Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
RELEASE NOTES 1.25.7.0
Also includes versions 1.25.5.0 and 1.25.4.0
If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
Release Notes
A new Spotlight Event landing challenge is available for you to fly, featuring the Cessna 172 Skyhawk landing at Kingston Airport in Nevada.
CFD simulation is now available on the Cessna 172 Skyhawk G1000 and can be enabled by aircraft creators.
New FXs added to the F/A-18E/F Super Hornet. Experimenting G force now triggers wingtips & wing vortex. You can also discover the vapor cone as you break the sound barrier. High speed and low altitude will also interact with the environment over snow, dust & water.
General bugfix
Fixed a silent crash when launching the title directly from the shortcut without having the Steam client open
Fixed missing legs in the bush trip briefing screen when the user had a save from a previous update
Fixed missing text for “Delete from Xbox Cloud storage”
Accessing the EXIT POS X/Y/Z simvars should no longer crash the title
Fixed Short Stuff achievement unlocking
Improved compilation time for WASM modules at first boot
Fixed font issues in the in game panels
The same Azure Text-To-Speech voice should no longer be used by both ATC and AI traffic
Fixed mouse cursor that remained in resize mode in specific states (pausing the game for example)
Fixed extremity Dead Zone and Reactivity Settings not saving on Xbox
Fixed cursor issues in cockpit and in devmode
Fixed VR controllers not working when using Legacy interaction system
Fixed the RTC for the Robin DR400 and the Boeing 747-8 Intercontinental
Fixed the Autopilot behaviour
Fixed Heading select
Stability
Several crashes have been fixed across the title
Ongoing performance optimization work
Fixed parsing of XML gauges on Xbox that prevented the correct loading of some files
Navigation/Traffic
AI aircraft will no longer get expedite requests
ILS can now be received when the aircraft is slightly below the antenna
Changed the way we handle several ILS on the same frequency (better handling of opposite runways having the same ILS frequency)
Weather
Fixed popcorn clouds are present over a clear sky in Live Weather
Reduction of clouds banding that appear at close range
Properly save and load cloud density from WPR files
Corrected error in ISA pressure formula application to weather atmosphere that was causing errors in the QNH to pressure altitude relationship, especially at high field elevations
Fixed issue where altitudes below sea level could report incorrect ambient pressures
AUDIO
Switched to Azure Neural Text-To-Speech technology
Fixed attenuation distance in cockpit for AI SimObjects using legacy wavedata pipeline
Activity
It’s now possible to delete flight files from the cloud storage
Fixed extra flight saved after landing at an airport after ‘continue’
Fixed “Look Ma, no hands!” achievement
Planes
GENERAL
DoubleHorizontalGauge and DoubFixed values shown in the Fuel in-sim panel when setting one of the sliders to 0%
leVerticalGauge can now receive valuePrecision tag from panel.xml
Fixed ice continues to accumulate on aircraft’s windshield after Icing Effect is set to Off
Fixed an issue that caused text to render incorrectly with certain fonts
Added an optional settings to camera.cfg files allowing to change the distance between the external camera and the plane
Added capability to send multiple arguments to JS views (with H events) from the xml
Added Subtract keyword support (typo) in panel.xml parsing
Rename cameras NodeToHide parameter with better naming : VarToggle
On a turbine engine, you can now adjust the maximum rate at which N2 progress (below low_idle_n2)
Fixed empty CG Position does not reset to default when reset button is pressed in the weight and balance menu
Corrected an issue that prevented a tooltip from showing on the light controls of floaters plane
Corrected an issue that caused the windshield icing to be unaffected by the icing options
Changed FuelSystem Tank level SimVars to be settable
Corrected an issue which would sometimes cause the fuel & payload page to incorrectly calculate the fuel load of some tanks
Added missing inputs for NAV3 & NAV4 to match their NAV1 & NAV2 counterparts
Added new parameters for better control of the new propeller simulation
Improved the debug information for the new propeller simulation
New debug feature for easier debug & adjustment of aircraft stall behaviors
Improved debug information for debug & adjustment of aircraft moment of inertia
Fixed problem with FLCH and planes that are using the new propeller system
Improved aircraft force debug visualization to visualize soft body fuselage rigidity simulation
Added new simulation of fuselage rigidity impact on aerodynamics (soft body simulation)
Improved information on Debug Aircraft Engines debug window and fixed an issue with some data on fixed beta aircraft
Change overspeed limit based on the reference speed above mach2.5 : max speed is considered as EAS and not IAS (only above M2.5)
Corrected QNH formula application to align with atmosphere ISA fixes
F/A-18E/F Super Hornet
Course steering arrow has now the correct shape
Connect Auto Sequential Steering to Autopilot
Added Auto Sequential Steering feature
Added display Tacan information and bearing on external HUD
Changed external HUD Angle Of Attack Indicator to support Navy Indicator
CRS and HDG/TRK switch will accelerate when hold
Fixed clicks triggered when right click on mouse with pad plugged
Fixed Waypoints and sequences management system
Added Course Selection
Display Nose Wheel Steering modes on HUD
Lower max HUD brightness to avoid blurred fonts
Improved the Aural Warnings
Improved to allow you to insert a waypoint in a sequence without entering its LatLong
Improved external HUD by displaying the airspeed in Mach
Improved by ensuring that it does not have access to the Radio Altitude at high bank angles
Adjusted Mach and drag coefficient to match real max speed at sea level
Corrected an issue with the afterburner not properly getting disabled when the throttle is set below it’s range through its InputEvent
Corrected the behavior of the flaps while on the ground
Corrected an AP conflict when attempting to hold an altitude with the autothrottle active on some plane
Corrected an issue that would sometimes cause the plane to spawn with invalid throttle position
Added an Axis key to control the Nosewheel steering
Added the NAV3/NAV4 version of the keys that were missing them
Corrected an issue that would cause the Magneto’s Tooltip to always show the values of Engine 1
Corrected an issue that inverted the bank of the F18’s Standby Attitude Indicator
Corrected an issue that caused the AOA Indicator of the F18 to stay enabled with gears raised
Prevented a fixed view to clip through the plane
Fixed folded wings aerodynamics
