’t mean that we have discontinued work on new dungeons. We have one big dungeon in the works internally that you may have already experienced in early public testing recently.


Class and Gameplay Changes:

Month of the Mad God last year was all about the Samurai, and this year we want to put some of the other classes in the spotlight and give them a meaningful rebalance. This doesn’t mean just tweaking a few values up or down, we want to try to also enhance elements of their actual gameplay.

We are introducing new items properties: Reactive procs. You might have acquired one of those already during the Easter Events and noticed that the Tiara of Eggscellent Sturdiness has a chance to summon an Easter Rabbit when getting hit! This is a brand new function, and we are designing a whole bunch of effects and “procs” that will have a chance to trigger when getting hit, using an ability item, or shooting at enemies. Automatic retaliatory attacks, passive bonus activations, and other previously unavailable types of equipment functions are now possible, massively expanding the possibilities for future loot. The Tiara was just the tip of the iceberg!

Additionally, we are currently working on making changes to the Realms to make them more interesting to play in and where more actions count towards closing the Realm than just defeating Heroes. We are also looking forward to making Event farming more dynamic and the overall Realm experience more rewarding/challenging. The details for this are still tentative, but we have already experimented with some interesting and promising systems that greatly shake up the rather outdated current mechanics.


Seasonal Game Modes:

This is the main feature we are currently pushing through and getting a working prototype for. We see a lot of demand for a classic mode and players wishing that they could feel the excitement of the early days. Our seasonal game modes concept is based on the popular player-made NPE mode: Everyone starts fresh and will be able to join Seasonal/Challenger servers for the duration of the season to complete objectives and claim exclusive rewards for their main account. We are looking forward to adding special game rules on the seasonal servers to spice things up. These tweaks can include - among some visual touch ups - stronger enemies, more restrictions on player numbers, weakened or absent pets, new skills and effects, new enemies and shot patterns, and of course more loot, especially stuff you don’t have yet! The duration of a season will vary, but our first iterations will most likely be short and not half-year long like you might have experienced in other games. This will allow us more flexibility for experimenting with different approaches efficiently, rather than committing to a system for a lengthy period of time that may not end up being very popular.


Bug Fixes & QoL Updates:

With every update we release, we continue to push for more fixes and QoL additions (e.g. Hotkey inventory item swapping, dungeon owner kicking rights, etc.). However, like we explained in previous communications, we have now entered the phase where adding new fixes or QoL changes does not make sense anymore from a cost benefit point of view since they will be fixed and improved in the new client. Same goes with a wide range of smaller improvements that could be made but will need to be either replaced or ported later. In general, do not expect the same level of updates in that category in the future than the one we used to have.

---

Thank you for your continued support and passion for the game!

As mentioned in the opening, keep an eye out for the new RotMG Remastered homepage to stay up to date with detailed Unity news in the very near future. We're excited to open this new line of communication as the project advances!

r4ndomSXD


And now onto the patch notes for the new update!

Update X.31.7.0 - The Cursed Library

The Cursed Library:

Dungeon credits:
  • Lead: Toastrz
  • Art: Beige, Piggby, Trensient and Aurum
  • Special Thanks to: Dappertron, Mrunibro, Kiddforce, and Tuvior

Beholders in Godlands have a chance to drop a portal to the Cursed Library

UT loot:


Archer ST loot:


Skin loot:


"In the golden age of the realm before Oryx’s reign, this great library hosted a wealth of literature, research, and historical documentation. Eager students studied, esteemed scholars taught, and the realm’s greatest philosophers helped advance their society. When Oryx began his tyranny, he recognized the threat posed by such a capital of learning and intellect. Enlisting the aid of Lord Ruthven’s proficiency in black magic, Oryx unleashed a vicious curse upon the library.

All was corrupted in an instant, transforming those inside into soulless husks of who they once were. Some were lucky enough to retain a humanoid form, while others morphed into eldritch horrors hopelessly beyond recognition. Once a great hub of knowledge, these forsaken archives now hold something far more sinister. Centuries of ancient wisdom, all lost in the blink of an eye. None have set foot on this decrepit site since.

Those who dare tread its cursed grounds may find themselves wiser for it, but at what cost?"


For additional information on the Cursed Library, check out this thread!

Portal & Key


End of Easter Events
  • Magic Eggs no longer drop
  • Egg baskets & Easter Eggs no longer spawn in the Realm
  • Mini-Biff Godland Enemies (Mini Easter God) no longer spawn in the Realm
  • Oryx the Mad God 2 no longer drops a Portal to Heroic Undead Lair
  • Septavius the Ghost God no longer drops the Heroic Undead Lair Incantation
  • Heroic Undead Lair Incantations remain usable but can no longer be purchased from the Nexus


Archer ST added to Davy Jones:

 
Miscellaneous
  • All skins worth 2000 FP have been removed from the Nexus/Bazaars
  • Cursed Library Key added to the Nexus Store (200g)
  • Cursed Library Key has not been added in any of the Mystery Key items yet and will be added in the coming months
  • Archer ST set has been added to the Mystery ST Chest when it was released (on May 7th)
  • New Skins
  • Updated the description of the Legendary Mystery Key to show that it can grant Secluded Thicket Keys
  • Fixed a typo in the Wraith's Brigandine description
  • Fixed various issues related to server instability
Realm of the Mad God Exalt - Realm_Devs



Hi everyone!

