shapez - tobspr IT Solutions
Hey all!

From now on shapez.io is also available on macOS. There is currently only an x64 build but ARM builds are planned (The x64 build runs fine on M1 though). I wish you a lot of fun!

Also, please report any issues in the discord server!

PS: You might have to restart steam first :)

Unrelated: If you haven't yet, be sure to check out the Compact Machines mod - it's awesome!
Mar 15, 2022
shapez - tobspr IT Solutions
Hey guys!

It took a bit longer than expected, but I'm happy to announce the winners of the the $1,200 Modding Contest!

Since there were so many great mods, I have decided to introduce an additional 4th and 5th place, each valued at $50.

So, here are the results!

Contest Winners
1st - $500 - Shapez Industries by Sense_101
2nd - $250 - Multiplayer by DJ1TJ00
3rd - $125 - Shapez Expanded by WaffleDevs & Crimbusjimbus
4th - $50 - Buy Land by StealthC
5th - $50 - Packaging by zoidran

Most game changing - $100 - Hexagonal by Dimava
Most creative - $100 - Cursed Shapez by Crimbusjimbus


Also the Security Bounty of $100 goes to Emerald Block for finding a bug in the filename sanitization!

Thanks for everybody who participated! And to the winners: Please check your inbox on mod.io the next few days so I can distibute the prize money!

~Tobias
shapez - tobspr IT Solutions
Hey there!

I just released the 1.5.1 update on Steam, which adds official support for Mods!

Installing Mods

So, how do mods work exactly?

First of all, the official platform for mods can be found at https://shapez.mod.io. On this platform you can share and download mods! (An in-game mod browser is also planned, but that might take a while)

To install a mod, you need to extract the downloaded ZIP file. In the ZIP file there should be a single file with the extension ".js". You have to copy this file into the mods folder.

You can find the mods folder by going to Settings > Mods > Open Mods Folder in the game.

Modding Contest

As already announced, the official modding contest ends herewith. I will now look at all the mods and choose the winners!

Next week there will be an announcement with the winners of the contest, in which I will also present the mods.

In addition I plan to regularly choose a Mod of the Month! I will also make this dependent on how many new mods are created.

Mod Recommendations

There are already over 50 mods published, so I thought I'd already recommend a few to get you started!

[h4]shapez Industries[/h4]
Adds a lot of new buildings, new shapes, research, upgrades - by far the biggest mod so far, changing almost the entire game.


[h4]Hexagonal[/h4]
All shapes now consist of 6 parts instead of 4!


[h4]shapest[/h4]
Adds entirely new mechanics for shape and color processing!


[h4]Pipes[/h4]
Adds pipes and fluids to the game!


[h4]Buy Land[/h4]
Makes the game more challenging by having to unlock building space!


[h4]Mirrored Buildings[/h4]
By far the most requested feature, now available as a mod!


[h4]Cursed Shapez[/h4]
"Adds a Variant of the Stacker, Mixer, Cutter, Quad-Cutter, Filter, Mixer, and Painter that would make any veteran shapez player cry."


[h4]Shapez Expanded[/h4]
Lots of new buildings and mechanics!


[h4]Multiplayer[/h4]
Adds experimental support to play shapez.io with your friends!

[h4]wrexcavator[/h4]
Unlock strong buildings by harvesting "wreck" resources.

[h4]Blueprint Library[/h4]
Allows to save and restore blueprints!



... and a lot more, to be found at https://shapez.mod.io!


Wish you a lot of fun with all this new content and looking forward to your feedback!

PS: Be sure to join the official Discord Server to discuss anything about the game and/or mods!

~Tobias
shapez - tobspr IT Solutions
Hi all!

After a long break I finally found time to work on shapez.io again, and I've taken the opportunity to add official support for mods!

The 1.5.0 update adds support for mods, and it will be released on February 25th 2022. (Save the date!)

Since mod support without mods is no fun, I have decided to host a contest, so that there are enough interesting mods at the release of the modloader! So here it is:

Modding Contest

The contest starts today and ends on February 25, 2022, 12 PM CEST. The following prizes are available:

$500 - First Place
$250 - Second Place
$125 - Third Place

$100 - Most game changing mod
$100 - Most creative mod

There is also a $100 budget in case someone discovers critical security holes in the modloader.