Afterburner power ratio improved to match acceleration time at all altitudes
Corrected an issue that would cause the F18’s Autothrottle to disable when pressing the flaps up key while already at the up position
Fixed issue with HUD pitch ladder moving when rudder is applied
Fixed the wheels contact points
Fixed decals on the left and right panel who had bad naming
Fixed the HMD color glass
Update seatbelt texture
Fixed a fuel system issue
Tweaked wingtip vortices
Vapor cone effect should now trigger when reaching mach 1, below 30°C and below 15000 ft
Boeing 787-10 Dreamliner
Corrected an issue with the STD button which has a behavior inconsistant with the mins button
Fixed minor display issue with CDU Approach REF page highlight
Fixed error in CDU FlightPlanning flow which prevented user from choosing a STAR
Boeing 747-8 Intercontinental
Corrected an issue that caused the aircraft to spawn with the AP disabled when spawning in flight
Corrected an issue that prevented the steering wheel from being moveable while the plane is not moving
Fixed FMA initial state
Fixed TO/GA button effect on A/T
Fixed wrong flaps position animation
Airbus A320neo
Corrected an issue that caused the Alpha Protection to be unable to trigger the TOGA
Corrected an issue that caused the AP maximum altitude to be too high
Cessna 172 Skyhawk G1000
Ported to new propeller system
CFD simulation now used for this aircraft
Adjusted engine wash on roll to have the left turn tendancy experienced in real flight
Corrected flaps section on the ski version
Added assymetric trim tab values to match real aircraft trim deflection
Updated flight model to match real recorded data behavior
Added fuselage rigidity soft body simulation
Propeller windmilling stop and start airspeed adjusted
Max throttle propeller rpm on ground adjusted
Max climb speed vertical speed adjusted
Reduced propeller MOI to adjust propeller rpm change speed
Adjusted aircraft MOI to adjust engine and propeller effects
Adjusted take off elevator trim to adjust auto rotation speed
Adjusted soft body simulation body rigidity to adjust aircraft responsiveness
Adjusted aircraft drag to adjust for engine and propeller changes and match POH speeds
Adjusted engine orientation to adjust engine effects
Adjusted neutral rudder angle for compensation of P-Factor at cruise speed which increases the effects of P-Factor at climb
New CFD parameters added to cfg file for CFD tweaking and finetuning
New wing_virtualdihedral parameter allows to adjust the virtual dihedral
Reduced virtual dihedral from 5° to 1° to improve stall symmetry and reduce the dihedral countering the p-factor
Adjusted roll PID of the autopilot to better deal with turbulences
Cessna 208 B Grand Caravan EX
Corrected the behavior of the 208B’s DeIce system
Beechcraft King Air 350i
Corrected an issue that prevented the YD/AP button from properly disconnecting the Yaw Damper
Cessna Citation CJ4
Plugged in Standby Attitude Display Switch
Corrected a number of small bugs on the behavior of the switches
Zoom button below the left MFD rotates on the right axis upon interaction
Daher TBM 930
Improvement on TBM throttle feather animation
Volocity
Corrected an issue with the behavior of the Volocity’s Attitude Hold button
Diamond DA40NG
Navigation lights added
Camera no longer crosses the seats in cockpit view
No more textures or flickering when Frost is activated (inside and outside)
Holes in the cockpit around the doors and windows have been fixed
Cirrus SR22
Navigation lights has been added on the wings
Flickering on the screens of instruments when camera is far from the plane has been fixed
World
New vegetation debug tool for trees & vegetation with drawing distances
Added new Asobo office in Bordeaux, France
Improved some tiling / cut issues in existing manually edited watermasks
Fixed the transistion for the water on the coastlines on specific edge cases
Fixed various elevation data issues across the world
UI
Various minor UI fixes
Ingame Panels will no longer be distorded when changing screen ratio
Wishlist items are now sorted based on the date they were added in the marketplace
The marketplace wasn’t showing generic purchase and download pipelines error anymore
See all rating filter added to the rating filters
On the marketplace, an item’s required space is now displayed before downloading it
Peripherals
Tobii Head Tracking Sensitivity: Pitch/Yaw, Head Tracking Sensitivity: Roll, Head Tracking Sensitivity: Position not saved properly
Eye tracking reset is remappable
Extremity Dead zone and reactivity settings are now properly saved
Corrected an issue which prevented the “Toggle Freelook” button from working while in freelook
Cursor inputs can now be remapped
Inverted Flaps & Spoiler axis for the Thrustmaster TCA Boeing Throttle default profile
Added a new axis type input for nose wheel steering
Multiplayer
Xbox Live invitations for private reno lobby are now working
Fixed a rare bug when player could be stuck in a group without the possibility to leave it
SDK
Devmode
Making all devmode windows resizable from all edges with mouse
Devmode: add more console information for the screenshot tool
SDK: enable model merging and model attaching feature
Deactivate all lights on Resync to avoid inconsistent light behaviour
Teleport window: add the ability to look for an airport name
Aircraft Capture Tool: Fix aircraft moving when using “SimState” option
SDK: Added a new aircraft sample to show how to create and use custom RTC animations
Aircraft Capture Tool: Fix wrong size & extension for aircraft thumbnail when using marketplace editor “Capture aircraft thumbnail” button
Fixed output path for SimObjects when creating a new package
The Error/Warning/Message buttons in the console now remain functional even when the console is spammed
The Aircraft Selector now shows invalid aircraft as greyed out
Fixed the Delete button in the Material Inspector
Fixed ClientID/SendID issues in SimConnect server (clients won’t receive exceptions triggered for other clients anymore)
The FX Templates/Instances Debugger now shows more meaningful information
The Aircraft Editor now includes the “Debug CFD” and “Debug Stall” options
Renamed some Visual Effects for easier debugging (GUIDs unchanged)
Added colors to error messages in CMD console output
Fixed console message search clear making the message disapear, now will auto scroll to the selected message after search clear
Fixed messages not appearing in console if they were the same but at different timestamps
Visual Effects Editor
Fixed GravityVectorNode not taking input scale into account
Fixed node creation menu accessible with no document opened
Node creation menu is divided into categories, has a search filter and alphabetical ordering
New SetScale node
New ParticleVelocityRotationAxis & ParticleVelocityRotationRate attributes
