Craftopia - hawkward
We're aware of the bug that the player character gets stuck. If you happen to experience the bug, please retrieve building materials to escape.
- Place the building materials onto the player character;
- Place the floor items above and below the player character, place Billboard in-between, then move to stand onto the Billboard.

◆ Critical Bug Fixes and Improvements
- Greatly changed the systems related to the life of vehicles.
• Removed DoT damage
• Damage taken and dealt will vary depending on the speed of vehicles
• Vehicles will now take damage when they hit an object at a certain speed or faster
• Enemies' attacks will deal damage to vehicles
- Added "Lock-on camera". By default, you can toggle it with the Q key on keyboard, or the left button on gamepad.
- For those who have been hosting dedicated server,
the directory of the settings file and the save data of dedicated server have been changed from AppData to the same hierarchy as .exe(.86_64).
- The key binding for hotkeys have been reset due to the operation modification. If you want to change it, please rebind it from the Setting menu.
- Please note that due to the refurbishment of the network core part, when you match with a version of Craftopia older than November 2021, error message "Version is wrong" will not be displayed on the connection.
- The inventory operation has been changed significantly. Please note that there are great changes from the existing operation method. Along with this, convenient functions such as Quick Stack that replenishes items at once from chests have been added.
- Lock function for equipment items has been added. You would no longer inadvertently destroy your valuable equipment!

◆ Newly Added Content
- Added the new system "Fishery".
You can use the item "Cast Net" onto "Fish Shadow" on the sea to obtain various items.
- "Fish Shadow" can be detected with the item "Detector"
- You will obtain additional items if you do this in the morning (3 a.m. to 9 p.m. in the game time)
- "Fish Shadow" may disappear after you obtaining items, but it will spawn in another place
- Please note that there are no "Fish Shadow" in the following maps.
• Island of Beginning
• Island of Fire and Sand
• Island of Poisonous Forest
• Island of Hell

- New status effects have been added.
• Chilled: Decreased movement speed and attack speed due to extreme coldness.
• Frozen: Increased damage taken and unable to move for a while. Taking damage will break the ice and remove the effect.
• Electro: Take additional damage of a certain percentage of the damage taken if you are attacked near the part under the Electro effect. Additional damage will spread to surrounding targets as well.
- A new field boss" Fafnir "is here.
Fafnir seems to be sealed by the Paladins on the "Island of the Big Bridge" with an island level 5 or higher.
As long as you don't hurt unsealed Fafnir, it would just sleep soundly, but once it wakes up it will show its evil fangs.
- The amount of Poison or Hellfire that equipment can apply is now displayed on the item detail screen.
- Added new items that are craftable at Workbench.
• Artificial Bedrock of Copper
• Artificial Bedrock of Silver
• Artificial Bedrock of Gold
- Added a new item that is craftable at Blacksmith.
• Gravity Glove
You can lift and carry deployed buildings when you're equipped with Gravity Glove.
- Added new items that are craftable at Potion Brewing Stand.
- Soul Water
- Physical Water
Each of above can cure some of the status effects which could not be covered by Holy Water before.
- Now you can detect schools of fish and meteorites with a detector.
- Added the new item that is craftable at Workbench.
- Cast Net
- Added the new items that are obtainable from Fishery.
- Seawater Soaked Old Cloth
- Blueprint ot Fishing Boat
- Blueprint of Trick Glider
You can craft "Captain Hat" with multiple "Seawater Soaked Old Cloth".
- Added new fish that are only available in Fishery. You'll obtain different fish in different islands.
- Oarfish
- Giant Squid
- Blue Whale
- Coelacanth
- Sunfish
- Giant Isopod
- Pancake Devilfish
- Blobfish
- Adjusted items ejection rules and probabilities for treasure boxes.
- New items will be available from Elite Reward Bags dropped by elite monsters. You can earn rewards by offering items to Quest NPCs.
- Anubis will drop the magic staff "Anubis's Golden Tin Rod" though, please refrain from blasphemy.
- Added the building "Vigorous Market". More items can be sold at once compared to "Market".
- Added new effects to the following weapons.
- Added "Chill" effect
▽ One-Handed Sword
Blue Rose Edge I-IV
▽ Spear
Green Dragon Crescent Blade

- Added "Frozen" effect
▽ One-Handed Sword
Frost Rose Edge

- Added "Electro" effect
▽ One-Handed Sword
Wirbelwind I-IV
▽ Two-Handed Sword
Sting
Mjolnir
- Added new equipment that are craftable with "Fafnir's Reversed Scale" dropped by the new boss.
- One-Handed Sword "Siegfried"
- Two-Handed Sword "Balmung"
- Bow "Brynhildr"
- Spear "Hildebrand"
- Magic Staff"Lorelei"
- Added new items that are craftable at Workbench.
- Cacao Seedling
- Agave Seedling
- Yellow Broadleaf Tree Seedling
- Red Broadleaf Tree Seedling
- Added new items that are craftable at BlackSmiths.
- Chill Arrow
- Frozen Arrow
- Electro Arrow
- Added new equipment "Katana" that are craftable at Blacksmith or Skilled Blacksmith.
- Bokken
- Uchigatana
- Nodachi
- Muramasa
- Dokudachi
- Jorogumo
- Jorogumo Shinuchi
- Susanoo

The following Katana can be obtained from treasure boxes.
- Kotetsu
- Momijigari
- Fugudoku
- Clothespole
- Added new head and body equipment that are craftable at Hatter or Skilled Blacksmith.
- Garnet Hakama
- Kyanite Hakama
- Topaz Hakama
- Red Beast Hunter Coat
- Blue Beast Hunter Coat
- Yellow Beast Hunter Coat
- Red Beast Hunter Tricorne
- Blue Beast Hunter Tricorne
- Yellow Beast Hunter Tricorne
- The Picture Book Offering Reward for Blueprints has been added.
- Added the new building "Thermal Power Plant".
You can burn unwanted items to produce batteries with their thermal power. It works more efficiently when you put fuel items. Using this will free NPCs from the hard work.
- Added 3 types of accessories for tamers.
- Mono Tamer Scarf
- Lizard Tamer Scarf
- Griffin Tamer Scarf
- Added new gacha coins "Equipment Gacha Coin" and "Material Gacha Coin".
By throwing them into the Prism Gacha, "Equipment Gacha Ball" filled with weapons and armors, and "Material Gacha Ball" filled with materials will be dropped respectively.
Equipment Gacha Coin can be obtained by defeating bosses, and Material Gacha Coins can be obtained from Quest NPC.
- Added the new sword "Demon Sword Sakura-fubuki" which has "Frozen" effect.
You can obtain it by offering items to NPCs.
- Added "Fish Tank" and "Big Fish Tank" as item stands! Please enjoy viewing your favorite fish!
- Added "Semi-Transparent Tiny Item Stand"! It can be attached to various places! If you want to put fish into the aquarium, you may want to put this in the aquarium!
- Added "Wall-Mounted Billboard"! It can be attached to the wall, which has been requested by many players.
- Added "Katana Rack"! You can display your katanas and sheaths on it.
- Added "Medieval" and "Fortified City" furniture series! There are 91 new items in these series!
- "King Mono Doll" has been added! This doll is as big as actual King Mono!
- Huge building block series has been added! Make full use of Gravity Gloves and play Jenga with them!
- Added "6-sided Dice", "8-sided Dice", "10-sided Dice", "12-sided Dice", and "20-sided Dice"! Throwing them with Gravity Gloves to have fun!!
- Added "Semi-transparent Install Type Tiny Item Stand"!
- Added "Lava Floor" and "Lava Sloping Floor"! It seems difficult to walk on these floors.
- Especially for weapons that used mainly for normal attacks, 6 types of enchantments that appear from treasure boxes have been added.

- Added 14 new body colors.
- Added the new weapon type "Katana".
<Overview>
・Switching between "Drawing Stance" and "Returning Stance", "Detect" enemy's attack brilliantly and deal massive damage.
・Its control and movement are a little bit tricky, and you can't expect firepower unless you master the action "Detect".

