Apr 1, 2023
Despot's Game: Dystopian Battle Simulator - George Kulko
⚠️ BREAKING ⚠️
He has finally come to the surface to claim what's his.



You are advised to hide on our Discord server—it is safe there.
Despot's Game: Dystopian Battle Simulator - George Kulko
Well, hello there.

We recently added a ranking system to Brawl, and now it's time to tweak a few numbers. So we shook the Mutation Tree a little, fixed some puny humans' abilities, and nerfed a couple of random mutations.

UPDATE 1.4.6

• Balance Changes •

Mutation Tree changes (Brawl):
  • Levels 1 and 2 of Wide Selection have had their costs lowered: 10; 15 -> 5; 10;
  • Armor Bonus cost lowered: 30 -> 20. This mutation now gives more armor at level 1: 10; 20; 40; 80 -> 20; 40; 80 (there are fewer levels now);
  • Health Bonus now gives more health at levels 1 and 2: 40; 100; -> 60; 120;
  • Level 1 of Health Multiplier has had its cost lowered: 30 -> 20, and the effect is a little weaker: 50 -> 40. But it's easier to reach Magic Defense Bonus now!
  • Added the main game mode's attack speed mutation to Brawl.
Changes to class abilities and the recently-added tier 4 item abilities:
  • Increased the cooldown of Taunt for Tanks: 20 seconds -> 30 seconds;
  • Buffed the effect of Demoralizing Blow (the special ability of tier 4 Tank weapon, Panzer-Poo): 30% -> 50%;
  • The Force (the special ability of tier 4 Fencer weapon, Laser Sword): enemy projectiles now should have a higher chance of being deflected: 20% -> 30%;
  • The chance for Shock Therapy (the special ability of tier 4 Healer weapon, Defibrillator) to trigger has been increased: 20% -> 30%;
  • Build a Turret (the special ability of tier 4 Egghead weapon, Turret) damage increased: 45 -> 65;
  • Bonus from Final (uni)Form (the special ability of tier 4 Mage weapon, Sailor Fuku) increased: 50% -> 70%.
Changes to random mutations and the Mutation Tree:
  • Slightly nerfed Fast Reload in the standard mutations tree: 20; 30; 45; 60 -> 15; 30; 40; 50;
  • Summon Zombie now requires more mana: 10 -> 45;
  • Final Gift is less generous – health bonus reduced (only in Brawl): 200 -> 100;
  • Sticky Blood is a little less sticky now: -40% -> -30%;
  • Despiritualization now burns less mana: 70 -> 40;
  • Radius of No Touching significantly reduced: 56 -> 25;
  • Panic in Brawl now only drops starting on floor 9.



King of the Hill Season 8 Results

THE WINNERS:
1.🥇Dragon Lectrice
2.🥈Pragma
3.🥉painlessdeath22

Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

Season 9 starts now and ends on April 13th at 4 pm UTC.




Wishlist our new upcoming title Slime 3K: Rise Against Despot.


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Despot's Game: Dystopian Battle Simulator - George Kulko


-35%—our biggest discount yet!
It's a great chance to pick up the game, which was recently enhanced by the biggest update of the year so far—1.4, featuring unique abilities for Tier 4 weapons:

https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

Hurry, puny humans: the offer ends on March 23rd.

Despot's Game: Dystopian Battle Simulator - George Kulko


Are you ready for more Despotic stuff, puny humans? You better be, because a NEW GAME in the Despot's Universe is on its way!

Slime 3k: Rise Against Despot

The liquid for growing humans has become sentient and risen up against its creator! And, basically, against all things, living or cybernetic. In Slime 3k, a new despotic experience from Konfa Games, you will be able to devour humans, grow various weapons from your body, fight other monsters, and even challenge the Despot himself!



Slime 3k: Rise Against Despot is a top-down roguelite shooter spin-off to Despot's Game. A Steam store page is already live, so add it to your wishlists NOW!

