Aug 15, 2022
Coromon - keking26
Hey everyone!
We're excited to have Coromon as part of Steams Midweek Madness starting today through Thursday (8/18). To celebrate, we're bringing you all some long awaited achievements as well as some quality of life changes! 🥳 We've got lots planned on the horizon and can't wait to be able to share it with you all.

Quick reminder to leave a review if you haven't already and join our Discord if you want to be apart of the community! We've also extended our Swurmy plush campaign, so if you were hoping to get one, you still can!
Shine Bright! Note: This patch will be released for MacOS later today.

New Content
  • You’ll find a new NPC with sexy dance moves in the Lux Solis Campus Trainer Hub BF1
  • You’ll also find a new NPC in the Vlamma Heights, which will invite you to try one of his challenges
  • Added Leaderboards and rewards for CoroNet Ranked. Rewards will be handed out based on the Tier in which you end each season, plus an extra reward for the top 3.
  • Achievements added: List here

Game Updates
  • You can now change the Traits of your Online Squad members at any time
  • Added a Hold indicator for buttons like 'move item' when selecting a Coromon in the Squad Menu. Holding this button for example takes the item from the Coromon
  • You can now see the exact percentages of stat changes by tapping on the stat change indicators while in a battle. You can view the stat change indicators by tapping on the Coromon’s name tag.
  • When selecting skills for your Coromon, you can now also see available Skill Flashes at the bottom of the skill list
  • The Potential Reader is now passive, it will always show the Potential of caught Coromon
  • The Potent Scent now lures twice as many Coromon
  • When catching a new Coromon and after viewing it’s summary, you are now asked whether you want to keep the Coromon
  • More Skill Flashes have been hidden throughout Velua
  • Lunarwulf now has a secret mechanic which enables it to evolve before its regular evolution level, when both wolves use Howl in the same round
  • XP Chips now last 10 minutes (down from 60), but increase XP gain by 50% (up from 15)
  • Improved CoroNet rewards you earn after 5 Ranked matches
  • The map overview showing all Coromon in each area now indicates if you’ve captured a Coromon
  • Added 3 new settings to speed up battles: Disable Weather animations, Disable encounter animations, Faster battle text
  • Disabled the “Disable Screenshot” setting by default since the glitches seem to be solved

Game Fixes
  • Fixed Discord overlay and Discord streaming to cause random crashes
  • Fixed lag/stuttering in OBS ‘Game Capture’ mode
  • Fixed the Heated Horns Skill changing the sprite offset of the target Coromon
  • Fixed a crash which would happen when releasing your last Coromon from a sorted storage
  • Fixed swamp mushrooms not showing the correct stage when walking away and then back once the Shroom was outside of the screen
Coromon - keking26
Hey everyone!
We know you all have been waiting for this for a while now 👀You can now take Coromon wherever you go on the Nintendo Switch! Even if you’ve started your journey at Lux Solis on PC, you can link to your Nintendo account and continue where you left off with cross-platform cloud saves! And battle with your PC player friend while on the go with cross platform multiplayer!



This isn’t the only exciting announcement we have for you all today! You can now have your very own Swurmy to sit on your desk or hang out with you while you play Coromon😄You can go here: https://shop.makeship.com/3PjmoBR and pledge to get your own Swurmy. We have 21 days to hit our funding goal to make sure that the Swurmies are then created and get to go to their new researchers.



We appreciate all of your patience and support as we’ve worked towards this incredible milestone. If you haven’t already, please join our Discord to hang out with the rest of the community and show off your awesome Coromon teams! If you’re still waiting for mobile, make sure to follow us on socials (Facebook, Instagram, and Twitter). As soon as we have an update for you all on the mobile port, you will be sure to hear about it there.

Thank you all! Shine Bright!
Coromon - keking26
Hey everyone!

Soon you will be able to take Coromon with you wherever you go. We are excited to finally announce that Coromon is coming to Nintendo Switch on July 21st!



