Dec 2, 2010
Killing Floor - [TW]Yoshiro
For today's clue we are posting it without a game involved. Only 3 more to go!


<A HREF="http://www.flickr.com/photos/56466313@N04/5226936282/">Clue6</A>
Dec 2, 2010
Killing Floor - [TW]Yoshiro
For today's clue we are posting it without a game involved. Only 3 more to go!


Clue6
Killing Floor - [TW]Yoshiro
A game is afoot and a foot is in the game
and I have been yelled at for providing the same

To make up for this event, a compromise is given
Who does this Haiku describe, and another clue shall be given


a tripwire tester
he's such a frugal person
he's not the mean mod

The answer was: Bobdog

The clue is <A HREF="http://www.flickr.com/photos/56466313@N04/5218807391/">HERE</A>



Killing Floor - [TW]Yoshiro
A game is afoot and a foot is in the game
and I have been yelled at for providing the same

To make up for this event, a compromise is given
Who does this Haiku describe, and another clue shall be given


a tripwire tester
he's such a frugal person
he's not the mean mod

The answer was: Bobdog

The clue is HERE



Killing Floor - [TW]Yoshiro
Scaling Changes Across Difficulties:
- Clots grab can be broken on Normal and Hard (but not Suicidal and Hell on Earth)
- Fleshpound extended Rage timer removed from Normal and Hard
- Removed quicker Scrake rage on Normal and Hard
- Removed Anti Xbow Headshot multipliers from Scrake and Fleshpound on Normal and Hard
- Removed single stun limit from Normal and Hard

Suicidal:
- Reduced Zed movement speed on suicidal to between Hard and Hell on Earth

Sharpshooter
- Reduced Xbow weight by 1 from 10 to 9
- Increased Xbow bolt price reduction from 30 to 42%
- Returned headshot multiplier to Dual HC

Medic:
- Reduced healing multiplier from .80 to .60 (started at .40)

Beserker:
- Removed armor from Berserker spawn bonus

Demolitions:
- Moved pipebombs down in their category
Killing Floor - [TW]Yoshiro
Scaling Changes Across Difficulties:
- Clots grab can be broken on Normal and Hard (but not Suicidal and Hell on Earth)
- Fleshpound extended Rage timer removed from Normal and Hard
- Removed quicker Scrake rage on Normal and Hard
- Removed Anti Xbow Headshot multipliers from Scrake and Fleshpound on Normal and Hard
- Removed single stun limit from Normal and Hard

Suicidal:
- Reduced Zed movement speed on suicidal to between Hard and Hell on Earth

Sharpshooter
- Reduced Xbow weight by 1 from 10 to 9
- Increased Xbow bolt price reduction from 30 to 42%
- Returned headshot multiplier to Dual HC

Medic:
- Reduced healing multiplier from .80 to .60 (started at .40)

Beserker:
- Removed armor from Berserker spawn bonus

Demolitions:
- Moved pipebombs down in their category
Killing Floor - [TW]Yoshiro
The first one was easy, twas given for free. The next is not, it comes with a fee.

When the answer to the following question is posted, another image shall be hosted.

I am a Tripwire Mapper
Many things are blamed on me
It isn't my fault
Who Am I?

The Answer can be the name or online handle.

The riddle has been answered: Dr. Guppy is to blame

And here is your reward: <A HREF="http://www.flickr.com/photos/56466313@N04/5217649957/">Hint 2</A>
Killing Floor - [TW]Yoshiro
The first one was easy, twas given for free. The next is not, it comes with a fee.

When the answer to the following question is posted, another image shall be hosted.

I am a Tripwire Mapper
Many things are blamed on me
It isn't my fault
Who Am I?

The Answer can be the name or online handle.

The riddle has been answered: Dr. Guppy is to blame

And here is your reward: Hint 2
Nov 23, 2010
Killing Floor - [TW]Yoshiro
The first puzzle piece has been revealed, but there are many more yet to come. For those who wish to join the fun, <A HREF="http://www.facebook.com/tripwireinteractive">Facebook</A> is your first stop.



Nov 23, 2010
Killing Floor - [TW]Yoshiro
The first puzzle piece has been revealed, but there are many more yet to come. For those who wish to join the fun, Facebook is your first stop.



...