Killing Floor - [TW]Yoshiro
A group of users has been reporting to us problems with loadings maps (long load times, crash or freeze during load time) and KF staying too long in memory after closing the game. We are having trouble replicating this consitantly at the office on the machines available to the team.


So we would like the communities help. If you live in Georgia (or better yet, the Greater Atlanta Area, or even better, near Roswell), and have these problems, we would like to take a hands on look at your machine! Please contact me via PM or one of my posts on this at either the Tripwire or Steam forums.


Thank you for helping us make a better game.
Killing Floor - [TW]Yoshiro
A group of users has been reporting to us problems with loadings maps (long load times, crash or freeze during load time) and KF staying too long in memory after closing the game. We are having trouble replicating this consitantly at the office on the machines available to the team.


So we would like the communities help. If you live in Georgia (or better yet, the Greater Atlanta Area, or even better, near Roswell), and have these problems, we would like to take a hands on look at your machine! Please contact me via PM or one of my posts on this at either the Tripwire or Steam forums.


Thank you for helping us make a better game.
Killing Floor - [TW]Yoshiro
A required update for Killing Floor has been released. All servers must be updated to remain compatible. The update fixes several bugs and exploits listed below:

* Fixed exploits and bugs in maps Farm, BioticsLab, Manor, Wyre, Foundry,and Offices
* Fixed a failure to switch to a new weapon when throwing the your pipebomb when playing online
* Fixed pipe bombs appearing to explode when they went out of your view for a while when playing online
* Fixed pipe bombs not making an explosion sound online sometimes when you don't see them explode
* Fixed high level Firebugs catching on fire even though they don't take fire damage
* Fixed the zeds not doing the burning behavior as well as continuously burning, when they shouldn't
* Added a system to prevent taking out the Patriarch instantly with one giant group of pipe bombs. Additionally, we have removed the ability to drop the pipe bomb inventory item to prevent players from stockpiling pipe bombs between rounds and spamming too many of them
* Fixed vulture head textures sometimes appearing when players were taking damage/getting shot at
* Fixed a remaining exploit where picking up weapons that were dropped on the ground for a while would give too much money when the item was sold
* Additional memory usage reductions

We hope this helps enjoy the game, as always! And sorry about the late post, I was on vacation.
Killing Floor - [TW]Yoshiro
A required update for Killing Floor has been released. All servers must be updated to remain compatible. The update fixes several bugs and exploits listed below:

* Fixed exploits and bugs in maps Farm, BioticsLab, Manor, Wyre, Foundry,and Offices
* Fixed a failure to switch to a new weapon when throwing the your pipebomb when playing online
* Fixed pipe bombs appearing to explode when they went out of your view for a while when playing online
* Fixed pipe bombs not making an explosion sound online sometimes when you don't see them explode
* Fixed high level Firebugs catching on fire even though they don't take fire damage
* Fixed the zeds not doing the burning behavior as well as continuously burning, when they shouldn't
* Added a system to prevent taking out the Patriarch instantly with one giant group of pipe bombs. Additionally, we have removed the ability to drop the pipe bomb inventory item to prevent players from stockpiling pipe bombs between rounds and spamming too many of them
* Fixed vulture head textures sometimes appearing when players were taking damage/getting shot at
* Fixed a remaining exploit where picking up weapons that were dropped on the ground for a while would give too much money when the item was sold
* Additional memory usage reductions

We hope this helps enjoy the game, as always! And sorry about the late post, I was on vacation.
Oct 29, 2009
Killing Floor - [TW]Yoshiro
Patch 1009 contains the following:

Optimized game content to reduce memory usage and improve loading times

Fixed acheivements that weren't working, 3 Map Achievements for KF-Bedlam, Dot of Doom, and Mr. Perky. Mr. Perky was appearing as though it had been reset(it was working behind the scenes, but the menu functionality was not working)

Fixed an exploit related to weapon dropping/selling in the Perks system(that people used heavily with the Medic Gun). This exploit could be used to buy a weapon on a discount and give it to someone else that would sell the weapon for a huge profit

Fixed errors in Perk Descriptions (such as the menu saying the level five Sharpshooter get Dual Handcannons, when he actually gets the Lever Action
Rifle)

Fixed exploits in maps Wyre and Bedlam
Oct 29, 2009
Killing Floor - [TW]Yoshiro
Patch 1009 contains the following:

Optimized game content to reduce memory usage and improve loading times

Fixed acheivements that weren't working, 3 Map Achievements for KF-Bedlam, Dot of Doom, and Mr. Perky. Mr. Perky was appearing as though it had been reset(it was working behind the scenes, but the menu functionality was not working)

Fixed an exploit related to weapon dropping/selling in the Perks system(that people used heavily with the Medic Gun). This exploit could be used to buy a weapon on a discount and give it to someone else that would sell the weapon for a huge profit

Fixed errors in Perk Descriptions (such as the menu saying the level five Sharpshooter get Dual Handcannons, when he actually gets the Lever Action
Rifle)

Fixed exploits in maps Wyre and Bedlam
Killing Floor - [TW]Ramm-Jaeger
If you don't already know the "Level Up" Content Pack has been released for Killing Floor. Additionally, we have an awesome new trailer out for the update. Head on over to the <a href="http://www.killingfloorthegame.com/"> Killing Floor Website </a> and check it out now.
Killing Floor - [TW]Ramm-Jaeger
If you don't already know the "Level Up" Content Pack has been released for Killing Floor. Additionally, we have an awesome new trailer out for the update. Head on over to the Killing Floor Website and check it out now.
Killing Floor - [TW]Yoshiro
We are running final checks on the Level Up update now. It will take a little while. If all checks out we are good to go.



However while you wait enjoy these videos:

<a href="http://ve3d.ign.com/articles/features/50912/Killing-Floor-Level-Up-Expansion-Pack-Video-Preview">Voodoo Extreme Video Preview</a>
Killing Floor - [TW]Yoshiro
We are running final checks on the Level Up update now. It will take a little while. If all checks out we are good to go.



However while you wait enjoy these videos:

Voodoo Extreme Video Preview
...