Already started your adventure on PC? You can link to your Nintendo account and continue where you left off with cross-platform cloud saves! And battle with your PC player friend while on the go with cross platform multiplayer!

For us, our next battle will be porting to mobile. We have not forgotten those in our community that want to play from their phones. As soon as we have an update for you all there, we will be sure to share.

As always, if you’ve played here on Steam, we’d love to remind you to leave a review if you haven’t already. We love continually hearing all of your feedback as it helps us make the game the best it can be.

Thank you all! Shine Bright!
Coromon - keking26
Hi everyone!
We’re excited to announce that Coromon, and our starter coromon, are participating in the awesome Adopt-a-Monster charity event this weekend June 10-12th to celebrate the monster taming genre and raise money for the Petfinder Foundation, a nonprofit organization dedicated to supporting animal shelters with the goal to save as many pets as possible! Alongside our Coromon, the devs/publishers behind Creature Keeper and Monster Sanctuary are also participating to help raise money.

Here are some of the awesome things you’ll be able to explore during the event:
Discover amazing monster taming games (some with great discounts)
Watch various streams of gameplay as well as developer streams
In-depth features for creatures
Join an exclusive Q&A panel talk with the developers of Coromon, Creature Keeper and Monster Sanctuary on Sunday, June 12th at 7pm UTC+2.
Get special event rewards by donating money to Petfinder Foundation via our Tiltify link.



We hope you all enjoy this awesome weekend! Shine Bright!
Coromon - keking26
Hey everyone!

Thank you all for your support since launch! While we're working hard on more updates for you all, we're excited to announce that Coromon will be showcased at Indie Live Expo this weekend! Check out Indie Live Expo’s stream showing off the game at the following link:
https://indie.live-expo.games/en/

As a quick reminder, if you haven't already, please leave us a review. We love hearing the community's feedback, plus it really helps us out! Also feel free to join our community on Twitter, Facebook and Discord!

Shine Bright!

May 2, 2022
Coromon - keking26
Patch notes for version 1.0.20
This update contains a lot of battle fixes and a first step in our goal to reduce the amount of RNG from skills and conditions. We will continue this process in upcoming patches. In online battles the next Ranked season is now opened, leaderboards of previous seasons will be added in a future update.

MacOS savedata location has changed
In the process of fixing the MacOS Steam build not being able to connect to CoroNet the save location on MacOS needed to be changed.

To import your savedata choose one of the following instructions (make sure the app is closed):
A: With Finder
Open Finder
Hold CMD + SHIFT and press G
Paste ~/Library/Containers/com.tragsoft.coromon/Data/Library/Preferences/ in the textbox and press enter
Right-click on com.tragsoft.coromon.plist and click on “Copy”
Press CMD + SHIFT + G again
Change the textbox value to ~/Library/Preferences/ by deleting the “Containers/com.tragsoft.coromon/Data/Library/” part in the textbox, then press enter
If there’s already a com.tragsoft.coromon.plist file there, rename it so you have a back up
Hold CMD and press v to paste the copied file

B: Or with Terminal
Open Terminal and execute the following command
cp ~/Library/Containers/com.tragsoft.coromon/Data/Library/Preferences/com.tragsoft.coromon.plist ~/Library/Preferences/com.tragsoft.coromon.plist


Glitches/Crashes
If you experience graphical issues or crashes, here are three solutions that seemed to help for a number of players.

Verify Steam Files
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB

Run as administrator
Run coromon.exe as administrator by navigating to Steam's install folder and right-click on the coromon.exe file, then select “Run as administrator”. By default the installation folder is C:\Program Files (x86)\Steam\steamapps\common\Coromon

Disable Discord overlay
You can disable the overlay by booting up Coromon, navigate to the settings in Discord and then click on Activity Indicator. There you can disable the overlay just for Coromon.

