Craftopia - urokuta
2020/10/13 Update Patch v20201013.0053

◆ Critical bugfixes and improvements
- Fixed an issue where it was difficult to pick up drop items.
- Fixed an issue that it was difficult to action in some buildings.
- Fixed an issue where the resolution could not be changed on some monitors.

◆ improvements
- Improved performance when there are many buildings.
Craftopia - hawkward
10/10 Update Patch v20201009.2355

◆ Critical bugfixes and improvements
- The Stutus up caused by the Lithograph of Growth can now be reset.
- Vehicles can now be collected by holding the "E"key.
- We've made the cows "change" according to their level. We will continue to add "changes" by level for each enemies.
- Fixed an issue where the rarity lottery calculation for enchantments in treasure chests and merchants was not properly calculated, resulting in incorrect selection of enchantments from common to legendaries.
- Fixed an issue where treasure chest and product enchantments were not being applied to material items and expendable items.In the future, we will add enchantments to the treasure chests and merchants's ingots aswell!
- Fixed an issue where the enchantment lottery for items released from the gacha was dependent on the island level. Now, it is dependent on the level of the era.
- Fixed an issue where the player becomes uncontrollable after using a certain skill.

◆ Bugfixes
- Fixed an issue where the world level required to create an item on the item detail screen was referring to the island level instead of the world level.
- Fixed an issue where the words overlap each other when the text of the enchant is too long.
- Fixed an issue where the UI that shows up when hovering your mouse over the item appearing behind the chest UI.
- Fixed an issue where the items get thrown away when sorting the inventory.
- Fixed an issue where the menu can be closed with the item delete pop-up still appearing.
- Fixed an issue where the item cooldown appears even when in crafting screen.
- Fixed an issue where the Test icon being shown on the Big Cooking Pot even though it is supposed to show a craft pin.
- Fixed an issue where the phrase, "This weapon is no use!" will be precedent over the phrase, "Looks like 〇's going to break" when using a almost-broken pickaxe.
- Fixed an issue where the lithograph not being given out even after clearing the dungeon. We've implemented a backup measure for it.
- We have changed the spawning place from the boss's room to the entrance of the dungeon when defeated in a battle in the boss's room.
- Fixed an issue where enemy's HP bar not showing up.
- Fixed an issue where Kevin steels items from a dead players.
- Fixed an issue where Kevin's attack rate dramatically dropping at times.
- Fixed an issue where goblin birds appear out of the monster prism that has goblin shaman in it.
- Fixed the climbing box of the high ground of the goblin hunters and made it a bit more higher.
- Fixed an issue where the goblin hunter attacks the player even when in charm status.
- Fixed an issue where some enemies not moving after being in charm status.
- Enemy's HP will not go down when there's only 1 enemy on the breeding facility from now and on.
- Fixed an issue where enemy falls through the ground when dead.
- Fixed an issue where enemy gets into a syncope status when hitting it with Frost Mine.
- Fixed an issue where effects remains when resetting a maximum level skill.
- Fixed an issue where the cooldown for the weopon's skill not happening at all.
- Fixed a bug where enemy's damage being reduced significantly when player's normal attacks hits rocks or trees before hitting an enemy.
- Fixed an issue where "Bucket" and "Monster Prism" dealing damage to buildings.
- Fixed an issue where chats get not sent properly.
- Fixed an issue that caused buildings to be destroyed when it collides with the cannon's entrance.
- Fixed an issue that caused glitchs when vehicles enter the cannon.
- The chest-type building falling through the ground when falling from a high place has now been mitigated.
- Fixed an issue where "Guest Table" doesn't take any damage.
- Fixed an issue where the initially placed Altar of Transportation become itemized in certain islands.
- Fixed an issue where fish models get unintentionally displayed in the "Fillet Machine".
- Fixed an issue where the status of "Piece of a Tower of the World Heritage" was not loading properly from save data.
- Fixed an issue where the status of "Piece of a Tower of the World Heritage" was not implemented correctly in multiplayer.
- Fixed a texture bug of "Steel One-Handed Sword" and "Steel Bow".
- Fixed an issue where a player other than the host could not collect "Rotating Saws" in multiplayer.
- Multi: Fixed an issue where attaching an absorber to a chest and sucking an item did not cause the item to disappear on the client side.
- Fixed an issue where the number of catches required for the mission "Catch a Bear" was incorrect.
- Fixed an issue where the mission "Use over 255 Mana within 10 seconds" was impossible to achive.

