Pirates, Vikings, and Knights II - Colonel


We <3 PVKII!

It's Mod Appreciation week on www.moddb.com

Click below for more details on how to spread the love for PVKII and how to win big!

http://www.moddb.com/news/mod-appreciation-week-2016#readarticle

Now is the chance to help us promote PVKII by telling the world why it's so close to your heart.

Jump straight in and visit our brand spankin new Moddb page below:

http://www.moddb.com/mods/pirates-vikings-and-knights-ii

Find the image like the one above and make us feel warm and fuzzy on twitter, facebook, or reddit! Be sure to use the hashtags: #modlove2016 , #pvkii and #OctosharkStudios as well as reppin' us with an @pvkii @Octosharkstudios and @moddb

Hurry pvkii lubbers, time be runnin' out.

PVKII Team
Octoshark Studios
Pirates, Vikings, and Knights II - Colonel


We <3 PVKII!

It's Mod Appreciation week on www.moddb.com

Click below for more details on how to spread the love for PVKII and how to win big!

http://www.moddb.com/news/mod-appreciation-week-2016#readarticle

Now is the chance to help us promote PVKII by telling the world why it's so close to your heart.

Jump straight in and visit our brand spankin new Moddb page below:

http://www.moddb.com/mods/pirates-vikings-and-knights-ii

Find the image like the one above and make us feel warm and fuzzy on twitter, facebook, or reddit! Be sure to use the hashtags: #modlove2016 , #pvkii and #OctosharkStudios as well as reppin' us with an @pvkii @Octosharkstudios and @moddb

Hurry pvkii lubbers, time be runnin' out.

PVKII Team
Octoshark Studios
Pirates, Vikings, and Knights II - Colonel


Calling All Photoshoppers WAVE 2!

Back due to popular demand!
Think you can make some great achievement art for an official steam game? Now is your chance to contribute to the future of PVKII! We're now open again to receiving new art for the achievements from WAVE 2 listed below!

Art this wave will be requested before deadline. Achievements may be updated in game spontaneously, in a minor patch, and/or in major update in the near future.

We will decide on the best icons based on several factors such as: clarity, consistency, and hilarity!

SUBMIT ENTRIES HERE. This steam post is not for achievement suggestions or art! For achievement suggestions please visit that thread in our forums.

Contribution Info
If you can create something special for our game than we're willing to let you try! All art submissions are pending approval from Developers. Don't worry if one attempt doesn't make it in game, try again! All art created for this contribution event is property of the original creator, and you will be permitted to feature in game contribution in your portfolio if you have one. You will be recognized for your work on the PVKII Team page as a part of the Contributor group. Yes, the submissions are open to current Developers, and Testers as well, although it would be great to see what talent has yet to be discovered in our community.
You may submit one or more submissions. You may submit art for one or more achievements. So if you only feel like doing five from list and focusing solely on them - that's ok!

Achievement Image Info
Achievement icons should be vector-based, and include a greyscale copy for each image. Please submit the source file (psd etc) and clear image format to this forum thread. The source files can be larger to ensure highest quality!

How to Submit
Complete your icon then upload it to a site like imgur or dropbox.

Check back to this thread regularly for updates, community submissions, and witty banter! We'll post more achievements every so often and we'd love to have the community help out, so stay on the look out for notice about more ways you can help shape the future of PVKII!

Make sure the achievements fit in with the style of our current public achievements.

Example Achievement and Colour Guide by Contributor Links aka The Strategist

Art Of Defense


PVKII Achievement Art Colour Guide



WAVE 2 Achievements
Choose achievement(s) you fancy and do up some art to be featured in game!

