Ubisoft's E3 2011 demonstration of Far Cry 3 was—obviously—not the only way to run through the jungle and get to the chopper. Flexibility and player choice are key in Far Cry games, which Ubisoft illustrates in the above gameplay demo.
It's the other way to skin the cat that was Far Cry 3's E3 showcase, plus some commentary from Ubisoft Montreal on next year's game. You can revisit the other way to complete this same objective, with commentary, afterward.
Far Cry 3 is on the books for a 2012 release on the PC, PlayStation 3 and Xbox 360.
Microsoft and Crytek discussed the possibility of the Crysis 2 developer going first-party just after the launch of Far Cry.
At the time, Crytek was about to create Crysis for PC. Microsoft corporate vice-president Phil Spencer told OXM it was decided the Xbox 360 manufacturer had enough shooters in a similar genre, so let the idea slide.
"The first time we met with [Crytek CEO Cevat Yerli] and the team was around seven or eight years ago, and we started talking about what it'd mean for them to become first-party," Spencer said.
"And it was a process of what do you guys want to do, what's unique for us, and they were just going to do Crysis, and they'd just come out of Far Cry, and we said we've probably got enough military future shooters, so go do that."
Crytek is currently hard at work on Xbox 360 exclusive, Kinect-fuelled first-person brawler Ryse.
"Then they came up with this idea around Ryse, and now they've really fallen in love with Kinect, and it's a perfect marriage for us," Spencer continued.
Sony has revealed its latest round of PlayStation Plus deals, which go live later today.
All members are eligible for the offers, including those using the Welcome Back offer's free subscription.
What do you get? Sony's EU PlayStation blog lists extra maps for SOCOM: Special Forces and MAG are available at 100 per cent discount - completely free.
Critically loved indie platformer Braid gets a 75 per cent discount, down to two quid from £7.99.
Already running offers include Burnout Paradise completely free, and a well-worth-it 20 per cent discount on stellar Ubisoft adventure Beyond Good & Evil HD. There's also a free demo available.
Mid-June PSN Plus offers
Beyond Good & Evil 2 might be too ambitious for the current generation of consoles to handle, creator Michel Ancel has revealed.
Talking with Eurogamer at E3 last week, Ancel confirmed reports that Ubisoft is now looking beyond the PlayStation 3 and Xbox 360 for the long-in-development sequel to his acclaimed 2003 adventure.
Ancel wouldn't say for certain that it won't release on current gen hardware but revealed that his team is struggling to squeeze the game onto today's systems.
"I think we are still thinking about what we have to cut to fit on today's consoles, what we can improve. We really want to make the game perfect and as good as possible without cutting things. There is special gameplay that we really want to keep but it needs a certain power."
There has been very little said about the game since its reveal back in 2008 and, alas, Ancel wasn't forthcoming with much in the way of new information last week.
"I'd prefer you to see it when it is ready because it is something special to play," he politely replied to our demands for details.
However, he did outline why development has taken so long.
"After working on Rabbids, I then jumped into Beyond Good & Evil 2 for a long time. The development is advanced but we need more time to go further because with the hardware and the engine we have to improve it.
"So we took a little break and decided to make a 2D Rayman game because today's consoles are capable of really incredible 2D graphics and nobody has really used those abilities to display very HD pictures at 60FPS. In parallel with that, we continue with Beyond Good & Evil."
The original game which saw a critically-acclaimed HD re-release earlier this year while building a loyal fanbase, was hardly a huge commercial success for the publisher first time round.
However, Ancel is convinced the IP's luster has grown in the years since, and that the sequel has a better chance of connecting with audiences.
"We put a lot of our time, our energy, our patience into that game. So we were disappointed by the results," said Ancel of the original.
"At the same time, today we've been asked more about this game than any other game that Ubisoft has done in the same period. So this game is the one that people are really focussing on today. So it encourages us to continue on Beyond Good & Evil 2."
Ancel's next game, the delightful-looking Rayman: Origins platformer, is due out on PlayStation 3, Wii and Xbox 360 later this year.
Perhaps ironically, perhaps not, Far Cry 3 opens with a psychotic bandit lecturing you on the nature of insanity. Crazy is doing the same thing, expecting different results, goes the oft-quoted saying. And again, for the third time now in this series, you are surrounded by a jungle, up to your ass in trouble.