◆ In Game Improvements
- Reduced the load process on dungeons.
- Alleviated a problem where a large number of dropped items that is transported by a conveyor belt being jammed when the containers were full. Causing a huge load process.
- Reduced the memory requirements for the game by a small amount. Changed drop item effects from pre-generated to dynamic.

◆ Functional Improvement
- Functions to switch the hot-keys has now been added.
- The hot-key for Mouse Wheel ON/OFF function has now been added. The keybind for this hot-key has also been added.
- The X axis input can now be reversed on mouse and controller.
- Controls for buildings, weapons, and armor actions are now partially displayed.
- A screen that shows a list of items equipped has now been added.
- E key interaction with buildings and other objects has been changed from the player's coordinate to the camera's direction.
- Lighting furniture can now be turned on and off using the E key as you approach.
- Added 2 new flag designs to the "Talisman Flag". The flag can now be switched by pressing the E key.
- Improved opening and closing of the "Wooden Door" and the lighting of the "Small Bonfire" will now be saved in the save data.
- Made it so that a monster prism will always be successful at capturing an enemy that has already been charmed.
- Changed NPCs to be auto-targeted. (auto-targeted for "Stalking Strike" and "Blooming Strike").
- Fixed an issue where the home screen UI was difficult to see when the background was night time.
- You can now see the effects of your recovery on the inventory screen.
- Added sound effects to "Motocycle", "Buggy", "Helicopter", "Hoverboard", and "Wooden Hoverboard".
- Added 3D models of various ingots.
- Corrected the look of the explosion tars icon and drop items.
- Resolutions are now limited to the resolution of the size of the display.

◆Balancing
- Upward revision "Wind Edge": It has been changed so that it will follow the enemy.
- Upward revision "Blooming Strike": The cool-time for it has decreased, damage has been revised up, the Mana consumption has been decreased.
- Upward revision "Iai Slash": The Mana consumption has been decreased.
- upward revision "Weapon Polishing": The 5th buffing effect has now been increased, the Mana consumption has been decreased.
- Upward revision "Lightning Speed": The cool-time for it has been decreased.
- Upward revision "Summon Meteor": Meteor blasts now deels damage to enemies. It has been improved so that it will not fall due to the gravity when activated.
- Upward revision "Water Creation": Cool-time has been reduced 75%, Mana consumption has been decreased, the hunger bar consumption has been deleted.
- Upward revision "Fire Creation": Cool-time has been reduced 75%, Mana consumption has been decreased, the hunger bar consumption has been deleted.
- Adjusted the Lvl of enemies born in breeding facility to be based on the Lvl of their parents. But, in some rare occasions.......
- Increased the level compensation for bosses in islands that is Lv2 or higher. This will cause higher Lv bosses to appear.