<Specialities>
・"Detect" will be activated when you perform "Returning Sword", "Iai A", and "Iai Dash A"
・If you are hit by enemy's attack during "Detect", you won't take damage from the attack, and you will get a "Detect Buff"
・You will be invincible during the combo (while the blue effect appearing) after you successfully "Detect" the attack
・Additional combo can be triggered while you have "Detect Buff"
・You can perform high-power actions such as "Single Thrust" and "Swordplay" by consuming "Detect Buff"
・"Detect Buff" can be stacked up to 6
・"Detect Buff" will increase your melee skill damage by up to 15% at maximum according to the number of "Detect Buff" stacked
・The skill "Dodge Action" cannot be performed
・If you use the skills "Lightning Speed", "A Piece of Cake", and "Iai Slash" in "Returning Stance", the skill will be performed faster and will return to the "Returning Stance" at the end

<Control>
・ L while Standby: Draw Katana
・ R while Standby: Return Katana
・ L in Drawing Stance: Slash A → Slash B → Slash C → Slash D (Detect Buff 1 or more) → Slash E (Detect Buff 3 or more)
・ Jump in Drawing Stance: Jump Slash
・ L during Jump Slash: Dive Slash
・ R while Drawing Stance: Return Katana
・ R while Slash A, Slash B, Slash C, Slash D, Iai Dash C, Single Thrust, or Swordplay: Return Katana (only right after attack)
・ L in Returning Stance: Iai A → Iai B → (then Slash C)
・ R while Returning Stance: Iai Dash A → Iai Dash B → Iai Dash C
・ Crouch in Drawing Stance: Standby
・ Crouch in Returning Stance: Standby
・ Jump in Returning Stance: Draw Katana
・ Sprint while standby or whilt returning Katana: Returning Sword Sprint
・ LR: Single Thrust (Detect Buff 4 or 5, invincible during attack)
・ LR: Swordplay (Detect Buff 6, invincible during attack, Detect Buff disappears after use)
* Left click = L, right click = R, simultaneous click of left and right = LR

<Recommended skills>
・ Two Handed: Necessary skill to equip Katana
- Added the skill "Freezing Ray" that can freeze the enemies.
- Added the skill "Samurai" that is the skill exclusively for Katana.
- Increased the level cap of players to 60. Completing a special mission will unlock the level cap.
- A new boss will spawn from the ground of "Island of Fire and Sand" above a certain island Lv.
- Most of the enemies will sometimes take a nap now.
- A new elite "Induce" has been added.
Install landmines to mitigate attacks from long distance.
- A new kind of advanced elite has been added.
- At island level 5 and above, when an advanced elite spawns, there is a certain posibility that it will turn into a more powerful super elite.
- The pet "Horse" can now jump.
- The following mobs can be tamed as pets.
• Anubis
• Stone Golem
• Kraken
• Lonewolf

Each pet has the following special abilities:
Anubis: Apply the buff increasing the amounf of EXP you gain sometimes;
Stone Golem: Apply the buff increasing your DEF sometimes.
Kraken: Apply the buff increasing Mana consume rate but shortening skill cooldowns sometimes;
Lonewolf: Apply the debuff decreasing DEF to the enemies sometimes when Lonewolf attacks.
- Added the pet "Hell Chicken". They use the power of the hell to produce materials that can strengthen other pets sometimes.
- Cloud storage expansion missions have been added, and you can increase cloud storage capacity with Mission Category Rewards.
- Two new trials have been added. It may occur when you open a new island with island Lv4 or higher.
- Added the skill "Cyclone". This wind magic will chop while dragging in a lot of enemies.
- Added the skill "Nutrition Absorption". This skill allows you to efficiently absorb nutrition from food items.
- Added the skill "A Piece of Cake".
- Added the skill "Leap Strike". You can reduce DEF of the enemy by hitting their head.
- Added the skill "Warp Shift". You can move at high speed as fast as the thrown sword.
- Added the difficulty "Hell". Difficulty can be changed in Game Setteing or on the World Creation screen.
- Added Auto Contrast option. When you go to a dark place, it will automatically adjust to appropriate brightness. This option can be changed on the Setting menu.
- You can now set the password and the maximum number of players when you host a Multiplayer.

◆ Balance Adjustments
- Adjusted the EXP required to level up and the EXP obtainable from enemies.
This change address the issue that it took significant amount of time to reach a new level after and around the mid-game.
We're focusing on clearing dungeon and defeating bosses to make this adjustment. You will find it easier to reach a new level when you defeat bosses.

- Adjusted the rules regardinf the amount of EXP obtainable from enemies. The amount of EXP obtained will vary depending on the level of a player character.
- Categorized the bosses into groups according to their strength internally. The more powerful they are, the more EXP you can obtain from them.
(e.g.: King Mono isn't so strong so they grant a bit less EXP, while Dragon grant more.)
- Categorized the mobs on the field into groups according to their strength as well.
(e.g.: Mono grant less EXP, while Crocodile grant more.)
- Set the recommended level for each island along with the adjustments above. You will obtain less EXP if the level of a player character is higher then the recommended level.
- It will take longer than before to level up especially in the early-game.
- Adjusted the amount of EXP obtainable from completing missions.
- One-Handed Sword generated by "Unlimited Fake Blade" can no longer be offered to the picture book.
- Reduced the materials required for crafting "Firearms".
- Increased the amount of guns ammunition that can be crafted at one time.
- Adjusted the durability balance between vehicles along with the adjustment of life of vehicles.
- The item "Campfire" had been craftable only on the workbench, but you can now craft it from the inventory.
But some crafting facilities which had been craftable from the inventory, are only craftable on the workbench.
- The rank setting of "Low & Dark Wooden Item Stand" was incorrect, and it has been changed to correct value.
- "Holy Water" can now cure "Confusion".
- The possibility that "Meteorites" will fall has been greatly increased.
- Enchantment "Hand-washed" will no longer appear from treasure boxes.
- The roadability of "Wooden Hoverboard" has been adjusted to be lower than that of "Hoverboard".
- Improved the roadability of "Hoverboard" on the water.
- Adjusted the behaviour of some vehicles.
- Increasing the skill level of "Hell's Blaze" will now reduce Mana consumption slightly.
- Buffed the damage of the dual-wielding. In particular, greatly increased the damage of "Dive Slash" and "Ground Rush".
- Greatly buffed the damage of "Spear Throwing" and "Jumping Spear Throwing".
- Increased the chance of "Unstoppable", "Magic Grasp", and "Fast Cast" when dual-wielding from 15% to 25%.
- You'll have SA instead of HA while concentrating with Magic Staff.
- Now Hyper Armor will be hold while the enemy is running back to the territory.
- Multiple enemies will now use the status effect Frozen, Chill, and Electro.
- Adjusted "Chill" and "Frozen" resistance of enemies.
- Adjusted the behaviors of "Griffin" and "Autumnal Griffin".
- "Tyrant Snake" has been adjusted in various ways.
- "Fenrir" has been adjusted in various ways.
- The range of the Ancient Golem's laser attack has been changed to the distance from the center of the boss's room, instead of the distance from the boss.
- Various adjustments have been made to the boss "Bone Dragon", including the addition of gimmicks.
- Adjusted some actions of "Anubis" in Hell.
- Enchantments are now attached to the "Hard Feather" dropped by "Griffon" on the Island of Fallen Leaves.
- Adjusted the hitbox of Kraken's melee attack.
- Elites will no longer spawn in the central square of Big Bridge on "Island of Big Bridges".
Also, the spawning interval has been significantly extended.
- Adjusted the damage amount of attacks from "Goblin Cardinal".
- Now advanced elites will not go back to territory during attacks.
- Adjusted some attacks of "Goblin Cardinal" and "Lizard Guillotine".
- "Armor Polishing" can no longer be used when only Shield is equipped.
- The "Armor Polishing" buff will now be canceled when switching weapons.
- Buffs of the skills "Unstoppable" and "Rune Stream" will be removed only when taking damage now.
- Increased the invincibility time of skills "Ducking" and "Acrobatic" by 1.5 times.
- Reduced the Mana consumption of the skill "Triple Slash" by 20%.
- Adjusted the skill "Bash Enhancement"
- Change tier to 1
- Changed maximum skill level to 3
- Greatly increased the amount of damage increase
- Adjusted the cooldown of the skill "Storm Arrow".
- Increased the cooldown of the skill "Judgment Shot" by 1 sec, and added the Electro effect to the electric shock of the skill.
- Adjusted the skill "Blooming Strike".
- Changed maximum skill level to 4
- Greatly shortened the cooldown
- Slightly increased the damage other than one of the last strike
- Adjusted the skill "Lightning Bolt".
- Added the Electro effect
- Reduced the damage in consideration of the damage increased by Electro effect
- Reduces cohesiveness when concentrating
- Adjusted the skill "Resurrection".
- Changed maximum skill level to 4
- Increased the base cooldown and shortened the cooldown as the skill level increases
- Halved the duration of the buff of the skill "Magic Grasp", and doubled the amount of damage increase.
- Adjusted the skill "Frost Mine":
- Changed tier to 4
- Added Frozen effect
- Adjusted the skill "High Resurrection".
- Changed maximum skill level to 4
- Decreased Mana consumption as the skill level increases
- Adjusted the skill "Protection".
- Changed maximum skill level to 3
- Greatly reduced Mana consumption
- Greatly increased buff duration and increased cooldown
- Adjusted the skill "Summon Meteor".
- Invulnerable to attacks when activating the skill
- Greatly reduced Mana consumption
- Increased the damage of the skill "Unlimited Fake Blade" by 20%.
- Adjusted the skill "Miasma".
- Greatly reduced Mana consumption and cooldown
- Nerfed the amount of poison
- Greatly buffed the MATK ratio affecting the amount of poison

