Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
RELEASE NOTES 1.25.7.0

Also includes versions 1.25.5.0 and 1.25.4.0

If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour.
Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.

Release Notes
A new Spotlight Event landing challenge is available for you to fly, featuring the Cessna 172 Skyhawk landing at Kingston Airport in Nevada.

CFD simulation is now available on the Cessna 172 Skyhawk G1000 and can be enabled by aircraft creators.

New FXs added to the F/A-18E/F Super Hornet. Experimenting G force now triggers wingtips & wing vortex. You can also discover the vapor cone as you break the sound barrier. High speed and low altitude will also interact with the environment over snow, dust & water.

General bugfix
  • Fixed a silent crash when launching the title directly from the shortcut without having the Steam client open
  • Fixed missing legs in the bush trip briefing screen when the user had a save from a previous update
  • Fixed missing text for “Delete from Xbox Cloud storage”
  • Accessing the EXIT POS X/Y/Z simvars should no longer crash the title
  • Fixed Short Stuff achievement unlocking
  • Improved compilation time for WASM modules at first boot
  • Fixed font issues in the in game panels
  • The same Azure Text-To-Speech voice should no longer be used by both ATC and AI traffic
  • Fixed mouse cursor that remained in resize mode in specific states (pausing the game for example)
  • Fixed extremity Dead Zone and Reactivity Settings not saving on Xbox
  • Fixed cursor issues in cockpit and in devmode
  • Fixed VR controllers not working when using Legacy interaction system
  • Fixed the RTC for the Robin DR400 and the Boeing 747-8 Intercontinental
  • Fixed the Autopilot behaviour
  • Fixed Heading select
Stability
  • Several crashes have been fixed across the title
  • Ongoing performance optimization work
  • Fixed parsing of XML gauges on Xbox that prevented the correct loading of some files
Navigation/Traffic
  • AI aircraft will no longer get expedite requests
  • ILS can now be received when the aircraft is slightly below the antenna
  • Changed the way we handle several ILS on the same frequency (better handling of opposite runways having the same ILS frequency)
Weather
  • Fixed popcorn clouds are present over a clear sky in Live Weather
  • Reduction of clouds banding that appear at close range
  • Properly save and load cloud density from WPR files
  • Corrected error in ISA pressure formula application to weather atmosphere that was causing errors in the QNH to pressure altitude relationship, especially at high field elevations
  • Fixed issue where altitudes below sea level could report incorrect ambient pressures
AUDIO
  • Switched to Azure Neural Text-To-Speech technology
  • Fixed attenuation distance in cockpit for AI SimObjects using legacy wavedata pipeline
Activity
  • It’s now possible to delete flight files from the cloud storage
  • Fixed extra flight saved after landing at an airport after ‘continue’
  • Fixed “Look Ma, no hands!” achievement
Planes
GENERAL