Game Modes
1. LTS - Half Measure - Wipe out 4 players by yourself on lts in one round (12+ players) - The Team Killer
2. LTS - Full Measure - Wipe out 8 players by yourself in lts in one round (12+players) - The Massacre

Maps
3. bt_townsquare - Tug The War - Raise the cage on Townsquare for your team and have your team capture all of the chests at the start of the round - The Big Cheese
4. bt_townsquare - City Merchant - Win a round on Townsquare while your team has control of all chests – the Merchant
5. bt_townsquare - Medieval Justice - In Townsquare, kill an enemy with the cage – Title: The Mouse Trapper
6. tw_desertruin - YeeHaa! - Win 10 rounds in tw_desertruin – Title: The Sandman
7. tw_frostbite - Once Bitten, Frost Shy - Win 10 rounds in tw_frostbite Title: The Cliff Hanger
8. te_tortuga - Captain's Quarters! - Win a game on te_tortuga in under 6 minutes – Title: The Evil Taxi
9. te_tortuga - Keeper's Finders - Capture and hold at least one territory for an entire round on te_tortuga. – Title: The Settler
10. tw_tortuga - Feeding Fishies - Win a round in Tortuga by getting the last kill with the shark or piranhas - The Master Baiter
11. tw_fort - Garrison Fort - Cause someone to die by releasing the death barrel in tw_fort – Title: The Fugitive
12. tw_fort – Holdin' Down The Fort - Win 10 rounds on tw_fort – Title: The Reborn

Classes
13. Skirmisher - Early Bird - Be the first one to capture a territory or booty on your team by yourself as a skirmisher – Title: The Boy Scout
14. Skirmisher (MrMoho's Suggestion) - Premature Detonation - Kill 2 Enemies with a Keg by shooting it with the Flintlock - Title: The Impatient
15. Captain (Popemaster's Suggestion) - Watch Me Right Hook! - Kill 100 enemies with the punch - Title: The Boxer
16. Sharpshooter - War Has Changed - Dominate enemy archer – Title: The Master
17. Beserker - Go Beserk! - Destroy 3 shields in one life. Title: The Wrecking Ball
18. Beserker - Green Streak - Kill 3 enemies in a fart cloud using your dual wield - The Envious
19. Huscarl - House of Wolves - Assist 100 kills with throwing axes – Title: The Elite
20. Gestir - Old Age Doesn't Come Alone - Conquer a territory with 4 other Gestirs – Title: The Senior
21. Gestir (Beroxardas' suggestion) - Fifty Shades of Gestir - As Gestir kill a single enemy by using all of your weapons on him - Title: The Fetishist
22. Heavy Knight - Pinned Down - Block 10,000 ranged damage with the shield – Title: The Wicker Man
23. Heavy Knight - Coup De Grâce - Kill 4 enemies affected by a single Man-at-Arms special - The Opportunist
24. Archer - War, War Never Changes – Dominate an enemy Sharpshooter – Title: The Vault Dweller
25. Archer - Spamalot - Land 15 consecutive arrows - The Determined

Now get scribin' ye scurvy dogs,
PVKII Team
Octoshark Studios
Pirates, Vikings, and Knights II - Colonel


Calling All Photoshoppers WAVE 2!

Back due to popular demand!
Think you can make some great achievement art for an official steam game? Now is your chance to contribute to the future of PVKII! We're now open again to receiving new art for the achievements from WAVE 2 listed below!

Art this wave will be requested before deadline. Achievements may be updated in game spontaneously, in a minor patch, and/or in major update in the near future.

We will decide on the best icons based on several factors such as: clarity, consistency, and hilarity!

SUBMIT ENTRIES HERE. This steam post is not for achievement suggestions or art! For achievement suggestions please visit that thread in our forums.

Contribution Info
If you can create something special for our game than we're willing to let you try! All art submissions are pending approval from Developers. Don't worry if one attempt doesn't make it in game, try again! All art created for this contribution event is property of the original creator, and you will be permitted to feature in game contribution in your portfolio if you have one. You will be recognized for your work on the PVKII Team page as a part of the Contributor group. Yes, the submissions are open to current Developers, and Testers as well, although it would be great to see what talent has yet to be discovered in our community.
You may submit one or more submissions. You may submit art for one or more achievements. So if you only feel like doing five from list and focusing solely on them - that's ok!

Achievement Image Info
Achievement icons should be vector-based, and include a greyscale copy for each image. Please submit the source file (psd etc) and clear image format to this forum thread. The source files can be larger to ensure highest quality!