Fixed issues
  • Fixed a number of typposs in multiple languages
  • The Purrgy no longer lingers right before Illuginn
  • Fixed a number of milestones unlocking in online battles
  • Fixed a softlock when Vørst would freeze a Coromon holding a Crany Fruit
  • Fixed the gem buyer not taking all gems at once
  • The Scan Module blink now always appears on the highest layer
  • Players can no longer walk through the Trainer Hub tiles in Alavi
  • Agility Training now raises 1 stage as intended
  • Withdraw now raises 1 stage as intended
  • Players can no longer interact with trainers while in a minecart
  • Skills that require a charge now correctly retarget if the opponent switches out
  • Zen Cure now cures a percentage of 15 instead of a flat rate of 15
  • Ghastly Nap now targets the enemy team instead of a single target
  • Fixed floor switches in the Pyramid of Sart when the player got hit while a wall was moving
  • Bren can no longer eat cakes
  • When Bren is Potentiflated to a higher Potential category and evolves, the correct database entry is unlocked
  • LuxLure no longer cancels background music
  • Changed the “Always Run” setting to “Always Sprint” to prevent confusion
  • Fixed Thorbjorn from walking into the player when giving him carrots from the tile north-east of the snowman

Updates
  • Added (skippable) credits after game completion, and made them available in the settings menu once the game is completed
  • The game now saves after editing an online Squad
  • XP earned is now shown in a single overview instead of for each Coromon individually
  • Added additional hotkeys:
  • 1-3 = Use bound Item
  • 4 = Use bound Trait
  • Numpad 1-6 = Select specific Gauntlet Module
  • Numpad +/- = Next or previous Gauntlet Module
  • The available Coromon overview in the world map now shows 2 rows of Coromon
  • Precision Punch has a 50% chance to raise crit chance instead of 100%.
  • OHKO skills no longer benefit from type proficiency bonus.
  • We disabled the ‘Any’ preference for Casual Custom battles in CoroNet for now, until this works as intended in our backend
  • Cat Scratch is now a Ghost type skill
  • Dark Magic type now has its own type icon
  • Vørst now removes buffs from the player’s Coromon once he regains his fighting spirit, and prevents the first hit on him from doing more than 10% damage.
  • Chalchiu now has a seconds phase where she removes her stat nerfs and status inflictions
  • A sound is now played when an opponent is found on CoroNet
  • Less Coromon can learn the Dirty Snow Skill Flash
  • Transcending skill now resets after any move, instead of just after skills
  • Fruits which increase Skill damage now do 1.5x damage instead of 2x
  • Prepared Trait now shows an indicator when it triggers
  • Wet Coat Trait now shows an indicator when it triggers
  • Some Traits now trigger when entering the battle instead of the start of a round.
  • Ball of Darkness now has 25% chance of increasing Sp.Attack instead of 50%
  • Heatwave now also prevents and removes freeze condition
  • Sandstorm now raises Accuracy and Crit chance (instead of Accuracy and Evasion) for sand Coromon, and no longer lowers stats for non-sand Coromon
  • Snow weather no longer randomly freezes in online battles
  • Sleep now has a 40% chance to last 1 round, 40% chance to last 2 rounds, and 20% to last 3 rounds
  • Freeze lasts 2 rounds, instead of at most 5
  • Hazy lasts 4 rounds, instead of 3 - 5

  • Splash Spinner can now be bought in Alavi
  • Platinum Spinners can be bought after reaching Ixqun
  • Dream / Trick / Heal Spinners can be bought after reaching Darudic
  • Stinky Disc and Fear Disc can be bought from shops after reaching Pawbury
  • Smart Gem can be bought from shops after reaching Vlamma
  • Lazy Gem can be bought from shops after reaching Alavi


Apr 15, 2022
Coromon - keking26
Patch notes for version 1.0.19

Note that this patch will be released for MacOS this weekend.

This update contains some significant PvP improvements and lots of QoL updates, besides the usual bug fixes.

