Follow the procedure below to customize the appearance of your librarian with image assets of your own.
In (Directory where the game is located)/LibraryOfRuina_Data/Customize, create new folders under the folder for each part, and place the images inside to use them in-game through 'Librarian Customization'.
Each part requires different amounts and sizes of images. For instance, front hair consists of two images: one for the librarian's default pose (Default.png), and one for when the librarian is looking to the side (Side.png). There are sample images in each folder that you can use as a reference.
We opened a forum for customization. You can write customizing articles in the forum.
Currently, there is an issue where "Book of the Distortion" and "Book of Lobotomy Corporation" can be used to send General Invitations. As there is no way to reacquire these two books once lost, using them to invite general guests and losing the reception will make it impossible to progress further. We will resolve this issue by tomorrow. We apologize for the inconvenience it may have caused.
1. The following bugs have been fixed.
<List of Bug Fixes>
Fixed an issue where characters could act while Staggered.
Fixed a number of freeezing issues (Other freezes may still persist; we will continue to try to identify their causes and solve them.).
Fixed an issue where passive abilities locked by level limits were being displayed.
Fixed an issue where the realization (experience points) gain of page realization was smaller than intended.
2. Opened Forum
We've opened a forum for each language and a bug report forum.
Replaced Sided Dice with Value Ranges that have set minimum values
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We've determined that pure TRPG-styled (Tabletop) dice rolls do not best fit the aim of our game's genre and future content.
With this patch, dice will come with minimum and maximum values instead of sides.
The minimum and maximum values of dice will depened on the rarity of the page and how early in the game the page can be obtained. We will try to add more diverse effects to cards in the future.
Auto-Rolling Dice
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Added an option to automate the process of rolling dice in combat.
Pressing the corresponding button during battle will turn on the feature for the duration of the battle, which can be toggled off by pressing it again.
Balance Adjustments
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Nerfed the overall stats of enemies.
Lowered the realization (experience points) required to level up pages and floors.
Better Emotion Level Rewards
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Enemies will drop up to three books depending on their Emotion Level at the moment of death.
Also, enemies with higher Emotion Levels are more likely to drop books of better grades.
2. To Be Added) Improved Combat Tutorial
We plan to improve the tutorial teaching the controls for combat segments. We will make it so that the player can follow instructions for each step of the way and try the controls themselves rather than having to stare at the manual before jumping into actual combat.