Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
RELEASE NOTES 1.16.2.0
Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
We performed some optimization for the initial full download of the title so the base game is only 83GB instead of +170GB
NAVIGATION
New AIRAC cycle 2105 has been implemented
FAA data has been implemented to our navdata solution
Departure gates are now saved in flight plan (.PLN) files
Fixed a crash and other issues when selecting a parking space as arrival and no set departure
Fixed some Live Air Traffic aircraft using the wrong model
Fixed an issue where some Live Air Traffic aircraft had broken callsigns
Increased the density of Live Air Traffic
Aircraft that are not on the ground but that have an altitude of zero will now appear at a default altitude of 5000m
Live traffic stability has been improved
ATC phraseology improvements to FAA standards (wording only)
WEATHER
Reduced weather data bandwith
Improved precision of live snow coverage
"Visual Effect Only" in assistance now does properly desactivate other weather effects
"Visual Icing" has been renamed "Icing" in the devmode because it impacts the whole icing system
"Icing" in DevMode only changes visual effects if "Visual Effect Only" is activated
Ice constant decay is no longer ignored outside of frost conditions
Accelerated pitot icing model while making it slower to defrost
Fixed pitot icing not scaling with the number of instruments
Fixed overspeed controller vibrations not affected by pitot icing
Decrease structural icing rate by a factor of 15 for severe icing (6 for moderate)
PLANES
All planes:
Added altitude interception for PITCH HOLD mode
Increased native induced drag amount and improved induced drag precision
Autopilot no longer flies toward a Waypoint removed from the FlightPlan
SimConnect injected traffic (VATSIM, IVAO) should now be displayed in HTML/JS instruments that have traffic displays as well as on the VFR Map
Fixed simvar acceleration not taking impacts into account and returning wrong values on ground
Writing back corrected acceleration values after impact resolutions so that they are exact when pulled as a simvar
Flaps, stall, wing and fuselage updates of flight model
More cleanup of the flaps system. Support multi systems with different number of levels and max angles
Increased threshold to avoid trim fight against elevator to 50% (corresponds to disconnect threshold)
Changed elevator AP with trim to avoid fighting against user input when user input is >50% on elevator
Allow setting the empty CG position out of limits
Fixed morse audio not playing on large aircraft
Fixed Autothrottle sometimes disabled by AI
Turboprop:
Improved tools to tune prop drag on constant speed & turbo propellers
Removed fake and completely wrong ITT simulation when prop is feathered or reverse
Fixed reverse thrust problem with propeller (no support of negative beta & induced wind)
Added prop lever debug on engines debug page
Fixed torque increasing with altitude because of N1 / Corrected N1 confusion in FSX turboprop code
Fixed crash bug when scrolling Daher TBM 9300 Flight Plan pag
Torque fine adjustment per POH for the Daher TBM 930
Updated stability and inertia for the Daher TBM 930
Ajusted sea level max torque on the Daher TBM 930
Turbine fine tuning: ITT, Torque, Performance, and Fuel Flow on the Daher TBM 930
Flight model update for handling on the Daher TBM 930
Ground level max torque and torque limiter setting updated. 100% max with inertial separator; 112% max, limited to 109% without inertial separator on the Daher TBM 930
Reduced effect of inertial separator from 25% TQ to 12% TQ for the Daher TBM 930
Tuned stability and inertia on the Beechcraft King Air 350i
Tweaked Idle RPM from 1030 to 1060RPM for the Beechcraft King Air 350i
Ajusted max sea level torque on the Beechcraft King Air 350i
Tuned Beechcraft King Air 350i turboprop engine: ITT, Torque, Fuel Flow and other minor changes
Added ITT debug to engine debug and added density on fuel flow table for turboprop engines on the Beechcraft King Air 350i
Fine tuned fuel consumption per the POH at IDLE, 12000ft cruise and 18000ft cruise on the Cessna 208 B Grand Caravan EX
Fixed ITT, Throttle to Torque Ratio, and Garmin color bands for ITT and TRQ on the Cessna 208 B Grand Caravan EX