Conditions of participation

To participate, your mod must be uploaded to https://shapez.mod.io/ by the end of the contest (This will be the official site for downloading mods for shapez.io). You must also have a valid PayPal account to receive the prize money.

You can upload as many mods as you want. However, you can only win one prize. After the deadline I will look at all the mods and choose the winners within a week.

The winners will then be published here as an announcement. I will then contact the winners on mod.io to distribute the prize money.

Mods Tutorial - Getting Started

The modloader is currently only available in the "1.5.0-modloader" branch on Steam and it is already on the master branch on GitHub. I recommend using the latest version of GitHub, so build the game from source.

Finally, here you can find instructions on how to create mods as well as prepared example mods: shapez.io Mod Examples on GitHub.

Since not everything is documented yet and there are even more possibilities than demonstrated by the examples, I recommend you to join the official Shapez.io Modding Discord Server. Here you can ask other mod developers and for advice and help!

Good luck!
~Tobias
shapez - tobspr IT Solutions
Hey guys!

First of all, congrats to the winners of the Puzzle Contest! I am preparing the 3D Printing now, and hope to be able to start shipping the prizes within the next weeks.

However, I have good news - I just released an update, both for the base game and the Puzzle DLC!


Here's whats new:

Building Outputs

You can now hold "ALT" while hovering a building to see the last shape it produced! This should vastly help, both for the Puzzle DLC as well as when your belts are too fast to see whats actually going on. There's also a setting to have this always on while hovering buildings now!



(Thanks to Sense101 for this addition)

More Zoom & Better Map Overview Performance

The map overview should now be more performant, and thus you can now also zoom out farther (Around 2 times more)!



(Thanks to PFedak for this addition)

Puzzle DLC: Next Puzzle Button

As promised, there is now a next puzzle button! When you start a puzzle, and click "Next Puzzle" it will choose the next puzzle from the list you opened the puzzle from (E.g. the builtin puzzles, or a certain difficulty). It will skip completed puzzles though (I haven't found a good way for choosing whether to include those or not, suggestions appreciated!).



Puzzle DLC: Search Function

Also as promised, you can now search by Puzzle Title, Author, Short Key, Difficulty and Completion Time! This works really nice in combination with the "Next Puzzle" button. For example, if you'd like to play through all contest puzzles, you can now search for "Contest" and then navigate with the "Next Puzzle" button. Or you can make series of puzzles with the same name!



Further changes

There are also a few tweaks & fixes worth mentioning:

  • Edit signal dialog now has the previous signal filled (Thanks to EmeraldBlock)
  • Further performance improvements (Thanks to PFedak)
  • Improved puzzle validation (Thanks to Sense101)
  • Input fields in dialogs should now automatically focus
  • Fix selected building being deselected at level up (Thanks to EmeraldBlock)
  • Updated translations

What's next?

I want to push Update #3 for the Puzzle DLC with the remaining changes, and then I'll start working on the mod loader - So stay tuned!

PS: As always, I recommend joining the Discord Server for discussions about gameplay, news, and much more!
shapez - tobspr
Hey guys,

I'm pleased to announce a super cool contest!

Challenge

Build the coolest puzzle in the Puzzle DLC! Your puzzle name must start with "Contest" and be submitted within the contest timeframe. At the end of the contest, I will choose 5 winners, I will use likes but also creativity as a metric for choosing the winners!

Prizes

The 5 winners will get the shape icon of their puzzle 3D printed and sent! It will roughly look like this:



It is not entirely decided whether it will be a keychain or full-sized shape, but I think it's a really nice contest prize!

Duration

The contest starts now and ends at August 14th, 12:00 CEST. It will then take me a few days to choose the winners, and probably 2 or more weeks to get the prizes printed and sent over to you!

The winners will be announced on the Official Discord Server , you'll need a Discord account so you can PM me in case your puzzle gets chosen.

Also there is now a "puzzle-contest-promo" channel, where you are allowed to share your puzzle once a day to get some attention!

PS: Next update will be for the Puzzle DLC (see last announcement), and the one after that is planned to be mod support!