  • DoubleHorizontalGauge and DoubFixed values shown in the Fuel in-sim panel when setting one of the sliders to 0%
  • leVerticalGauge can now receive valuePrecision tag from panel.xml
  • Fixed ice continues to accumulate on aircraft’s windshield after Icing Effect is set to Off
  • Fixed an issue that caused text to render incorrectly with certain fonts
  • Added an optional settings to camera.cfg files allowing to change the distance between the external camera and the plane
  • Added capability to send multiple arguments to JS views (with H events) from the xml
  • Added Subtract keyword support (typo) in panel.xml parsing
  • Rename cameras NodeToHide parameter with better naming : VarToggle
  • On a turbine engine, you can now adjust the maximum rate at which N2 progress (below low_idle_n2)
  • Fixed empty CG Position does not reset to default when reset button is pressed in the weight and balance menu
  • Corrected an issue that prevented a tooltip from showing on the light controls of floaters plane
  • Corrected an issue that caused the windshield icing to be unaffected by the icing options
  • Changed FuelSystem Tank level SimVars to be settable
  • Corrected an issue which would sometimes cause the fuel & payload page to incorrectly calculate the fuel load of some tanks
  • Added missing inputs for NAV3 & NAV4 to match their NAV1 & NAV2 counterparts
  • Added new parameters for better control of the new propeller simulation
  • Improved the debug information for the new propeller simulation
  • New debug feature for easier debug & adjustment of aircraft stall behaviors
  • Improved debug information for debug & adjustment of aircraft moment of inertia
  • Fixed problem with FLCH and planes that are using the new propeller system
  • Improved aircraft force debug visualization to visualize soft body fuselage rigidity simulation
  • Added new simulation of fuselage rigidity impact on aerodynamics (soft body simulation)
  • Improved information on Debug Aircraft Engines debug window and fixed an issue with some data on fixed beta aircraft
  • Change overspeed limit based on the reference speed above mach2.5 : max speed is considered as EAS and not IAS (only above M2.5)
  • Corrected QNH formula application to align with atmosphere ISA fixes
F/A-18E/F Super Hornet
  • Course steering arrow has now the correct shape
  • Connect Auto Sequential Steering to Autopilot
  • Added Auto Sequential Steering feature
  • Added display Tacan information and bearing on external HUD
  • Changed external HUD Angle Of Attack Indicator to support Navy Indicator
  • CRS and HDG/TRK switch will accelerate when hold
  • Fixed clicks triggered when right click on mouse with pad plugged
  • Fixed Waypoints and sequences management system
  • Added Course Selection
  • Display Nose Wheel Steering modes on HUD
  • Lower max HUD brightness to avoid blurred fonts
  • Improved the Aural Warnings
  • Improved to allow you to insert a waypoint in a sequence without entering its LatLong
  • Improved external HUD by displaying the airspeed in Mach
  • Improved by ensuring that it does not have access to the Radio Altitude at high bank angles
  • Adjusted Mach and drag coefficient to match real max speed at sea level
  • Corrected an issue with the afterburner not properly getting disabled when the throttle is set below it’s range through its InputEvent
  • Corrected the behavior of the flaps while on the ground
  • Corrected an AP conflict when attempting to hold an altitude with the autothrottle active on some plane
  • Corrected an issue that would sometimes cause the plane to spawn with invalid throttle position
  • Added an Axis key to control the Nosewheel steering
  • Added the NAV3/NAV4 version of the keys that were missing them
  • Corrected an issue that would cause the Magneto’s Tooltip to always show the values of Engine 1
  • Corrected an issue that inverted the bank of the F18’s Standby Attitude Indicator
  • Corrected an issue that caused the AOA Indicator of the F18 to stay enabled with gears raised
  • Prevented a fixed view to clip through the plane
  • Fixed folded wings aerodynamics
  • Afterburner power ratio improved to match acceleration time at all altitudes
  • Corrected an issue that would cause the F18’s Autothrottle to disable when pressing the flaps up key while already at the up position
  • Fixed issue with HUD pitch ladder moving when rudder is applied
  • Fixed the wheels contact points
  • Fixed decals on the left and right panel who had bad naming
  • Fixed the HMD color glass
  • Update seatbelt texture
  • Fixed a fuel system issue
  • Tweaked wingtip vortices
  • Vapor cone effect should now trigger when reaching mach 1, below 30°C and below 15000 ft
Boeing 787-10 Dreamliner
  • Corrected an issue with the STD button which has a behavior inconsistant with the mins button
  • Fixed minor display issue with CDU Approach REF page highlight
  • Fixed error in CDU FlightPlanning flow which prevented user from choosing a STAR
Boeing 747-8 Intercontinental
  • Corrected an issue that caused the aircraft to spawn with the AP disabled when spawning in flight
  • Corrected an issue that prevented the steering wheel from being moveable while the plane is not moving
  • Fixed FMA initial state
  • Fixed TO/GA button effect on A/T
  • Fixed wrong flaps position animation
Airbus A320neo
  • Corrected an issue that caused the Alpha Protection to be unable to trigger the TOGA
  • Corrected an issue that caused the AP maximum altitude to be too high
Cessna 172 Skyhawk G1000
  • Ported to new propeller system
  • CFD simulation now used for this aircraft
  • Adjusted engine wash on roll to have the left turn tendancy experienced in real flight
  • Corrected flaps section on the ski version
  • Added assymetric trim tab values to match real aircraft trim deflection
  • Updated flight model to match real recorded data behavior
  • Added fuselage rigidity soft body simulation
  • Propeller windmilling stop and start airspeed adjusted
  • Max throttle propeller rpm on ground adjusted
  • Max climb speed vertical speed adjusted
  • Reduced propeller MOI to adjust propeller rpm change speed
  • Adjusted aircraft MOI to adjust engine and propeller effects
  • Adjusted take off elevator trim to adjust auto rotation speed
  • Adjusted soft body simulation body rigidity to adjust aircraft responsiveness
  • Adjusted aircraft drag to adjust for engine and propeller changes and match POH speeds
  • Adjusted engine orientation to adjust engine effects
  • Adjusted neutral rudder angle for compensation of P-Factor at cruise speed which increases the effects of P-Factor at climb
  • New CFD parameters added to cfg file for CFD tweaking and finetuning
  • New wing_virtualdihedral parameter allows to adjust the virtual dihedral
  • Reduced virtual dihedral from 5° to 1° to improve stall symmetry and reduce the dihedral countering the p-factor
  • Adjusted roll PID of the autopilot to better deal with turbulences
Cessna 208 B Grand Caravan EX
  • Corrected the behavior of the 208B’s DeIce system
Beechcraft King Air 350i
  • Corrected an issue that prevented the YD/AP button from properly disconnecting the Yaw Damper
Cessna Citation CJ4
  • Plugged in Standby Attitude Display Switch
  • Corrected a number of small bugs on the behavior of the switches
  • Zoom button below the left MFD rotates on the right axis upon interaction
Daher TBM 930
  • Improvement on TBM throttle feather animation
Volocity
  • Corrected an issue with the behavior of the Volocity’s Attitude Hold button
Diamond DA40NG
  • Navigation lights added
  • Camera no longer crosses the seats in cockpit view
  • No more textures or flickering when Frost is activated (inside and outside)
  • Holes in the cockpit around the doors and windows have been fixed
Cirrus SR22
  • Navigation lights has been added on the wings
  • Flickering on the screens of instruments when camera is far from the plane has been fixed
World
  • New vegetation debug tool for trees & vegetation with drawing distances
  • Added new Asobo office in Bordeaux, France
  • Improved some tiling / cut issues in existing manually edited watermasks
  • Fixed the transistion for the water on the coastlines on specific edge cases
  • Fixed various elevation data issues across the world
UI
  • Various minor UI fixes
  • Ingame Panels will no longer be distorded when changing screen ratio
  • Wishlist items are now sorted based on the date they were added in the marketplace
  • The marketplace wasn’t showing generic purchase and download pipelines error anymore
  • See all rating filter added to the rating filters
  • On the marketplace, an item’s required space is now displayed before downloading it
Peripherals
  • Tobii Head Tracking Sensitivity: Pitch/Yaw, Head Tracking Sensitivity: Roll, Head Tracking Sensitivity: Position not saved properly
  • Eye tracking reset is remappable
  • Extremity Dead zone and reactivity settings are now properly saved
  • Corrected an issue which prevented the “Toggle Freelook” button from working while in freelook
  • Cursor inputs can now be remapped
  • Inverted Flaps & Spoiler axis for the Thrustmaster TCA Boeing Throttle default profile
  • Added a new axis type input for nose wheel steering
Multiplayer
  • Xbox Live invitations for private reno lobby are now working
  • Fixed a rare bug when player could be stuck in a group without the possibility to leave it
SDK
Devmode

  • Making all devmode windows resizable from all edges with mouse
  • Devmode: add more console information for the screenshot tool
  • SDK: enable model merging and model attaching feature
  • Deactivate all lights on Resync to avoid inconsistent light behaviour
  • Teleport window: add the ability to look for an airport name
  • Aircraft Capture Tool: Fix aircraft moving when using “SimState” option
  • SDK: Added a new aircraft sample to show how to create and use custom RTC animations
  • Aircraft Capture Tool & SDK Screenshot buttons: Added console logs when screenshots fail
  • Aircraft Capture Tool: Fix wrong size & extension for aircraft thumbnail when using marketplace editor “Capture aircraft thumbnail” button
  • Fixed output path for SimObjects when creating a new package
  • The Error/Warning/Message buttons in the console now remain functional even when the console is spammed
  • The Aircraft Selector now shows invalid aircraft as greyed out
  • Fixed the Delete button in the Material Inspector
  • Fixed ClientID/SendID issues in SimConnect server (clients won’t receive exceptions triggered for other clients anymore)
  • The FX Templates/Instances Debugger now shows more meaningful information
  • The Aircraft Editor now includes the “Debug CFD” and “Debug Stall” options
  • Renamed some Visual Effects for easier debugging (GUIDs unchanged)
  • Added colors to error messages in CMD console output
  • Fixed console message search clear making the message disapear, now will auto scroll to the selected message after search clear
  • Fixed messages not appearing in console if they were the same but at different timestamps
  • Visual Effects Editor
  • Fixed GravityVectorNode not taking input scale into account
  • Fixed node creation menu accessible with no document opened
  • Node creation menu is divided into categories, has a search filter and alphabetical ordering
  • New SetScale node
  • New ParticleVelocityRotationAxis & ParticleVelocityRotationRate attributes
  • moved color1 and color2 of static mesh to set/ childproperty
  • exposed colors used with the material code “Afterburner” into the static mesh block of the VFX graph
  • Fixed calculation of effects bounding box to avoid incorrect culling
  • Fixed scenery cache refresh when building a package from the DevMode
  • Fixed misleading warnings upon building MarketplaceData for a package
  • Fixed crash upon closing the game while a WASM module is being compiled
  • Fixed potential crashes when a package contains illegal files in its AirportServices folder
SimVars