How to Submit
Complete your icon then upload it to a site like imgur or dropbox.

Check back to this thread regularly for updates, community submissions, and witty banter! We'll post more achievements every so often and we'd love to have the community help out, so stay on the look out for notice about more ways you can help shape the future of PVKII!

Make sure the achievements fit in with the style of our current public achievements.

Example Achievement and Colour Guide by Contributor Links aka The Strategist

Art Of Defense


PVKII Achievement Art Colour Guide



WAVE 2 Achievements
Choose achievement(s) you fancy and do up some art to be featured in game!

Game Modes
1. LTS - Half Measure - Wipe out 4 players by yourself on lts in one round (12+ players) - The Team Killer
2. LTS - Full Measure - Wipe out 8 players by yourself in lts in one round (12+players) - The Massacre

Maps
3. bt_townsquare - Tug The War - Raise the cage on Townsquare for your team and have your team capture all of the chests at the start of the round - The Big Cheese
4. bt_townsquare - City Merchant - Win a round on Townsquare while your team has control of all chests – the Merchant
5. bt_townsquare - Medieval Justice - In Townsquare, kill an enemy with the cage – Title: The Mouse Trapper
6. tw_desertruin - YeeHaa! - Win 10 rounds in tw_desertruin – Title: The Sandman
7. tw_frostbite - Once Bitten, Frost Shy - Win 10 rounds in tw_frostbite Title: The Cliff Hanger
8. te_tortuga - Captain's Quarters! - Win a game on te_tortuga in under 6 minutes – Title: The Evil Taxi
9. te_tortuga - Keeper's Finders - Capture and hold at least one territory for an entire round on te_tortuga. – Title: The Settler
10. tw_tortuga - Feeding Fishies - Win a round in Tortuga by getting the last kill with the shark or piranhas - The Master Baiter
11. tw_fort - Garrison Fort - Cause someone to die by releasing the death barrel in tw_fort – Title: The Fugitive
12. tw_fort – Holdin' Down The Fort - Win 10 rounds on tw_fort – Title: The Reborn

Classes
13. Skirmisher - Early Bird - Be the first one to capture a territory or booty on your team by yourself as a skirmisher – Title: The Boy Scout
14. Skirmisher (MrMoho's Suggestion) - Premature Detonation - Kill 2 Enemies with a Keg by shooting it with the Flintlock - Title: The Impatient
15. Captain (Popemaster's Suggestion) - Watch Me Right Hook! - Kill 100 enemies with the punch - Title: The Boxer
16. Sharpshooter - War Has Changed - Dominate enemy archer – Title: The Master
17. Beserker - Go Beserk! - Destroy 3 shields in one life. Title: The Wrecking Ball
18. Beserker - Green Streak - Kill 3 enemies in a fart cloud using your dual wield - The Envious
19. Huscarl - House of Wolves - Assist 100 kills with throwing axes – Title: The Elite
20. Gestir - Old Age Doesn't Come Alone - Conquer a territory with 4 other Gestirs – Title: The Senior
21. Gestir (Beroxardas' suggestion) - Fifty Shades of Gestir - As Gestir kill a single enemy by using all of your weapons on him - Title: The Fetishist
22. Heavy Knight - Pinned Down - Block 10,000 ranged damage with the shield – Title: The Wicker Man
23. Heavy Knight - Coup De Grâce - Kill 4 enemies affected by a single Man-at-Arms special - The Opportunist
24. Archer - War, War Never Changes – Dominate an enemy Sharpshooter – Title: The Vault Dweller
25. Archer - Spamalot - Land 15 consecutive arrows - The Determined

Now get scribin' ye scurvy dogs,
PVKII Team
Octoshark Studios
Pirates, Vikings, and Knights II - Colonel


Play With Devs & Testers May 15th 1:30 EST / 5:30 GMT

PVK2 3.4 Update has been released! Join us for some Sunday afternoon killing, acting, and civilized buffoonery.