PPS: If you are interested in the 3D printed shapes and can't wait, check out the shop:
shapez.io 3D Prints

Disclaimer: I know likes are not the perfect metric for this contest, which is why I'll manually go over all the puzzles as well! Also given the feedback from the discord survey, there will most likely be a few more contests with the other options (Like most compact MAM) in the future, don't worry :)
shapez - tobspr IT Solutions
Hey guys!

This is the first update for the Puzzle DLC since the release on Tuesday! Here are the included changes:

Changes

Goal acceptors now reset after getting no items for a while

This fixes a big complaint about being able to "cheat" on puzzles by queuing items on a belt for example. Now the goal acceptors will reset whenever they don't get any input for a while, which should effectively prevent this :)

Further Changes
  • Added button to clear all buildings / reset the puzzle
  • Allow copy-paste in puzzle mode
  • Fixed level achievements being given on the wrong level
  • Fixed blueprint not properly clearing on right click
  • Updated translations
Future Plans

The Puzzle DLC feedback has been really overwhelming so far, and I have a lot of plans for it!

Here are a few of the things I plan to add within future updates (Although I can not give a timeline on that yet):


- "Next Puzzle" Button (This is super high priority for me)
- Searching puzzles by name, author and more (Also very high priority)
- "Featured" section where selected puzzles will be presented, which rotates once a week or more
- Allowing to specify hints for your created puzzles
- Persisting progress, so you can come back to a puzzle later and continue where you left
- Better moderation and discovery of puzzles, so it is easier to find good puzzles
- Allowing to disable building variants, not only buildings
- Maybe: Allowing to mark buildings as "fixed" so they will appear in the puzzle and can not get removed
- Maybe: Allow specifying the required throughput on Goal Acceptors.
- Maybe: Puzzles with the wires layer, which will be shown in their own category then


This is quite a list and it will take some time to work through it, so please be patient! :)

Let me know what you think!

~Tobias


shapez - tobspr IT Solutions
I'm happy to announce that the Puzzle DLC for shapez.io is NOW available on Steam!

The Puzzle DLC adds a new game mode where you have to build shapes with limited space and buildings.

There are pre-made puzzles, but the biggest feature is sharing puzzles with the community - You can tackle puzzles from players around the world or create your own puzzles with the puzzle editor!

In addition to this, there is a new soundtrack created especially for the DLC by the original artist!

I think the Puzzle DLC turned out super cool, and I'm looking forward to your feedback!

Here you can find the DLC: https://store.steampowered.com/app/1625400/shapezio__Puzzle_DLC/

~Tobias


PS: If you enjoy the soundtrack and want to support the Artist, it is now available on Steam, including the new music from the puzzle DLC! Be sure to check it out:

https://store.steampowered.com/app/1573840/shapezio_Soundtrack/
shapez - tobspr IT Solutions
The Puzzle DLC is now available to Wishlist!

The Puzzle DLC introduces a new Puzzle Mode to shapez.io, in which you produce one or more shapes with restricted space and buildings.

Solve hundreds of puzzles with different difficulties or create your own and share them with the community!

> More Information & Wishlist it here! <


The Puzzle DLC will be available for purchase starting June 22nd for $4,99. Initially I planned a lower price, but there's quite a lot of stuff, and I think it got really, really cool!



PS: I also released a new game, https://schoolbreak.io/?r=spz2! It's about creating chaos in school. I'ts very different, but be sure to give it a try, I spent a lot of time on it!

Stay safe,
Tobias
shapez - tobspr IT Solutions
Hey guys!

While I was working on the Puzzle DLC, I wanted to build something completely different, and here it is - https://schoolbreak.io?r=shapez_steam!



The game is about either creating chaos in the school as a student, or protecting it as a teacher. So schoolbreak is also my first real multiplayer game!

If you are wondering now if there will be a multiplayer version of shapez.io I have to disappoint you, unfortunately the engine and the type of the game doesn't allow it :(

But you can look forward to the Puzzle DLC! The store page for it will go live soon, but when exactly I can not reveal yet :)

So - if you'd like to try something new and silly, I'd be really happy if you gave schoolbreak a try, I put a lot of work and love into it!

~Tobias
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