  • Added GPS GSI SCALING and GPS CDI SCALING writable vars to control the full- scale deflection of HSI CDI NEEDLE and HSI GSI NEEDLE when in GPS mode
  • Added write ability for GPS VERTICAL ANGLE, GPS VERTICAL ANGLE ERROR, and GPS VERTICAL ERROR, which can be used while in GPS OVERRIDDEN to control HSI GSI NEEDLE
  • Added GPS HAS GLIDEPATH writable var which can be used while in GPS OVERRIDDEN to control HSI GSI NEEDLE VALID when in GPS mode
  • Fixed issue where writing GPS WP PREV ID and GPS WP NEXT ID would truncate last character
  • AUTOPILOT VERTICAL HOLD VAR will no longer automatically change signs when the selected altitude moves from above the plane to below while in AUTOPILOT AVIONICS MANAGED
  • Set FUEL TANK QUANTITY now converts unit to gallons
  • RequestFacilitiesList now returns the entire list of facilities
  • ModelBehaviors
  • Added RNAV_ENABLED option to CDI template, which allows the CDI template to instead source from HSI CDI NEEDLE, HSI CDI NEEDLE VALID, HSI GSI NEEDLE, and HSI GSI NEEDLE VALID
  • JS API
  • Added second parameter (bool) to SET_NEAREST_INTERSECTION_FILTER which controls whether or not terminal intersections should be returned by the nearest search session
Scenery editor

  • The “Object type” selection box from the Object window is now sorted alphabetically
  • Fixed camera resetting its position when adding a new object to the scene
  • Fixed one- click placing preview for projected meshes and control towers
  • Removed profile editor in Light support properties. Replaced it by two drag float values for start and end points altitudes
  • Fix Polygons not saving their hierarchy information properly
  • Fixed incorrect hierarchy when loading a project with the “load this QMID scenery” button
  • New keyboard shortcuts for the scenery editor
  • Fixed runway n°36 having wrong display name “Runway 0”
  • Now the buttons under the Scenery list (“duplicate”, “delete”, etc) are always visible and only greyed out when not usable
  • Added “Target group” as an option of the “Move to” submenu of the right- click menu
  • Fixed crash when trying to import an airport using the importer from APX
  • Fixed Hide/Unhide not working for projected meshes
  • Fixed light support not working when there is no runway
  • Better display for runway marking option. Display invalid field in red in airport properties
  • Fixed orientation of the debug arrow for hold shorts
  • Fixed freeze when setting a big length for runways
  • Fixed “apply flatten” that doesn’t update the ground geometry
  • Fixed jetways linking
  • Fixed crash when placing an ortho painted line
  • Fixed crash when removing point during polygon creation
  • Fixed bug when clearing material field
  • Added “use low resolution altitude”
  • Added VectorPlacement: allow to generate line of objects
  • Fixed crash when one click placing parking gate
Aircraft editor

  • Fixed min/max_design_mp expressed in the wrong unit
  • Fixed typo and removed Pos Apex Long as it is not used in the Sim
Project editor

  • Fixed empty package name when failing to clean a project while it’s being used
  • Simulation now stays on pause after loading a project
  • Fixed cpu hang when building aircraft package
WASM

  • Create Wasm Debug Window which displays information about wasm module, gauges
  • Custom Key Events are now well received by event_handler function

Screenshots by:
JBruno182
MLTAVIATOR99
YusufWardana
Microsoft Flight Simulator 40th Anniversary Edition - Ink
Thank you to everyone who submitted or upvoted a question in the forums for our upcoming Dev Q&A! We are taking a look now and are looking forward to chatting with you next week, April 27th at 10:30am PT (1730Z) on Twitch.

As we near the end of our Sim Update 9 Public Beta, we will provide an update at the end of the week on how to transition smoothly between your Beta build and the public SU9 build next week for each platform. We hope you enjoy Sim Update 9 next Tuesday, as well as the release of our next Famous Flyers, the Gee Bee R2 and the Model Z.

MSFS Team


Click here to continue reading the Development Update!
Microsoft Flight Simulator 40th Anniversary Edition - Ink
A new build is now available for SU9 Public Beta testers! Your feedback has been instrumental in this build and we thank you again for all your help! Click here to see the newest changelog.

Our next Live Dev Q&A is scheduled for Wednesday, April 27th at 10:30am PT (1730). You can now ask your questions to the devs here or upvote your favorite questions! We look forward to meeting with you soon.

- MSFS Team -


Click here to continue reading the Development Update!
Microsoft Flight Simulator 40th Anniversary Edition - SeedyL


Enjoy discounted pricing during our Spring Sale!

For one week starting on April 8th, save up to 79% on more than 500 items.

To purchase these discounted items, visit the Microsoft Flight Simulator Marketplace, select ‘Featured’, scroll down to ‘Special Offers’, then select ‘See All’ and look for the savings.
Microsoft Flight Simulator 40th Anniversary Edition - Ink
We are one week into our public Sim Update 9 Beta testing and your feedback has already led to an improved build which came out this past Tuesday. We anticipate more updates during Beta testing and continue to work through your reports. A huge thank you to those who have taken the time to help us in this endeavor!

Below, you will find a brand new version of our Feedback Snapshot. We are now taking a three-layers approach to how we gather your feedback as well as present back to you what we are working on. Those layers are:

  1. Active Development – This is a selection of some of the items we are currently working on. In it, we will reference different wishlist or bug item numbers that may be associated with it.
  2. Bugs and Wishes – Past 3 Months: These lists indicate which items have been created and voted on the most just within the last three months. While lifetime votes are important for the overall scope, we want to know what your current bugs/wishes are.
  3. Bugs and Wishes – Lifetime Votes: You will be the most familiar with this section as it details the highest voted bugs and wishlist items overall.
We are always looking to improve how we communicate, and would love your feedback on this new process. Thank you!

MSFS Team


Click here to continue reading the Development Update!
Microsoft Flight Simulator 40th Anniversary Edition - Ink
Microsoft Flight Simulator 40th Anniversary Edition - Jayneivana
We would like to take a moment to acknowledge the tragic situation in Ukraine. Our thoughts are with those in the region right now as we hope for peace and safety. As fans of aviation, we have seen our skies darken these past few weeks and we wish to show our support to those impacted.

From March 24, 2022 to March 31, 2022, Microsoft Flight Simulator will donate $5 USD for each item sold in Microsoft Flight Simulator’s in-sim marketplace worldwide, excluding Russia and Belarus. Some U.S. states are also excluded; specifically Alabama and South Carolina. This donation will go to the International Rescue Committee (IRC) to support its response to the crisis in Ukraine. The IRC is a not-for-profit organization dedicated to providing humanitarian aid, relief and resettlement to refugees and other victims of oppression or violent conflict. For more information, visit http://www.rescue.org and https://www.flightsimulator.com/ukraine/. No portion of the purchase price is tax-deductible.