◆ Functional Improvements
- You can now switch between sub-weapons by long pressing the Dash key (keyboard Shift, GamePat R3) and using the hotkeys.
- Characters that can't be used in file names are now unusable in character names.
- Items that cannot be long pressed in hotbar have been changed, and now it will be used the moment when the button is pressed.
- When selecting a advanced crafting facility in the Creative Mode, the list of the lower-tier crafting facility will also be displayed.
- Improved item selection navigation with gamepads in inventory. The Down button will no longer misselect items in the stack box.
- Now when you open a level 1 island for the first time, "Islands Where People Live" will always be drawn.
- Display color of the influence range of Amulet Flag on the map has been changed to blue.
- The visual effect of dropped item is now displayed for common items too.
- The glittering visual effect is now displayed for items growing on the map such as mushrooms.
- Changed the Chest UI from scrolling to page switching, and it will now display up to 24 item slots per page.
- The vehicle will now appear on water when the Prism containing vehicle hits the surface of the water.
- Added the long-awaited new vehicle "Biplane".
This new vehicle can move in the sky at high speed but it's difficult to handle. You can fire machine guns and launch high-powered missiles during flight.
Be careful not to land on the water since its crafting cost is high.
- Now the position of elite monsters will be displayed on the map when a detector is equipped.
- Fixed the icon of "Old Rag".
- Changed the way to switch the camera of vehicle to toggle type.
- Improved the icons of seedling items to make them easier to identify.
- The effect of Absorber has been adjusted lightly.
- Now the access terminals for automated buildings will be set on both sides.
- Building materials such as "Wooden Walls" can now be placed in Snap Mode by pressing the G key.
- "High-speed Belt Conveyor" will no longer be burnable.
- The number of slots for "Container" and "Large Capacity Container" have been doubled respectively.
- The size of the lantern has been reduced.
- Now the door placement prediction has the same behavior as wall placement prediction. This makes it easier to align the door with the door frame.
- The height and rotation of exhibits on "Item Stand" can now be adjusted.
- The rotation of exhibition image of "Item Frame" can now be adjusted.
- The name of the building aimed with "Retrieve Rod" will be displayed.
- To avoid the setting prediction of building from overlapping the player, the camera will slightly shift to the right when the building is equipped.
- Changed the appearance of hit effects of weapons such as swords.
- The running motion and dash motion of player characters have been changed.
- Fixed the part of the character player's body would be colored white when they enter the water.
- Changed the punching motions.
- Added the variants of idle motions.
- Slightly adjusted the water depth so that player's swimming motions don't look weird.
- Adjusted the behaviour when player starts to turn or sprint.
- Increased the variety of player's animations displayed on the inventory screen.
- Added "180-degree Turn" to player's running and sprint.
- Added the Bank Control which will tilt the posture when players turn their direction while runnning.
- Player's shadow will now be displayed while using skill "Stealth".
- You can now fly with "Griffin Wings" by holding the jump button instead of pressing it repeatedly.
- Now attacks can be avoided even while crouching.
- As for tank, now if the crosshair and the barrel are close to each other to some extent, the bullets will be fired at the crosshair.
- The design of the player's Life display has been changed to gauge type. Also, if Life exceeds 1000, it will be displayed as percentage.
- Improved the skill description of "Hell's Blaze".
- Changed the name of the skill "Detect" to "Ducking".
- Players will only move forward while pressing the movement keys when they perform the skills "Blooming Strike", "Ground Rush" of dual-wielding, and "Sword Fight" of katana.
- Up to 10 buff icons can be displayed horizontally. When there are 10 or more, the chat field will be moved up to avoid being covered.
- Now exclusive effects will be shown when the Ice Armor of "Fenrir" is destroyed.
- The camera is now automatically adjusted so that you can see widely during some attacks of "Hydra".
- The Life display on mobs, enemies, animals and so on has been improved and now easier to see.
- The spawning position of advanced elites and super elites will now be displayed on the map.
- The pets' bodies will disappear sooner when they are defeated.
- Damage indication has been removed for Friendly Fire from pets.
- The message will notify you that you cannot retrieve pets when you try to do so under the situations you cannot retrieve them.
- Changed the visual effect of the skill "High Five" to a unique visual effect.
- Release conditions have been added to the page of Tamer Skills.
- Adjusted the camera of the skill "Hell's Blaze".
- You can now change the volume of mob sound effects on the Volume Setting screen.
- Changed the max value of Rendering Distance from 5000 to 10000, and changed the minimum Rendering Accuracy from 1.0 to 0.9.
- Now you can change the upper limit of Drop Items in Option. Increasing the upper limit may make the game run slow.
- Added the description of Rendering Accuracy.
- The option to change the drawing distance of grass has been added to Graphic Setting.
- Key assignment for switching the camera of airplane has been added to Key Setting page.
- Added vehicle and pet riding dismount button assignments in Key Setting.
- You can now change font size via setting menu on home screen.
- Fixed the problem that the VRoid TransparentWithZWrite material did not display properly.
- Alleviated the symptom that the camera looks jerky regardless of the frame rate.

◆ Performance Improvements
- The number of grape meshes has been reduced due to the heavy load while collecting grapes.
- Fixed the FPS drops extremely due to the Kraken's Ink Spitting attack.
- Reduced the loading time when you start a game.

◆ Network
- Items to specify the Password, Maximum Number of Players, and Save Data Folder Path have been added to Dedicated Server Settings.
- Fixed an internal error which occur when try to play grenades and other sound effects on the Dedicated Server.
- Released the Linux version of Dedicated Server, it's available on SteamCMD.