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

More news soon!
꒷꒦꒷꒦꒷꒦꒷꒦꒷꒦꒷



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Despot's Game: Dystopian Battle Simulator - George Kulko


-35% — our biggest discount yet!

https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

Hurry up if you want to pick the game up: the discount will only last until tomorrow, puny humans.

Mar 6, 2023
Despot's Game: Dystopian Battle Simulator - GrayCardinal90
  • Fixes Shooter tier4 skill not working with Rubber Bullets and Penetrating Shots
  • Fixes Hypochondria not being removed from a unit sometimes
  • Adds a visual effect for tier4 Fencer skill
  • Restores missing tier5 Mage animation
  • (Almost) fixes the Rain of Bullets tooltip missing some info and showing wrong damage

    Patch 1.4.3 had a serious bug, we had to revert. To those who got that update, sorry for the inconvenience.
Despot's Game: Dystopian Battle Simulator - George Kulko


Hello, puny humans!


"When it comes to numbers, you really like to brag about them for whatever reason. And I, the Despot, really like to watch you fight each other to the death over those numbers! That's why I added another leaderboard to the game—to keep track of the aforementioned numbers in the 'Brawl' mode. Besides that, there's fresh content you've been begging me to give to you!"

• UPDATE 1.4 •

• Unique Tier 4 Weapon Abilities •

  1. Tank: “Demoralizing Blow”. During an attack, gives a Tank chance to deal damage to a specific area and reduce an enemy's attack;
  2. Fencer: “The Force”. Gives a Fencer a chance to deflect an enemy's attack. Applies only to ranged attacks;
  3. Trickster: “Pain Lover”. A Trickster receives a damage bonus each time they take damage (Max.: 100%);
  4. Fighter: “Black Swan”. If a Fighter's health is at 50% or lower when they receive damage, they summon a Black Swan: a decoy clone of themselves with lesser attack and weaker damage resistance. A maximum of one Black Swan can be summoned during a battle;
  5. Healer: “Shock Therapy”. When healing teammates, a Healer receives a 20% chance to deal damage equal to the healing value to enemies within the range of the healing target;
  6. Thrower: “Fish Slap”. Each third time the Throwers' class ability is triggered, poisons enemies with the explosion;
  7. Shooter: “Railgun”. Each fifth attack deals additional magical damage;
  8. Cultists: “Tiny Tentacle”. When a tentacle is summoned, spawns an additional tiny tentacle;
  9. Mage: "Final (uni)Form". After several active abilities are triggered in a battle, a Mage takes the "Final Form" and receives stat bonuses;
  10. Egghead: “Build A Turret”. Places a sentry turret.


• 'Brawl' Mode Leaderboard •

As promised, we've added a rating system to 'Brawl.' It has a difference or two from the 'King of the Hill' one, though. Here's how it works:
  • Your rating determines the league you are sent to. The league, in turn, determines how many points you gain or lose depending on the number of wins in your run.
  • The higher the league, the more PvP wins you need to go up and not down in the rankings.
  • If you hadn't finished your run (hadn't spent all three lives) and then started a new game, overwriting your older save, your rating will change: the number of wins from your previous run will be counted. For example, if you had started a 'Brawl' run and then decided to start anew without ever finishing it, you risk losing your rating since a start with zero wins is what's going to be counted.
  • Unlike 'King of the Hill', there is no regular change of seasons on the 'Brawl' leaderboard. Perhaps the day will come when we decide to reset the leaderboard and start rewarding leaders. However, there are no plans to do that so far.
• Other changes •
  • Mutation altars now show what mutations are available at the current level;
  • Random mutations now can be unlocked by defeating other players' armies in the 'Brawl' mode;
  • Items found using the "Newbie's Luck" mutation can now be sold in the store for 12.5% of their cost;
  • The "Hypochondria" mutation now gives puny humans a universal dodge ability (a chance to avoid taking damage from enemy attacks/abilities) for the duration of the mutation;
  • Changed icons for some statuses that had previously had a generic icon.
• Balance changes •
  • “Newbie's Luck”: the chance to find an item: 1 -> 3%. Both Tier 1 and Tier 2 items can be found;
  • “Topochlorians”: damage bonus at latter levels: 570; 700% -> 550; 650%.