We stand with Ukraine and our thoughts and prayers are with all those affected by this tragic conflict.

---

Information concerning International Rescue Committee, Inc., including financial, licensing or charitable purposes(s) may be obtained, without cost, by writing to: International Rescue Committee, Inc., 122 East 42nd Street, New York, NY 10168, or by calling 212-551-3000 or 1-877-REFUGEE or by contacting any of the state agencies:

Florida – SC 00747. A COPY OF THE OFFICIAL REGISTRATION AND FINANCIAL INFORMATION MAY BE OBTAINED FROM THE DIVISION OF CONSUMER SERVICES BY CALLING TOLL-FREE, 1-800-435-7352 WITHIN THE STATE. REGISTRATION DOES NOT IMPLY ENDORSEMENT, APPROVAL, OR RECOMMENDATION BY THE STATE. Maryland – For the cost of copies and postage, Office of the Secretary of State, State House, Annapolis, MD 21401; Mississippi – The official registration and financial information of the IRC may be obtained from the Mississippi Secretary of State’s office by calling 1-888-236-6167. Registration by the Secretary of State does not imply endorsement. New Jersey – INFORMATION FILED WITH THE ATTORNEY GENERAL CONCERNING THIS CHARITABLE SOLICITATION AND THE PERCENTAGE OF CONTRIBUTIONS RECEIVED BY THE CHARITY DURING THE LAST REPORTING PERIOD THAT WERE DEDICATED TO THE CHARITABLE PURPOSE MAY BE OBTAINED FROM THE ATTORNEY GENERAL OF THE STATE OF NEW JERSEY BY CALLING 973-504-6215 AND IS AVAILABLE ON THE INTERNET AT www.njconsumeraffairs.gov/charity/chardir.htm. REGISTRATION WITH THE ATTORNEY GENERAL DOES NOT IMPLY ENDORSEMENT. New York – Office of the Attorney General, Department of Law, Charities Bureau, 120 Broadway, New York, NY 10271. North Carolina – Financial information about this organization and a copy of its license are available from the State Solicitation Licensing Branch at (919) 807-2214. The license is not an endorsement by the state. Pennsylvania – The official registration and financial information of the IRC may be obtained from the Pennsylvania Department of State by calling toll-free, within PA, 1-800-732-0999. Registration does not imply endorsement. Virginia – State Division of Consumer Affairs, Dept. of Agricultural and Consumer Services, P.O. Box 1163, Richmond, VA 23218. Washington – Charities Division, Office of the Secretary of State, State of Washington, Olympia, WA 98504-0422, 1-800-332-4483. West Virginia – Residents may obtain a summary from the Secretary of State, State Capitol, Charleston, WV 25305. Registration with any of these states does not imply endorsement.
Mar 24, 2022
Microsoft Flight Simulator 40th Anniversary Edition - Jayneivana
Enjoy discounted pricing on Marketplace content from Spain, Portugal, Gibraltar and Andorra to coincide with World Update VIII.

For seven days starting on March 24th save up to 54% on the following items:

  • Alicante Night Enhanced (DreamScenery)
  • Barcelona Night Enhanced (DreamScenery)
  • El Hierro Aerial Imagery (Island Creations)
  • GCFV Fuerteventura Airport (MK Studios)
  • GCGM La Gomera Airport (Sim-Wings)
  • GCLA La Palma Airport (Sim-Wings)
  • GCTS Tenerife South Airport (Sim-Wings)
  • La Gomera Aerial Imagery and Scenery (Island Creations)
  • LEAL Alicante Airport (PILOT’S)
  • LEBB Bilbao International Airport (Beautiful Model of the World)
  • LEBL Barcelona-El Prat Airport (JustSim)
  • LEBL Barcelona-El Prat Airport (LVFR)
  • LECD La Cerdanya Airport (Footage Designs)
  • LECH Castellon Airport (M’M Simulations)
  • LECO A Coruña Airport (TDM Scenery Designs)
  • LEIB Ibiza Airport (Sim-Wings)
  • LEIG Igualada Aerodome (Footage Designs)
  • LEJR Jerez Airport (V Pilot Designs)
  • LELL Sabadell Airport (Footage Designs)
  • LELN Leon International Airport (Beautiful Model of the World)
  • LEMD Adolfo Suarez Madrid-Barajas Airport (LVFR)
  • LEMD Madrid International Airport Night Enhanced (DreamScenery)
  • LEPA Palma de Mallorca Airport (JSPCO)
  • LEPA Palma de Mallorca Airport (JustSim)
  • LERS Reus International Airport (Beautiful Model of the World)
  • LESU La Seu d'Urgell Airport (Simultech)
  • LEVC Valencia International Airport (Beautiful Model of the World)
  • LEVT Vitoria-Foronda Airport (Stairport)
  • LEVX Vigo Airport (Beautiful Model of the World)
  • LEWG Ordis Airfield (Footage Designs)
  • LPPD Ponta Delgada - João Paulo II Airport (MK Studios)
  • LPPR Porto Airport (MK Studios)
  • LPVL Maia-Vilar da Luz Airport (SimWorks Studios)
  • Madrid Night Enhanced (DreamScenery)
  • Marbella Night Enhanced (DreamScenery)

To purchase these discounted items, visit the Microsoft Flight Simulator Marketplace, select ‘Featured’, scroll down to ‘Special Offers’, then select ‘See All’ and look for the savings.
Microsoft Flight Simulator 40th Anniversary Edition - SeedyL
Start exploring the coastal nooks of the Mediterranean and Atlantic, the heights of the Pyrenees, and legendary architecture of cities like Lisbon and Madrid with World Update VIII: Spain, Portugal, Gibraltar & Andorra. Fly over the Basilica of the Sagrada Familia to appreciate its architectural details, admire the innovation at the Aqueduct of Segovia and the richness of the City of Arts and Sciences in Valencia.

In Microsoft Flight Simulator World Update VIII, this region has been enhanced with a variety of new, high resolution geographic improvements, including elevation data, photogrammetry, and aerial imagery for a stunning experience. This update includes four handcrafted airports, 99 custom points of interest (POIs), four bush trips, four new discovery flights, and five brand new landing challenges.

World Update VIII: Spain, Portugal, Andorra & Gibraltar is available FREE to all owners of Microsoft Flight Simulator. Update your simulator, download World Update VIII, and take off to experience the treasures of this wonderful European realm from the heights! The sky is calling!

https://www.youtube.com/watch?v=gM8lYEygGAI



RELEASE NOTES 1.24.5.0

If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior.
Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.