moved color1 and color2 of static mesh to set/ childproperty
exposed colors used with the material code “Afterburner” into the static mesh block of the VFX graph
Fixed calculation of effects bounding box to avoid incorrect culling
Fixed scenery cache refresh when building a package from the DevMode
Fixed misleading warnings upon building MarketplaceData for a package
Fixed crash upon closing the game while a WASM module is being compiled
Fixed potential crashes when a package contains illegal files in its AirportServices folder
SimVars
Added GPS GSI SCALING and GPS CDI SCALING writable vars to control the full- scale deflection of HSI CDI NEEDLE and HSI GSI NEEDLE when in GPS mode
Added write ability for GPS VERTICAL ANGLE, GPS VERTICAL ANGLE ERROR, and GPS VERTICAL ERROR, which can be used while in GPS OVERRIDDEN to control HSI GSI NEEDLE
Added GPS HAS GLIDEPATH writable var which can be used while in GPS OVERRIDDEN to control HSI GSI NEEDLE VALID when in GPS mode
Fixed issue where writing GPS WP PREV ID and GPS WP NEXT ID would truncate last character
AUTOPILOT VERTICAL HOLD VAR will no longer automatically change signs when the selected altitude moves from above the plane to below while in AUTOPILOT AVIONICS MANAGED
Set FUEL TANK QUANTITY now converts unit to gallons
RequestFacilitiesList now returns the entire list of facilities
ModelBehaviors
Added RNAV_ENABLED option to CDI template, which allows the CDI template to instead source from HSI CDI NEEDLE, HSI CDI NEEDLE VALID, HSI GSI NEEDLE, and HSI GSI NEEDLE VALID
JS API
Added second parameter (bool) to SET_NEAREST_INTERSECTION_FILTER which controls whether or not terminal intersections should be returned by the nearest search session
Scenery editor
The “Object type” selection box from the Object window is now sorted alphabetically
Fixed camera resetting its position when adding a new object to the scene
Fixed one- click placing preview for projected meshes and control towers
Removed profile editor in Light support properties. Replaced it by two drag float values for start and end points altitudes
Fix Polygons not saving their hierarchy information properly
Fixed incorrect hierarchy when loading a project with the “load this QMID scenery” button
New keyboard shortcuts for the scenery editor
Fixed runway n°36 having wrong display name “Runway 0”
Now the buttons under the Scenery list (“duplicate”, “delete”, etc) are always visible and only greyed out when not usable
Added “Target group” as an option of the “Move to” submenu of the right- click menu
Fixed crash when trying to import an airport using the importer from APX
Fixed Hide/Unhide not working for projected meshes
Fixed light support not working when there is no runway
Better display for runway marking option. Display invalid field in red in airport properties
Fixed orientation of the debug arrow for hold shorts
Fixed freeze when setting a big length for runways
Fixed “apply flatten” that doesn’t update the ground geometry
Fixed jetways linking
Fixed crash when placing an ortho painted line
Fixed crash when removing point during polygon creation
Fixed bug when clearing material field
Added “use low resolution altitude”
Added VectorPlacement: allow to generate line of objects
Fixed crash when one click placing parking gate
Aircraft editor
Fixed min/max_design_mp expressed in the wrong unit
Fixed typo and removed Pos Apex Long as it is not used in the Sim
Project editor
Fixed empty package name when failing to clean a project while it’s being used
Simulation now stays on pause after loading a project
Fixed cpu hang when building aircraft package
WASM
Create Wasm Debug Window which displays information about wasm module, gauges
Custom Key Events are now well received by event_handler function
Microsoft Flight Simulator 40th Anniversary Edition - Ink
Thank you to everyone who submitted or upvoted a question in the forums for our upcoming Dev Q&A! We are taking a look now and are looking forward to chatting with you next week, April 27th at 10:30am PT (1730Z) on Twitch.
As we near the end of our Sim Update 9 Public Beta, we will provide an update at the end of the week on how to transition smoothly between your Beta build and the public SU9 build next week for each platform. We hope you enjoy Sim Update 9 next Tuesday, as well as the release of our next Famous Flyers, the Gee Bee R2 and the Model Z.
Microsoft Flight Simulator 40th Anniversary Edition - Ink
A new build is now available for SU9 Public Beta testers! Your feedback has been instrumental in this build and we thank you again for all your help! Click here to see the newest changelog.
Our next Live Dev Q&A is scheduled for Wednesday, April 27th at 10:30am PT (1730). You can now ask your questions to the devs here or upvote your favorite questions! We look forward to meeting with you soon.
Microsoft Flight Simulator 40th Anniversary Edition - SeedyL
Enjoy discounted pricing during our Spring Sale!
For one week starting on April 8th, save up to 79% on more than 500 items.
To purchase these discounted items, visit the Microsoft Flight Simulator Marketplace, select ‘Featured’, scroll down to ‘Special Offers’, then select ‘See All’ and look for the savings.
Microsoft Flight Simulator 40th Anniversary Edition - Ink
We are one week into our public Sim Update 9 Beta testing and your feedback has already led to an improved build which came out this past Tuesday. We anticipate more updates during Beta testing and continue to work through your reports. A huge thank you to those who have taken the time to help us in this endeavor!
Below, you will find a brand new version of our Feedback Snapshot. We are now taking a three-layers approach to how we gather your feedback as well as present back to you what we are working on. Those layers are:
Active Development – This is a selection of some of the items we are currently working on. In it, we will reference different wishlist or bug item numbers that may be associated with it.
Bugs and Wishes – Past 3 Months: These lists indicate which items have been created and voted on the most just within the last three months. While lifetime votes are important for the overall scope, we want to know what your current bugs/wishes are.
Bugs and Wishes – Lifetime Votes: You will be the most familiar with this section as it details the highest voted bugs and wishlist items overall.
We are always looking to improve how we communicate, and would love your feedback on this new process. Thank you!
Microsoft Flight Simulator 40th Anniversary Edition - Jayneivana
We would like to take a moment to acknowledge the tragic situation in Ukraine. Our thoughts are with those in the region right now as we hope for peace and safety. As fans of aviation, we have seen our skies darken these past few weeks and we wish to show our support to those impacted.