You're soon up to your neck in it, and beyond, as the bandit kicks a cinderblock, bound to your feet, into a deep pond. The protagonist, this time a guy named Jason Brody, struggles free of his bonds and surfaces in a cavern in a two-stage quicktime event. He then transits into a one-man ambush of the bandits' camp, a scene of civilian executions and other atrocities.
Far Cry 3, due in 2012 for PC, PS3 and Xbox 360, seems to deploy much of what made the first two games critical successes: Richly detailed environments with complex lighting and heart-in-your-throat sound design. The drowning escape sequence, Brody is fighting to free himself, surrounded by dozens of corpses tethered to their blocks, arms bound and raised over their heads in a ghostly pose. In the shootout, Brody was free to use the sniper scope to scan a very broad environment, using it to identify hostiles, assets, and his objective, a helicopter. The thugs went about their business in the desaturated color of the scratched-up scope. I saw all of this in a live gameplay demonstration at E3 2011.
What unfolded was reasonably conventional combat that, while plainly the optimal way to negotiate the challenge, was not forced by the game itself or funneled to the key points by the environment. Brody sought out a zipwire to begin his guns-blazing party crashing, but I got the sense he could have run in on foot and handled business that way, if a bit more difficult.
Enemy AI appeared very challenging, as the demonstrator was constantly flanked and taking fire, but naturally shrugging it off. Cover was abundant and firing from it blindly was the predominant tactic I saw. A sense of action-movie desperation pervaded the encounter.
Introducing the sequence, our demonstrator said only that Brody had found himself on an island, his boat had been destroyed, his girlfriend had been kidnapped, "and everyone here is crazy." It seemed to be in the South Pacific, as a wrecked World War II-era fighter was part of the landscape during the brief exploration period preceding Brody's capture.
The game is being developed by Ubisoft Montreal, which handled Far Cry 2 and served up the rich visuals one expects of a game series with its roots in CryEngine. I was shown the game on an Xbox 360.
In the windup of the opening battle, Brody fights his way to a helicopter, puts a gun to the pilot's head and orders him to take off. The helicopter is barely airborne when a rocket-propelled grenade slams into its fuselage, bringing it down with an ear-ringing explosion.
Brody blacks out and awakens where he started. Surrounded by jungle, up to his ass in trouble, and the bandit lecturing him on the nature of insanity.
Glorious last-gen adventure Beyond Good and Evil arrives in HD on PSN today - but at a price. At £11.99, the PSN version is almost double the cost of BG&E HD's Xbox Live Arcade release.
An 800 MSP price was one of the reasons BG&E HD scored 9/10 on Eurogamer. One reason, but far from all.
A downloadable version of electrifying new open world sequel inFamous 2 is available today for lazy people. It costs a full RRP of £50.
Second Castlevania: Lords of Shadow add-on Resurrection also makes its way online for PS3 owners today, as does the Arcade Edition upgrade to Super Street Fighter IV.
You can read the full listing below, courtesy of the EU PlayStation blog.
PS3 Games
Video: Beyond Good & Evil HD on Xbox Live Arcade.
PSP Games
minis (PS3 and PSP)
PS3 Game DLC
PSP Game DLC
Rock Band 2
Rock Band 3
Yoostar 2
Top game designer Michel Ancel has revealed that the sequel to Beyond Good & Evil will not be released on current-gen consoles. Instead, his Ubisoft Montpellier team is focusing on the upcoming Rayman Origins.
The news emerged last night from an exclusive Ubisoft dinner in LA, attended by Eurogamer's sister site GamesIndustry.biz.
"It is still alive and we are very far [into] development so we can't go back now," Ancel said. "We are targeting the next generation of consoles."
Beyond Good & Evil 2 was unveiled at the publisher's Ubidays event in 2008. An HD remake of the critically acclaimed but underperforming original, which launched on PS2, GameCube and Xbox, was released earlier this year.
One high-profile casualty of the PlayStation hack was Beyond Good & Evil HD, which wassupposed to release on PlayStation 3 in May.
Sony has now confirmed a new release date of 8th June - next Wednesday.
Beyond Good & Evil was an action adventure masterpiece released by Ubisoft in 2003. This HD remake is "thorough and beneficial" and the 800 Microsoft Points (£6.80) price was right on XBLA.
"If, like me, you let this one pass you by, there's no excuse not to rectify that mistake now," Eurogamer concluded in its 9/10 Beyond Good & Evil HD review.
Video: The first 15 minutes of Beyond Good & Evil HD on XBLA.