◆New Contents
- "Freezing" enchantments now have a probability of being attached to tree and bush drops in snowy mountains.
- Added "Balloon", "Booster", and "Targeters" !! Us developers don't even know how it could be potentially used.....
- Scary "Werewolves" will appear at night in some areas. Watch your back when walking down the street at night.
- A lizard man "Executioner" now appears in dungeons.
- Added "Bright Wooden Bed" and "Dark Wooden Bed". When you sleep in a "Bed", the spawn point will be changed to the bed.
※You cannot change the spawn point in dungeons.
※Changed respawn points are not saved. They will be reset when restarted.
※Spawn Points will get reset when switching islands.
- First light furnature being added! Here's all the list!! "Small Bonfire", "Big Bonfire", "Small Placeable Torch", "Big Placeable Torch", "Lantern", "Yellow Gas Lamp", "Yellow One-Sided Gas Lamp", and "Yellow Double-Sided Gas Lamp".
- Added "Wall-mounted Torch". A new type of light source that is placable on walls! No more darkness!
- A new "Wood Plank" series has been added! "Wood Plank Wall", "Wood Plank Floor", and "Wood Plank Slope".
- Added "Wooden Box", and "Wooden Barrel"! Use it as a decoration! Stacking it up might be fun too!
- Added more types of chair! Brand new chairs finally! "Dark Wooden Chair", "Bright Wooden Round Stool", "Dark Wooden Round Stool", "Bright Wooden Square Stool", and "Dark Wooden Square Stool".
- Added a bench capable of 3 players sitting!!! "Bright Wooden Bench" and "Dark Wooden Bench".
Craftopia - urokuta
*This is a machine translation.
Hello. We're pleased to announce the release of our development roadmap.
(We'll have a clearer image version soon.)

Please refer to the following URL.
Craftopia Dev Roadmap 20200926 Alpha Version (pdf)
https://drive.google.com/file/d/11FMmyDPVey5u6ej8fKANXfu1G7rnj5xq/view?usp=sharing


In this development roadmap, we've taken the feedback that you've particularly requested and proactively incorporated it into this roadmap.
If you have any feedback on this issue, please let us know via Discord or Twitter.

We will continue to actively listen to our users' feedback.
We're looking forward to hearing from you in the future.


For mobile user version.


Craftopia - hawkward
09/25 Update Patch v20200925.0147

◆ Bugfixes
- Robber Kevin gets stuck in the ground less frequently.
- Fixed a bug that allowed Kevin to attack players even while charmed.
- Fixed a bug that prevented bow attacks from consuming the Weapon Polishing buff.
- Fixed a bug that displayed the wrong amount of possessed gold in the Altar of Civilization screen.
- Fixed a bug that allowed you to reveal parts of the map while in a dungeon.
- Players clip through walls less frequently when getting off of chairs.
- Fixed a bug that prevented players from placing walls on top of Flat Scale Rooves.
- Fixed a bug that incorrectly deleted the item even when cancelling the "hold to delete" action on a gamepad.
- Fixed a bug that allowed the livestock farm to continue working when the mob inside is no longer alive.

◆ Improvements/Adjustments
- Notifications displayed when Kevin steals/eats your items now display the icon of the items as well.
- Modified some items' previews on the crafting screen.
- Players can now use items while sprinting.
- Changed the skill description for Unstoppable. (every time you attack -> every time you melee attack)
- Wood will now keep their enchantments when made into charcoal with a campfire.
- Adjusted camera movement when firing your bow to correctly align to the center of your screen, even when not aiming.
- Modified livestock farm's hitbox so it is easier to dunk hostile enemies.
- Improved the health synchronization of the mobs inside livestock farms and generators in multiplayer.

◆ Newly added
- Added "Talisman Flag". This flag will prevent hostiles from spawning within a certain range. Monos can no longer invite themselves into your homes.
- Added "Wooden Door". Fits snugly into door frames. Improved security and wind is no longer an issue.
- Added "Bright Wooden Square Table" from the Bright Wooden furniture series. A fitting duo for the chair.
- Added "Dark Wooden Square Table" from the Dark Wooden furniture series. When darkness suits you more.

◆ New enemies
- "Goblin Hunter" has been newly added. They will snipe you from distance, so prioritize defeating them!
Craftopia - urokuta
Hello everyone! Thank you very much for playing Craftopia.
We're planning to announce the roadmap for Craftopia tomorrow.
But first, we'll announce the future development regime and frequency of updates.


◆Summary with 3 lines

Weekly updates full of content instead of daily updates
Updates will be more focused on the feature instead of a bunch of Walls and Door Frames
Development of Multiplayer will be accelerated by the amount of the time we'd spent on the daily updates


◆Background

Craftopia is on the stage of the Early Access, and we're developing every day. We're passionate about development, and the community is very supportive; therefore, we've kept updating Craftopia on a daily basis. But there are issues we can't turn our eyes away.

