Knock-knock, adventurers! We’ve released update 0.4.6 where we added special items for Persival's classes, and made other changes and fixes in the game!
Changes
Changed Bjorn's rewards in the "Turmoil" event.
Added special items, unique for each of Persival’s classes.
Added personalized items for Fire Fanatic Set. Now the items from the events have a history.
Changed “Burn the Heretic!” buff. Now the unit gains Strength if the enemy takes damage from Burning.
Changed the fight with Vile Imp: now, attacking the illusion dispels all the illusions of the unit.
Changed Acid effect. If damage from Acid is blocked completely, then Acid is doubled. Otherwise, it’s halved.
Bug Fixes
Fixed bug of the effect from 4 pieces of Barbed Set being triggered upon Millenis’ hit.
Now calculation of the block gained by allies from Knight’s Guard takes into account modifications to gaining block.
He was gone for a minute: in the event with three dwarves, the third dwarf has joined the battle.
“Reserve of Vigor” card now works correctly with “Transformation" card’s effect.
Fixed double animations of Bjorn's starting attacks.
Fixed bug: availability of "Drink blood" card.
"Reduce to Ashes" card type has been changed to Skill.
Fixed the interaction between the effects of 3 Cursed Set’s pieces and Fire Shield.
Fixed Sigismund devouring an ally bug.
Now “Burn” card is added to the deck if character takes damage from Burning.
Fixed freezing when using "Punishment" card in the battle with Millenis.
Added missing cards to the Glossary.
"Try again" button now launches the same game mode.
The ghost in the well will no longer put a mark on the player's allies.
Fixed incorrect generation of the road in the Steppes.
Bjorn will no longer incorrectly receive money in the “Armory” event.
Milllenis now correctly removes all talents from the character upon the removal of mark from her.
Knock-knock, players! Today, just before New Year, we’ve prepared a big patch that makes a lot of changes to the balance and adds some new stuff to the game. Wishing you many adventures over the holiday season!
New additions
Now there are 2 modes in the game: Story Mode and Quick Run Mode. In Quick Run Mode, videos and travel notes are removed and the scales and “Millenis Nightmares" are available.
Now you can cancel right-click pointing for a card.
Balance changes
Elite opponents and bosses in the Crimson Steppes have been rebalanced.
Elite opponents and bosses in the Rotten Bog have been rebalanced.
All opponents in the Northern Gate have been rebalanced.
Bug fixes
Fixed bug where burning a Moon Curse of a Lycan didn’t give Spirit.
Fixed inventory freeze that caused players to continue with the old save.
Fixed location of the dwarf allies. Their health bars no longer cover each other.
Fixed bug in the localization of the Strike card, which caused battles to freeze.
Fixed game freeze when trying to create a card in hand when card limit is reached.
Fixed animation of Shaman Chief.
Units now don’t appear if all slots are already occupied. For example, after using the Thing without a name.
Fixed bug that caused the player’s character not to die after taking fatal damage at the end of the battle.
Mushrooms that add Insubstantiality for the next run now work correctly.
Millennis’s Lycan now always gets 5 cards.
Fixed reward duplication in some events.
Fixed freezes in the final battle.
Fixed some zombie beast animations.
Ghoul Finger now works correctly with Lunar Druid Set.
Demonic Strength now works correctly.
Fixed freezes in battle with Sigismund.
Moon Curse of a Lycan no longer reduces the effect of Cold Mind.
We also started testing a new system of progression and classes, access to them will appear when connecting to the test branch.
New additions (Only on the test branch of the game)
Progression system has been changed – now each of the characters’ classes levels up separately.
Each class will receive unique rewards as they progress (so far only for Persival).
New class selection screen.
Special cards have been added for each of Persival’s classes.
Starting deck for each of Persival’s classes has been changed
Guys and Gals, it’s been a hot, even scorching year for us! During it so many events have occurred, important both for the whole world and for our studio in particular. We’ve found a lot of great team members who’ve created a lot of new and interesting things for our game. A friendly and supportive community grew around us and it gives us motivation, which is so important for us.
Owing to that, in the passing year we’ve turned our game upside down, namely:
Rebalanced the whole game;
Redesigned the map;
Added a new “Millenis Nightmares” mode;
Added quests;
Added a whole lot of new events and more than 100 new cards;
Redesigned the classes;
Held our first tournaments;
Added new sounds, music, and effects;
And all of that doesn’t take into account a whole bunch of small novelties, such as new notes, icons, illustrations, and so on.
But 2022 promises to be even more interesting. Here are our plans for it:
Vanadis – a new character with her own story, cards, and mechanics;
4 classes for each character;
More than 120 new cards;
21 Tarot cards – new challenges for experienced players;
Battle animations and effects – the game process will be clearer and more enjoyable;
A change to the plot narrative in the game;
Combat dialogues – now you can give a go at negotiating with enemies?
Training missions;
Dungeons;
New events, illustrations, music, cut-scenes and much more.
We, like all people on Earth, are looking forward to the coming year with hope and enthusiasm. We hope and we believe that it will be a great year not only for us, but for the entire gaming industry as a whole and for each of you personally.
Let the year 2022 deal out to you only the best cards! See you next year!