One bug that's been haunting the game since even before it was released is the black screen bug. If you open the game and at any point your desktop shows up as a solid black screen, then congratulations, you've been hit with the black screen bug.
This without a doubt is the worst issue the game ever had. It makes the game unplayable, and I can't reproduce it on my computer so I can't even attempt to fix it. To make it worse, this bug happens to different people for different reasons, and therefore there isn't just one solution to this bug.
In this post, I'll discuss all the currently known ways to bypass the bug.
When launching the game through Steam, choose either the 2nd or 3rd launch option - These options run the game using OpenGL (2nd option) and Vulkan (3rd option) instead of DirectX. For some people, this works.
Disable fullscreen optimization - Steam user kowareta found a way that also fixes the issue for some people (right click the game file in Windows, not Steam)
Turn off fullscreen effects in your graphics driver's control panel - Something I noticed is that the configuration of your graphics card can cause black screens. For example, if your "Antialiasing - FXAA" is turned on then you'll very likely get a black screen. Make sure to turn this off and any other fullscreen effects
That's all the known workarounds for now. If more will be found in the future then I'll make sure to update this post.
Outcore can now be played in Italian! Special thanks to Jessica Amoruso, Federica Carboni, Federica Crepaz & Martina Previtera from PrismaLoc for providing the translations.
The cursor will now be locked inside the main screen while aiming a star using a mouse.
Added another bullet point to this bullet point list to make it seem like a lot more was done for this update.
The game can now be played in Polish! Huge thanks to Alicja Skoczylas (Nene) & Daniel Zawadzki (Zawdan) from PrismaLoc for providing the Polish localization
A bunch of bug fixes, but honestly I forgot to write them down so you'll just have to trust me on this one
Welcome to Outcore's first official "cursed AI fanart" competition!
Generate a cursed Outcore fanart using your favorite AI and you might be the lucky winner of a GAMING clown nose + "your" art will be featured on the game's official Steam page for a while.
The rules are below
You can use any image-generating AI such as DALL-E or Midjourney, and generate an image either from text or a source image
You must post the art either on r/outcore on Reddit, or on Twitter (and tag Outcore's page)
Infants 4 months or younger are not allowed to participate
No NSFW
The art can be of any character/scenery from the game
There may be more than 1 winner depending on how many people participate
1 random lucky contestant will be sent to the sun
Deadline is Nov 19th
Actually you know what? You can post it on whatever platform you like as long as there's a public link + you let me know about it
I'm making this up as I go so I think it might be worth letting you know that by GAMING clown nose I'm talking about Outcore's DLC
Uhhhhhh post the source text/image used along with your submission
Improved performance of the firewall phase of the last boss. During that phase, the game tests your average fps every second. If it's below 45, it nerfs the background effect until your average fps is above 45 or a certain minimum quality level is reached.
Removed the small delay when aiming your star with a mouse. That delay was useful back when the default aiming was via a keyboard but was unintentionally left for the mouse aiming too.
Today I'm proud to announce a very exciting and new special update. I call it the "Oh god I f***ed up and accidentally deleted all of the game's fonts, pushed a GIT commit, and released a build using the default Arial font for all texts, so now I'm reverting this horrible mess".
For many years, the #1 requested feature players wanted was for the game to accidentally use Arial instead of the usual Noto Sans font. And of course, nothing makes me happier than giving players what they want and then immediately taking it back.
change log:
Reverted the game accidentally using Arial instead of Noto Sans for all of its texts