◆ Bug Fixes
- Fixed the amount of increasing parameter of fishery products, sushi, shakes, herbal dishes, special dishes, and monstrous dishes when you offer them to Picture Book.
- Fixed clicking outside the pop-up frame in Creative Mode Tutorial would make it impossible to proceed.
- Fixed equipment in the stack box could not be unequipped by right-clicking.
- Fixed the cherry blossom trees would look white when seen from a distance.
- Fixed the weapon "Kayomart" was craftable in the blacksmith.
- Changed the effect of the enchantment "Hunter's".
- Fixed the world level setting for the item "Chemicals" was incorrect.
- Corrected the incorrect designation of furnace available for process in the description of some ores.
- The names of some blueprints were incorrect and have been corrected.
- Fixed the passive skill level of "Boar Mask".
- Fixed items would multiply if player tried to exchange items in Refinery for items that couldn't be placed in Refinery.
- Fixed the display of the Refining Upper Limit value is incorrect when player started the game with weapon in the Refining Source Chest of "Refinery" and then open the Chest.
- Automated buildings such as automatic assembly machines or containers have been unburnable.
- Fixed the displayed cost of "Seed Extractor" was unintentionally low. This bugfix doesn't change the actual cost.
- Fixed the Snap Mode UI wasn't displayed correctly when you were equipped with some of building materials such as walls.
- Fixed Artificial Bedrock would burn because of "Torch" and so on.
- Fixed the "Retrieving Rod" does not work properly if you used "Retrieving Rod" while holding the "Livestock Farm".
- Fixed the display bug what the overlapping parts would flash when arranging the walls of the 1/4 wall series.
- Fixed seeds planted on Farming Plots and Planters were not loaded properly when moving between islands or starting the game.
- Fixed rotation could not be done by entering R key and T key during the setting prediction of modular furnitures.
- Fixed the lottery result of random enchantment may be different from the expectation.
- Fixed Life recovery boost effects of skills caused by enchantment was not reflected to other players.
- Fixed the horn's icon of the race "Demon",
- Fixed if you trigger the Attack Hit Detection during the invincible status such as "Dodge Action", after the invincible status ends, even if the Attack Hit Detection remains attack was not counted as hit.
- Reduced the hit stops of punch.
- The text displayed when the Mana retored has been corrected from "MP Recovery Amount" to "Mana Recovery Amount".
- Fixed shooting a gun with skill "Stealth" would not cause the bullet to fly in the intended direction.
- Reduced the issues that Animation Skip was too much for bosses, mid-bosses, and elite enemies.
- Fixed when "Auto Target" in Setting was enabled, even if you entered the Move key in some dash attacks, it still attacked in the direction of the target.
(Primarily the Move key was set to be priority.)
- Fixed the Bow was listed as a weapon for which skills "Master" and "Asura" can be used.
- Skill "Weapon Polishing" can be used for Magic Wand now.
- Fixed change of character's name were not reflected immediately.
- Fixed warp was not activated when entering the dungeon warp zone due to movements like crouch.
- Fixed the data of maximum Life may not be transmitted correctly.
- The Mana consumption of the skills "Hell's Blaze" and "Freezing Ray" increases the longer you cast these skills.
- The "Slow" status effect no longer affects a glider.
- Fixed the effect displayed on enemies would be extremely smaller than the intended scale.
(e.g.: "Zzz" on sleeping sheep)
- Fixed the cooldown of skill "Mana Siphon" was 3 seconds.
- Fixed the player character didn't tilt to the direction of the movement key while skydiving.
- Fixed "!" mark would appear every time you attacked some mobs.
- Fixed the bug where an item could be obtained with an enemy name that wouldn't drop the item.
- Fixed visual effect of charm was displayed in the wrong position.
- Fixed the angry facial expression of "King Mono" was different from expectation.
- Fixed "Breeding Facility S" didn't stop working even after the mobs on it died, and you couldn't place a new mob.
- Fixed the charmed "Orc Warrior" did not follow even if the player was equipped with a bell.
- Fixed Breeeding Facility would take damage when "Lizard Axe" was born.
- Fixed "Prince Mono" didn't produce anything at Livestock Farm.
- Fixed tutorial NPCs wouldn't speak on standby.
- Fixed the appearance of the guest's pet looked different in the other players' screen in multiplayer.
- Fixed appearance of guest's pets looked weird to other players in Multiplayer.
- Fixed the pet's cooldown would reset if the host was riding on the guest's pet in Multiplayer.
- Fixed when dash was toggled, dash could not be continued after the pet "Horse" jumps.
- Fixed pets may frequently switch between Follow and Standby state.
- Fixed a wrong message was displayed if you tried to summon a pet when the number of charmed mobs reached its limit.
- Fixed the pet level on the Pet Riding UI was not synced with the actual pet level.
- Fixed in some missions the description about Life remained in the state before the specification change.
- Fixed the bug related to the collider of the pillars in boss room in "Abandoned Mine".
- Fixed the quest rewards were not enchanted sometimes.
- Fixed you couldn't climb the ladders in "Abandoned Mine".
- Reduced the gap between the appearance of lava and its hitbox.
- Fixed the skill "High Five" was triggered when you attacked a pet.
- Fixed "Suspicious Spices" could be generated with skills.
- Fixed the gap in the Skill icon UI.
- Fixed using the skill "Mantra" while its buff was active could restored Mana.
- Fixed the damage calculation of the skill "Hell's Blaze". The damage has been increased compared to before the bugfix, and it can trigger Rune Stream.
- Fixed attributes would overlap when switching attribute arrows while the skill "Magical Quiver" is activated.
- Fixed the skill "Maintenance" was not triggered.
- Fixed you shot an arrow when you used the skill "Native Alchemy" while you were equipped with an arrow.
- Fixed the sound effect of the skill "Time Lock" wouldn't stop when returning to the title screen.
- Fixed you could hear the explosion sound when you throw a grenade.
- Reduced the bug that you could still hear the sound effect of enemies when you were far away from them.
- Fixed some sound effects were heard even if the volume was set to 0.
- Fixed only simplified Chinese characters disappeared in the dropdown on the World Creation screen.
- Fixed the problem that VRoid animations would not play on the Inventory screen.
- Fixed "Wooden Hoverboard" on the field would be replaced with "Hoverboard" when loading save data.
Craftopia - hawkward
Thank you for playing Craftopia.

We've determined the release date of the next update. "Winter Update 2021" will be planned to be released around 18:00 - 22:00 JST on Wednesday, Dec. 15th. (The time might be slightly changed)

This update will bring the contents below:
1) New weapon type, "Katana," which lots of players have been waiting for! The special move "Detect" can be performed while using Katana!
2) New field bosses "Fafnir" and "Giant Worm" will appear! You will obtain various rewards such as new weapons and new accessories by defeating them!
3) New vehicle "Biplane" which you can ride on to fly around the sky at high speed!
4) New system, "Fishery," allows you to use Fishing Net to acquire various items from fish shadows spread across the ocean!
We'll add a number of new weapons and new furniture along with them!

Please be patient and excited about the next major update! The alpha version of Craftopia will be continued to be updated as well.

Craftopia Development Team
Craftopia - hawkward
Thank you for playing Craftopia.

We will post the development status video of "Seamless Map Update" in December!


*The displayed images are under development, and their contents are subject to change.

We had originally planned to release "Seamless Map Update" this year. Receiving feedback about the game from the community, we've been working to improve the overall quality and polish the level design. This results in the postponement of the release date of "Seamless Map Update".

And the content planned for this Winter Update below will also be postponed since we've realized they could be better and more satisfying content if we would sophisticate them.

List of the content postponed:
• Mysterious Dungeon
• Monster Picture Book
• New Island

We'll announce it again once the video of "Seamless Map Update" is ready! Stay tuned!

Craftopia Development Team
Craftopia - hawkward
Hello, everyone. Thank you for playing Craftopia!
The Steam Awards are open for nomination during this Autumn Sale. We need your votes for "Lavor of Love" category in the Steam Awards this year!

We've received lots of generous support from all players since the first day we released Craftopia for the Early Access. Various gameplays utilizing bugs and physics of the game have surprised us and made us feel the heartful love of the community.
We'll be delighted to see your love in the form of honorable votes!

The winter update is planned to be released on Dec. 15th, and we're working very hard on the seamless update as well!
We'll continue to develop Craftopia to make it better and better. Thank you for your continued supports!

No matter you've been away for a year since you destroyed the world, or you've just recently pressed the red button, we sincerely hope that you enjoy our game Craftopia.
The updates over a year have brought improvements on Multiplayer; therefore, those who experienced connecting issues a year ago may find it easier to play Multiplayer in the latest version of Craftopia!
Enjoy the world of Craftopia with your friends!

Craftopia Development Team
Craftopia - hawkward
Thank you for playing Craftopia. This is the development status report for October.
We've released 5 patches since the previous major update.

▼ Major Developments
• "Mysterious Dungeon" where enemies get stronger as you climb up!
• "Airplane" the new flying vehicle!
• The new weapon type "Katana" for advanced players and oriental body equipment!

▼ Other Developments and Contents Being Prepared
[In Progress (to be released in the next update)]
• Lock-on function, new bosses, Fishery system, improvement on treasure boxes and merchants, the mission that expands Cloud Storage

▼ Other Contents in the Next Update
• New Weapons and Equipment's 16+
• New Skills 3+
• New Pets 3+
• New Vehicles 2

*The amount of content is subject to change since they are still under development.