General
  • Added Portuguese localization
Navigation
  • New AIRAC 2203 data has been added
World
  • Updated elevation data for Spain, Portugal, Gibraltar and Andorra
  • Updated aerial imagery for Spain, Portugal, Gibraltar and Andorra
  • Improved Airport data on 100 airports. Click here for the full list.
  • Addition of more than 1000 missing airports in game. Click here for the full list.

Optional World update content (via the in-game marketplace)

IBERIA
Photogrammetry Cities
  • Lisbon
  • Barreiro
  • Malaga
  • Bilbao
  • Cascais
  • Coimbra
Hand-Crafted Airports
  • LESU - La Seu d'Urgell Airport
  • LPPI – Pico
  • LPFR – Faro
  • LECO - A Coruna
Hand-Crafted Points of Interest
  • 516 Arouca
  • Alamillo Bridge
  • Alcázar De Segovia
  • Alcázar Of Toledo
  • Aldeadávila Dam
  • Alqueva Dam
  • Basílica De La Sagrada Família
  • Belem Tower, Lisbon
  • Bom Jesus Du Monte
  • Braga Cathedral
  • Bridge Pavilion In Zaragoza
  • Camp Nou
  • Casa Da Música
  • Casa Milà
  • Castelo Dos Mouros
  • Castillo de Santa Bárbara
  • Castle Of Almansa
  • Catedral de Burgos
  • Catedral de León
  • Catedral de Murcia
  • Catedral-Basílica de Nuestra Señora del Pilar
  • Cathedral And Giralda In Seville
  • Cathedral Of Santiago De Compostela
  • Christ The King (Almada)
  • City Of Arts And Sciences
  • Concert Hall, Tenerife
  • Covão Dos Conchos
  • El Capricho Villa
  • El Flysch Zumaya
  • El Monasterio de El Escorial
  • El Monumento Natural de los Mallos de Riglos, Agüero y Peña Rueba
  • Episcopal Palace Of Astorga
  • Estádio Algarve
  • Estádio Cidade De Coimbra
  • Estádio D. Afonso Henriques
  • Estádio Da Luz
  • Estádio Do Dragão
  • Estádio José Alvalade
  • Estádio Municipal De Aveiro
  • Fort Of Sao Joao Baptista
  • Freixo Bridge
  • Guadiana International Bridge
  • Guggenheim Museum Bilbao
  • Hotel Arts
  • Hotel Marqués De Riscal
  • La Constitución De 1812 Bridge
  • La ermita de San Juan de Gaztelugatxe
  • La Salve Bridge
  • La Vicaria Arch Bridge
  • Las Hurdes
  • Las Médulas
  • Les Ferreres Aqueduct
  • Lezíria Bridge
  • Lisbon Harbour Control Tower
  • Luís I Bridge
  • Lusitania Bridge
  • Magma Arte & Congresos
  • Maria Pia Bridge
  • Metropol Parasol
  • Mezquita-Catedral De Córdoba
  • Molinos de Campo de Criptana
  • Montjuic Castle
  • Monumento A Alfonso Xii
  • Museu Nacional D'Art De Catalunya – Mnac
  • Museum Of Art, Architecture And Technology
  • Mvrdv – Mirador
  • Observatorio Roque de los Muchachos
  • Oceanário De Lisboa
  • Oscar Niemeyer International Cultural Centre
  • Palacio De Deportes De Santander
  • El Retiro Park
  • Pena Palace
  • Playa de las Catedrales
  • Plaza De España In Seville
  • Ponte 25 De Abril Bridge
  • Ponte De Barcelos
  • Puente De Isabel Ii
  • Puente De San Martín
  • Puente Nuevo
  • Rande Bridge
  • Roman Bridge Of Córdoba
  • Royal Palace Of Madrid
  • San Pablo Bridge
  • Santa Caterina Market
  • Serra Da Estrela (Radar Station)
  • Tenerife International Center For Fairs And Congresses
  • The Roman Aqueduct Of Segovia
  • Third Milenium Bridge
  • Tore Agbar
  • Torre de Hércules
  • Torre Mapfre
  • Torre Vasco Da Gama
  • Vasco Da Gama Bridge
  • Vila Real Bridge
  • Vizcaya Bridge
  • W Barcelona
  • Wanda Metropolitano
  • Zubizuri Bridge
Bush Trips
  • Portugal
  • Pyrenees
  • Mediterranean Cost
  • Iberia Connection
Landing Challenges
  • Girona (Famous)
  • Bilbao (Famous)
  • Pico Airport (Strong Wind)
  • Leon (Epic)
  • Portimao (Epic)
Discovery Flights
  • Madrid
  • Barcelona
  • Coimbra
  • Gibraltar
  • Lisbon
LOCAL LEGEND I: JUNKERS JU 52
FIXED
Standard / Floats / Skis
  • The autopilot will continue to maintain heading after switching to External view.
  • The near / far needle on the Zielflug Gekoppelt gauge is now centered when a VOR station is not being received.
  • The tooltip for the engine starters and their covers have been updated to indicate “On” / “Off” and “Open” / Close, respectively.
Floats / Skis
  • The panel lights can now be adjusted using with the Center Panel Light knob.
  • Retrofit
  • The z-fighting of the wobble pump cover has been addressed.
  • The tooltip for the CDI and Heading Bug on the copilot’s HSI now alignment with the instrument.
All
  • The tooltip for the Elevator Trim and Hohen-Flosse gauge are now always in alignment.
  • The tailwheel has been adjusted so that it’s less likely to float above the ground when the aircraft is on the surface.
  • “Zu” and “Auf” now fit within their space on the passenger cabin doors.
  • Breaks between the control surfaces and their connecting rods have been addressed.
  • The landing struts below the aircraft becoming broken / fractured when airborne have been addressed.
  • Floating screw textures have been attached to their appropriate surfaces.
  • Camera collision has been improved within the cockpit and passenger cabin to prevent unwanted clipping.
  • Texture seams around the passenger cabin doors have been addressed.
KNOWN ISSUES
Floats
  • Wake effects are not visible on the water when using Livery 1 and Livery 2.
  • The Center Panel Light knob in Livery 1 and Livery 2 does not adjust the panel lights.
  • The default position of the VR camera is a little further back in the seat compared to the other variants.  This can cause the camera to clip into the wall when looking around.

You can leave feedback on various topics here - https://forums.flightsimulator.com
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
RELEASE NOTES 1.23.12.0

If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour.
Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.