From March 24, 2022 to March 31, 2022, Microsoft Flight Simulator will donate $5 USD for each item sold in Microsoft Flight Simulator’s in-sim marketplace worldwide, excluding Russia and Belarus. Some U.S. states are also excluded; specifically Alabama and South Carolina. This donation will go to the International Rescue Committee (IRC) to support its response to the crisis in Ukraine. The IRC is a not-for-profit organization dedicated to providing humanitarian aid, relief and resettlement to refugees and other victims of oppression or violent conflict. For more information, visit http://www.rescue.org and https://www.flightsimulator.com/ukraine/. No portion of the purchase price is tax-deductible.
We stand with Ukraine and our thoughts and prayers are with all those affected by this tragic conflict.
---
Information concerning International Rescue Committee, Inc., including financial, licensing or charitable purposes(s) may be obtained, without cost, by writing to: International Rescue Committee, Inc., 122 East 42nd Street, New York, NY 10168, or by calling 212-551-3000 or 1-877-REFUGEE or by contacting any of the state agencies:
Florida – SC 00747. A COPY OF THE OFFICIAL REGISTRATION AND FINANCIAL INFORMATION MAY BE OBTAINED FROM THE DIVISION OF CONSUMER SERVICES BY CALLING TOLL-FREE, 1-800-435-7352 WITHIN THE STATE. REGISTRATION DOES NOT IMPLY ENDORSEMENT, APPROVAL, OR RECOMMENDATION BY THE STATE. Maryland – For the cost of copies and postage, Office of the Secretary of State, State House, Annapolis, MD 21401; Mississippi – The official registration and financial information of the IRC may be obtained from the Mississippi Secretary of State’s office by calling 1-888-236-6167. Registration by the Secretary of State does not imply endorsement. New Jersey – INFORMATION FILED WITH THE ATTORNEY GENERAL CONCERNING THIS CHARITABLE SOLICITATION AND THE PERCENTAGE OF CONTRIBUTIONS RECEIVED BY THE CHARITY DURING THE LAST REPORTING PERIOD THAT WERE DEDICATED TO THE CHARITABLE PURPOSE MAY BE OBTAINED FROM THE ATTORNEY GENERAL OF THE STATE OF NEW JERSEY BY CALLING 973-504-6215 AND IS AVAILABLE ON THE INTERNET AT www.njconsumeraffairs.gov/charity/chardir.htm. REGISTRATION WITH THE ATTORNEY GENERAL DOES NOT IMPLY ENDORSEMENT. New York – Office of the Attorney General, Department of Law, Charities Bureau, 120 Broadway, New York, NY 10271. North Carolina – Financial information about this organization and a copy of its license are available from the State Solicitation Licensing Branch at (919) 807-2214. The license is not an endorsement by the state. Pennsylvania – The official registration and financial information of the IRC may be obtained from the Pennsylvania Department of State by calling toll-free, within PA, 1-800-732-0999. Registration does not imply endorsement. Virginia – State Division of Consumer Affairs, Dept. of Agricultural and Consumer Services, P.O. Box 1163, Richmond, VA 23218. Washington – Charities Division, Office of the Secretary of State, State of Washington, Olympia, WA 98504-0422, 1-800-332-4483. West Virginia – Residents may obtain a summary from the Secretary of State, State Capitol, Charleston, WV 25305. Registration with any of these states does not imply endorsement.
Microsoft Flight Simulator 40th Anniversary Edition - Jayneivana
Enjoy discounted pricing on Marketplace content from Spain, Portugal, Gibraltar and Andorra to coincide with World Update VIII.
For seven days starting on March 24th save up to 54% on the following items:
Alicante Night Enhanced (DreamScenery)
Barcelona Night Enhanced (DreamScenery)
El Hierro Aerial Imagery (Island Creations)
GCFV Fuerteventura Airport (MK Studios)
GCGM La Gomera Airport (Sim-Wings)
GCLA La Palma Airport (Sim-Wings)
GCTS Tenerife South Airport (Sim-Wings)
La Gomera Aerial Imagery and Scenery (Island Creations)
LEAL Alicante Airport (PILOT’S)
LEBB Bilbao International Airport (Beautiful Model of the World)
LEBL Barcelona-El Prat Airport (JustSim)
LEBL Barcelona-El Prat Airport (LVFR)
LECD La Cerdanya Airport (Footage Designs)
LECH Castellon Airport (M’M Simulations)
LECO A Coruña Airport (TDM Scenery Designs)
LEIB Ibiza Airport (Sim-Wings)
LEIG Igualada Aerodome (Footage Designs)
LEJR Jerez Airport (V Pilot Designs)
LELL Sabadell Airport (Footage Designs)
LELN Leon International Airport (Beautiful Model of the World)
LEMD Adolfo Suarez Madrid-Barajas Airport (LVFR)
LEMD Madrid International Airport Night Enhanced (DreamScenery)
LEPA Palma de Mallorca Airport (JSPCO)
LEPA Palma de Mallorca Airport (JustSim)
LERS Reus International Airport (Beautiful Model of the World)
LESU La Seu d'Urgell Airport (Simultech)
LEVC Valencia International Airport (Beautiful Model of the World)
LEVT Vitoria-Foronda Airport (Stairport)
LEVX Vigo Airport (Beautiful Model of the World)
LEWG Ordis Airfield (Footage Designs)
LPPD Ponta Delgada - João Paulo II Airport (MK Studios)
LPPR Porto Airport (MK Studios)
LPVL Maia-Vilar da Luz Airport (SimWorks Studios)
Madrid Night Enhanced (DreamScenery)
Marbella Night Enhanced (DreamScenery)
To purchase these discounted items, visit the Microsoft Flight Simulator Marketplace, select ‘Featured’, scroll down to ‘Special Offers’, then select ‘See All’ and look for the savings.
Microsoft Flight Simulator 40th Anniversary Edition - SeedyL
Start exploring the coastal nooks of the Mediterranean and Atlantic, the heights of the Pyrenees, and legendary architecture of cities like Lisbon and Madrid with World Update VIII: Spain, Portugal, Gibraltar & Andorra. Fly over the Basilica of the Sagrada Familia to appreciate its architectural details, admire the innovation at the Aqueduct of Segovia and the richness of the City of Arts and Sciences in Valencia.
In Microsoft Flight Simulator World Update VIII, this region has been enhanced with a variety of new, high resolution geographic improvements, including elevation data, photogrammetry, and aerial imagery for a stunning experience. This update includes four handcrafted airports, 99 custom points of interest (POIs), four bush trips, four new discovery flights, and five brand new landing challenges.