1. Daily updates cost way more than we've expected
a. Discussion on the update
b. Development of the update
c. Translation of the update(Japanese => English, Japanese => Chinese)
d. Preparation of the patch note
e. Translation of the patch note(Japanese => English, Japanese => Chinese)
f. Testing of the update
g. Publishing of the update
The processes of c, d, e, f are taking way too much time. (If you know our previous video game Overdungeon, it costs the same amount of time, basically!) Our development should be accelerated if we cut off these overheads by updating weekly instead of daily.

2. Heavily relied upon users, translators, developers, and all
Some processes are significantly time-consuming and depending a lot on the community. We ask the community for translation and testing every day. We sincerely appreciate all of the help provided; however, it's not realistic to continue this every day and forever.

3. Not every user demands daily updates
This might surprise you: some users don't want the daily updates. We've received the voices such as it's a hassle to download the update every time I play; it's painful to re-build the structures with new items; it's hard to stay up-to-date with the changes. We appreciate all of this feedback. We're admitting the daily updates delayed the speed of development on a long-term basis.
We've updated the game daily because we wanted to prove our passion for Craftopia is true. We wanted you all to enjoy the new content and features as soon as we developed. We've been working on Craftopia with our best effort, and we'll continue to do so. We'll keep putting our best into the game while we're listening to all of you.
We believe that everyone understands that we're not a dev team that sells and ghosts. We always want to provide you with fresh-baked content. But we'll aim at the long-term goal from now on. We'll change the development regime a bit to develop more efficiently. Thank you very much for your continuous supports.


◆About the versions of the future updates

We'll release Craftopia for the three following versions:
- 1. stable;
- 2. beta;
- 3. alpha-unstable;
The stable version is the version we recommend most of you to play. When you launch Craftopia via Steam in a regular way, you'll only get to play this version.
The beta version is the version without fatal bugs and flaws. This version still contains some bugs, though, new content will be added more frequently than the stable version. This version is recommended to the players who have played Craftopia for a while. (The bug where save data get lost should be fixed in this version.)
The alpha-unstable version is the version contains experimental updates and possibly critical bugs and lots of glitches. It's not recommended to play this version if you aren't familiar with Craftopia. Please DON'T forget to take a backup of your save data.


◆About the frequency of future updates

- 1. stable: weekly - monthly
- 2. beta: weekly - bi-weekly
- 3. alpha-unstable: daily - once a few days
Besides that, when we fix the critical bugs, we'll apply them to the stable version as soon as possible. Please feel free to report the bugs to us if you find one.


◆Lastly

It's been two weeks since we released Craftopia. We're cheered up by the community, surprised by the creativity. We've been overwhelmingly busy developing the game, but we've enjoyed it from the bottom of our hearts.
We're just a small dev team of 4 and sorry for not supporting all of you. (We've received lots of lots of messages via e-mail, Discord, Twitter from 50 or more countries.)
We assume that it'll take a fair amount of time to accomplish what we're dreaming, but we'll keep putting our best effort into Craftopia. Thank you very much for supporting us!
(We're trying to strengthen our development regime by recruiting a small number of developers and PM!)
Craftopia - hawkward
09/24 Update Patch v20200924.0334

◆ Critical bugfixes and improvements
- The Thieve NPC has been significantly updated. It will have a hostile act against the players. The higher the Lv of the thieves, the better enchanted items will drop from them.

◆ Bugfixes
- Fixed an issue where the World Heritage continues being build when checking the World Heritage UI during placing the World Heritage.
- Fixed an issue where the text written above the World Heritage doesn't get updated after the construction of the World Heritage.
- Fixed an issue where the attack collision detection gets left when using "Triple Slash".
- Fixed a bug where attacking dead bodies still causing damages.
- Fixed a bug where the cost of the seed making machine and the selectively breed seeds doesn't show up properly.
- Fixed a bug where the cost not showing properly when selling multiple items at the market.