  • New marketplace interface, including a map displaying available airports with improved discoverability and a better navigation experience
  • New Private Match game mode to Reno air Races is available via the Content manager and allow customization of aircraft performance, number of laps, in-race assists and time of day)
  • New optional propeller simulation system with hundreds of moving surfaces covering the propeller realistically simulated has been implemented on 3 planes
  • Cessna 152, Cessna 208 B Grand Caravan EX and Beechcraft King Air 350i now use the new propeller simulation system. This improves propeller effects such as p-factor aswell as feathering, prop drag, etc…
  • A new Spotlight Event landing challenge is available for you to fly, featuring the Cessna Citation CJ4 landing at Reno Stead airport

General bugfix
  • Fixed a crash on Xbox when connecting a yoke
  • Fixed a crash when signing out of the Xbox live account while loading a flight
  • Fixed a crash in the world map
  • Fixed a crash when using a filter combination in the marketplace
  • Fixed a rare crash for waypoints that could not be found
  • Fixed a performance drop when the Default audio device was used
  • Fixed missing textures for the Boeing 787-10 Dreamliner and the Cessna Citation Longitude on Xbox only
  • Fixed planes with new prop system crawling backwards with brakes and full throttle
  • Minor bug fix and text updates in Marketplace
  • The default binding for rudders with VR controllers has been changed to avoid input interferences with other devices such as HOTAS and prevent control freeze when hovering cockpit panels, menus and glass cockpits
  • Fixed position / location of in-flight menus reset themselves when returning to Cockpit view from External view in VR
  • Fixed animation of Prop Beta on Prop with ID value under 1
  • Higher stall speed have been tweaked for the Pilatus PC6
  • Fixed cloud save operations for FLT files

KNOWN ISSUE
If you are using a VR headset, please make sure that the V-sync option is not set lower than 60FPS to avoid negative performance impacts.

SDK/Dev mode
  • Removed useless console messages about files being modified in the PackagesMetadata folder
  • Ctrl+click now behaves as expected in the Scenery Editor
  • Packages should not fail to build anymore if Marketplace data is not specified
  • The camera is not reset to top-down view anymore when adding new objects in the Scenery Editor
  • Fixed "leftLighted" and "centerLighted" parsing for taxipaths in scenery editor
  • Creator preview now gets back one level if needed when DevMode project changes

RELEASE NOTES 1.23.9.0
Stability
  • Several crashes have been fixed across the title
  • Ongoing performance optimization work
  • Lower GPU consumption when installing packages while the sim is booting
  • Lower GPU consumption when the main window is minimized
  • Fixed framerate drops on DirectX 11 when the player have multiple external windows

Navigation
  • VOR-DME and DME are now differenciated on the world map
  • Tacan channels are now shown on the world map

Weather
  • Improved Multi-Metar visiblity ingestion
  • Fix issues where Live Weather could take up to 5 minutes to download
  • A newly created preset on the worlmap now properly load in-game when clicking Ready To Fly
  • Fixed an issue where gusts could actually decrease wind intensity
  • Improved thickness of clouds on overcast
  • Fixed QNH altimeter in live weather
  • Fixed an issue that preveneted live weather from being available at 00h00 Zulu

VR
  • Several bug fixes and improvements on cockpit and panels interactions with VR controllers
  • Multiple throttles are controlled simultaneously with VR controllers
  • The yoke is not frozen anymore when a panel is hovered
  • Input from other peripherals are recognized while an in-flight menu is open
  • The toolbar is easier to reach with VR controllers
  • VR controllers are not detected as new device every game session
  • Default pilot camera position updated in several planes
  • Volumetric Lighting effects are fixed
  • HUD is not in the middle of the field of view anymore in Reno air races
  • Various fixes in the game flow in Reno air races

AUDIO
  • On PC, main device output and communication device output can now be managed from the options menu

Accessibility
  • Added Convert from Stereo to Mono Option on Xbox

Activity
  • Fixed some issues related to assistances that prevented unlocking some achievements (including My way)
  • Weather and flight plan save data are now part of the cloud save
  • Always save user data when closing the game on PC, including closing the window or using Alt+F4 (local profile, logbook and data usage)
  • Fixed the improper failure in the Takeoff tutorial
  • Fixed the aircraft jolting on the runway of the First Solo Navigation tutorial

Planes
GENERAL
  • Fixed weather radar not updating in flight
  • Better ground ice formula for ice shelves on water
  • Added ground ice debug display in wheel debug screen
  • Baro Minimums are now settable through a KEY
  • Radio Minimums are now settable through a KEY
  • When selecting half bank mode on the autopilot, a green arc displays the max bank on the atttitude indicator
  • Corrected an issue preventing the animation of Joysticks in default planes
  • Corrected an issue that would cause Reference Altitude Increment/Decrement commands sent by peripherals to bypass the plane-specific logic. On the Airbus A320neo this means that the plane will not immediately climb/descend to the new reference altitude
  • Made the ON & OFF Keys of the Nav & Taxi lights callable from Reverse Polish code
  • Fix scrolling mismatch between pitch scale and horizon on all Airliners' PFD
  • Fix all airliners Flight Path Vector behavior
  • Display backup on G1000 is now functionnal
  • Fix "Don't Sink" aural warning on GPWS equipped aircraft triggered after a touch and go
  • Add a Reset Tag in the panel.xml parsing
  • Fixed G1000 approach selection list not opening when one of the approaches available have no runway number in its name
  • Duplicate waypoints list is now sorted by distance on G3000
  • Fix G3X procedures popup not closed when Flight Plan window is closed
  • Active pause now effectively stoping heading indicator
  • New FLT parameters "tailwheel_lock" and "nosewheel_lock" implementation
  • Master Caution/Warning are now handled with Simvars and keys and can be exposed in SimConnect
  • Afterburner FX wasn't displayed on multiplayer aircraft
  • Afterburner can now be enabled when using a peripheral which send increment keys, by releasing that key at max and then pressing it again
  • Corrected an issue that would cause the Sonic Boom sound to trigger in unwanted situations
  • Fixed muted ai aircraft sounds in cockpit view by using legacy or WaveData pipeline -Corrected an issue which caused external camera angles to be missing from the camera menu
  • Corrected an issue that would cause the cockpit camera to go outside the plane when using custom cameras
  • Corrected an animation issue on the inner Altitude Knob of the AS1000
  • Adding cfg parameters to allow plane to reset the state of the autobrake on full stop for either RTO or Autobrakes landing
  • Fix AP annunciation that was not going away on G1000 PFD after manual disengagement
  • Corrected an issue that caused the airliners to switch to a new selected altitude directly when using keybinds rather than interacting with the knob
  • Reduce delay when inserting Waypoint into FlightPlan from instruments
  • New FLT section [Hydraulic Parameters.x.0] and parameter HydraulicPressure (value in psf) added
  • Transponder behavior fix AS21 instrument
  • Reverse thrust animation fixed for all affected aircraft
  • Corrected an issue which caused the camera to move incorrectly in the hangar
  • Fixed procedures page on G1000 & G3X that could not be interacted with when an approach had been selected and automatically switches to next item in the procedure page
  • Added HOLD HUD VIEW & TOGGLE HUD VIEW shortcuts to the controls list, allowing to quickly access the dedicated HUD views in relevant aircraft
  • Garmin GPS : Prevent airport icons from flickering
  • Fixed payload slider sometimes couldn't validate the change
  • Fixed passengers sounds being heard in cockpit view
  • Fixed AP warning sounds playing in unwanted situations
  • Fixed missing cockpit interaction foley sounds
  • Live traffic AI planes should now take off when applicable
  • New "wing_engine_wash" parameter allows to scale the effect of engine wash on wings
  • Added COM ACTIVE FREQ NAME and COM STANDBY FREQ NAME