Not only for the contents listed above but also for other various contents that are currently under development!
We'll keep posting a development status report on a monthly basis; please stay tuned!
Thank you for your continued support!

Craftopia Development Team
Craftopia - hawkward
◆ Functional Improvements
- Adjusted the size of colliders of item stands and item frames to make it easier to interact with them.

◆ Network
- Fixed the bug that "Excavator" didn't work correctly under the specific conditions in multiplayer(including Dedicated Server).

◆ Bug Fixes
- Adjusted the LOD distance of "Wad of Banknotes".
- Fixed the bug that the list of items of "Age of Scientific Research" was displayed as the list of items of "Age of Gods" as well in "Altar of Civilization".
- Fixed the bug that the arrow of the skills "Storm Arrow" didn't hit the enemies right after it was shot.
- Fixed the bug that the skill "Backstab" didn't increase the damage of melee skills.
Craftopia - hawkward
◆ Balance Adjustments
- The maximum number of simultaneous hits has been changed from 32 to 64.
- The skill "Jumping Shot" will be canceled if you try to use the skill without equipping an arrow.

◆ Network
- Fixed the bug that the player started shaking when you hid head equipment or flight unit equipment via inventory in multiplayer.

◆ Bug Fixes
- Fixed the bug that you couldn't easily place floor items around Sorting Machine.
- Fixed the bug that the skill "Magnum Shot" couldn't hit the enemy under specific conditions.
- Fixed the bug that you couldn't jump on the water while riding a hoverboard.
- Fixed the bug that you could shoot arrows without equipping arrows by using the skill "Jumping Shot" while you were under the effect of the skill "Magic Quiver".
- Fixed the effect description of the skill "Aggressive Ambition".
- Fixed the bug that the arrow of the skills such as "Rapid Fire" didn't hit the enemies right after it was shot.
- Fixed the bug that playtime wasn't counted correctly.
Craftopia - hawkward
◆ Network
- Fixed the bug that the island level and the world level were wrong if you set them via commands on Dedicated Server.

◆ Bug Fixes
- Fixed the bug that the game didn't save when you pressed the "save and return to title screen" button if you joined multiplayer as a guest player.
- Fixed the bug that the world level could surpass its limit when you played Creative Mode for the first time.
- Fixed the bug that a number showed up as the item description when the item didn't have the description.
- Adjusted the height of the item displayed on "Item Stand".
- Fixed the bug that "Breeding Facility S" didn't stop working even after the mobs on it died, and you couldn't place a new mob.
- Fixed the bug that some hairstyles didn't match the thumbnails in the character creation screen.
- Fixed the bug that luminance and saturation of VRoid would be initialized to 0 if you had used VRoid before the update on Sep. 30th.
- Fixed the bug that some VRoid models became too white.
- Fixed the bug that some VRoid models couldn't be applied transparency settings.
Craftopia - hawkward
Summary of the update
1. New age "Age of Scientific Research"!
With the new workbench "Chemistry Lab Table", you can craft new facilities and new materials to craft equipment!

2. "Creative Mode" where you can craft as you wish!
No materials are required! You can modify the settings to play as you like!

3. New weapon type "Magic Staff", new guns, and grenades!
Magic Staff uses the power of buff and debuff; new guns are useful even on the island of level 7!

4. New races, "Elf" and "Demon", new hairstyles!
Each race has unique status and strengths; there's more to the character creation!

5. "Brainy Rotating Saws", "Virtual Wall", "Multi Sling", "Sorting Machine" for automation!
You can combine them together to improve your automation lines! With Multi Sling, you can finally automate the seeding process of farming!

6. New boss "Hydra" and new mobs "Wild Rotating Saws", "Stray Mono", "Elite Mobs"!
Hydra drops the materials to craft poisonous weapon; Rotating Saws drop "Crude Oil"!

7. New flight unit "Jetpack" and new vehicle "Raft"
To the sky, to the ocean, nothing can't stop emotions!

8. New pets like "Griffin" and "Horse"!
Unique pets will help you explore around!

9. High-end building "Offshore Oil Plant"!
It takes lots of resources and time but produces lots of Crude Oil in return!

10. Meteorite
Thanks to the unexpected visitor from the sky, you can craft Artificial Bedrocks of Bauxite and Rare Metal now!

11. "High Potion", "Derived Potion", and "Monster Dish"!
More options to restore mana, special potions to affect your allies; new dishes are powerful and dangerous at the same time!

12. Graphical improvement with the latest rendering technology!
With optimization of shaders and improvements on objects and environment, the world of Craftopia is illustrated more vividly than before!

==================================================

◆ Critical Bug Fixes and Improvements
- Placed Punching Bag and Training Dummy will be saved. To prevent them from lasting forever underwater, they will explode when they submerge.
- If you cancel the magic skill before it takes effect, the skill costs will be returned, and the cooldown will be 3 seconds.
- Fixed the bug the items in chests weren't synced when other players joined while you were opening a chest.

◆ Newly Added Content
- Added new system, Blueprint.
If you use blueprints, you can learn the recipe of items to craft. You can see the list of implemented blueprints via the newly added Blueprint UI.
The way to obtain Blueprints and the detail of the items you can craft via Blueprints will be displayed in Blueprint UI. Learned Blueprints will be bright and unlearned Blueprints will be dark on the UI.
- Added new mode, Creative Mode.
• There are two modes in Creative Mode: Free Build Mode where you can build to create an island; Playable Mode where you can play on the island that you create in Free Build Mode.
• No need to have the required materials to craft.
• The settings such as age levels, in-game time, character status can be modified freely.
• You can bring items to Creative Mode, though you cannot take items with you from Creative Mode to Normal Mode.
• The items in the inventory will not be saved in Creative Mode. If you want to save, please store them in chests.
- World Level 7: Age of Scientific Research has been unlocked.
You can offer gold and Offering of Knowledge to the Altar of Civilization to progress to this age. Offering of Knowledge can be obtained by completing the new mission New Age -Science- or defeating the new boss Hydra.
- Added Blueprint of new items.
• Extension Magazine II
• Quickloader II
• Custom Grip II
• Bipod II
• Laser Sight II
• Sling Belt II
• Resin Stock II
These Blueprints can be obtained with a low chance by defeating dungeon bosses of level 30 or higher.
- Added new weapon type Magic Staff.
[Control]
• LMB: Strike A => Strike B => Strike C
• LMB midair: Strike midair
• LMB while running: Rotating Strike => Strike midair
• RMB: Grant Concentrate Buff

[Speciality]
• Concentrate Buff: Increases MATK by 160% and increases accuracy of some magic skills. Deactivated on the cast of the magic skills that affected by MATK.
• Arcane Bolt: If you perform Strike while the enemy is in front, it will consume Mana to shoot Arcane Bolt. (The amount of Mana varies based on the player level)
• If you hit the enemy with multiple Arcane Bolt, it will give the debuff to the enemy for 60 seconds and they will take more magic damage.
• Debuff: they will take more magic damage by 30%, if you have Concentrate buff, they will take more magic damage by 50% instead. This debuff will be deactivated 5 seconds after they take more damage from magic.