World Update VIII: Spain, Portugal, Andorra & Gibraltar is available FREE to all owners of Microsoft Flight Simulator. Update your simulator, download World Update VIII, and take off to experience the treasures of this wonderful European realm from the heights! The sky is calling!
If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
General
Added Portuguese localization
Navigation
New AIRAC 2203 data has been added
World
Updated elevation data for Spain, Portugal, Gibraltar and Andorra
Updated aerial imagery for Spain, Portugal, Gibraltar and Andorra
Improved Airport data on 100 airports. Click here for the full list.
Addition of more than 1000 missing airports in game. Click here for the full list.
Optional World update content (via the in-game marketplace)
IBERIA
Photogrammetry Cities
Lisbon
Barreiro
Malaga
Bilbao
Cascais
Coimbra
Hand-Crafted Airports
LESU - La Seu d'Urgell Airport
LPPI – Pico
LPFR – Faro
LECO - A Coruna
Hand-Crafted Points of Interest
516 Arouca
Alamillo Bridge
Alcázar De Segovia
Alcázar Of Toledo
Aldeadávila Dam
Alqueva Dam
Basílica De La Sagrada Família
Belem Tower, Lisbon
Bom Jesus Du Monte
Braga Cathedral
Bridge Pavilion In Zaragoza
Camp Nou
Casa Da Música
Casa Milà
Castelo Dos Mouros
Castillo de Santa Bárbara
Castle Of Almansa
Catedral de Burgos
Catedral de León
Catedral de Murcia
Catedral-Basílica de Nuestra Señora del Pilar
Cathedral And Giralda In Seville
Cathedral Of Santiago De Compostela
Christ The King (Almada)
City Of Arts And Sciences
Concert Hall, Tenerife
Covão Dos Conchos
El Capricho Villa
El Flysch Zumaya
El Monasterio de El Escorial
El Monumento Natural de los Mallos de Riglos, Agüero y Peña Rueba
Episcopal Palace Of Astorga
Estádio Algarve
Estádio Cidade De Coimbra
Estádio D. Afonso Henriques
Estádio Da Luz
Estádio Do Dragão
Estádio José Alvalade
Estádio Municipal De Aveiro
Fort Of Sao Joao Baptista
Freixo Bridge
Guadiana International Bridge
Guggenheim Museum Bilbao
Hotel Arts
Hotel Marqués De Riscal
La Constitución De 1812 Bridge
La ermita de San Juan de Gaztelugatxe
La Salve Bridge
La Vicaria Arch Bridge
Las Hurdes
Las Médulas
Les Ferreres Aqueduct
Lezíria Bridge
Lisbon Harbour Control Tower
Luís I Bridge
Lusitania Bridge
Magma Arte & Congresos
Maria Pia Bridge
Metropol Parasol
Mezquita-Catedral De Córdoba
Molinos de Campo de Criptana
Montjuic Castle
Monumento A Alfonso Xii
Museu Nacional D'Art De Catalunya – Mnac
Museum Of Art, Architecture And Technology
Mvrdv – Mirador
Observatorio Roque de los Muchachos
Oceanário De Lisboa
Oscar Niemeyer International Cultural Centre
Palacio De Deportes De Santander
El Retiro Park
Pena Palace
Playa de las Catedrales
Plaza De España In Seville
Ponte 25 De Abril Bridge
Ponte De Barcelos
Puente De Isabel Ii
Puente De San Martín
Puente Nuevo
Rande Bridge
Roman Bridge Of Córdoba
Royal Palace Of Madrid
San Pablo Bridge
Santa Caterina Market
Serra Da Estrela (Radar Station)
Tenerife International Center For Fairs And Congresses
The Roman Aqueduct Of Segovia
Third Milenium Bridge
Tore Agbar
Torre de Hércules
Torre Mapfre
Torre Vasco Da Gama
Vasco Da Gama Bridge
Vila Real Bridge
Vizcaya Bridge
W Barcelona
Wanda Metropolitano
Zubizuri Bridge
Bush Trips
Portugal
Pyrenees
Mediterranean Cost
Iberia Connection
Landing Challenges
Girona (Famous)
Bilbao (Famous)
Pico Airport (Strong Wind)
Leon (Epic)
Portimao (Epic)
Discovery Flights
Madrid
Barcelona
Coimbra
Gibraltar
Lisbon
LOCAL LEGEND I: JUNKERS JU 52
FIXED
Standard / Floats / Skis
The autopilot will continue to maintain heading after switching to External view.
The near / far needle on the Zielflug Gekoppelt gauge is now centered when a VOR station is not being received.
The tooltip for the engine starters and their covers have been updated to indicate “On” / “Off” and “Open” / Close, respectively.
Floats / Skis
The panel lights can now be adjusted using with the Center Panel Light knob.
Retrofit
The z-fighting of the wobble pump cover has been addressed.
The tooltip for the CDI and Heading Bug on the copilot’s HSI now alignment with the instrument.
All
The tooltip for the Elevator Trim and Hohen-Flosse gauge are now always in alignment.
The tailwheel has been adjusted so that it’s less likely to float above the ground when the aircraft is on the surface.
“Zu” and “Auf” now fit within their space on the passenger cabin doors.
Breaks between the control surfaces and their connecting rods have been addressed.
The landing struts below the aircraft becoming broken / fractured when airborne have been addressed.
Floating screw textures have been attached to their appropriate surfaces.
Camera collision has been improved within the cockpit and passenger cabin to prevent unwanted clipping.
Texture seams around the passenger cabin doors have been addressed.
KNOWN ISSUES
Floats
Wake effects are not visible on the water when using Livery 1 and Livery 2.
The Center Panel Light knob in Livery 1 and Livery 2 does not adjust the panel lights.
The default position of the VR camera is a little further back in the seat compared to the other variants. This can cause the camera to clip into the wall when looking around.