Boeing 747-8 Intercontinental / Boeing 787-10 Dreamliner
  • The user can set the Minimums (Baro or Radio) and the audio cue "minimums" will be triggerred when reaching the corresponding altitude
  • Ground speed displays only when switching speed mode to MACH
  • Corrected Flaperon droping on takeoff
  • Track line on ND is now displayed in expanded view
  • Speedbrake lever behaviour correction
  • Fix RNAV approaches not displayed after a flight restart & fix autotune of ILS approach when selecting an airport as arrival without selecting any approach
  • BFMC NavRad minor label fix
  • Waypoints can be inserted into FlightPlan in LEGS page

Boeing 787-10 Dreamliner
  • AT/DISC button can now be interacted with
  • Various liveries issues fixed
  • Some holes in cockpit fixed
  • Improved wingflex on LOD5
  • Rain effect and icing on cabin windows improved
  • Various cockpit decals/holes/buttons issues fixed
  • "Airspeed Low" warning is now amber instead of red
  • Corrected an issue which caused the emissive of the Master Buttons for Cautions to be Detected as Warning and Warnings as Cautions
  • Add the Flight Path Vector
  • Activate the FPV push button
  • Add Vertical Speed indicator
  • Fix horizon line HUD visible too far left/right and up/down
  • Horizon line on PFD does no longer overlap with Altitude and Airspeed tapes
  • MFD L/R button behavior correction
  • Added a dedicated HUD view
  • Fixed HUD layout being off screen
  • Minor typo fix CDU Arrival page
  • Minor typo fix Navigation Display -FMA should properly display V/S mode when AP is off
  • Autopilot now uses current airspeed when switching to FL CH
  • Autopilot HDG HOLD no longer behaves like a toggle
  • SPD mode is now activable while AP is off
  • Corrected an issue which would cause the external power switch to display the wrong emissive values
  • PFD speedbug is no longer smooothed
  • PFD chronograph can now be reset
  • Fixed displaying V1, V2 and VR when spawning in air
  • Fixed autopilot engaging speed mode when engaging vertical speed mode

Boeing 747-8 Intercontinental
  • Cabin windows icing improved
  • Some knobs animation issues fixed
  • Spoilers animations fixed
  • Fixed some issues on textures/decals
  • Airframe LODs 2 and 3 improved
  • Exterior lights on LOD5 added
  • SYS FAULT stays illuminated even if overhead lighting is set to off
  • Fixed various lights behavior
  • Fix ILS indicators on PFD to match the display of the Boeing 787-10
  • Corrected an issue that would cause some lights to light up the top of the aircraft when the landing gear was retracted

Airbus A320neo
  • Cockpit Camera collisions fixes
  • Various liveries issues fixed
  • Various minor art issues on the airframe and cockpit
  • Fixed Art issue on the lateral Captain panel
  • Disappearing landing light at distance fixed
  • Split the flaps-inhibit cfg parameters in an AND and an OR version, and set the aircraft to use the AND version as it should rather than the OR it is using currently
  • Add heading target bug on PFD
  • Fixed MCDU F-PLN page unable to select arrival procedure when Departure and Arrival Airports are the same
  • FMA goes back to initial status after aborted TakeOff
  • Active waypoint should be displayed in white on ND and MCU
  • Fixed combustion sound level in idle
  • Fixed Landing lights retraction
  • ND Weather brightness setting knob added
  • Update the low fuel annunciations to have realistic values
  • Heading/Track knob no longer de-sync when rotating quickly
  • Fixed panel backlight too bright

F/A-18E/F Super Hornet
  • Glass HUD draw order fix and color update
  • Some holes in cockpit fixed
  • Cockpit shadows improved
  • EWR instrument aliasing with distance fixed
  • Landing lights not bright enough fixed
  • Icing added
  • HUD now display autothrottle status
  • Heading selected in HSEL mode of autopilot is now updated when moving the switch
  • Trim reset behavior corrected
  • Fuelsystem rework to use all tanks
  • Multiple fixes: ATC approach mode behavior, aileron trim button, autoshutdown, exterior lights and AP disconnect

Pilatus PC6
  • Fixed G950 Compass
  • Fixed covered switches not moving when cover is closed
  • Fuel system valve fixed
  • Ski lever is no longer inverted
  • Attitude indicator bars separated
  • INOP markings to G950 autotrim and yawtrim added
  • G950 fuel quantity indicator fixed
  • Idle control lever set to High when flight starts on runway or airborne
  • Windshield heating added to defrost knob
  • Invisible gust lock removed from classic versions
  • Prop contact point added
  • Other changes to flight_model and minor bug fixes
  • Attempt to fix battery, generator and avionics power on when loading cold&dark
  • Classic: Fixed Avionics switch going back to ON all the time. Fixed Ignition switch on when loading cold&dark
  • Fixed front wheels clipping into ground on float version
  • Improved trim instrument with 3 gauges instead of a simple version
  • Fixed thermometer on the copilot slider
  • Fixed environment occluder on the 950
  • Fixed shadow propeller-Fixed camera collision
  • Additional minor art and texture fixes

Cessna 172 Skyhawk
  • Cockpit Camera collision fixes
  • Icing windows transition with distance improved
  • Transition between LOD 04 and 06 improved
  • Corrected an issue that caused the Vor2 Needle not to animate properly

Pitts S1S
  • Fixed various gauges issues

Cessna 208 B Grand Caravan EX
  • Various liveries fixes
  • LOD transition in the cockpit improved
  • Airspeed Indicator fixes
  • Corrected the behavior of the Deice switches
  • Yaw damper behavior added

Beechcraft King Air 350i
  • Added Cabin light
  • Optimized LODs
  • Corrected an issue with the elevator trim animation
  • Correct direction of elevator trim tab

Cessna 152
  • Fixed interior lights setting
  • Aliasing issue in the cockpit fixed

Cessna 152 Aerobat
  • NAV 2 disconnected (INOP)
  • Outline on cockpit decals fixed
  • Decals moving with the ailerons fixed
  • Icing windows transition with distance improved
  • Light disapear with distance fixed
  • Correction icing for the right window

Icon A5
  • Placards & airframe model fixes
  • Livery issues fixed
  • Cockpit Camera collision fixes
  • Water Effect added

Cessna Citation CJ4
  • Airframe texture fixes
  • Optimized LODs
  • Fixed pulse lights behavior