King of the Hill Season 7 Results

THE WINNERS:
1.🥇Lectrice
2.🥈Izard
3.🥉pyro

Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

Season 8 starts now and ends on March 23rd at 4 pm UTC.



Join the community to share feedback with us and chat with other puny humans just like you:

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Despot's Game: Dystopian Battle Simulator - George Kulko
Hey, puny hums.

We have a small seasonal update for you today: some buffs, and some nerfs, as always. But in the next update after this one, we'll have some truly meaty content for you, ya faithful servants ov the Despot!

• Plans for the upcoming (8th) season •
  1. Level 4 item abilities ↓



  2. The "Brawl" multiplayer mode ranking system ↓



  3. List of random mutations available on a level
  4. A whole bunch of minor changes and additions we've been stockpiling
  5. [/b]


UPDATE 1.3.5

• Balance Changes •

Expand to read the (as always) despotically huge list of changes ↓

[expand type=details]
  • Some starting teams have been buffed. Thanks to our long-time community member and moderator-in-training Puny spudiiman for his insightful suggestions!
  • In the Mutagens difficulty mode, the price of More Altars has been raised to 20 tokens
Random mutation changes:

Mutation name
Changes
Newbie's Luck
Now only level 1 items drop; drop chance is 1% per each newbie.
This mutation has become a "must-have" for Grandmasters in the past two seasons, so it needed a pretty big nerf!
Rain of Bullets
Damage: 150 -> 200
Mage Gene
Can now also be acquired on Healers
Guard
Bonus damage: 40 -> 60
Cult Leader
Bonus armor: 30 -> 45
Guardian of the Order
Bonus armor: 10% -> 15%
Serum of Strength
Bonus attack speed: 5% -> 10%
Thrower Talisman
Bonus magic damage: 10% -> 20%
Healer Talisman
Bonus magic damage: 5% -> 10%

Mutation tree changes:

Mutation: Magic Defense Bonus
Old
New
Costs
20, 30, 70, 140
20, 30, 80, 120
Bonuses
20, 35, 55, 85
20, 40, 70, 85
Mutation: Fhtagn
Old
New
Bonuses
30, 100, 200, 300, 420, 550
30, 100, 200, 300, 400, 500
Mutation: Mglw'nafh
Old
New
Bonuses
100, 250, 400, 600
100, 250, 350, 500
Mutation: Wgah'nagl
Old
New
Bonuses
100, 150, 220
100, 150, 200
[/expand]



King of the Hill Season 6 Results

THE WINNERS:
1.🥇Txomin
2.🥈painlessdeath22
3.🥉PyronimoeTwitch

Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

Season 7 starts now and ends on March 2nd at 4 pm UTC.



Join the community to share feedback with us and chat with other puny humans just like you:

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Despot's Game: Dystopian Battle Simulator - George Kulko
VERSION 1.3.2

Hey there, punies. Nothing special here, just us still improving the game balance for all of you ungrateful hums.

• Balance Changes •

Random mutation changes:

Mutation name
Changes
"Newbie's Luck"
- Chance to find food: 20% -> 10% (units of food found: 5 -> 1)
- Chance to find an item: 5% -> 3%
"Faster than Bullets"
- Condition (clear a floor in N seconds): 40s -> 60s
- Reward: 15 -> 10 tokens
"Thunder Lance"
Chance to trigger: 15% -> 10%
"Damage Link"
Damage: 300 -> 400
"Kaled's Assembly"
Cooldown: 10s -> 18s
"Purr-Meow"
Cooldown: 16s -> 22s
Mutation tree changes:

Mutation name
Changes
"Energy Vampirism"
Percent of damage dealt that is converted to health: 25% -> 20%
Mutation: "Magic Defense Bonus"
Old
New
Costs
20, 30, 60, 100
20, 30, 70, 140
Bonuses
20, 35, 50, 80
20, 35, 55, 85



King of the Hill Season 5 Results

THE WINNERS:
1.🥇King of Healers (Lectrice)
2.🥈WaterInAMelon
3.🥉Puny Izard

Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

Season 6 starts now and ends on February 9th at 4 pm UTC.



