Class selection now remembers your previous equipment choices for that class.
Class defaults to Engineer now instead of Scout.
Bugfixes
Fix for infinite pumping on shotguns when at 0 ammo.
Fixed SDK bot spawning
Fixed shotgun using wrong sounds when firing
Reverted problematic sounds
Fixed more blurry textures on low settings
Non-code changes
Some sounds reverted to old ones. Along with some fixes to the newer sounds.
emp_money: Refinery resource income increased from 3 -> 5 each Vehicle clips added above platforms
emp_coast: Fixed hole in the ground. Fixed texture behind ladder near BE spawn Set all level 4 displacements to level 2 BE and NF main bases now start with a pre-built refinery to prevent Commanders building anything BUT a refinery first Viscluster brush added to ceiling to improve performance. Visible clusters reduced from ~8 million to ~4 million. More optimization can be done, but this is a huge increase for now.
Script changes
Shorten Heavy-duty ML's GUI name to fit.
Fixed ordering of tanks to prevent new players from accidentally building artillery.
Class selection now remembers your previous equipment choices for that class.
Class defaults to Engineer now instead of Scout.
Bugfixes
Fix for infinite pumping on shotguns when at 0 ammo.
Fixed SDK bot spawning
Fixed shotgun using wrong sounds when firing
Reverted problematic sounds
Fixed more blurry textures on low settings
Non-code changes
Some sounds reverted to old ones. Along with some fixes to the newer sounds.
emp_money: Refinery resource income increased from 3 -> 5 each Vehicle clips added above platforms
emp_coast: Fixed hole in the ground. Fixed texture behind ladder near BE spawn Set all level 4 displacements to level 2 BE and NF main bases now start with a pre-built refinery to prevent Commanders building anything BUT a refinery first Viscluster brush added to ceiling to improve performance. Visible clusters reduced from ~8 million to ~4 million. More optimization can be done, but this is a huge increase for now.
Script changes
Shorten Heavy-duty ML's GUI name to fit.
Fixed ordering of tanks to prevent new players from accidentally building artillery.