Pass on stability and inertia on the Cessna 208 B Grand Caravan EX
Fine tuned Fuel Flow per altitude and ajusted sea level max torque on the Cessna 208 B Grand Caravan EX
Turbine Torque fine tuned per POH on the Cessna 208 B Grand Caravan EX
Control surfaces & handling improvements on the Cessna 208 B Grand Caravan EX
Prop lever of the Cessna 208 B Grand Caravan EX can now be set in feathering range
Others:
Weather radar now displays precipitation instead of cloud coverage
Fixed contrail behavior on player’s aircraft during windy conditions
Contrails are now displayed for applicable AI traffic planes
Reduced rudder authority based on the Cessna 152
Stability and inertia pass on Cessna 172 Skyhawk and Cessna 152
Flight model handling update for the Cessna 152
Fixed Cessna 152's rear wheels not touching ground
Pass on engine power & propeller drag. Fine tuned max speed, cruise speed, climb speeds, glide speeds and other minor tweaks on the Cessna 172 Skyhawk
Flight model tuning of Cessna 172 Skyhawk (handling, induced yaw, roll and stall)
Fixed water on windows and tail color on LOD5 for the Boeing 787-10 Dreamliner
EICAS now displays "CLB" instead of "CL" when the thrust levers are set to CL in the A320
Fixed an issue which prevented copilot from autocompleting the Securing Aircraft page on the Diamond DA40 TDI
Improved propeller drag and engine drag tuning for the Diamond DA62
Flight model handling update on the Diamond DA62. Made engine effect more important by adjusting rudder surfaces
Increased rudder stability slightly and fixed engine stall in air at low speeds on the EXTRA 330LT
Added a notch more dihedral to increase induced roll a little on the EXTRA 330LT
Fuel Pressure gauges now display correct levels of pressure on the EXTRA 330LT
Fine tune on the 103Solo Engine and implementation of engine clutch below 2100 RPM
Fixed FS Livery on Cessna Citation Longitude disappearing too early on LOD6
Corrected Pipistrel Virus SW121 flaps animation which would not properly play for negative flaps values
G3000 : Map zoom level is now kept constant between Regular and Weather map
G1000 : Airspaces are redrawn uppon change in map orientation
G3000 : Fix PFD display error when a DirectTo is requested
Fixed aircraft spawning with glasscockpits turned off randomly
Fixed FlightPlan displaying passed waypoints when canceling a DirectTo
Fixed FlightPlan guidance not re-engaging properly when DirectTo is canceled or reached
Fixed G3000 and G3X MFD TopBar displaying True Bearing instead of Magnetic
Fixed overspeed strip being too low on airspeed tape
Fixed bug where the flightplan was not displayed properly if the flight was started directly on approach
Fixed VFRMap not updating approach according to FlightPlan
Tactile glasscockpits scrollbars are bigger and can be interacted with more easily
Fixed FlightPlan guidance not re-engaging properly when DirectTo is canceled or reached
INPUT
Fixed resetting position peripheral input position when user exits the pause menu
Fixed the unresponsive specific axis on Honeycomb Bravo Throttle
Fixed default mapping for the CH Eclipse Yoke
Fixed default mapping for the CH Fighter Stick
Fixed default mapping for the CH Flight Sim Yoke
Fixed default mapping for the CH Fighter Stick Pro
Fixed default mapping for the CH Pro Pedals
Fixed default mapping for the CH Pro Throttle
Fixed default mapping for the CH Throttle Quadrant
UI
Community Folder Addons will now show up as Installed in the Content manager
SDK/DEVMODE
General:
Coherent GT’s debugger is now included in the SDK
Speed restrictions and RF center fix information is now available on airport facility procedure data via the JS facility listener
JS facility listener LOAD_* calls now return bool to indicate whether or not an ICAO can be loaded
Facilities.getMagVar added when JS facility listener is loaded which allows one to get the mag var for a given LatLongAlt
Maximum number of JS BingMap views increased from 5 to 9
Ability to intercept and mask key events has been added to the JS key event listene
Preventing the game from crashing if too many virtual netbing maps were created
Fixed the installation of 3DS Max tools
Fixed the font displayed in the release notes window
Documentation:
Creation of an Xbox X|S dedicated page in the documentation, which gathers the latest info & best practices to port content on Xbox.