Come join us for an opportunity to be recorded and to be featured in a PVKII Official Youtube 3.4 gameplay video! Community is welcome to record demo footage of them playing! The better the footage, and even if you'd like to do some demo smoothing, the quicker we'll get the video ready!

DEMO RECORDING TUTORIALS:
https://developer.valvesoftware.com/wiki/Demo_Recording_Tools
https://developer.valvesoftware.com/wiki/Demo_Video_Creation

If you'd like to record a demo, and its easy as typing record and stop, please submit them to this thread ONLY http://forums.pvkii.com/index.php?showtopic=15370

Play with us on:
Official Server 1 Vanilla Rotation Hosted By Mr. Agent
SBP Servers (Slammin' Butt Pirates! Custom and Island)
Spirrwell's 33 Player Insta-Spawn Madhouse (Island)

We'd ask that you please adhere to all server rules for the game and in teamspeak, and follow any rules enforced by server admins, developers, or testers throughout the event. Sounds easy, and we'll have fun!

You're welcome to join us on Teamspeak at:
168.235.64.198

See you there,
Octoshark Studios
Pirates, Vikings, and Knights II - Colonel


Play With Devs & Testers May 15th 1:30 EST / 5:30 GMT

PVK2 3.4 Update has been released! Join us for some Sunday afternoon killing, acting, and civilized buffoonery.

Come join us for an opportunity to be recorded and to be featured in a PVKII Official Youtube 3.4 gameplay video! Community is welcome to record demo footage of them playing! The better the footage, and even if you'd like to do some demo smoothing, the quicker we'll get the video ready!

DEMO RECORDING TUTORIALS:
https://developer.valvesoftware.com/wiki/Demo_Recording_Tools
https://developer.valvesoftware.com/wiki/Demo_Video_Creation

If you'd like to record a demo, and its easy as typing record and stop, please submit them to this thread ONLY http://forums.pvkii.com/index.php?showtopic=15370

Play with us on:
Official Server 1 Vanilla Rotation Hosted By Mr. Agent
SBP Servers (Slammin' Butt Pirates! Custom and Island)
Spirrwell's 33 Player Insta-Spawn Madhouse (Island)

We'd ask that you please adhere to all server rules for the game and in teamspeak, and follow any rules enforced by server admins, developers, or testers throughout the event. Sounds easy, and we'll have fun!

You're welcome to join us on Teamspeak at:
168.235.64.198

See you there,
Octoshark Studios
Pirates, Vikings, and Knights II - Felis
A hotfix update for PVKII has been released. Server owners, please update your servers.

Changelog:
  • Fixed Berserker not gaining speed while zerking
  • Fixed Archer animation bug when holstering
  • Fixed dominations not being reset when dominated player disconnects or changes teams
  • Fixed LTS avatars not updating team change sometimes
Pirates, Vikings, and Knights II - Felis
A hotfix update for PVKII has been released. Server owners, please update your servers.

Changelog:
  • Fixed Berserker not gaining speed while zerking
  • Fixed Archer animation bug when holstering
  • Fixed dominations not being reset when dominated player disconnects or changes teams
  • Fixed LTS avatars not updating team change sometimes
Pirates, Vikings, and Knights II - Felis


3.4 UPDATE!

It's (about) time for another PVKII update! Admins, please update your servers.

This update features new gameplay features, game mode improvements, new HUD elements, plentiful of bug fixes and new achievements with the art contributed by our community!

See full update post here!

Please see below for a Changelog that details many of the changes in this release. Head over to our Bug/Support Forums or Steam Discussions to report any issues.