- Added new supporting equipment. Craftable at Blacksmith. Some items below can be crafted after you learn the recipe from Blueprints.
• Extension Magazine I, II
• Quickloader I, II
• Custom Grip I, II
• Bipod I, II
• Laser Sight I, II
• Sling Belt I, II
• Resin Stock I, II
These items can increase the stats of the equipped gun when you equip them.
- Added new items. You can learn the recipe from Blueprint and craft at Machine Factory.
• Multi Sling
• Blueprint of Multi Sling
You can deploy Multi Sling to shoot various items. You can obtain Blueprint from deliver quest NPC as a reward.
- Meteorites sometimes fall from the sky.
- Added new dishes.
• New dish Monster Dish
They have powerful effects on you for a short period of time, but you need to pay well for them.
- Added new equipment. Craftable at Blacksmith.
• Poison Baselard
- Added new weapons. Craftable at Skilled Blacksmith.
• Atlach-Nacha
• Jörmungandr
• Joukahainen
• Crimall
You can upgrade these weapons to stronger poisonous weapons by using the material item dropped by high-level Hydra.
- Added new equipment. Craftable at Skilled Blacksmith.
• Venomous Arrow
• Shield of Asclepius
• Earring of Contamination
• Pathogen Charm
- Added new item. Craftable at Workbench.
• Brainy Rotating Saws
This is a greater version of Rotating Saws; you can select from Wood, Crops, or Both to choose what this will harvest.
This can detect Virtual Walls and try remaining within the specified area.
- Added new item. Craftable as Furniture Workbench.
• Virtual Wall
Only machines can detect these walls and stop. Living things will not be interuppted.
- Added new items. Craftable at Workbench.
• Auto Aging Facility
• Electric Fan
• Sorting Machine
• Item Frame
These items can be used to support automation or help you sort items.
- Added new vehicle. Craftable at Machine Factory.
• Raft
- Added new items. Craftable at Workbench.
• Artificial Bedrock of Sulfur
• Artificial Bedrock of Bauxite
• Artificial Bedrock of Rare Metal
Thanks to the power of the meteorite, you can now craft these unnatural bedrocks.
- Added new potions. Craftable at Potion Brewing Stand.
• Small Mixed Potion
• High Life Potion
• High Mana Potion
• High Stamina Potion
• High Mixed Potion
• 3 kinds of Extract Fluid
We're planning to add more variety soon!
- Added new item.
• Crude Oil
The ways to obtain them are very limited now, but we'll add more variety to it with future updates.
- Added new items. Craftable at Blacksmith.
• Grenade
• Incendiary Grenade
• Smoke Candle
We're developing other kinds of grenade as well!
- Added new workbench Chemistry Lab Table along with the new age.
- Added new items. Craftable at Chemistry Lab Table, Skilled Furnace, or Aging Facility.
• Chemicals
• Jet Fuel
• Hardened Platinum Alloy
• Elemental Ingot
• Obsidian Ingot
• Grease
- Added new flight unit. Craftable at Workbench.
• Jetpack
Jetpack has more powerful thrust toward the vertical direction and allows you to move further by gliding from higher places.
Unlike other flight units, Jetpack consumes Jet Fuel that can be crafted from Crude Oil at Chemistry Lab Table.
- Added new potions and materials. Craftable at Potion Brewing Stand.
• Medium Mana Potion
• Arc Potion
• Battle Potion
• Pet Potion
• Potion Additive
• Ultramarine Herb
Derived potions are special potions that can be crafted with Potion Additive. They have the speciality such as having effects on your allies as well.
- Added new chests. Craftable at Workbench.
• Super Diamond Chest
• Large Capacity Container
They can be crafted with the material items that can be obtained in New Age -Science-, and they have larger capacity!
- Added new facilities and items.
• Auto Aging Facility
• Recycle Machine α
• Recycled Crystal
• Recycled Fluid
• Recycled Powder
• Recycled Fiber
Recycle Machine α can convert excess items into recycled items. Every time the total price of items reaches a certain amount, the machine will convert them into recycled items.
There are not many ways to utilize recycle items now. We'll add more to it in the future.
- Added new dish and material.
• Mythical Carrot
• Special Carrot Hamburg Steak
- Added new gun and material.
• Water Gun
• Water Gun Parts
When the summer comes, Monos start collecting these gun parts. You can craft Water Gun with these parts, but the parts can be obtained only in summer.
You can craft Water Gun even after the summer ends, though.
- Added new magic staffs. Craftable at Blacksmith or obtain from treasure boxes.
• Crutch
• Magic Staff
• Budded Staff
• Sage's Staff
• Wizard's Staff
• Kaladanda
• Gambanteinn
• Princess Guard
• Kayomart
• Kayomart Ω
- Added new building.
• Offshore Oil Plant
This building can be built with tons of resources and many processes like World Heritage.
It takes much time and resources to finish its processes, but it will produce Crude Oil on a regular basis.
We're planning to add more ways to obtain Crude Oil, but Offshore Oil Plant will be the most efficient way as far as we plan.
- Added new items. Craftable at Workbench.
• Special Cement
• Light Weight Steel Frame
• Light Weight Pipe
• Light Weight Frame
• Reinforced Wood
• Reinforced Stone
• Linen Wool
• Reinforced Plastic
They can be used to craft building materials and equipment.
- Added Tier III guns.
• Rifle III
• Assault Rifle III
• Shotgun III
- Added new equipment. Craftable at Blacksmith.
• Wizard Cloak
• Smart Casual Attire
These clothes have 2 styles and 3 colors. Each one has different required materials.
- Added new equipment. Craftable at Blacksmith or Hatter.
• 3 kinds of Classical Witch Hat
• Viking's Helm
• Expert's Bandana
- Added new equipment. Craftable at Hatter.
• Straw Hat
- Added new furtniture. Craftable at Furniture Workbench.
• Dark Wooden Low Item Stand
If you put an item onto the item stand, you can display it. We're planning to add more variation.
- Added new furniture. Craftable at Furniture Workbench.
• Piano Block
- Added new items. Craftable at Furniture Workbench.
• Red Beach Parasol
• Blue Beach Parasol
• Beach Chair
• Deck Chair
• Firework Blue 1
• Firework Red 1
• Firework Green 1
• Firework Purple 1
• Firework Yellow 1
• Firework Rainbow 1
• Firework Blue 2
• Firework Purple 2
• Firework Blue 3
• Firework Yellow 2
• Firework Red 2
• Firework Yellow 3
• Firework Yellow 4
• Firework Rainbow 2
- You can now edit the existing characters from the character selection screen.
- Added new races Demon and Elf. The appearance and the status of your character will be varied based on the race.
- Added new 11 hairstyles!
- Added New boss Hydra.
Hydra is living in poisonous biomes on the island of level 5 or higher. You might obtain material items to craft weapons by defeating them.
- Some elite mobs will be greater elite mobs on the island of level 4 or higher sometimes.
- Stray Mono will appear somewhere on an island when it's evening.
As you hit them again and again, something happy may happen to you.
On a specific day...
- Some Rotating Saws that have been used by human beings escaped and became wild ones. If you defeat escapees, their parts are yours.
- Added Horse.
If you can capture them to tame as a pet, it'll be much easier to move around.
- Penguin can be a pet now.
You cannot ride on them, but they will follow you when you swim. They sometimes drop Ice. How nice.
- Peko can be a pet now.
You can ride on them to run around, and they can dig some items with different enchantments.
- Fox can be a pet now.
They might guide you to hidden treasures.
- Griffin can be a pet now.
You can control wind magic and fly around the sky if you can capture them.
- Added new mission New Age -Science-.
You can complete this mission by defeating the new boss Hydra and you can receive Offering of Knowledge as a reward.
This item can be used to progress to the new age, and can be obtained by defeating Hydra too.
- Added new trials Pull the Pin Trial: Beginner and Pull the Pin Trial: Intermediate on the island of level 4 or higher.
- Added the skill Veterinarian. This passive skill helps your pets regenerate faster.
- Added the skill Execution. This skill can instantly kill the enemy with low Life.
- Brightness and contrast can be changed in the setting menu. The color tone of the game will remain the same even though Post Process is disabled.
- Anti Alias options can be chosen from Disabled, FXAA, SMAA now. Added Rendering Accuracy options too.
- The name of the character and the world can be changed on the home screen.