Visual Effects documentation has been added along with a sample. A video tutorial will be added soon.
Major updates were made to The Project Editor section:
Updated main page with more information
New section for Project Asset Types (WIP)
New section for the various project editor menus: Project, Edit, View
Updated Marketplace Data page
Updated Export Window page
Content Configuration now has a section dedicated to Flights And Missions:
Initial documentation for Flight Plan Definitions
Initial documentation for Flight Definitions
Initial documentation for Event Trigger Definitions
Initial documentation for Weather Definitions
A page has been added documenting the new SimObject Stats window.
A page with samples to illustrate model optimisation has been added specifically for the Xbox, although the samples shown are relevant to everyone creating add-ons.
A page has been added for Submodel Merging in the 3D Models section.
The Airport Tutorial has been updated to show the Airport Wizard for Creating Or Replacing An Airport
Page on Aircraft Texture Mapping now has a section describing how to set up Ice
Page on the Package Tool XML Definitions has been updated with more information.
Page on the DA62 sample added to the Samples And Tutorials section
New engines.cfg and flight_model.cfg setting documented
Project Editor:
Renamed package inspector "+" button into "Add asset group"
In the Marketplace Data Editor, fixed a crash when loading empty thumbnail
Fixed simvar index being lost when loading a file
Disabled a false positive error message box that appeared randomly when building aircraft packages
Scenery Editor:
Fixed a crash when editing runway terraforming profile
Fixed '`' char being filtered in taxiway sign content text entry.
Fixed the "add custom asset group" window which wouldn't close when creating a new non-templated asset group
Fixed a crash when editing runway terraforming profile
Fixed the windsocks with wrong orientation
Fixed infinite loading for light presets with no mesh
Fixed issues with water polygons
Aircraft Editor:
Fixed a potential crash when converting old .air file.
Visual Effects Editor:
The Visual Effects Editor is now available! You can now create your own effects. We prepared a video tutorial and complete documentation that can be found at http://docs.flightsimulator.com
Flight Model:
Added elevator_lift_coef, rudder_lift_coef and fuselage_lateral_cx to give aircraft creators better control over plane stability
SimConnect:
Added new SimVar “GEAR SKIDDING FACTOR”
Audio:
On Wwise Sample Project: Fixed shared IR convolution medias not loaded in remote
You may crash when exiting VR mode. This issue is being investigated but we suspect OpenXR preview runtime (v106) may be involved. So if you experience this problem, we recommend you revert to the official public runtime (v105).
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
A patch (1.15.10.0) addressing the multiplayer stuttering issue is now available for Microsoft Flight Simulator on Steam. Full patch notes can be found here:
Framerate stuttering when custom liveries are being used in multiplayer has been fixed
Update to live weather system to improve accuracy globally
LFTZ La Môle – Saint-Tropez Airport (Pilot Experience Sim)
LFTZ La Môle – Saint-Tropez Airport (Stairport)
Paris Landmarks (Prealsoft)
To purchase these discounted items, visit the Microsoft Flight Simulator Marketplace, select the Full Catalog, then select Promotion and look for the savings.
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
The latest World Update for Microsoft Flight Simulator is focused on France, Belgium, the Netherlands and Luxembourg.