◆ Improvements
- The enemy's Life point and ATK according to the Island Lv has been mitigated
- The damage calculation has been fixed. It has changed in a way where the damage against the enemies increased, and the damage from the enemy also increased slightly.
- The damage reduction when shielding is successful has been buffed.
- The jumping upward motion when using "Captured Lizard Axe" and "Captured Lizard Sword" has been fixed.

◆ Newly Added
- We've added chairs! A nice furniture that will prevent you from starving by just sitting!
- We've added a new Sci-Fi series! "Sci-Fi Wall", "Sci-Fi Floor", "Sci-Fi Slope", "Sci-Fi Roof", "Flat Sci-Fi Roof"!! Building a space station is no longer a dream!
- We've added a new Straw‐Thatched series! "Straw‐Thatched Roof", "Flat Straw‐Thatched Roof", "Straw‐Thatched Corner Roof A", "Straw‐Thatched Corner Roof B", "Straw‐Thatched Gable Roof A", "Straw‐Thatched Gable Roof B", "Straw‐Thatched Gable Roof C"!!

Craftopia - hawkward
09/19 Update Patch v20200919.0019

◆ Critical Bugfixes/Improvements
- Restoring your save file from a backup no longer alters the items you can get from treasure chests.

◆ Bugfixes
- Fixed a bug that allowed you to retrieve the same rotating saw multiple times.
- Fixed a bug that resulted in higher yields when harvesting crops with Wind Edge.
- Fixed a bug that caused in some cases for NPC corpses to turn generators on and off repeatedly.
- Fixed a bug that caused mob states in generators to not synchronize properly between the host and the guests in multiplayer.
- Fixed a bug that prevented NPC corpses from despawning when turning night in multiplayer.
- Fixed a bug that displayed the max quantity that can be placed, and the quantity already placed in the market incorrectly.

◆ Improvements
- Modified the collision of the generator. This change will make them easier to retrieve.
- Retrieved world heritage buildings will now keep their construction progress.
- Wind Edge: Skill can now target NPCs.
- Arch Heal: Can now heal "charmed" NPCs.
- Time required to produce bioethanol is reduced from 60 seconds to 40 seconds.
- Fixed hat sizes, and where they rest on your head.
- Modified some of the looks in the graphics setting screen.
- Fixed dungeon and boss themes to loop properly.
- Added a setting for autosave intervals.
- Performance improvement to some of the dungeons.

◆ Newly Added
- New items: "Wooden Arch" "Wooden Corner Slope" has been added. Improvements to wooden buildings!
Craftopia - hawkward
09/18 Update Patch v20200918.0105

◆ Critical bugfixes and improvements
- In multiplayer, The bug where the items can be mass produced using the NPC has been fixed.
- A bug where placeable items can be placed even when it is stuck underground has been alliviated.
- An emergence soluition for the placeable items being stuck underground has been added. Now, the items will drop as an item to a nearby ground or on the location of the player.
NOTE: the following error message may be displayed when you entered the world.
"A building placement error has occurred. The item has been dropped on the ground near the placement coordinates or at the host's coordinates."
When you use skills like Frost Mine to forcibly move placeables, the same error message may be displayed.

◆ Bugfixes
- Fixed an issue where the player was not capable of generating power when running in the "Generator".
- Fixed an issue where the player continuously warps in the jungle biom.
- Fixed an issue where the connected game pad won't vibrate when using a mouse and keyboard setup.
- Fixed an issue where the backup data won't delete itself after restoring from the save data.

◆ Improvements
- In multiplayer, the experience point distribution's effective distance is now changed to within the same dungeon, or when onland.
- When in charm status caused by "Arch Heal"(the status where the captured creature is releasing heart marks.), you are now capable of healing that enemy.
- A part of the UI is now fixed so that you can scroll, bounce, and drag in a larger area.
- The slot placed on the side of the market's delivery screen has been increased from 7 to 8.
- The chest screen and the market's delivery screen has been fixed so that you cannot press the repair button.
- The keyboard and the game controller now has its own "Dash (Toggle)" setting.
- The overall performance has been partially updated.