◆ Balance Adjustments
- Regarding progressing age, Poisonous biome will have 100% chance to appear when you open a new island under specific conditions.
- Slightly adjusted the inertia of the dash attack of the two-handed sword.
- Adjusted the descriptions of Diamond Ingot and Obsidian Ingot.
- Changed the craftable age and the rank of Storm Bringer and Sting.
- Increased the price of Bloodshed Charm.
- Adjusted the effect of Stamina Potion along with the implementation of new potions.
- Adjusted the price and the repair fee of guns.
- Adjusted the rarities of Blue Herb, Ultramarine Herb, Small Mana Potion and Medium Mana Potion.
- You can now set the number of items to craft when you automate. If you put a checkmark on the setting, it will work in the same way as it has been.
- Market will now move only upwards and downwards. It cannot be pushed by mobs now, though, they can be carried by Conveyor Belts.
- Adjusted the movement speed of a character on a slope. You climb up slower; you run down faster.
- Player characters no longer slip on small round stones.
- Changed the effective duration of Stamina Potion from 30 seconds to 20 seconds.
- Fixed the bug a player character slightly moves when you filled the empty bucket with water.
- Adjusted Difficulty settings regarding Satiety.
• Enjoy: No hunger damage
• Normal: No changes
• Hard: More hunger damage(0.5% of maximum Life, 1 damage at least)
• Very Hard: Less likely to be hungry, but more hunger damage(1% of maximum Life, 1 damage at least), and you could die from starvation
- Adjusted the behavior of mobs related to their territory. Mobs such as goblins will behave slightly more naturally than before.
- Adjusted the enemies' attack bonus on the low-level island.
- Adjusted Lizard Executioner in various ways.
- Adjusted Nothing to Lose Cows:
• They now drop extra items when they are defeated even before they detect you;
• Drastically decreased the chance that extra dropped items have enchantments.
- Drastically decreased the spawning chance of elite mobs. The lower the island level, the less likely they spawn.
- The crocodiles' attack will now be notified with the mark ! before they attack.
- Reduced the odd behavior of Skeletons that they started walking in the opposite direction of a player.
- Reduced the damage reaction of Goblin Hunter.
- Widened the ranges that the monsters in dungeons chase players. Slightly modified the list of monsters appear in dungeons too.
- The skill Pet Heal can now heal charmed mobs as well.
- Buffed the effect of the skill Pet Heal, and increased its maximum level.

◆ Functional Improvements
- Adjusted the graphic to brighten darker parts of the game. The contrast seems lower than before.
- Adjusted the color of the weather along with the graphic adjustment. The overall color of the game during the night will reflect the color of the weather.
- Added the threshold to the movement control of vehicles.
- You can now disable the hotkey auto-register from the setting.
- Greatly improved the overall graphic of Craftopia. The post-processes play an important role in this improvement; therefore, we recommend that you enable its option after this update.
• Overall appearance(physical base and toon shaders changed)
• Characters, mobs, equipment(outline added, color improved and adjusted)
• Objects such as buildings, stone, trees(reflection setting changed, color adjusted)
• Map(grass improved)
• Water(reflection added)
• Weather(color adjusted, visibility improved)
• Visual effects of skills(quality improved, effect changed)
• Post-processes(color improved, quality of shadow improved, ambient occlusion added)
- Adjusted the amount of motion blur.
- Normalized the way to control UI with a controller.
- Improved the camera control with the lever of a controller. You can now move a camera slowly even though you set the camera threshold high.
- You will now take damage from the flowing lava from volcanic mountains.
- The collider of Lizardmen has been adjusted to prevent them from getting stuck in Hell tree.
- Changed the appearances of ore deposits.
- The effective range and the icon of Artificial Monolith are now displayed on the map.
- Changed the reflection of some metallic weapon and armor.
- The appropriate ranges of the guns will be wider based on the refining levels. When the level is +199, the upper and lower limits will be 1.5 times wider.
- The special indicator will be displayed when the enemy you aim with a gun is in the appropriate range.
- Wirbelwind I has been removed from Picture Book.
- The number of loaded ammunition in the gun is now saved.
- Adjusted the amount of the item Griffin Feather dropped from Autumnal Griffin.
- Changed the description of Washing Machine.
- Age Level is now displayed with the number and the name.
- You cannot deploy placeables in Hell biome now.
- Chests except for Cloud Storage will now move only upwards and downwards. It cannot be pushed by mobs now, though, they can be carried by Conveyor Belts.
- Removed the production UI from Loom.
- Billboard will now move only upwards and downwards. It cannot be pushed by mobs now, though, they can be carried by Conveyor Belts.
- Changed the descriptions and the item category of the items Loom and Drying Rack.
- Each slot of chests can now contain 4 stacks of items.
- Your playtime will be displayed when you launch Prototype Rocket. Please use it when you challenge RTA.
- The thickness of Stone Wall, Stone Door Frame, Stone Window have been adjusted to match other walls.
- The prisms of vehicles and captured mobs will now summon their content when they hit the surface of the water too.
- Reaping Machine will now move only upwards and downwards. It cannot be pushed by mobs now, though, they can be carried by Conveyor Belts.
- Reaping Machine will start working right after you place it.
- Some shelves and counters will now move only upwards and downwards.
- When you fail to retrieve a building, the game now tells you why you can't retrieve it.
- The shakiness of the camera has been adjusted. The camera is now less shaky when you perform actions such as attack with a weapon.
- The skill Frost Mine no longer affects buildings.
- The option Auto Target is disabled while you use tool weapons such as pickaxes.
- Now you can drink potions while running.
- You can hide Flight Unit by changing settings in the inventory.
- Improved the behavior related to going back to the territory.
- Bosses now have the mark ! and ? to indicate their reactions.
- The visual effects have been added to Fleur's attacks which have positive effects on players.
- Eased the height limit that Anubis in hell performing smite.
- The chance that some items, dropped by Goblin Healer of level 30 or lower, are enchanted has been changed to match the one of high-level Goblin Healers.
- Adjusted the amount of dropped items from some mobs such as Sheep and Golem.
- The corpses of NPC will disappear when they are in lava.
- The corpse of Robber Kevin will disappear within a few seconds.
- You can check whose quest it is on the deliver quest UI.
- Charmed Jack O' Lantern no longer mimics to hide.
- Your player character will look at the pet when you retrieve it from the field.
- Changed the descriptions of the skills Battle Hymn and Encourage.
- Improved the visual effect of the skill Battle Hymn.
- Added sound effects to the skill Jumping Shot.
- Adjusted sound effects of opening treasure boxes and chests.
- Adjusted sound effects of the skills Runic Barrage, Wind Edge, Frost Mine.
- Added sound effects to the skill Decoy Doll.
- Added sound effects to the skill Multiway Shot.
- Added sound effects to the skill Judgement Shot.
- Added sound effects to the skill Storm Arrow.
- Changed sound effect of the skill Backstab.
- Added sound effects to the skill Aerial.
- Added sound effects to the skill Stalking Strike.
- Added sound effects to the skill Lightning Speed.
- Added sound effects to the skill Iai Slash.
- Added sound effects to the skill Magnum Shot.
- Added sound effects to the skill Blooming Strike.
- Added sound effects to the skill Miasma.
- Added sound effects to the skill Lightning Bolt.
- Added sound effects to the skill Lightning Ball.
- Added sound effects to the skill Hells Blaze.
- Added sound effects to the skill Time Lock.
- Added sound effects to the skill Unlimited Fake Blade.
- Added sound effects to the skill Tuning Up.
- Added sound effects to the skill Fertilize.
- Added sound effects to the skill Native Alchemy.
- Added sound effects to the skill Fresh Alchemy.
- Added sound effects to the skill Stealth.
- Added sound effects to the skill Carpet Bombing.
- Added sound effects to the skill Sacrifice Supper.
- Added sound effects to the skill Attack Order.
- Added sound effects to the skill Solar Power.
- Added sound effects to the skill Prayer.
- Added sound effects to the skill Frost Mine.
- Added sound effects to the skill Water Creation.
- Added sound effects to the skill Fire Creation.
- Added sound effects to the skill Sumptuous Feast.
- Added sound effects to the skill Alchemic Potion.
- Added sound effects to one handed swords.
- Added sound effects to two handed swords.
- Added sound effects to lances.
- Added sound effects to axes and pickaxes.
- Added the option that a player will not produce Feces.
- Removed the text Controller support is in development from the setting menu.
- In the setting UI, apply button is Y/△; reset default button is X/□ on a controller now.
- The information of Play Mode will be displayed at the bottom left corner along with the version.
- The texts of Early Access will be disabled as well when you hide UI.
- Reduced the default values of right stick sensitivity and aim assist of controllers.
- You can use the start button to apply settings in VRoid setting screen. You can log-out with the select button too.
- The console will be off by default when you install Craftopia Mod Loader(BepInEx) now.
- The progress bar appears on the loading screen.
- Trees and stones will now sway when you hit them.

◆ Performance Improvements
- Optimized the memory performances of randomly generated rocks and bedrocks.
- Improved the processing speed of the game by introducing frame skipping that reduces animation frames based on how far the player or the enemies are. The animation of the enemies will not be smooth if it's far, but it's a design choice.
- Added the function that reduces memory usage.