RELEASE NOTES 1.15.7.0
Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
WORLD
Fixed reduction of tree display distance that was caused by smaller tree sizes
Water mask has been updated with latest locations
UI
Localization has been added for Japanese and Dutch
Incorrect fuel weight calculation when switching planes in the "Weight and Balance" screen has been fixed
PLANES
S7 Airbus A320neo livery has been added
KLM Boeing 787-10 Dreamline livery has been added
Fixed screens not turning on under rare circumstances
Fixed black screens for various Aviat Pitts Special S2S liveries
Updated Diamond DA40NG speed, ground roll and fuel consumption
INPUT
Honeycomb device 10 degrees heading issue has been fixed
ACTIVITIES
Fix sim rate speed change according to the various activity types
Autopilot has been fixed in the second tutorial
SDK/DEVMODE General:
Added a new feature on the DevMode toolbar to let you know when a new release is available for download. It also includes the release notes for this update and the previous ones
Improved the DevMode font, which could be blurry on some screens
Added an Airport Creation Wizard to ease the creation of new airports
New option to flag if a package is designed for Xbox and/or PC. This is mainly in preparation for some transparent changes in the back-end and shouldn't affect your current work. Simply select this option if you consider releasing your content on Xbox via the in-game marketplace in the future.
Documentation:
Massive update to the Scenery Editor documentation
Added External Installer Sample
Added a page about VR for cockpits
Added liveries sample
Split « Documentation » tab in 2 links, « Open local » which is downloaded with the SDK update or « Open online » which redirects to docs.flightsimulator.com
Scenery Editor:
Fixed a bug on TaxiwaySign properties to prevent from typing invalid characters
Removed inactive options: Cast shadow & No Snow
Fixed a crash when using Importer from AP
Fixed a bug that didn’t show object test radius when selected
Fixed a bug on taxiway lines that were no longer displayed
Fixed a buffer overflow on Display Name
Fixed a crash when exiting « one-click placing » with Properties window visible
Added a button to remove material from polygons
Implemented the Delete Key as a way to delete individual points on polygons-based objects (painted lines, apron, polygons…)
Aircraft Editor:
The Initial Zoom value in the Camera tab is now capped to 20
Webassembly:
Fixed execute_calculator_code proxy and added more security to it
SimConnect:
Exposed ROTATION_ACCELERATION_BODY_X/Y/Z Simvars
KNOWN ISSUE
The cockpit screens can end up in an unresponsive state if the RTC finishes and proceed into flight. Please make sure to click the Fly Now button before the RTC ends. (RTC =Real-Time Cinematic)
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
PERFORMANCE
Performance optimizations when flying close to large airports such as Dallas-Ft Worth (KDFW)
Performance optimizations of server requests when in the menus and during flight
Navdata
The Aeronautical Information Regulation And Control (AIRAC) cycle is being updated with new navdata.
Reminder: Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
RELEASE NOTES 1.14.5.0
Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
NEW CONTENT
FSX legacy liveries available on appropriate planes : Kenmore, Emerald Gold, Global Freightways, Orbit, Pacifica and World Travel
Contrails are now displayed on the player's aircraft (MP and AI are not supported yet)
New customization menu in the World map to further adjust the aircraft to perfectly match specific real world aircraft. The changes only affect the next flight and they are not persistent. - Empty CG position : We can now have a different empty CG position, just like real world aircraft that all may have slightly different empty balance. - Wear : We can now increase the wear of the fuselage to get a slightly higher parasitic drag and simulate older aircraft. - Control surface limits : We can now adjust the maximum angle limits for elevator, rudder and aileron control surfaces to simulate the slight difference that may exist between different real aircraft. Check Type Certificate Data Sheet (TCDS) Information for real world aircraft control surface angle limit variation tolerance.