One of the bigger changes is that when your match rules use the “set to level 50” rule, all Coromon in online battles will have the maximum number of Potential points possible. Whether you have a level 1 Standard Toruga, or a level 99 Perfect Swurmy, in online battles they will have the same amount of Potential Points. You can distribute these points in the online menu. If you don’t manually distribute them, the remaining points will be distributed randomly.
This will make the competitive scene more accessible for new players, since you no longer have to grind for the perfect team. Of course using your Perfect Coromon in battles will still be the ultimate showoff!

To make PvP even more accessible, players can now use a Loan Squad in the online menu. This Loan Squad consists of a set of randomly generated Coromon and held items, which you can regenerate whenever you want, to try out new things! We’ll be tweaking and improving this feature in later updates.

Another big change is that Skill Flashes now have infinite uses. If you already used one before the update, you will find it again in your inventory.

Glitches/Crashes
If you experience graphical issues or crashes, here are three solutions that seemed to help for a number of players.

Verify Steam Files
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB

Run as administrator
Run coromon.exe as administrator by navigating to Steam's install folder and right-click on the coromon.exe file, then select “Run as administrator”. By default the installation folder is C:\Program Files (x86)\Steam\steamapps\common\Coromon

Disable Discord overlay
You can disable the overlay by booting up Coromon, navigate to the settings in Discord and then click on Activity Indicator. There you can disable the overlay just for Coromon.

Fixed issues
  • Fixed people being unable to edit their squads in the online menu
  • When your Coromon is scaled up to 50 in an online battle, any empty skill slots are filled with the next skills the Coromon would unlock
  • The Forfeit button in online matches now has an extra conformation step
  • Thunder Salvo attack now functions as it should
  • Crumble attack now functions as it should
  • Kitty Claws attack now functions as it should
  • Cat Scratch attack now functions as it should
  • Peck attack now only steals Fruit
  • Whoosh attack now has a power range from 40 to 130, up from 1 to 130
  • Bolt Bomb no longer drains more than 60SP
  • Afterburner Trait now functions as it should
  • Impatient Trait now functions as it should
  • Motivated Trait now functions as it should
  • Soul Eater Trait now functions as it should
  • Caffeinated and Fearless trait no longer cause Invalid battle states in online matches
  • Stampede attack now functions as it should
  • Premonition now still finds a target even after the attacker or target is switched out
  • Iceberg Sweep, one of Vørst’s attacks, is buffed
  • Trapped status is removed once the trapper leaves the battlefield
  • Berserk attack now changes target if a new opponent is send out
  • Phantom Spike no longer triggers Cado Fruit multiple times
  • Cado Fruit now only works when the holder is at full HP
  • Tama Fruit now only triggers on damaging moves
  • Players can no longer get stuck in the barracks
  • All Gems in Hayville are now reachable
  • Fixed a glitch which could happen when feeding Purrgy Nibbles
  • Revised Mescher Realm maps to remove some dead ends, effectively shortening some of the maps.
  • Kerrin no longer steals an additional Spinner from you