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
RELEASE NOTES 1.23.12.0
If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
New marketplace interface, including a map displaying available airports with improved discoverability and a better navigation experience
New Private Match game mode to Reno air Races is available via the Content manager and allow customization of aircraft performance, number of laps, in-race assists and time of day)
New optional propeller simulation system with hundreds of moving surfaces covering the propeller realistically simulated has been implemented on 3 planes
Cessna 152, Cessna 208 B Grand Caravan EX and Beechcraft King Air 350i now use the new propeller simulation system. This improves propeller effects such as p-factor aswell as feathering, prop drag, etc…
A new Spotlight Event landing challenge is available for you to fly, featuring the Cessna Citation CJ4 landing at Reno Stead airport
General bugfix
Fixed a crash on Xbox when connecting a yoke
Fixed a crash when signing out of the Xbox live account while loading a flight
Fixed a crash in the world map
Fixed a crash when using a filter combination in the marketplace
Fixed a rare crash for waypoints that could not be found
Fixed a performance drop when the Default audio device was used
Fixed missing textures for the Boeing 787-10 Dreamliner and the Cessna Citation Longitude on Xbox only
Fixed planes with new prop system crawling backwards with brakes and full throttle
Minor bug fix and text updates in Marketplace
The default binding for rudders with VR controllers has been changed to avoid input interferences with other devices such as HOTAS and prevent control freeze when hovering cockpit panels, menus and glass cockpits
Fixed position / location of in-flight menus reset themselves when returning to Cockpit view from External view in VR
Fixed animation of Prop Beta on Prop with ID value under 1
Higher stall speed have been tweaked for the Pilatus PC6
Fixed cloud save operations for FLT files
KNOWN ISSUE If you are using a VR headset, please make sure that the V-sync option is not set lower than 60FPS to avoid negative performance impacts.
SDK/Dev mode
Removed useless console messages about files being modified in the PackagesMetadata folder
Ctrl+click now behaves as expected in the Scenery Editor
Packages should not fail to build anymore if Marketplace data is not specified
The camera is not reset to top-down view anymore when adding new objects in the Scenery Editor
Fixed "leftLighted" and "centerLighted" parsing for taxipaths in scenery editor
Creator preview now gets back one level if needed when DevMode project changes
RELEASE NOTES 1.23.9.0
Stability
Several crashes have been fixed across the title
Ongoing performance optimization work
Lower GPU consumption when installing packages while the sim is booting
Lower GPU consumption when the main window is minimized
Fixed framerate drops on DirectX 11 when the player have multiple external windows
Navigation
VOR-DME and DME are now differenciated on the world map
Tacan channels are now shown on the world map
Weather
Improved Multi-Metar visiblity ingestion
Fix issues where Live Weather could take up to 5 minutes to download
A newly created preset on the worlmap now properly load in-game when clicking Ready To Fly
Fixed an issue where gusts could actually decrease wind intensity
Improved thickness of clouds on overcast
Fixed QNH altimeter in live weather
Fixed an issue that preveneted live weather from being available at 00h00 Zulu
VR
Several bug fixes and improvements on cockpit and panels interactions with VR controllers
Multiple throttles are controlled simultaneously with VR controllers
The yoke is not frozen anymore when a panel is hovered
Input from other peripherals are recognized while an in-flight menu is open
The toolbar is easier to reach with VR controllers
VR controllers are not detected as new device every game session
Default pilot camera position updated in several planes
Volumetric Lighting effects are fixed
HUD is not in the middle of the field of view anymore in Reno air races
Various fixes in the game flow in Reno air races
AUDIO
On PC, main device output and communication device output can now be managed from the options menu
Accessibility
Added Convert from Stereo to Mono Option on Xbox
Activity
Fixed some issues related to assistances that prevented unlocking some achievements (including My way)
Weather and flight plan save data are now part of the cloud save
Always save user data when closing the game on PC, including closing the window or using Alt+F4 (local profile, logbook and data usage)
Fixed the improper failure in the Takeoff tutorial
Fixed the aircraft jolting on the runway of the First Solo Navigation tutorial
Planes
GENERAL
Fixed weather radar not updating in flight
Better ground ice formula for ice shelves on water
Added ground ice debug display in wheel debug screen
Baro Minimums are now settable through a KEY
Radio Minimums are now settable through a KEY
When selecting half bank mode on the autopilot, a green arc displays the max bank on the atttitude indicator
Corrected an issue preventing the animation of Joysticks in default planes
Corrected an issue that would cause Reference Altitude Increment/Decrement commands sent by peripherals to bypass the plane-specific logic. On the Airbus A320neo this means that the plane will not immediately climb/descend to the new reference altitude
Made the ON & OFF Keys of the Nav & Taxi lights callable from Reverse Polish code
Fix scrolling mismatch between pitch scale and horizon on all Airliners' PFD
Fix all airliners Flight Path Vector behavior
Display backup on G1000 is now functionnal
Fix "Don't Sink" aural warning on GPWS equipped aircraft triggered after a touch and go
Add a Reset Tag in the panel.xml parsing
Fixed G1000 approach selection list not opening when one of the approaches available have no runway number in its name
Duplicate waypoints list is now sorted by distance on G3000
Fix G3X procedures popup not closed when Flight Plan window is closed
Active pause now effectively stoping heading indicator
New FLT parameters "tailwheel_lock" and "nosewheel_lock" implementation
Master Caution/Warning are now handled with Simvars and keys and can be exposed in SimConnect
Afterburner FX wasn't displayed on multiplayer aircraft
Afterburner can now be enabled when using a peripheral which send increment keys, by releasing that key at max and then pressing it again
Corrected an issue that would cause the Sonic Boom sound to trigger in unwanted situations
Fixed muted ai aircraft sounds in cockpit view by using legacy or WaveData pipeline -Corrected an issue which caused external camera angles to be missing from the camera menu
Corrected an issue that would cause the cockpit camera to go outside the plane when using custom cameras
Corrected an animation issue on the inner Altitude Knob of the AS1000
Adding cfg parameters to allow plane to reset the state of the autobrake on full stop for either RTO or Autobrakes landing