Changelog:

    Combat System Changes/ Fixes

  • Added third person mode
  • Added dominations and revenges
  • Added view punch and red screen flash when getting headshotted


    Character Class Changes/ Fixes

  • Allow SS special on all weapons
  • "Returned kegs" (thrower gets killed by own keg that was kicked/bashed by enemy) now score a kill
  • Thrower can now kick own kegs
  • Fixed kick mass check being applied on kegs
  • Fixed Berserker having faster move speed while carrying chest after special wears off
  • Removed debuff attack speed slowdown
  • Lowered debuff wear off time from 1.0 to 0.5
  • Reduced fart linger time from 3.0 to 1.5
  • Added unique headshot sound for HK

    Game Mode Changes

  • Team Deathmatch now uses round based gamerules like other PVK2 gamemodes
  • Frag limit included in new rules
  • Added HUD for Team Deathmatch , shows team frags and round timer, if frag limit is on it shows frags remaining instead
  • If mp_roundtime_dm is 0, round is considered as "match" and it will use maps time limit
  • Team Deathmatch: Added overtime on draw, default 2 minutes. Can be changed or turned off with mp_overtime_dm
  • info_pvk will now be created with default properties if it's missing in the map
  • Added mp_dm_oldrules for enabling old deathmatch rules
  • Added mp_fastchestrespawn_enabled for enabling/disabling fast chest respawn if chest is dropped when carried for less than 5 seconds
  • Added option for disabling game modes in info_pvk

    HUD/UI

  • Added avatars for alive players in LTS
  • Added new icons above players heads (voice chat, text chat and nemesis)
  • Added charge meter circles
  • Added fade effect to death notices
  • Added kick + death icon notice to killfeed for kick assisted suicides
  • Added unique kick kill icon for each class
  • Added "map changing in x" timer and sound cue on game end
  • Added HUD message on random sudden death
  • Sudden Death round time is now shown
  • Damage display can now receive custom messages from server
  • Damage display font can now be customized with console commands (cvars beginning with cl_damagedisplay_*, size, antialias, outline and of course the font itself)
  • Damage display: Added "batched" displays (eg. when lunging as skirmisher, total damage dealt will appear in 1 display after lunge is done)
  • Messages such as Bashed! Perfect Parry! 2x Combo etc. now use the Damage display element
  • Renamed cl_crittext to cl_damagenotifications
  • HUD voice icon now fades out faster
  • Added special bar drain effect to HUD
  • Fixed timer events not getting removed after map change (fixes the "stuck +5/-5" bug)
  • Fixed context hints showing up in freezecam
  • Fixed voice icon not fading out
  • Hit sounds use the engine again, volume and pitch options readded
  • Added random parrot name button for Character Info
  • Character Info titles/dyes are now sorted in alphabetical order
  • Added hints to Statistics panel
  • Custom sprays can now be removed
  • Added "Import Spray" button to Character Info
  • Sprays can now be converted to 512x512, results in better quality
  • Fixed VTF "importing", checks for filesize and moves to correct folder
  • Removed .bmp spray conversion support for now
  • Added status label to loading screen
  • Added version label to main menu

    Achievements/Stats

    New Achievements:

    Combat:
  • Combat – Art of Defence – Kill a total of 50 enemies with a counter-attack by perfect parrying them – Title: The Artist
  • Combat – Assigir’s Challenge – Kill each class on the enemy teams at least once in a row – Title: The Nord
  • Kicking – He Did It To Me! – Kick someone into a hazard after being kicked 1 second before – Title: The Retaliator
  • Kicking – Taste of his Own – Cause a skirmisher to die by kicking his keg back at him – Title: The Free Sample
  • Kicking – Foot Hand Eye Coordination – Kick a player then kill him with a range weapon while he’s still in the air! – Title: The Kicker
  • Captain – Crabby Hooker – Kill an enemy with your hook immediately following a roll – Title: The Crabby Hooker

    Game Modes:

  • Booty – Robyn Hode – Return 200 chests – Title: The Merry Man
  • Booty – My House! – Stay in a chest zone for 1 minute when team has winning ticket count of 10 or under – Title: The House Keeper
  • Booty - Worth The Wait – Block enemy chest zone for 15 seconds while there’s at least 1 chest – Title: The Denier
  • Domination – Public Enemy #1 – Be a Nemesis for 5 players or more – Title: The Public Enemy
  • Territory – Hard-Headed (/The Promised Land) Conquer one territory three times in a single life (12+ players) Title: The Objectivist

    Maps:

  • Cara – Giddy Up – Keep control of both territories in Cara for at least 60 seconds (12+ players) – Title: The Tragen Master
  • Cara – Horsin’ Around – Contest a horse territory for at least 60 seconds – Title: The domesticated
  • Cara – triple crown – Win 3 rounds for each team on Cara – Title: The Groomer
  • Cara – Ragnarok is A Pony – Win 10 Rounds on Cara – Title: The hot Blood
  • Sandstorm – Was the sun in Your Eyes? – Kill 20 enemies in te_sandstorm’s sandstorm – Title: The Act of God
  • Sandstorm – Here’s Lookin at You Kid – Send X enemies to their deaths in the spike pits of te_sandstorm – Title: The Expatriate
  • Sandstorm – Less is Moorish – Win a round without capturing a third territory in sandstorm – Title: The Decorative One
  • Sandstorm – Treaty of Friendship – Conquer each sandstorm territory with the help of at least 3 people every time (12+ players) – Title: The Prophet
  • Sandstorm - Fond of Sharp Things - Capture and hold the Weapons Cache for an entire round without losing it once. (12+ players) – Title: The Sharpest Tool

    Achievement Fixes

  • Fixed achievement "French Kiss" having incorrect goal

    Misc Additions/Fixes

  • Added deal methods for AFK protector (mp_afkprotector_dealmethod):

    0 - Do nothing
    1 - Move to spectator
    2 - Kick from the server
    3 - Move to spectator, but kick if they still AFK

  • Added option for kicking AFK spectators (mp_afkprotector_kickspecs), setting it to 2 will also kick unassigned players
  • AFK protector now drops chests from idle players
  • Added server option for allowing spectators (mp_allowspectators), server admins bypass this check
  • Added PlayerTint material proxy (Replaces both BerserkProxy & DebuffProxy and allows server to add custom player tints)
  • Added custom score types and info_scoretype entity
  • Added ragdoll type keyvalue to trigger_hurt
  • Added ignore armor for trigger_hurt
  • Added round draw music
  • Added back the view effect when reloading MAA crossbow
  • Added gamemode_booty_chestzone_enter & exit events
  • Added lava sound for "slime" splash effect since most lava materials use slime properties
  • Added cl_viewmodel_blood to enable/disable viewmodel blood
  • Added cl_blood_affected_by_ff to change whether your viewmodel blood effects are affected by friendly fire
  • Headshot kill now awards a bonus point
  • Man-At-Arms hat now shows up in thirdperson
  • Fixed chest "duplication" bug
  • Fixed chest throwing anim playing when trying to throw during special
  • Fixed explosives dealing damage on teammates if changing team
  • Fixed blue rifle killicon on powderhorn assisted suicide
  • Fixed spectators telefragging players
  • Fixed underwater sound not playing
  • Fixed bad tracing for water splashes
  • Fixed special being given when hitting self with thrown keg
  • Fixed ranged weapon animation bugs when charging and switching to another weapon then back
  • Fixed a t-pose bug/animation when switching certain weapons on round start
  • Fixed "player_bomb_explode" being fired on dead players
  • Fixed “player_ranged_impact” by phys object being fired on teammates
  • Fixed FMOD sounds playing on loading screen while level changes
  • Fixed FMOD manager memory leak
  • mp_falldamage now works properly
  • Event player_kick now returns entindex as own value
  • G15 LCD is now disabled by default with CVAR g15_enabled, due to some users experiencing very long game exit times with it



Achievement Art Community Contributions
Thank you to everyone who contributed vector art for PVKII achievements in 3.4, check out all work and stay tuned for new art contribution, visit the thread in our forums.


Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates and let us know what you think in the comments below and our forums!
Pirates, Vikings, and Knights II - Colonel


3.4 UPDATE!

It's (about) time for another PVKII update! Admins, please update your servers.

This update features new gameplay features, game mode improvements, new HUD elements, plentiful of bug fixes and new achievements with the art contributed by our community!

See full update post here!

Please see below for a Changelog that details many of the changes in this release. Head over to our Bug/Support Forums or Steam Discussions to report any issues.