Updates
  • We removed the “You can’t use Recall Items” rule from Insane difficulty.
  • We also removed the “You can’t run away from wild Coromon” from the Hard difficulty. Note that this rule is still present for Insane difficulty, and that you can always customize your difficulty to enable these rules.
  • Cham Fruit is now available from the Fruit dealer in Darudic
  • The Drill Shovel is slightly faster
  • The Potential Reader is slightly faster
  • A lot of UI transitions are snappier
  • A lot of battle animations are snappier
  • We oiled the rusty old gears in the pyramid making the moving walls a bit faster
  • Decreased time of rain animation
  • Melissa wanders around a bit less, so she no longer blocks Shrooms
  • Clio in the Vermeer Grotto can no longer trap players
  • The Buzzlet Delivery quest now only requires you to find two Buzzlet of Potential 14 or higher
  • Nibblegar’s Perfect overworld sprite now has the same color as the battle sprite
  • Slightly buffed Mudma’s basestats
  • Fixed a number of typo’s and missing placeholders
  • Spencer in the pyramid speaks all supported languages again
  • Titan Essences are now removed from your inventory after the epilogue
  • Lena no longer leads a double life, now you can only find one of her
  • Alavi rebuilt their shop, which is now constructed in the local wood style
  • Skarbone can now also be found in Dawn Valley and in Darudic grass patches
  • Increased Squidly’s evolution level to 37, so players can benefit from finding its hidden early-evolve mechanic
  • Cakes (S) are slightly cheaper
  • Skill Flashes can be used on fainted Coromon
  • The player automatically equips their lab coat in the buzzlet lab, and changes back in their original outfit when leaving
  • The “Not very effective” texts now a have a red color

Apr 5, 2022
Coromon - keking26
Hey everyone!
Between the demo and the full release, we changed a lot of mechanics which we believed would make the game more challenging. One such change we made was that we removed the guarantee of increasing a Potential 20 to 21, but as a compensation we increased the chances of lower Potentials to go up to 21.
We’ve constantly monitoring feedback from the community, and we heard your concerns about this change.

The Potentiflator now again guarantees an increase of 1 Potential. We did keep the increased changes for Coromon with a Potential below Potential 20, so that’s a win-win!

Another such change is the difficulty in forced minigames like Flappy Swurmy. We’ve reverted this back to Swurmy Rush, which is a much easier game to complete. Flappy Swurmy is now available on your home PC, and will be featured in an upcoming side quest.

Another impactful change is for the competitive scene. When Coromon are reverted to level 50 for matches, their Potential points are no longer reverted with the level. So if you’ve unlocked all the potential points on level 99, you will keep them all!

If you run into any new issues, or just want to join the community, you can join our Discord.
Shine Bright!

Crashes
  • Fixed a crash that could happen when receiving your Gauntlet at the reception.
  • Fixed a crash when Kerrin transferred a Coromon to or from a Platinum Spinner.
  • Fixed an issue with Soul Swap in online battles. This skill should no longer invalidate the battle.

Issues
  • Loose Cannon skill now applies burn to the target instead of the user.
  • Alavi is now available as a Recall location once you leave Jarl’s house.
  • We also made sure that players that reached this point can also Teleport back into Alavi, if they left.
  • Vlamma is now available as a Recall location at first arrival. The cutscene that triggered a bit after arriving prevented this.
  • Bren can no longer be handed in to Roman at the Traitformator.
  • Armado refound his energy and is no longer constantly resting in battles.
  • Fixed some walls in Alavi’s houses which players could walk through.
  • Fixed some walls in Frozen Peak which players could walk through.
  • Updated Frozen Cave 5 so that all chests are reachable.
  • Randomizer mode is unlocked again after defeating Voltgar and returning to the lab afterwards. It is also unlocked for players that already passed this point.
  • Fixed minecarts from driving through the end-of-track blockers on rare occasions.
  • Replaced a ledge in Mount Muspel floor 3 with a minecart to prevent a softlock
  • We’ve ensured that playersnow have the Sun Band in their inventory after defeating Light Sensei.
  • The Pep Talk Trait is now usable on other Coromon when the user has overcharged SP.
  • Coromon that were EvoBlocked by the EvoBlocker item which we removed, can now evolve again.
  • We’ve made sure that Gauntlet Coupons can be handed in at the reception again.
  • Dark Magic Ucaclaw and Dark Magic Centilla should no longer appear as starters in the “Replace with stage 1 Coromon” randomiser setting.
  • The starters are now randomized the first time, instead of having to reload the area.
  • After getting totally destroyed by lots of players, the titans after Voltgar had their base stats increased.
  • Randomizer mode no longer gives duplicate Traits to Coromon.
  • Intelligent Trait only works for wild Coromon.