Fix AP annunciation that was not going away on G1000 PFD after manual disengagement
Corrected an issue that caused the airliners to switch to a new selected altitude directly when using keybinds rather than interacting with the knob
Reduce delay when inserting Waypoint into FlightPlan from instruments
New FLT section [Hydraulic Parameters.x.0] and parameter HydraulicPressure (value in psf) added
Transponder behavior fix AS21 instrument
Reverse thrust animation fixed for all affected aircraft
Corrected an issue which caused the camera to move incorrectly in the hangar
Fixed procedures page on G1000 & G3X that could not be interacted with when an approach had been selected and automatically switches to next item in the procedure page
Added HOLD HUD VIEW & TOGGLE HUD VIEW shortcuts to the controls list, allowing to quickly access the dedicated HUD views in relevant aircraft
Garmin GPS : Prevent airport icons from flickering
Fixed payload slider sometimes couldn't validate the change
Fixed passengers sounds being heard in cockpit view
Fixed AP warning sounds playing in unwanted situations
Fixed missing cockpit interaction foley sounds
Live traffic AI planes should now take off when applicable
New "wing_engine_wash" parameter allows to scale the effect of engine wash on wings
Added COM ACTIVE FREQ NAME and COM STANDBY FREQ NAME
Boeing 747-8 Intercontinental / Boeing 787-10 Dreamliner
The user can set the Minimums (Baro or Radio) and the audio cue "minimums" will be triggerred when reaching the corresponding altitude
Ground speed displays only when switching speed mode to MACH
Corrected Flaperon droping on takeoff
Track line on ND is now displayed in expanded view
Speedbrake lever behaviour correction
Fix RNAV approaches not displayed after a flight restart & fix autotune of ILS approach when selecting an airport as arrival without selecting any approach
BFMC NavRad minor label fix
Waypoints can be inserted into FlightPlan in LEGS page
Boeing 787-10 Dreamliner
AT/DISC button can now be interacted with
Various liveries issues fixed
Some holes in cockpit fixed
Improved wingflex on LOD5
Rain effect and icing on cabin windows improved
Various cockpit decals/holes/buttons issues fixed
"Airspeed Low" warning is now amber instead of red
Corrected an issue which caused the emissive of the Master Buttons for Cautions to be Detected as Warning and Warnings as Cautions
Add the Flight Path Vector
Activate the FPV push button
Add Vertical Speed indicator
Fix horizon line HUD visible too far left/right and up/down
Horizon line on PFD does no longer overlap with Altitude and Airspeed tapes
MFD L/R button behavior correction
Added a dedicated HUD view
Fixed HUD layout being off screen
Minor typo fix CDU Arrival page
Minor typo fix Navigation Display -FMA should properly display V/S mode when AP is off
Autopilot now uses current airspeed when switching to FL CH
Autopilot HDG HOLD no longer behaves like a toggle
SPD mode is now activable while AP is off
Corrected an issue which would cause the external power switch to display the wrong emissive values
PFD speedbug is no longer smooothed
PFD chronograph can now be reset
Fixed displaying V1, V2 and VR when spawning in air
Fixed autopilot engaging speed mode when engaging vertical speed mode
Boeing 747-8 Intercontinental
Cabin windows icing improved
Some knobs animation issues fixed
Spoilers animations fixed
Fixed some issues on textures/decals
Airframe LODs 2 and 3 improved
Exterior lights on LOD5 added
SYS FAULT stays illuminated even if overhead lighting is set to off
Fixed various lights behavior
Fix ILS indicators on PFD to match the display of the Boeing 787-10
Corrected an issue that would cause some lights to light up the top of the aircraft when the landing gear was retracted
Airbus A320neo
Cockpit Camera collisions fixes
Various liveries issues fixed
Various minor art issues on the airframe and cockpit
Fixed Art issue on the lateral Captain panel
Disappearing landing light at distance fixed
Split the flaps-inhibit cfg parameters in an AND and an OR version, and set the aircraft to use the AND version as it should rather than the OR it is using currently
Add heading target bug on PFD
Fixed MCDU F-PLN page unable to select arrival procedure when Departure and Arrival Airports are the same
FMA goes back to initial status after aborted TakeOff
Active waypoint should be displayed in white on ND and MCU
Fixed combustion sound level in idle
Fixed Landing lights retraction
ND Weather brightness setting knob added
Update the low fuel annunciations to have realistic values
Heading/Track knob no longer de-sync when rotating quickly
Fixed panel backlight too bright
F/A-18E/F Super Hornet
Glass HUD draw order fix and color update
Some holes in cockpit fixed
Cockpit shadows improved
EWR instrument aliasing with distance fixed
Landing lights not bright enough fixed
Icing added
HUD now display autothrottle status
Heading selected in HSEL mode of autopilot is now updated when moving the switch
Trim reset behavior corrected
Fuelsystem rework to use all tanks
Multiple fixes: ATC approach mode behavior, aileron trim button, autoshutdown, exterior lights and AP disconnect
Pilatus PC6
Fixed G950 Compass
Fixed covered switches not moving when cover is closed
Fuel system valve fixed
Ski lever is no longer inverted
Attitude indicator bars separated
INOP markings to G950 autotrim and yawtrim added
G950 fuel quantity indicator fixed
Idle control lever set to High when flight starts on runway or airborne
Windshield heating added to defrost knob
Invisible gust lock removed from classic versions
Prop contact point added
Other changes to flight_model and minor bug fixes
Attempt to fix battery, generator and avionics power on when loading cold&dark
Classic: Fixed Avionics switch going back to ON all the time. Fixed Ignition switch on when loading cold&dark
Fixed front wheels clipping into ground on float version
Improved trim instrument with 3 gauges instead of a simple version
Fixed thermometer on the copilot slider
Fixed environment occluder on the 950
Fixed shadow propeller-Fixed camera collision
Additional minor art and texture fixes
Cessna 172 Skyhawk
Cockpit Camera collision fixes
Icing windows transition with distance improved
Transition between LOD 04 and 06 improved
Corrected an issue that caused the Vor2 Needle not to animate properly
Pitts S1S
Fixed various gauges issues
Cessna 208 B Grand Caravan EX
Various liveries fixes
LOD transition in the cockpit improved
Airspeed Indicator fixes
Corrected the behavior of the Deice switches
Yaw damper behavior added
Beechcraft King Air 350i
Added Cabin light
Optimized LODs
Corrected an issue with the elevator trim animation
Correct direction of elevator trim tab
Cessna 152
Fixed interior lights setting
Aliasing issue in the cockpit fixed
Cessna 152 Aerobat
NAV 2 disconnected (INOP)
Outline on cockpit decals fixed
Decals moving with the ailerons fixed
Icing windows transition with distance improved