Changelog:

    Combat System Changes/ Fixes

  • Added third person mode
  • Added dominations and revenges
  • Added view punch and red screen flash when getting headshotted


    Character Class Changes/ Fixes

  • Allow SS special on all weapons
  • "Returned kegs" (thrower gets killed by own keg that was kicked/bashed by enemy) now score a kill
  • Thrower can now kick own kegs
  • Fixed kick mass check being applied on kegs
  • Fixed Berserker having faster move speed while carrying chest after special wears off
  • Removed debuff attack speed slowdown
  • Lowered debuff wear off time from 1.0 to 0.5
  • Reduced fart linger time from 3.0 to 1.5
  • Added unique headshot sound for HK

    Game Mode Changes

  • Team Deathmatch now uses round based gamerules like other PVK2 gamemodes
  • Frag limit included in new rules
  • Added HUD for Team Deathmatch , shows team frags and round timer, if frag limit is on it shows frags remaining instead
  • If mp_roundtime_dm is 0, round is considered as "match" and it will use maps time limit
  • Team Deathmatch: Added overtime on draw, default 2 minutes. Can be changed or turned off with mp_overtime_dm
  • info_pvk will now be created with default properties if it's missing in the map
  • Added mp_dm_oldrules for enabling old deathmatch rules
  • Added mp_fastchestrespawn_enabled for enabling/disabling fast chest respawn if chest is dropped when carried for less than 5 seconds
  • Added option for disabling game modes in info_pvk

    HUD/UI

  • Added avatars for alive players in LTS
  • Added new icons above players heads (voice chat, text chat and nemesis)
  • Added charge meter circles
  • Added fade effect to death notices
  • Added kick + death icon notice to killfeed for kick assisted suicides
  • Added unique kick kill icon for each class
  • Added "map changing in x" timer and sound cue on game end
  • Added HUD message on random sudden death
  • Sudden Death round time is now shown
  • Damage display can now receive custom messages from server
  • Damage display font can now be customized with console commands (cvars beginning with cl_damagedisplay_*, size, antialias, outline and of course the font itself)
  • Damage display: Added "batched" displays (eg. when lunging as skirmisher, total damage dealt will appear in 1 display after lunge is done)
  • Messages such as Bashed! Perfect Parry! 2x Combo etc. now use the Damage display element
  • Renamed cl_crittext to cl_damagenotifications
  • HUD voice icon now fades out faster
  • Added special bar drain effect to HUD
  • Fixed timer events not getting removed after map change (fixes the "stuck +5/-5" bug)
  • Fixed context hints showing up in freezecam
  • Fixed voice icon not fading out
  • Hit sounds use the engine again, volume and pitch options readded
  • Added random parrot name button for Character Info
  • Character Info titles/dyes are now sorted in alphabetical order
  • Added hints to Statistics panel
  • Custom sprays can now be removed
  • Added "Import Spray" button to Character Info
  • Sprays can now be converted to 512x512, results in better quality
  • Fixed VTF "importing", checks for filesize and moves to correct folder
  • Removed .bmp spray conversion support for now
  • Added status label to loading screen
  • Added version label to main menu

    Achievements/Stats

    New Achievements:

    Combat:
  • Combat – Art of Defence – Kill a total of 50 enemies with a counter-attack by perfect parrying them – Title: The Artist
  • Combat – Assigir’s Challenge – Kill each class on the enemy teams at least once in a row – Title: The Nord
  • Kicking – He Did It To Me! – Kick someone into a hazard after being kicked 1 second before – Title: The Retaliator
  • Kicking – Taste of his Own – Cause a skirmisher to die by kicking his keg back at him – Title: The Free Sample
  • Kicking – Foot Hand Eye Coordination – Kick a player then kill him with a range weapon while he’s still in the air! – Title: The Kicker
  • Captain – Crabby Hooker – Kill an enemy with your hook immediately following a roll – Title: The Crabby Hooker

    Game Modes:

  • Booty – Robyn Hode – Return 200 chests – Title: The Merry Man
  • Booty – My House! – Stay in a chest zone for 1 minute when team has winning ticket count of 10 or under – Title: The House Keeper
  • Booty - Worth The Wait – Block enemy chest zone for 15 seconds while there’s at least 1 chest – Title: The Denier
  • Domination – Public Enemy #1 – Be a Nemesis for 5 players or more – Title: The Public Enemy
  • Territory – Hard-Headed (/The Promised Land) Conquer one territory three times in a single life (12+ players) Title: The Objectivist

    Maps:

  • Cara – Giddy Up – Keep control of both territories in Cara for at least 60 seconds (12+ players) – Title: The Tragen Master
  • Cara – Horsin’ Around – Contest a horse territory for at least 60 seconds – Title: The domesticated
  • Cara – triple crown – Win 3 rounds for each team on Cara – Title: The Groomer
  • Cara – Ragnarok is A Pony – Win 10 Rounds on Cara – Title: The hot Blood
  • Sandstorm – Was the sun in Your Eyes? – Kill 20 enemies in te_sandstorm’s sandstorm – Title: The Act of God
  • Sandstorm – Here’s Lookin at You Kid – Send X enemies to their deaths in the spike pits of te_sandstorm – Title: The Expatriate
  • Sandstorm – Less is Moorish – Win a round without capturing a third territory in sandstorm – Title: The Decorative One
  • Sandstorm – Treaty of Friendship – Conquer each sandstorm territory with the help of at least 3 people every time (12+ players) – Title: The Prophet
  • Sandstorm - Fond of Sharp Things - Capture and hold the Weapons Cache for an entire round without losing it once. (12+ players) – Title: The Sharpest Tool

    Achievement Fixes

  • Fixed achievement "French Kiss" having incorrect goal

    Misc Additions/Fixes

  • Added deal methods for AFK protector (mp_afkprotector_dealmethod):

    0 - Do nothing
    1 - Move to spectator
    2 - Kick from the server
    3 - Move to spectator, but kick if they still AFK

  • Added option for kicking AFK spectators (mp_afkprotector_kickspecs), setting it to 2 will also kick unassigned players
  • AFK protector now drops chests from idle players
  • Added server option for allowing spectators (mp_allowspectators), server admins bypass this check
  • Added PlayerTint material proxy (Replaces both BerserkProxy & DebuffProxy and allows server to add custom player tints)
  • Added custom score types and info_scoretype entity
  • Added ragdoll type keyvalue to trigger_hurt
  • Added ignore armor for trigger_hurt
  • Added round draw music
  • Added back the view effect when reloading MAA crossbow
  • Added gamemode_booty_chestzone_enter & exit events
  • Added lava sound for "slime" splash effect since most lava materials use slime properties
  • Added cl_viewmodel_blood to enable/disable viewmodel blood
  • Added cl_blood_affected_by_ff to change whether your viewmodel blood effects are affected by friendly fire
  • Headshot kill now awards a bonus point
  • Man-At-Arms hat now shows up in thirdperson
  • Fixed chest "duplication" bug
  • Fixed chest throwing anim playing when trying to throw during special
  • Fixed explosives dealing damage on teammates if changing team
  • Fixed blue rifle killicon on powderhorn assisted suicide
  • Fixed spectators telefragging players
  • Fixed underwater sound not playing
  • Fixed bad tracing for water splashes
  • Fixed special being given when hitting self with thrown keg
  • Fixed ranged weapon animation bugs when charging and switching to another weapon then back
  • Fixed a t-pose bug/animation when switching certain weapons on round start
  • Fixed "player_bomb_explode" being fired on dead players
  • Fixed “player_ranged_impact” by phys object being fired on teammates
  • Fixed FMOD sounds playing on loading screen while level changes
  • Fixed FMOD manager memory leak
  • mp_falldamage now works properly
  • Event player_kick now returns entindex as own value
  • G15 LCD is now disabled by default with CVAR g15_enabled, due to some users experiencing very long game exit times with it



Achievement Art Community Contributions
Thank you to everyone who contributed vector art for PVKII achievements in 3.4, check out all work and stay tuned for new art contribution, visit the thread in our forums.


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