Crysis

YouTube user MikeX1978 likes to post videos of video games playing in slow motion. His latest, for example, shows that when you're not running around shooting at things, Crysis 2 can sure get pretty.


It's an interesting choice of music backing it up (LCD Soundsystem's "New York, I Love You But You're Bringing Me Down"). Why? I actually finished playing it yesterday, and thought the New York aspect of the game was actually under-played somewhat. Only occasionally do you ever feel like you're actually on Manhattan, like when you recognise a building you've seen or a street you've walked past. Or when you find the head of the Statue of Liberty sitting in a park.


Other times it's just a city of corridors with obstacles and cover points scattered all over it, indistinguishable from any other destroyed urban centre you've ever fought your way across. Which is a bit of a shame, really!


Crysis

Is Crysis 2 the Machine Killer Its Daddy Was? Crytek and EA unleashed the highly anticipated sequel to Crysis last week. While waiting for it to become available Down Under, I found myself reading numerous reviews about the game. Most were highly positive, while informal observations from bloggers and PC gamers noted that Crysis 2 has departed from some of its predecessor's gameplay essentials and feels closer to a Call of Duty-style shooter.


As you've probably come to expect from our performance reviews, we'll leave you to judge the gameplay and concentrate on how the game runs on a variety of hardware instead.


Still relevant to our discussion however is the absence of DirectX 11 support at launch. As PC gamers ourselves, we can't help feeling a bit disappointed by Crytek's exclusive use of DirectX 9 rendering, especially considering that the original game did support DX10.


Is Crysis 2 the Machine Killer Its Daddy Was?After some backlash from PC users last year, Crytek responded with the claim that Crysis 2 on the PC would have superior graphics to console versions. This was taken as a sign that the company would remain faithful to its PC roots. But then came the demo fiasco, with EA/Crytek releasing a Crysis 2 demo exclusively on the Xbox 360. Nothing was announced for the PC until a few weeks later when a last minute PC multiplayer demo surfaced.


Adding insult to injury, when the PC demo finally arrived, it carried many Xbox 360 leftovers such as the prompt to "press start to begin" or to "adjust your TV settings" when configuring the game brightness.


The game's launch wasn't entirely smooth either unfortunately. Crysis 2 saw a number of technical problems appear which prompted the release of a day one patch. Various graphics related bugs remain unaddressed, such as flickering screens and multi-GPU issues. Some users have also been experiencing activation troubles, though we understand the developer has been pretty responsive about these.


Is Crysis 2 the Machine Killer Its Daddy Was? As things stand today, Crysis 2 on the PC does offer better textures, but that's about it other than the higher resolutions and frame rates usually offered by PC titles. DX11 effects are expected to be added in a future patch, but in the meantime don't misinterpret us, the game looks gorgeous regardless.


Clearly it's not exactly what we expected, but Crysis 2 does appear to be quite a lot of fun nonetheless. Now the question that remains to be answered is how demanding Crysis 2 is on PC hardware? Despite its shortcomings, can it bring the most power hungry rigs to their knees as the original game did? Today we plan to find out as we run a wide range of processors and graphics cards through the gauntlet.


Image Quality Comparison

Click the bottom right of each image to enlarge.


Is Crysis 2 the Machine Killer Its Daddy Was?High



Is Crysis 2 the Machine Killer Its Daddy Was?Very High

Is Crysis 2 the Machine Killer Its Daddy Was?Extreme

The difference between quality settings is quite apparent. Shadows are considerably more realistic when using the extreme settings over very high — they're not only smoother but also softer in certain places where objects are not casting such a harsh shadow. Extreme settings also offer more realistic lighting effects and objects such as rubbish bags have more definition.


We see the same variations between the very high and high quality presets as well. The high quality settings make use of even more crude looking shadows that feature less detail. You'll also spot another big change in the polygon count as you can see objects such as the arched windows are much more jagged now.


Is Crysis 2 the Machine Killer Its Daddy Was?High



Is Crysis 2 the Machine Killer Its Daddy Was?Very High

Is Crysis 2 the Machine Killer Its Daddy Was?Extreme

The differences between each quality setting are more subtle but they are still present in this next series of screenshots. Once again, the extreme setting offers more detail and softer shadows over the very high and high presets. The tree's shadow looks much more realistic, the tree trunk has more definition, and the shrubs around the tree are only seen with extreme quality.