◆ Network
- CLI function has been added to Dedicated Server.
If you type 'help' in the console window, you can see the list of commands.
- Dedicated Server supports Creative Mode as well.
Please add gameMode below [GameWorld] in ServerSetting.ini.
gameMode=1: Normal Mode, 2: Free Build Mode, 3: Playable Mode
- Added the setting options for Creative Mode to the setting file of Dedicated Server.
If you launch Dedicated Server after you delete ServerSetting.ini or move it to a different location, new ServerSetting.ini will be generated.
- Fixed the bug Farming Plot didn't produce enchanted crops in multiplayer when you planted enchanted seeds.
- Fixed the bug you couldn't refine weapons in Dedicated Server.
- Fixed the bug the animals inside of Livestock Farm escaped while syncing in multiplayer.
- Fixed the bug the number of crafted items in production facilities was different between guest players and host player.
- Fixed the bug you couldn't obtain items from Well in multiplayer under specific conditions.
- Added BanList.
%HOMEPATH%\AppData\LocalLow\PocketPair\Craftopia\BanList.txt will be loaded when you launch Dedicated Server, and designated IP addresses will be blocked.
If you use 'ban', 'accept' commands via CLI, those changes will be written on BanList.txt.
- The logs of Dedicated Server no longer contain the Japanese language.

◆ Bug Fixes
- Key binding settings didn't work with Mission Reward and Skill Point Notification UI.
- The sales price of Market was wrongly calculated in Dedicated Server.
- The amount of the deliver quest NPC's required items and the reward items was wrong in Dedicated Server.
- The name of buildings and mobs displayed on HUD became blurred.
- The cooldowns of items and skills didn't reset when you went back to the home screen and loaded a different character.
- The items weren't properly displayed in Picture Book when you offered them without putting them into the inventory.
- Adjusted the collider of fallen trees on an island.
- Fixed the appearance of the tower of world heritage.
- The lava sometimes erupted at wrong places than its indicated position in Hell biome.
- The lava sometimes erupted at safe places and boss area in Hell biome.
- The lava sometimes stopped erupting in Hell biome.
- The windmills on Island of Residence didn't spin.
- The damage of the gun is now affected by the damage ratio of enemies' body parts.
- The enchantments of tanks' ammunition affected player characters.
- The parameters of sub weapon affected player characters while equipped with a gun.
- Drone for Shooting didn't finish shooting when you moved to another island while you were using Drone for Shooting.
- The gunshot hit multiple times under specific conditions.
- The character's posture was not applied to some motions of the gun.
- The count of obtained items wasn't counted up when you took items from a chest. The bug related to Picture Book too.
- The description of Captured Anubis contained Error. Error will be replaced with your character's name.
- The damage received from some food items was affected by the difficulty settings.
- Fixed the appearances of Heart Core and Memory Piece.
- Related to the multiple selections in the inventory.
- The item went into the wrong inventory category when you swapped the items of different categories.
- The game became uncontrollable if you tried to drag items in the inventory while holding left and right mouse buttons.
- Meaningless numbers were displayed as the place you can obtain items in the item detail UI.
- The amount of damage became less than 1 in the difficulty settings Enjoy or Normal.
- You could duplicate items with Livestock Farm.
- The names of equipment skill weren't properly displayed in the crafting menu when you were playing in Chinese languages.
- Dash Board was slightly rotated when you moved to another island and came back.
- You couldn't deploy the building right after you obtained the same building items.
- Modified the texts in the crafting menu.
- Absorber didn't absorb dropped items for the first time after you deployed it.
- The game became uncontrollable when you interacted with a building by repeatedly pressing buttons.
- The Refinery UI didn't refresh when you moved multiple items at the same time.
- The Altar of Civilization UI had the items of a previous age right after you progressed age.
- The number of crafted items in Livestock Farm became 0 when the attached dropper dropped items.
- Exchanged the names of the items Log Stool and Tree Stump Stool, and they are now fixed.
- Plaster Wall and Wooden Corner Slope are now combustible.
- You couldn't place a floor onto 1/4 walls.
- Improved the display of consumable effects in the item detail UI.
- NPCs slightly moved even though they were idle.
- The shooting motion of the guns wasn't played properly when you continuously shot.
- The motion of the upper body got fixed under specific conditions.
- The reload timing of the gun was not synced with the motion.
- The internal timer of players' feces didn't reset when you used Toilet.
- Toilet didn't work when you kept sitting on it.
- The skill didn't take effect even though you spent costs if you cast the skill at the moment of landing.
- You couldn't craft or repair items if you didn't move when you loaded the game.
- You could fly with a lance under specific conditions.
- A player character moved forward while using axes or pickaxes even though you didn't press a movement key.
- A player character started stuttering while they ran down a slope.
- The character displayed in the inventory didn't move.
- The visual effects of the skill Time Lock remained after you went back to the title screen.
- The collider of tornado attacks of Griffin and Autumnal Griffin became smaller.
- Some bosses stopped moving and stopped performing any actions.
- Lizard Executioner sometimes couldn't cast a buff onto themselves.
- The attack of high-level Lizard Executioner appeared at a wrong position.
- The collider of some Dragon's attack was misplaced on a slope.
- The motion of Griffin wasn't looped properly while Griffin was turning around.
- Anubis in Hell smited players without meeting the conditions.
- Crocodiles stopped moving.
- Explosive Barrel and Punching Bag were placed at a wrong position when you placed them.
- Lizardmen couldn't perform jump attacks properly.
- You could summon more pets than the limitation under specific conditions.
- Greatly reduced the required time to repair equipment on Repairer.
- The cooldown of pets, which are defeated by the skill Animal Bomber, became shorter.
- You couldn't move backward while you were on the pets Giraffe, King Mono or Receptionist Fan.
- The DEF parameter of the pet Mono has been increased.
- The status of the pet Giraffe has increased.
- The pet behaved weirdly when you tried to perform an attack on the pet that cannot attack.
- You could sometimes summon more pets than its limit.
- The attack collider of Peko wasn't deactivated after they performed continuous kicks.
- You could respawn underground if you died while riding a vehicle or a pet.
- You couldn't complete Speeding Trial while you were riding on a pet.
- Fixed the button icons of some missions.
- You couldn't progress the mission Earning 5000G by selling water.
- Fixed the visual effects of the skill Magnum Shot.
- The skill Mana Siphon didn't affect the skill Lightning Ball.
- The difficulty setting affected the Life cost of the skills.
- The bullets of the skill Runic Barrage didn't scatter when you shot them in the specific directions.
- The skill Magic Grasp wasn't deactivated by some magic skills.
- The skill Mana Siphon didn't affect the skills Iai Slash and Lightning Speed.
- The skill High Five could be activated with self attacks.
- The skills Native Alchemy and Fresh Alchemy converted all items to Sand in multiplayer.
- Anti-alias was disabled when the graphic setting was set to highest.
- The default icon was displayed when you stopped using a VRoid model.
- The rename button was displayed in VRoid model selection screen.
- The rotation axis of the VRoid model became slightly different when you changed the head equipment setting in VRoid setting menu.
- You could open VRoid setting menu even though you didn't use the VRoid model.
- You couldn't use Mod setting page with a controller.
Craftopia - hawkward
Hello! Thank you for playing Craftopia! This is the announcement of the next update.

The next major update, "Summer Update 2021," is planned to be released around 19:00 JST on Sep. 30th, 2021. (The time might be slightly different.)

This update brings you the content such as:
The 6th age that you can unlock by defeating the new boss called "Hydra,"
the new weapon type, "Magic Staff" strengthens your magic skills,
the new guns that are stronger than the current ones,
the new races that are characterized with different talents,
new hairstyles and character parts to choose in character creation,
and the feature that allows you to recreate a character.
Of course, we'll add various new items such as weapons and furniture with this update like we've been doing in the previous updates.
And we'll introduce "Creative Mode" as a new attempt. In this mode, there are no restrictions on crafting; therefore, you can enjoy crafting, building, and experimenting as you wish.

Please be patient and excited about the next major update! The alpha version of Craftopia will be continued to be updated as well.

Craftopia Development Team
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