Join the community to share feedback with us and chat with other puny humans just like you:

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Despot's Game: Dystopian Battle Simulator - George Kulko


MERRY CHRISTMAS, PUNY HUMANS!

To celebrate, the Despot prepared 9 Fun Facts about his game you've never heard of. Let's dive into them, shall we?

- FACT 1/9 -



- FACT 2/9 -


PLAY DIE BACK IN YOUR BROWSER

- FACT 3/9 -



- FACT 4/9 -


DRAW CHILLY - Meatbags 3k DLC on Steam

- FACT 5/9 -



- FACT 6/9 -



- FACT 7/9 -


Visit the official Despot's Game Discord server

- FACT 8/9 -


Check Calvares's games out on Steam

- FACT 9/9 -




Alright, punies, there you have it—10 facts about the greatest villain of all time and his game, which also happens to be the greatest. Let us know what you think about these facts in the comments below. And speaking of the greatest games: they tend to last. This is precisely the case with Despot's Game: we will continue to roll out updates, deliver new content and nurture our puny human community. So the last thing we want to talk to you about this year is our studio's plans for the future.

KONFA GAMES'S FUTURE PLANS

We continue improving Despot’s Game and would like to share some of our plans. This isn’t a roadmap or a public offer but a set of tasks that we’ve already started working on or that we’ve decided to work on.

THINGS WE WILL BE WORKING ON IN THE NEAR FUTURE:
  • Run stats and specific battle stats. These are two significant and interrelated UX tasks. They should make it easier to understand the efficiency of different classes and different mutations and make it easier to identify strategic mistakes.
  • Abilities for tier 4 items. We’re unlikely to bestow unique abilities on all items, but we’ll certainly do it for tier 4 items, similar to the tier 5 ones.
  • Fine-tuning the UX of the Challenges DLC. Some features, like searching for the required mutation in the store with infinite reroll, need more work. This fine tuning really needs to be done ASAP.
  • New text events. Cause, you know... Why the hell are we not doing more of them?
  • New mutations, of course! Yes, we still don’t think there are enough mutations, so there will be more.
In addition, there are many minor tasks left to do, i.e., polishing the game. For example, limiting which text events can appear in the first biome, finishing the sound effects for some of the mutations, and adding quirky idle animations for all the humans.

We’re also planning to experiment with new game modes. The first on the list is a mode with no food at all. It’s pretty hard to make such a mode well-balanced, but we’ll try. Some future updates won’t contain any new content—only balance changes. We’re trying to move on to less frequent but more extensive content updates, since every content update takes a lot of time to upload, localize and test (updates are published not only on Steam but also on EGS and mobile platforms now.) So if you see an update that only contains balance changes, this doesn’t mean that we’ve stopped developing new content for Despot’s Game—we’re just saving up the new content.

You might have noticed that no new monsters are being announced. That’s right, we’ve decided that there are enough already. There might be new ones in the future, but for now, we’ve paused continuously generating new opponents. Why? Because it’s time for a NEW PROJECT! A new uNaNnoUnCeD project in the Despot universe! We’re going to expand our team in 2023 so that there are enough Despot's minions to work on Despot’s Game and that new title. But don’t ask us about it, alright? Just wait for the official announcement!



And that wraps it up for this year, hums. It's was a damn awesome year, and we're grateful to each and every one of you for fearlessly crawling Despot's dungeon, tossing toxic feedback at our unsuspecting butts, sh*tting on the game's balance, asking us to buff Healers and just for being with us.

Merry Desptmas, Happy New Year and see you all in 2023, puny humans! If you want to wish the Despot something for Christmas, go ahead and use the comment section under this post.

P.S.: Your feedback is not toxic at all: it was a salty joke in the Despot's tone of voice. You're the best community ever, punies.


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