PERFORMANCE AND STABILITY
Fixed various crashes across the title
Fixed a specific crash while using the manual cache
NAVIGATION
Latest AIRAC cycle has been integrated and is now available
PLANES Autopilot / FMS:
Corrected an issue which prevented the VS Wheel from working in FLC mode on the Cessna Citation Longitude
Disabled the autopilot which was incorrectly set as available on the JMB VL-3
Corrected an issue preventing the use of the VS Wheel to control the pitch on some planes
Corrected an issue with the VS Knob not properly responding to commands on the Airbus A320neo
Prevented the autopilot from being polluted by incorrect data when exiting slew mode
VOR/ADF Feature implemented
VOR/ADF - Airbus A320neo FMA Adaptability
Fixed General Aviation planes displaying FMS instead of GPS
Fixed roll hold mode behaving like wing leveler
Removing auto alignment of localizers with the runway when the heading given by the localizer and the heading of the runway are too different
Add TRK/FPA features to Airbus A320neo
Boeing 747-8 Intercontinental : LNAV and VNAV no longer engage automatically when activating the Autopilot
Displays:
Boeing 787-10 Dreamliner - Enhanced HUD Projection
Airliners – Speed Trend arrow is now more reactive and accurate
Fixed some bearing indicated outside of the 0-360 range in Garmin instruments
Fixed a bug in GNS430 and GNS530 where the cursor did not automatically jump to "Activate" in Direct-to page on validation of the entered ident when there is no ident duplicate
Added airport ident and ils runway name in GNS530 when tuning nav radio to a localizer
Fixed flight director roll not working when autopilot is not activated
Added wind display in G3X Touch in PFD or Splitted mode
Added possibility to adjust brightness level in G3X Touch
Added possibility to adjust brightness level in G3000
Fixed issue in FLT files that lead to flight plan not being loaded in instruments
Fixed the display of LDA approaches which were wrongly aligned to the runway at the end of their path
Engines:
Fixed Beechcraft Baron G58 incorrectly having automixture enabled
Corrected an issue causing the AutoStart sequence of the Boeing 747-8 Intercontinental to activate the batteries later than expected
Re-enabled the STARTERX SET keys which used to throw an error and toggle the starter. They now correctly set the starter to ON or OFF
Corrected an issue causing the starter to affect the plane's rpm excessively when the piston_power_scalar of the plane is >1
Corrected an issue which would prevent the engine from ever shutting down while in unlimited fuel mode.
Beechcraft Baron G58 engines adjustment
Beechcraft Bonanza G36 engine idle RPM adjustment
Cockpit interaction:
Corrected a number of minor XML errors
Improved the behavior of knobs that repeatedly send an action to prevent it from sending multiple events at once
Corrected the fact that the Avionics switch of the Pipistrel Virus SW121 was off when starting in cruise
Enabled the THRT Knob on the ATC Panel of the Airbus A320neo
Enabled the option to push the backup baro knob of the Boeing 747-8 Intercontinental to set it in Standard Altitude mode
Made the copilot's HUD interactive on the Boeing 787-10 Dreamliner
Enabled the clock's buttons on the Boeing 787-10 Dreamliner
JMB VL-3 Propeller Instrument Fix
Fixed Mouse Events not handled correctly on Tactile Screens
AS3X Touch - Removed com active ident display
Cessna Citation CJ4 - Fixed default VT Speed
Boeing 787-10 Dreamliner - Fixed ND interaction Model
Fixed the "COM RECEIVE ALL" simvar always returning false on planes without a configured COM 3, leading to problems with some third party content
Beechcraft King Air 350i - Baro knobs have been added
Control surface:
Corrected Flaperon animation on Boeing 787-10 Dreamliner which was incorrect in the air
Corrected an issue preventing the autobrakes of the Airbus A320neo from enabling on the Funchal mission
Fixed Beechcraft Baron G58 inoperative rudder trim
Lighting:
Corrected some emissive elements staying active when they should be off on the Boeing 787-10 Dreamliner
Corrected some emissive elements staying active when they should be off on the Boeing 747-8 Intercontinental
Corrected some emissive elements staying active when they should be off on the Airbus A320neo
Checklist:
"Mixture : Lean for Altitude" checkpoint can now be auto completed without issues
Added a Brake Release checkpoint to the Aviat Pitts Special S2S checklist
The Checklist entry "Mixture : Rich below 3000 feet" is now correctly displayed as such instead of "300 feet"
Engine should now start without struggle and auto completion of the "Starting procedure" on the Aviat Pitts Special S2S should now work
Corrected issue on the Cessna 172 Skyhawk's checklist which prevented the copilot from correctly executing the "Set Transponder to Alt" step
Corrected Issue on piston planes checklists which prevent the the steps relating to setting the right mixture from correctly executing
Corrected issue on the Beechcraft Baron G58 which caused the copilot to not keep the starter active long enough to reach a combustion when auto-completing the checklist
Corrected issue on the Boeing 747-8 Intercontinental's checklist which caused the step to activate all fuel pumps to not properly validate on some airports
Misc:
External HUD - Fixed AP Ref speed/altitude not always displayed
3rd View HUD - Fixed HSI not showing approach course if approach is armed
3rd View HUD - Fixed Trim & Flaps display
Fixed crash when using a plane with an incorrectly setup FuelSystem.
