Source Filmmaker - Valve

The Source Filmmaker, the free filmmaking tool that Valve uses for its shorts, trailers and tv commercials, has added support for Steam Workshop. Now you can share your models with other filmmakers, rate the work of others, or pick out just the right music for your film. The SFM Workshop is going to be a fully peer-to-peer workshop, allowing you to upload and download assets easily. That does, however, mean that the approval process will solely be determined by the votes (and flags) of folks browsing the workshop. Still, the normal rules apply - don't publish other people's work or anything that others would consider offensive.



Models and sounds will be the first asset types the SFM Workshop supports. We chose models because model sharing has been one of the most-requested features to date, and we wanted to ensure that the filmmaking community has a single destination for all models compatible with the SFM. Similarly, we chose sounds because the SFM community has made it clear that including dialog would allow filmmakers even greater flexibility in their storytelling. Also, the SFM team can assure you that the first time we hear a solid impression of Dr. Kleiner singing Baby Got Back, we at Valve will all collectively lose it.



So go see what's in the workshop! We've put up info on the wiki to walk you through it. Also, be sure to check out the discussion forum, where you might find like-minded collaborators eager to help create the models and sounds for your opus!

Source Filmmaker - Valve
Source Filmmaker version 0.9.7.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

Workshop:

  • added support for publishing models and sounds to the workshop, and downloading subscribed models and sounds from the workshop
  • subscribed models can be auto-determined with the Show Used Workshop Items menu item
  • can now publish images and video to any Valve game's hub, not just to the SFM's (the SFM game hub now shows all images and videos published FROM the SFM, even if they've been published TO other game hubs)

Maya:

  • improved Maya startup scripts that are version-specific and take no arguments
  • added sfmValveSetup.mel script that can be run if you're not using the startup scripts
  • added new vstShrinkWrap command in the vstUtils.mll plugin
  • added new DMX Export Manager to simplify the process of exporting and compiling models

Animationset Editor:

  • fixed hidden menu item in animationset editor to work in hierarchy view
  • removed redundant selectable menu item in animationset editor
  • added selectable icon to animationset editor for group dags that can have partially selectable state, and can be clicked to set all control groups selectable or not selectable
  • added Unlock Transforms menu item that unlocks all selected transforms at once
  • animationset editor now should update when data is changed out from under it (via undo, element viewer, scripts, etc

Misc:

  • improved nvidia optimus detection
  • asset pickers’ filter can now be multiple words
  • added simple DmeTextFX overlay effect clip type for adding custom (scrollable) text
  • expanded SFM_DefaultAnimationGroups.txt to include controls for more models
  • hlmv: tooltip over flex combo box now includes name of current flex name
  • misc crash fixes
Source Filmmaker - Valve
Source Filmmaker version 0.9.6.3 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • fixed hammer crash
  • fixed vtf picker crash
  • fixed cameras copied from the work camera not being saved
Source Filmmaker - Valve
Source Filmmaker version 0.9.6.2 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • re-added plugins for Maya 2011
  • now forcing secondary windows on top of the main window
  • added (SLOW!) 4k rendering support if -sfm_resolution 2160 is on the commandline
  • misc bug fixes
Team Fortress 2

Reader Brandon passed this video along yesterday, which he helped make, wondering if we'd ever seen it. I had to say "no", which tore me up inside, because it is absolutely perfect.


Sadly ineligible from winning a Saxxy award due to its use of copyright material, that won't stop it winning hearts here today, because if there's one thing Team Fortress 2 needs more than less hats, it's more Queen.


QUEEN FORTRESS [YouTube]


Source Filmmaker - Valve
Source Filmmaker version 0.9.6.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

Animationset Editor:

  • added reordering selected animationsets in the animationset editor via drag and drop
  • added show scene hierarchy option to animationset editor, along with scene management functionality (grouping, reordering, reparenting)
  • added model/particle/camera/light icons to the animationset editor
  • added visible and selectable columns to animationset editor control tree
  • fixed body group menu in animationset editor to set body groups correctly (and by name!)
  • added Instance Particle System and Edit Particle System menu items to animationset editor's context menu
  • fixed multi-second hang when selecting animationsets with lots of controls
  • fixed control changes (deleting animationsets, for example) to update selection (and control sliders)
  • added copy/paste of animationsets with rigs and locks (although locks are removed in the process)

Timeline:

  • off-frame film clip detection now more strict
  • film clip operations should now force all modified film clips to be on frame boundaries
  • fixed UI elements from appearing to expand/contract while playing (especially noticeable with bookmarks)
  • extract phonemes now only extracts from selected sound clips, rather than all sound clips with waveform shown

Graph Editor:

  • locking transform controls now properly updates curves in graph editor
  • improved speed of creating keys
  • undo now preserves tangent types

Motion Editor:

  • paste samples now matches controls between different models if no model matches were found
  • paste samples now matches based only on control type if only one control is selected

Viewport:

  • fixed translation in motion editor when control's orientation (only) is locked to another control
  • camera manipulation now switches to the work camera if there’s no shot camera, instead of showing a warning dialog

Element Viewer:

  • fixed intermittent problem where tree items would be replaced with other unrelated tree items
  • fixed element viewer's Export Particle System Definition to put all child definitions in pcf file's definitions list

Script Editor:

  • script editor UI improvements
  • fixed script interface to return time selection in correct time frame

Misc:

  • added hint to nvidia driver to use dedicated graphics card in an optimus configuration
  • rewrote look and feel of UI by removing Qt stylesheets in favor of faster and more robust QStyle
  • fixed sound picker to list mp3s
  • fixed a variety of crashes
  • added plugins for Maya 2013 and removed plugins for Maya 2011
Team Fortress 2

Murraythis breaks out the Source Filmmaker to bring the internet a very Team Fortress Christmas.


Such great animation, and the Scout was the perfect choice to play the Christmas Eve sneak. He's such a dick.


Night Before Christmas... [YouTube]


Team Fortress 2

Master Source Filmmaker user Zachariah Scott returns once again with an amazing piece of work, this time crossing the world of Team Fortress 2 with that of Godzilla.


It's... look, I'm starting to think Zachariah Scott isn't one man, and that he's instead a complex computer program nestled beneath Valve headquarters, devoted entirely to designing and rendering terrific movies at record speed.


Big trouble in Rumble City [ Saxxy Awards 2012 ] [YouTube]


Team Fortress 2

Zachariah Scott, a cinematic designer at BioWare, may have an unfair advantage when it comes to Source Filmmaker clips, seeing as he's not exactly an amatuer, but whatever. If professional videos are what we get when professionals use the tool, then we're all winners.


In this clip, TF2's Medic has an...episode after the loss of his beloved bird. It's far more haunting than I would have thought before I pressed play.


Bad Medicine [YouTube]


Source Filmmaker - Valve
Source Filmmaker version 0.9.5.17 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed YouTube and Saxxy video upload issues with long descriptions
  • Added warning dialog when trying to upload video, but not connected to Steam

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