Spring is back and to celebrate it the Realms will be hosting Events during the coming weeks. Biff the Buffed Bunny is back and did not come alone: his offspring has been seen roaming in the Mountain areas, throwing eggs at the unsuspecting adventurers. The Tinkerer loves Easter and will be exchanging Magic and Golden Eggs for Rewards!
 

During the Events, you will also be able to access the Heroic Undead Lair by using Heroic Undead Lair Incantations on Undead Lair Portals, upgrading it to a more difficult and more rewarding version. The HUDL Incantations will be available in the Nexus for a limited time.


We also decided to introduce The Machine as a permanent addition. Steel Constructs in the Godlands will now have a chance to drop a portal and the key is now also available in the Nexus!


Happy Events!


 
Easter Events:
Start date: 04/18/2019

End Date: 05/09/2019
Event details:
  • Magic Egg Tokens now stack up to 25
  • Egg Baskets in Midlands and Highlands now drop a guaranteed Magic Egg x1
  • Mini Biff Enemies now spawn in the Godlands and have a chance to drop:
    • Magic Egg x1
    • Magic Egg x2
    • Mystery Stat Potions
  • Feed power on Biff’s vanity whites was lowered, but their drop rates were buffed
  • Pet Eggs drop from Biff was nerfed and removed from Easter Eggs
  • Easter Eggs (the one to activate Biff) now have a chance to drop Magic Egg x1
  • Biff himself drops a guaranteed Magic Egg x2 and has a chance to drop an additional Magic Egg x3
  • Oryx drops a guaranteed Magic Egg x2 and Oryx 2 drops a guaranteed Magic Egg x3
 
General guidelines:
  • Collect Magic Eggs from: Biff, Oryx & Oryx 2, Mini-Biff (in the Mountains), Easter Eggs and Egg Baskets
  • Turn in Magic Eggs for Golden Eggs at the Tinkerer
  • Turn in Golden Eggs for special Easter reskins at the Tinkerer
 
Event rewards:
  • Biff Drops:
    • Bunny Trickster Skin
    • Dagger of the Hasteful Rabbit
    • Helm of the Swift Bunny
    • Large Colored Egg Cloth
    • Magic Egg x2 (Guaranteed)
    • Magic Egg x3
    • Moon Bunny Pet Skin
    • Pet Eggs
    • Small Colored Egg Cloth
    • Vitamine Buster
    • Wand of Egg-cellence
Quest Rewards:
  • Easter Skin
  • Easter reskins, including a new reskin of Wakizashi Of Eastern Winds: the Sakura Wakizashi
  • New effect on Tiara of Eggscellent Sturdiness
 
  • Easter Mystery Gift Drops:
    • Backpack
    • Chocolate Accessory Dye
    • Chocolate Clothing Dye
    • Chocolate Cream Sandwich Cookie
    • Egg Monster Pet Skin
    • Epic Mystery Key
    • Large Green Weave Cloth
    • Large Spring Cloth
    • Legendary Mystery Key
    • Loot Drop Potion
    • Loot Tier Potion
    • Lucky Clover
    • Magic Egg x10
    • Magic Egg x5
    • Medium Spring Green Accessory Dye
    • Medium Spring Green Clothing Dye
    • Mystery ST Shard x1
    • Mystery ST Shard x3
    • Mystery Stat Pot
    • Potion of Max Level 1
    • Rare Mystery Key
    • Small Green Weave Cloth
    • Small Spring Cloth
    • The Machine Key

 
Heroic UDL:
Delve into the Heroic Undead Lair and face a new and challenging Septavius. In this improved version of the classic UDL players will need to learn how to rush through hordes of deadlier than before undead.

This dungeon features new enemies stats, reworked behaviour and a new boss fight with 3 new attacks. As every epic fight deserves epic loot, we have improved the loot table of Septavius.

 

Heroic Undead Lair:
  • Monsters have more HP, inflict more damage and reward significantly more XP
  • Some monsters’ have new attack patterns and behaviors
  • Heroic Septavius is stronger and has new attack patterns
  • Heroic Septavius now drops Greater Wisdom Potions
  • Heroic Septavius drops tops
  • Heroic Septavius is more likely to drop Doom Bow
  • Heroic Undead Lair has a player limit of 15 To access the Heroic Undead Lair, use a new item called Heroic Undead Lair Incantation, which can be purchased directly in the Nexus. Using this item next to an existing Undead Lair Portal will transform it into its Heroic version. ###Weekend Challenges
Also, we decide that from now on, the Chest Events we all know will be called Weekend Challenges from now on! Check out what our Weekend Challenges (thread coming soon) will be during this Easter Season. Note that this thread will be updated with each new Weekend Challenge, so don’t forget to stay updated!
Changes:
  • Steel Constructs in the Godlands now have a chance to drop a portal to the Machine dungeon
  • The Machine’s boss The Glitch now has a rare chance to drop Toaster Pet Skin
  • The Machine Keys can now be purchased in the Nexus
...