Fuel pressure gauges should now display correct pressure level indications
Fixed crash when teleporting to approach
Fixed external HUD not updating at correct framerate
VR
A 'No binding' icon is displayed when no control is assigned to a VR action
If there are no controls assigned to the camera recenter, then the player cannot switch to VR and they are asked to assign a command to this action
Players can now access to the controls menu directly from the VR Mode page
HOTAS are now specified in the VR bindings (VR Mode page)
VR is now functional when HDR is enabled
The panel reset feature is now functional in VR
A dark background is displayed when opening a menu in the cockpit
When a toolbar menu is opaque, it will now hide properly menus that are positioned behind it
Labels are now properly displayed in the VFR map
Various fixes on the toolbar and the panels display
The mouse cursor is now properly positioned in VR on the Cub Crafter X Cub instrument panel
Cockpit handles should not teleport anymore when clicked and dragged
It is now possible to switch the throttle to CutOff position in the Daher TBM 930
The Flap control in the Cessna 172 Skyhawk G1000 doesn't return to fully retracted position when interacting with it with the mouse
ATC
In case there is an ASOS/ATIS and Center/Departure/Approach agent on the same frequency in the same area, the ATIS/ASOS will not air its message if the player has been handed off to the Center/Departure/Approach agent to prevent the ATC flow from being stuck
Add leading zero for runway numbers in ATC communications when necessary
Fixed ATC agent pronouncing letter by letter airports names during communication with the player
Fixed ATC agent attributing cruise altitude instead of proper approach altitude when the first waypoint of the approach does not hold altitude information
WEATHER
Wind panel UI update for wind and gusts settings
WORLD MAP
Properly set runway when setting approach in the worldmap
Changing behavior of Precision Marking field in Scenery Editor to allow for the marking to be displayed in case of short runways
Displaying all waypoints from data on the worldmap and changing zoom scores to compensate for the amount of new points
Fixing behavior of WorldMap which was attributing closed runway over opened runway under certain conditions
WORLD
Fixed outline against clouds and object in game introduced in the previous update
Lights should no longer be too dark under mountain shadow with low quality setting
Microsoft Flight Simulator 40th Anniversary Edition - FlightSim_OlieT
Enjoy discounted pricing on Marketplace content from the United Kingdom to coincide with the UK and Ireland World Update.
For five days, starting on February 16th, save up to 30% on the following items:
EGLC London City Airport (Orbx)
EGNM Leeds Bradford Airport (Orbx)
EGPN Dundee Airport (Orbx)
EGTB Wycombe Air Park (Pilot Plus)
Landmarks London City Pack (Orbx)
To purchase these discounted items, visit the Microsoft Flight Simulator Marketplace, select the Full Catalog, then select Promotion and look for the savings.