Small updates
  • Platinum Spinners are now listed with the regular, Silver and Gold spinner.
  • Rana in the Wostin Desert no longer reappears once she dug up her gems.
  • Slightly lowered the chances for Potental 17 to appear, and increased the chances for Potential 18 and 19.
  • We removed the swamp area from the Mescher Realm.
  • Slightly increased the base stats for the DarkMagic Coromon and Kyraptor, and slightly lowered base stats for Ucaclaw.
  • Potent Scents no longer end when you’ve caught a Perfect Coromon.
  • The Alavi shopkeeper no longer asks for a Potent Bloby, since he accepted a Standard anyway.
Apr 2, 2022
Coromon - keking26
Hey everyone!
Thank you all so much for your support throughout launch! We're so happy that you all have been enjoying the game so far. We are aware that many of you have been experiencing bugs, so we have put together a patch to hopefully address a lot of those issues. If you run into anything new, please join our Discord and report it there.

Also don't forget to leave us a review here on Steam! We love hearing yalls feedback and it really helps us out.

Shine Bright!

Notes:
  • Fixed a crash that occurred when players would somehow not have the Essence Locator.
  • Enabled “Disable Screenshots” by default, which caused crashes for some players. You could re-enable this setting to re-enable the preview images on your saveslots.
  • Fixed crash when you would lose one of your Coromon in the fight against Light Sensei.
  • Added a message for when Oleg does not increase the potential. Oleg also gives a partial refund if this happens.
  • Fixed a crash when all Skills of a Coromon were disabled.
  • Fixed Spiked Body Trait hurting the user instead of the attacker.
  • Lunarpup line now has access to an additional Trait: Steady
  • Slightly increased level and monster variation in the last floor of Thunderous Cave.
  • Fixed a situation where players could get softlocked in Pawbury Mescher Realm map.
  • Fixed 3 of the 4 solutions in the pyramid table riddle, where purple and magenta were switched on our end.
  • Fixed the avatar of Perfect Armadil.
  • Fixed the issue with Supersensory Trait which could cause an infinite loop.
  • Fixed players getting stuck when interacting with the sculptor from the left.
  • Freeze condition can no longer stay on a Coromon infinitely.
  • Fixed a situation where players could walk through walls in Haunted Halls.
  • Fixed a situation where players could walk through walls in Vermeer Grotto.
  • Fixed Pele being at the wrong location after defeating Hozai.
  • Rebooted the Fusebox so that it damages the attacker instead of healing it while discharging.
  • Tactical Retreat trait now shows the name of the Coromon.
  • Fixed players being able to walk over water in the Radiant Park Mescher Realm map.
  • Fixed Snow causing an Invalid Online match.
  • Fixed Rain weather not preventing Burn condition.
  • Fixed Potent Pitterbyte avatar to have the correct colors.
  • Fix players being able to snip Shrooms twice when running away and back to the shroom.
  • Xp Chip item now shows how many you possess.
  • Fix players remaining on their surfboard when losing while surfing.
  • Updated the avatar of Dugterra potential variations.
  • Fixed a crash that could cause Frantic Mask to cause a stack overflow.
  • Added a possible fix for a crash caused by an unknown controller when launching the game.
  • Spark Disc now depletes 3 SP per hit, like the description says.
  • Researchers in the pyramid now also have the Researcher battle track.
Coromon - keking26
Hello everyone!

We've pushed our first significant patch in an attempt to rectify a graphics API issue that caused users to experience a blank screen on startup along with several other fixes that we believe have resolved the most common major issues people have experienced.

Make certain to restart Steam if the update doesn't show!

We want everyone to have a great experience with Coromon, and we've been working hard to immediately fix any problems that have been reported to us. If you are still encountering problems, please join our Discord and take a ticket so our moderators can keep a log of reports.

We appreciate your patience and speedy feedback!

Shine bright!
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