Light disapear with distance fixed
Correction icing for the right window
Icon A5
Placards & airframe model fixes
Livery issues fixed
Cockpit Camera collision fixes
Water Effect added
Cessna Citation CJ4
Airframe texture fixes
Optimized LODs
Fixed pulse lights behavior
Daher TBM 930
Cockpit camera collisions improved
Registration number issues on some liveries fixed
Corrected issue which affected the usability of the flaps lever in VR
CubCrafters XCub
Cockpit camera collision fixes
Fix baro knob on attitude backup display
Diamond DA62
LOD transition of backseats improved
Gravity Gear Extension handle added
Alternate Air handle added
Steady white navigation lights added
Added navigation lights and updated strobe lights
Fixed avionics switch not shutting off screens
Beechcraft Bonanza G36
Landing light dissapearing in the distance fixed
Registration number missing fixed
World
Fixed windmills red lights intensity
Fixed sun light glowing above horizon at midnight
Fixed hangar flickering in some occasions
Fixed trees wind animation
UI
Various minor UI fixes
Better handling of non unicode gamertag in Reno and free flight. Previously, the gamertag was usually left blank in multiplayer
Peripherals
A new Tobii setting menu has been added
Fixed unable to save custom sensitivity settings for axes of Thrustmaster HOTAS One on Xbox
Fixed second hatswtich name for the Velocity one yokes
Fixed the Quickview assignments for the Honeycomb Alpha yoke default profile
SDK
Devmode The size-on-screen computation for LOD selection has been made more accurate for close-up models. In practice, this means higher-resolution LODs will be switched to sooner, and LOD0 will always be displayed when the camera is inside the bounding sphere of the model
For glTF model texture lookups, only use the filename part of the image URI instead of the full relative path. This makes it so exporters can conform to the glTF specification without breaking texture lookups and vice-versa
Added new column ""Total Vertex Count"" which shows the sum of Static Vertex count and Skinned Vertex count in the Stat profiler. The Vertex/Max Vertex ratio column now uses this total vertex to compute the ratio
Added a new Hiding option in the Hiding menu, to hide objects with no active occurrence in Stat profiler
Fixed crash when opening a project that contains non-built packages while their installed counterpart is currently used in game
Removed Xbox LOD selection mode as it currently behaves identical to the PC version
Visual Effects Editor
Added the Rename action to the File menu
Automatically selecting new nodes after duplicating or copy-pasting nodes in the graph
BETA mode removed for the Visual Effects Editor!
Cloning an effect no longer replaces non-default material GUIDs in Output blocks
Fixed crashes when triggering an FX through the Spawner while the user's aircraft is still being loaded
Fixed the crash when deleting one of several Emitter blocks connected to a VisualEffect block when the effect is spawned
Fixed the issues on VFX that could happen after ablock has been unlinked, then linked again
Fixed the large & blurry FX name's display in the Spawn tab of the Template Instances/Debugger window
Removed trailing dashes in node/block creation list
Selection highlight feedback no longer mismatches the node selection after certain manipulations
SimObjects listed in the Spawn tab of the Template Instances/Debugger window now show a name instead of a number
The unit drop down menu in the SimVar node now lists all units and their various names
Fixed: Node deletion no longer deletes links outside of the selection
Node GetGroundAttribute no longer has Position child properties
Scenery editor
Added a way to add projected mesh without airport
Added missing warning "Projected Mesh exported with scaling", same as translation and rotation
Added support to Com frequency
Improved jetway display
Apron: UV manipulation with gizmo
Control towers now keep correct hierarchy level and name upon saving and loading a Scenery file
Fixed a crash when deleting several taxipoints
Fixed a freeze when selecting the sim object list
Fixed color artifacts on ground for greenish grey (compress with more precision in grey)
Fixed light heading in light rows. Various fix for light presets
Fixed light rows not working on airports without runways
Fixed polygon based objects (Painted lines/Area, Aprons, Light row) having incorrect altitude upon loading a Scenery file
Fixed rectangle apron not updating properly after rotating them and undo
Fixed snow and cast shadow flag not applied when lods are streamed
Fixed undo/redo in the color extractor
Fixed use of control point when using Bezier Curves in the Scenery Editor
Fixed User Lights display
Improved Vasi edition
Locked child of control tower for more consistency and coherence
Made a new terraforming system available in the DevMode menu
Made rotation of squared apron cumulative with rotation of its texture to avoid weird jumps of rotation when changing both rotation of the apron and rotation of the texture
More precise rotations for runways
Polygons: Added exclude feature points. Fixed landuses lights not excluded
Quicker edition for taxiways
The right click popup doesn't open anymore if you have no object selected, to avoid conflict with camera mouse controls
Removed obsolete options (HOLD_SHORT_XXX, XXX_ORTHO, etc) from the Painted Hatched Area 'Type' property
Aircraft editor
Fixed Infinite loading when using Save&Resync in the Aircraft Editor
Fixed transparency of debug window of aicraft editor
Added "Drag" and "Ground Effect" entries in the Debug menu which give access to the corresponding debug windows
3DS max exporter
Restored babylon property windows in 3dsmax plugin
Added property to the Asobo_material_UV_options schema
Improved performance of MultiExporter opening, fixed UI that stay in fron of the screen
Added possibility to disable the motion blur on a specif object in the 3dsmax renderparam material section
Added ASOBO_material_disable_motion_blur in the gltf schemas
Fixed Scattering/MipFog not applied on Glass material
Updated gizmocollision GLTF schema
Material editor
Fixed purple textures when loading a MaterialLib asset group in the DevMode
Various improvements of the Material Editor UX
Project editor
Fixed crash airport wizard. Fixed airport created with null altitude
Main & Secondary Thumbnail in Marketplace are now facultatives
Removed Name attribute from AssetPackage tags in Package Definition XMLs written by the Project Editor
Simconnect
Added new SIMCONNECT_WAYPOINT_FLAGS
Enabled AILERON and ELEVATOR event throught simconnect
[/list]Simvar watcherUpdate the simvar watcher to add the following features :
Add a search bar for Simvar names
Select default unit when a simvar is selected
Support string value request
Display only compatible units
Add Top Menu
Add a copy Value / Name / Unit when right click on a simvar request
Add Icon
Add Remove all option in contextual menu
Reno Air races
Pilot avatar legs can be seen outside the aircraft