◆ Newly Added
- ”Plaster Wall”, "Scale Roof", "Scale Corner Roof", "Flat Scale Roof", "Scale Gable Wall A", "Scale Gable Wall B", "Scale Gable Wall C" has been added. Roof related stuff is a new one! Go ahead and utilize it for your house making!

◆ New Enchants
- 2 new enchants has been added.
Craftopia - hawkward
09/17 Update Patch v20200916.2303

◆ Critical bugfixes and improvements
- A bug where the "slate of growth" can be mass produced using the NPC in a certain situation has been fixed.
- The quest NPC has been changed so that it will function properly in multiplayer mode.

◆ Bugfixes
- Fixed an issue where the percentage reduction of DEF, such as "Backwater Formation", was not working properly.
- Fixed an issue where the required world level was incorrectly displayed in the list of items that could be created in the item details screen.
- Fixed an issue where the shield sound effect would continue to play while the shield was being held.
- Fixed a bug where negative enchantment effects were not being applied. (Please note that negative effects that were not applied before may be applied now!)

◆ Improvements
- In multiplayer, we changed it so that the experience gained when defeating an enemy would be split equally among other players nearby.
- Reduced the weight of the conveyor belt.
- Fixed the heat, cold, and poison resistant levels of equipment to now be displayed in the UI.
- Tree and rock icons on the full map are no longer visible.
- Changed text regarding possession loss on death.
- Inventory screen scrolling has been fixed to avoid bouncing. Changed the draggable area.
- Added option to toggle dash.
- Texture quality settings added to the settings screen.
- Default settings for texture quality was changed.

◆ Newly Added
- We've added "old brick walls," "old brick floors," and "old brick slanted floors!"

◆ Localization
- Improved some translations and changed some machine translations to official translations. (Still a WIP but nearly finished!)

( Translation team: @Bucky, @soh, @katatakatata )
Craftopia - urokuta
09/16 Update Patch v20200915.2236

v20200915.2236 had a problem with multiplayer. The latest version, v20200916.0300, has been fixed. Please note.
◆ Critical bugfixes and improvements
- Some placeables, such as chests, have been updated to float in the water. This will allow chests and other items that have fallen into the sea to float.
- Fixed a bug where the items sucked by "Absorbers" attached to the "Chests" would disappear.
- The bug which your life points becomes 100 even when your maximum life is greatly above 100 has been fixed.

◆ Bugfixes
- Fixed an issue where the same emote could be triggered in succession.
- Fixed a bug that caused the player to use emotes to dive underwater.
- We have changed Emote 1 to "Sit". Changed the order of some emotes to reflect this change.
- Fixed a bug where sowing seeds was causing damage to the placeables.
- The number of seeds generated in the description of the seed extractor has been corrected from "1 to 3" to "0 to 4".
- Fixed an issue where unnecessary effects were being displayed on map placement items.
- Fixed an issue where a legendary display would always appear above the item detail icon.
- Fixed an issue where two-handed weapons would remain equipped after resetting the two-handed skill.
- The movement emote was unintentionally being played. This emote is now changed to a salute emote.
- The description of "Unstoppable" had an inaccurate description. The ability is used during a melee attack instead of a regular attack. This has now been fixed.
- Fixed an issue where the settings screen would sometimes be distorted.
◆ Function Improvement
- Enchantement has been added to the crops created within the farm.
- The player's recovery from a fall has been improved.
- "Wall" type structures will now have a placement estimation on a downward position when turning the person of view downward.
- The time required to collect a placed item has been reduced to half. From 1 second to 0.75 second.
- The movement buff when using "Great Escape" has now been effected when walking and swimming.

◆ Newly Added
- "Dropper" has been added. It is a module that periodically drops items when set to an item such as a "Chest".
- "Wood Grain Patterned Wall", "Wood Grain Patterned Floor", and "Wood Grain Patterned Slope" has been newly added!! No need to worry about the cold wind entering your room through the cracks!!

◆ Localization
- Improved some translations and changed some machine translations to official translations. (Still a WIP but nearly finished!)
...