When comparing the very high and high presets the biggest difference is the loss of detail. Most of the grass under the tree is gone while the mud in front of the tree and on the road is virtually gone.


Benchmarks: Extreme Performance

Click the bottom right of each image to enlarge.


Is Crysis 2 the Machine Killer Its Daddy Was?1680x1050 resolution


Using the extreme quality preset at 1680x1050 shows that Crysis 2 is every bit as demanding as the original. At this relatively low resolution, the GeForce GTX 580 barely cracked the 60fps barrier with an average of 64fps. The Radeon HD 6970 on the other hand averaged 49fps while the dual-GPU Radeon HD 6990 was just a fraction faster averaging 56fps.


The dual-GPU GeForce GTX 590 sailed along without any problems averaging 95fps, proving that SLI is working fine. We found that the single-player portion of the game requires an average of at least 40fps for smooth playable performance. Most of the graphics cards tested will provide satisfactory performance at 1680x1050.


However for perfectly smooth gameplay 50fps+ on average is warranted, which means you will need a very high-end graphics card.


Is Crysis 2 the Machine Killer Its Daddy Was?1920x1200 Resolution


Increasing the resolution to 1920x1200 pushed most cards below an average of 50fps, leaving just the GeForce GTX 580 and GTX 590 with ideal frame rates. The GeForce GTX 560 Ti averaged 40fps while the Radeon HD 6970 was only a fraction faster with 42fps and the GTX 570 jumped up another notch to 44fps.


Is Crysis 2 the Machine Killer Its Daddy Was?2560x1600 Resolution


At the massive resolution of 2560x1600, only the GeForce GTX 590 could deliver playable performance as even the GTX 580 fell below an average of 40fps.


Article Index

Testing Notes & Methodology
Benchmarks: Very High Performance
Benchmarks: High Performance
CPU Scaling - Core i7 2600K
CPU Performance
Final Thoughts


Republished with permission.


Steven Walton is a writer at TechSpot. TechSpot is a computer technology publication serving PC enthusiasts, gamers and IT pros since 1998.


Crysis

Crysis 2 On PC Has Reduced BSR, VSM Downscaling And A 32% Color DownturnThe first Crysis was, and remains, something of a benchmark for PC hardware nerds. Because the second Crysis was also made for consoles, though, some of those aforementioned nerds are angry. And justifiably so!


I mean, look at these numbers, put together by PC specialists Rock, Paper, Shotgun. They clearly show that, because this game is also available on the PS3 and Xbox 360, something's very wrong on the hardware side of things when it comes to the PC version! For example, Crysis 2 only has "32.1m pixels in the 12J", which reduces "the BSR to a measly 43, with almost negligible ambience".


Even more concerning to PC gaming purists is Crysis 2's Verticle Sync Module, which when compared to the PC-only Crysis "reveal a significant drop in upscaling, and a worrying trend demonstrating an increase in downscaling".


And all that's before you get to cardboard box comparisons and Crysis 2's carbon production and "significant reduction in flora".


For the full, often saddening rundown, see the highly scientific and 100% made-up article below.


Crysis 2′s Shocking Tech Compromise: Proof [Rock, Paper, Shotgun]


Crysis - contact@rockpapershotgun.com (John Walker)

Having played Crysis 2, the latest from the former technical innovators at Crytek, I have to express that I’m not only horrified, but also shocked, at the paucity of graphical accomplishments in what should have been a groundbreaking game. It’s quite clear that massive compromises have been made in order to keep the console market happy, meaning the PC version of the game is crippled to the point where it’s literally impossible to look at without feeling physically sick. I have put together some detailed analysis of the differences between CryEngine 2 and CryEngine 3, to prove that the developers have let everyone down.

