Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Where can racing games go? How can they push boundaries and the same time provide us with the speed and competition we crave? The genre is already offering some clues about what it might be able to do, aside from improving graphics, realism, or going online, or doing anything else purely technical. The future of racing games is going to depend on designers doing interesting things, and fortunately for us some studios are doing just that.

Let’s take a look… (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Wotta dirty business, eh?

News that an eyebrow-raising 3 million Steam activation codes for natty racing title DIRT 3 had been leaked online broke earlier today, and now has an official oh-dear air to it as a result of confirmation from AMD that, yes, the codes were intended for vouchers that shipped with their Radeon graphics cards and yes, a database file containing them was purloined by bad eggs. I’m sure no-one at AMD or DIRT 3 publisher Codemasters is terribly calm right now, but at least it doesn’t appear to be the case that either of their sites or servers were directly hacked. (more…)

Steam Community Items

Whoops, 3 Million Copies of Dirt 3 Just Went Missing [Update]Publishers Codemasters and graphics card manufacturer AMD have been running a promotion lately whereby purchasers of a card got a free copy of excellent racer Dirt 3. That offer has now been, uh, slightly expanded.


It seems Codemasters had the reserved download codes for the promo - estimated at around 3 million copies of the game - sitting on one of its webservers in plain sight, and over the past couple of days that list has been accessed and passed around, giving anyone who has seen it a free copy of Dirt 3.


While this might seem like an online looter's Christmas come early, there's a catch: the codes are Steam codes, meaning that should Codemasters (or Valve) decide to take action, all they'd need to do would be to go down the list and block the codes for the game. And that's a best-case scenario for "thieves", one that doesn't involve banning.


UPDATE - While it was initially believed that up to 3 million codes had been leaked, I've since taken a look at the master list that was lifted, and what I saw contained "only" 250,000 copies of the game. Now, I may have only seen one list, or an incomplete list, but I'm updating this here for the record anyway!


UPDATE 2 - Codemasters says it's trying to "block" hacker's access to the game.


UPDATE 3 - Reader Antipika let us know that, indeed, the list I saw was but one. He's seen 8 of them, containing a total of 1.7 million keys.


Update 4This comes from Codemasters, just this hot second: "You may have heard this weekend, activation keys for free Dirt 3 game vouchers shipping with a few AMD products were compromised. The keys were hosted on a third-party fulfillment agency website, AMD4u.com, and were not on AMD's website. Neither AMD nor Codemasters servers were involved.


We're working closely with everyone to address the situation. AMD will honor all valid game vouchers, but just a heads up, the current situation may result in a short delay before the vouchers can be redeemed."


[thanks for everyone who tipped us about this!]



You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)


What a funny world we live in. A world where $5 DLCs for a PC game must be purchased from their Xbox.com site. It’s a bit of a shame that something like that should be buried there, but the Codemasters.com URL now redirects to Facebook, so I suppose that’s not any more of an appropriate location to sell DLCs for a rather good racing game from, is it?

So what’s the download in question? Why it’s the X Games Asia pack for Dirt 3, a game which I thought was great. Something tells me I won’t be playing this particular set of tracks, however. You can check out if it tantalises your track-buds via the trailer, below.
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PC Gamer
PCG US September 2011
BioShock Infinite stole the show at E3, and now it steals our September issue cover with an in-depth look at the high-flying shooter sequel and interviews with Ken Levine and his team at Irrational. We also got hands-on with two real-time strategy heavyweights, StarCraft II: Heart of the Swarm and Age of Empires Online, took an exclusive look at Diablo III’s followers, and reviewed indie tactical strategy hit Frozen Synapse and gorgeous racer DiRT 3. Oh, and we show you how you can strap a heavy machine gun to a cow in Arma 2.

Jul 4, 2011
Community Announcements - HeliosCM
If you want to keep up to speed with all the exciting DiRT 3 DLC released to date, just check out this thread over at our official forums for all the latest info.

<a href="http://community.codemasters.com/forum/dirt-3-general-discussion-1339/467285-dirt-3-dlc.html">DiRT 3 DLC roundup thread</a>

PC Gamer
Dirt 3
The Dirt 3 Monte Carlo track pack is set to arrive on Games for Windows Marketplace later today. The pack adds eight new rally stages featuring "the dramatic climbs, descents and hairpins of snowy mountain roads." The tracks will travel over the Alps and through the Col de Turini pass, a famous Monte Carlo rally stage known for its tight hairpins and the fact that, until recently, it was driven at night. Codemasters have released ten screenshots of the new stages on their Facebook pages. You'll find them below.



















Rock, Paper, Shotgun - contact@rockpapershotgun.com (Andrew Smee)

According to Codemasters, players have spent 292 years playing Dirt 3, neatly pre-dating the invention of the internal combustion engine. To add on a couple of centuries, here’s the first fully-fledged chunk of content for Codemaster’s superb rally racer, improving on the rather typical showing of extra cars already available. Centring on the Monte Carlo Rally, you can expect snow and tarmac courses through the Alps, changing it up some from faffing around a disused ironworks in Michigan.

The DLC should be available for purchase in the GFWL Marketplace soon is out now for £6.75, and a trailer for Monte Carlo is after the jump.

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Kotaku

We've seen plenty of games trying to achieve photographic realism, but how often do we come across attempts to make real life look more like a game? The folks over at Codemasters have done just that, with their latest tie-in video for last month's racing title Dirt 3.


Shot using a tilt-shift lens, this video of Ken Block whizzing around London's Battersea Power Station has the appearance of having been miniaturized or computer-generated.


Dirt 3 is currently out on the Xbox 360, PS3, and PC.


Jun 1, 2011
Community Announcements - HeliosCM
We've recently released the first patch for DiRT 3, and if you don't have the patch already then the game should auto-update the next time you try to run it.

The following issues have been addressed by this patch:

• Time of day and weather options are now correctly saved within Jam Session save/restore slots.

• Fixed an occasional loading screen hang which could leave the player with a black screen.

• Fixed a soft lock when removing the Ethernet cable on some screens during a LAN session.

• Battersea Compound – Parking Lot environment updated to ensure that smash blocks are always present.

• Resolved specific instances of the player being able to drive into areas of crowd.

• Corrected a rare issue with online staggered start team events which could lead to incorrect team scoring.

• Fixed a very rare physics issue which could lead to the player’s vehicle falling through the world.

• Fixed two graphics issues which could lead to a crash when changing resolution or resizing the windowed game to a height of 0 pixels.

• Resolved an issue preventing Player 2 from re-binding their controls if using a keyboard within a split-screen event.

• Fixed an issue which, in specific circumstances, could lead to a spectator seeing incorrect progress during a multiplayer Transporter event.

• Minor corrections to track boundary and reset lines.

• Fixed an issue which will occasionally cause the green ‘infected’ effect to be applied to the player’s car during loading between Outbreak events.

• ‘World Record’ and ‘Personal Best’ symbols now correctly appear within all circuit-based time trial events.

• Correction to particle behaviour during high speed collisions, avoiding any instances of them spawning in the wrong direction.

• Minor finish line adjustments to avoid the possibility of bypassing them in some routes.

• Fixed an issue which lead to the driver’s hands clipping when in the interior camera ‘brace’ position.

• Resolved an issue which would occasionally prevent the ‘World Tour’ tetras from spinning within the front end.

• Resolved an issue which could lead to some vehicle cards flickering within the front end vehicle select screens.

• Adjusted a small number of text references and menu options for the ‘VIP Pack’, which should be referred to as the ‘Free Car Pack’ for PC.

• Various stability fixes.


...