Daher TBM 930
  • Cockpit camera collisions improved
  • Registration number issues on some liveries fixed
  • Corrected issue which affected the usability of the flaps lever in VR

CubCrafters XCub
  • Cockpit camera collision fixes
  • Fix baro knob on attitude backup display

Diamond DA62
  • LOD transition of backseats improved
  • Gravity Gear Extension handle added
  • Alternate Air handle added
  • Steady white navigation lights added
  • Added navigation lights and updated strobe lights
  • Fixed avionics switch not shutting off screens

Beechcraft Bonanza G36
  • Landing light dissapearing in the distance fixed
  • Registration number missing fixed

World
  • Fixed windmills red lights intensity
  • Fixed sun light glowing above horizon at midnight
  • Fixed hangar flickering in some occasions
  • Fixed trees wind animation

UI
  • Various minor UI fixes
  • Better handling of non unicode gamertag in Reno and free flight. Previously, the gamertag was usually left blank in multiplayer

Peripherals
  • A new Tobii setting menu has been added
  • Fixed unable to save custom sensitivity settings for axes of Thrustmaster HOTAS One on Xbox
  • Fixed second hatswtich name for the Velocity one yokes
  • Fixed the Quickview assignments for the Honeycomb Alpha yoke default profile

SDK
Devmode
The size-on-screen computation for LOD selection has been made more accurate for close-up models. In practice, this means higher-resolution LODs will be switched to sooner, and LOD0 will always be displayed when the camera is inside the bounding sphere of the model
  • For glTF model texture lookups, only use the filename part of the image URI instead of the full relative path. This makes it so exporters can conform to the glTF specification without breaking texture lookups and vice-versa
  • Added new column ""Total Vertex Count"" which shows the sum of Static Vertex count and Skinned Vertex count in the Stat profiler. The Vertex/Max Vertex ratio column now uses this total vertex to compute the ratio
  • Added a new Hiding option in the Hiding menu, to hide objects with no active occurrence in Stat profiler
  • Fixed crash when opening a project that contains non-built packages while their installed counterpart is currently used in game
  • Removed Xbox LOD selection mode as it currently behaves identical to the PC version

Visual Effects Editor
  • Added the Rename action to the File menu
  • Automatically selecting new nodes after duplicating or copy-pasting nodes in the graph
  • BETA mode removed for the Visual Effects Editor!
  • Cloning an effect no longer replaces non-default material GUIDs in Output blocks
  • Fixed crashes when triggering an FX through the Spawner while the user's aircraft is still being loaded
  • Fixed the crash when deleting one of several Emitter blocks connected to a VisualEffect block when the effect is spawned
  • Fixed the issues on VFX that could happen after ablock has been unlinked, then linked again
  • Fixed the large & blurry FX name's display in the Spawn tab of the Template Instances/Debugger window
  • Removed trailing dashes in node/block creation list
  • Selection highlight feedback no longer mismatches the node selection after certain manipulations
  • SimObjects listed in the Spawn tab of the Template Instances/Debugger window now show a name instead of a number
  • The unit drop down menu in the SimVar node now lists all units and their various names
  • Fixed: Node deletion no longer deletes links outside of the selection
  • Node GetGroundAttribute no longer has Position child properties
Scenery editor
  • Added a way to add projected mesh without airport
  • Added missing warning "Projected Mesh exported with scaling", same as translation and rotation
  • Added support to Com frequency
  • Improved jetway display
  • Apron: UV manipulation with gizmo
  • Control towers now keep correct hierarchy level and name upon saving and loading a Scenery file
  • Fixed a crash when deleting several taxipoints
  • Fixed a freeze when selecting the sim object list
  • Fixed color artifacts on ground for greenish grey (compress with more precision in grey)
  • Fixed light heading in light rows. Various fix for light presets
  • Fixed light rows not working on airports without runways
  • Fixed polygon based objects (Painted lines/Area, Aprons, Light row) having incorrect altitude upon loading a Scenery file
  • Fixed rectangle apron not updating properly after rotating them and undo
  • Fixed snow and cast shadow flag not applied when lods are streamed
  • Fixed undo/redo in the color extractor
  • Fixed use of control point when using Bezier Curves in the Scenery Editor
  • Fixed User Lights display
  • Improved Vasi edition
  • Locked child of control tower for more consistency and coherence
  • Made a new terraforming system available in the DevMode menu
  • Made rotation of squared apron cumulative with rotation of its texture to avoid weird jumps of rotation when changing both rotation of the apron and rotation of the texture
  • More precise rotations for runways
  • Polygons: Added exclude feature points. Fixed landuses lights not excluded
  • Quicker edition for taxiways
  • The right click popup doesn't open anymore if you have no object selected, to avoid conflict with camera mouse controls
  • Removed obsolete options (HOLD_SHORT_XXX, XXX_ORTHO, etc) from the Painted Hatched Area 'Type' property
Aircraft editor
  • Fixed Infinite loading when using Save&Resync in the Aircraft Editor
  • Fixed transparency of debug window of aicraft editor
  • Added "Drag" and "Ground Effect" entries in the Debug menu which give access to the corresponding debug windows

3DS max exporter
  • Restored babylon property windows in 3dsmax plugin
  • Added property to the Asobo_material_UV_options schema
  • Improved performance of MultiExporter opening, fixed UI that stay in fron of the screen
  • Added possibility to disable the motion blur on a specif object in the 3dsmax renderparam material section
  • Added ASOBO_material_disable_motion_blur in the gltf schemas
  • Fixed Scattering/MipFog not applied on Glass material
  • Updated gizmocollision GLTF schema

Material editor
  • Fixed purple textures when loading a MaterialLib asset group in the DevMode
  • Various improvements of the Material Editor UX

Project editor
  • Fixed crash airport wizard. Fixed airport created with null altitude
  • Main & Secondary Thumbnail in Marketplace are now facultatives
  • Removed Name attribute from AssetPackage tags in Package Definition XMLs written by the Project Editor

Simconnect
  1. Added new SIMCONNECT_WAYPOINT_FLAGS
  2. Enabled AILERON and ELEVATOR event throught simconnect
  3. [/list]Simvar watcherUpdate the simvar watcher to add the following features :
    • Add a search bar for Simvar names
    • Select default unit when a simvar is selected
    • Support string value request
    • Display only compatible units
    • Add Top Menu
    • Add a copy Value / Name / Unit when right click on a simvar request
    • Add Icon
    • Add Remove all option in contextual menu
    Reno Air races
    • Pilot avatar legs can be seen outside the aircraft
    • Fixed crowd sounds not playing in some situations
    • Fixed missing Crew Leader localized VO
    • Various art fixes on the aircraft models
    You can leave feedback on various topics here - https://forums.flightsimulator.com[/url] Screenshots: knack68 S3CTIONScreenshots:knack68S3CTION
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