(more…)

Crysis



Available to preview at GDC was the latest version of Crytek's CryEngine 3. It joins Epic's next generation tech, and Battlefield 3 on the list of 'stuff you should probably consider upgrading for. No sign of a game it's associated with just yet, but that funky looking trike suggests a military based shooter set sometime in the near future. Possibly with aliens.
Crysis

Our friend and sometime contributor Duncan Harris is obsessed with what he calls real-time art: capturing the beauty of video games in vast, crisp screenshots unblemished by health bars and HUDs. He uses graphics mods, ultra-resolution textures and screengrabbing hacks to squeeze out every last pixel of detail, and nowhere to greater effect than with Crysis.

Below are a few of my favourites - including the best screenshot of mud you will ever see. But grab the whole zip of 100 1920x1080 screenshots from Duncan's site Dead End Thrills for the whole collection. You'll also find some amazing images of the Mass Effect games there, and many more. Can Crysis 2's urban scenes ever measure up to this?
Crysis


Upcoming science fiction shooter Crysis 2 will unravel some of the mysteries left dangling at the end of 2007 FPS Crysis, Crytek has teased.


Crysis 2, set three years after the events of the first game and standalone expansion Crysis Warhead, sees players muck about in a ravaged New York City under assault by an alien invasion – a far cry from Crysis' open sandbox jungle setting.


"There is a continuation of the Crysis 1 story and some flashbacks to some Crysis 1 information," executive producer Nathan Camarillo told Will Porter for Eurogamer.


"If you're new to the Crysis universe you won't be lost and you'll understand there's a deeper fiction there and maybe you'll want to go back and play Crysis 1 as a result.


"But if you played Crysis 1 it'll reveal some of the mysterious to you and give you more information about them, some of the characters from Crysis 1 and events that happened and why they happened.


"It's actually really cool how it all plays together. But that's for you guys to experience when the game comes out."


One question we're keen to answer is whether British SAS Sergeant Michael "Psycho" Sykes, star of Crysis Warhead, makes an appearance.


"You'll find out," is all Camarillo offered.

Video:

Crysis


The voice of Duke Nukem himself, Jon St. John, endorses our podcast in the waking seconds of this week's show. Stick around to the end for Evan's mini-interview with the voice actor, sampled straight from the strip club parking lot (seriously) where the chat took place.

Live from our fidelity-capturing, professional podcast studio, Dan, Logan, Evan, Chris, Josh and Intern Anthony chat up the state of League of Legends, F.E.A.R. AI vs. Crysis AI and John Carmack's judo skills. At 40:30, Chris' debuts his segment "Truthiness and Falsity," where provocative statements and latent, unexpressed resentment among editors combine.

PC Gamer US Podcast 259

Have a question, comment or high-definition audio clip of you pouring some kind of liquid? Leave a voicemail: 1-877-404-1337 ext 724.

Quote of the week: "Your videocard will not turn into a pumpkin." -Dan Stapleton

S.T.A.L.K.E.R.: Shadow of Chernobyl

A brave Russian mod team has challenged themselves to port the whole of GSC's survival horror, STALKER, into Crysis' more advanced engine. The project's called Cryzone - Sector 23, and is far along enough for the team to have released a video of the mod in action. You'll find the video embedded below.

The mod is the work of a team called World of Stalker. It's still a work in progress, but famous elements from the STALKER series are already in there, including the bleak landscapes, anomalies, and groups of terse Russian men sitting around campfires.

The video shows off some of the destructability and improved physics that comes with the upgrade to Cryengine 2. The mod plans to add some new features to the game, including a Far Cry 2 style healing system, in which your character must fix wounds by injecting themselves, or removing bullets from wounds. For more information on the mod, check out the Sector 23 page on the AP forums. It's a staggering undertaking, but judging from the video below, the results could be pretty spectacular.

Crysis

The latest trailer for Crysis 2 seems to be narrated by the mad scientist who created the Nanosuit. He has a good old boast about how it grants his super soldiers "incredible strength", super speed, invisibility, bullet proof skin... okay actually that is pretty badass. Your arrogance is justified, mysterious old dude. The latest footage shows off the crumbling city environment, and also features plenty of aliens exploding. You'll find it embedded below.

The Crysis 2 minimum specs were recently revealed, though today Crytek clarified that they may be subject to change. They'll still give an idea of the level of machine the devs are aiming for. For more on the game check out the official Crysis 2 site, and our preview of the multiplayer. We've also got a multiplayer demo to look forward to before the game is released on March 25.

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