Hello everyone! In this update, we have fixed some bugs. We will bring you with new BOSS, weapons, Occult Scrolls and new routes for some levels in the update next week. Stay tuned!
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
BUG Fixes
Fixed the issue that players being knocked down will be pushed out of the map by rolling stones
Fixed the issue that after Qing Yan uses leap, the view zooms in abnormally
Fixed the issue that Ao Bai's dual-wield can't deal any damage under certain circumstances
Fixed the issue that monsters will slide under certain circumstances
Fixed the issue that Seal won't receive any close combat damage under certain circumstances
Fixed the issue that traps won't deal any damage under certain circumstances
Hello everyone! In this update, we have added the ability to crawl after being knocked down in team mode, and fixed some bugs. There will be new boss, weapons, inscriptions and elite monsters in the update at the end of this month, please stay tuned.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Interface UI
Added the display of occult scrolls Preemptive Strike and Merciless Combo in status bar
Added the display of occult scroll Triple Comeback with remaining times in status bar
Added “Dragon Qian” into Monster Logbook
Sound Effects
Updated death voice for Spear-Thrower, Foot Soldier, Grenadier and Longbowman
Other Systems
Added the ability to crawl after being knocked down in team mode: When players are knocked down in a multiplayer game, they can crawl slowly so other teammates can revive them in a safe position. Players who are being revived can still crawl, and the revival will be interrupted when the distance between players and their teammates exceeds the maximum distance
Monsters
Increased HP of Elite Corrupt Monk and its mirror image
Bug Fixes
Fixed the issue that for Exclusive Inscription "80% chance to create a fire ball to hit nearby enemies whenever you make a Crit Hit", fire ball won't attack Yoruhime-Maru and its cannons
Fixed the issue that if Elite Spearman is locked by Energy Orb, its flying axe thrown after spin will also be locked
Fixed a series of issues related to White Shark's hook: 1)White Shark's hook may not disappear if multiple hooks hit the player at the same time 2)After White Shark knocks down players with hook, players' HP is back to the full and they won't get killed 3)White Shark may be stuck after using the hook 4)Players hooked by White Shark may be unable to move
Fixed the issue that when Elite Beetle charges at some location, the model will be abnormally pulled back
Fixed the issue that if players are killed, there is a loss of sound at the checkout page
Fixed the issue that the sound plays at abnormal speed when shooting Big Hippo
Fixed the issue that if players enter the vault, the model of dead teammate will appear at the entrance of the portal
Fixed the issue that if players revive the teammate through peddler, teammate will show up in the first room incorrectly
Fixed the issue that Rainbow doesn't deal damage to the enemy penetrated by the ray
Fixed the issue that the mark of Rainbow and Dragonchaser won't disappear under certain circumstances
Fixed the issue that the special effect of charge is abnormal when players dual-wield Shrieker and Bone Dragon
Fixed the issue that if players use secondary skill or switch weapon when using the weapon skill of Lightning Blast, the lightning field will be created on the ground
Fixed the issue that "Interrupt Charging" hotkey won't stop the charge
Fixed the issue that Fu of Talisman's weapon skill will disappear
Fixed the issue that the model of Talisman may be displayed incorrectly
Fixed the issue that if players switch to another weapon when current weapon's scope is on, and then switch back, the model of current weapon won't be displayed
Fixed the issue that if players carry the scroll "Advanced Depot", the inscription "+10% Lucky Shot Chance for every 10% ammo consumed in the total magazine capacity(Max 100%, reset after reload)" doesn't take effect after player's revival
Fixed the issue that Star Devourer's RoF is abnormally low since players carry the scroll "Skateboarder"
Fixed the issue that picking up the bun will interrupt the reload or weapon skill
Fixed the issue that the amount of ammo is displayed incorrectly when using the weapon skill of Concealed Ammo
Fixed the issue that Airbag will consume the layer of Phantom Skin and Lightless Shield
Fixed the issue that Brief Respite can be triggered indefinitely after revival
Fixed the issue that if players carry the scroll "Spirit Feline" with Qing Yan, they may get hurt when using leap
Fixed the issue that players can unlock the achievement "Wave-like Subtle Step" without meeting the requirement
Fixed the issue that there is lag when interacting with peddler/craftsman
Fixed the issue that there is lag when reloading Hell
Fixed the issue that for Gemini Inscription "Weapon 1&2 combine their CritX bonus but -50% Stability", if players pick it and the scroll "Hawkeye Sight" in dfferent order, the final critX will be different
10/17 Additional Update:
Fixed the issue that the count of achievement "Combat Medic" couldn't be accumulated
Fixed the issue that the resolution cannot be modified
Fixed the issue that the talent "Benevolence" is invalid
Hello everyone! In this update, the long-awaited host transfer function has been launched. We have also updated new weapon, elite monster, occult scrolls, and gameplay. In addition, we have fixed the issue where players using Linux could not launch the game with Proton.
The new BOSS still has a lot of imperfections in terms of gameplay. We are conducting internal testing and are expected to release it in the version at the end of October. The development of new levels and new heroes requires a long development cycle. Please give us more time. We will notify you guys the specific update timeline in subsequent versions.
We will appreciate if you can give us some feedback and suggestions for this update. Hope you will enjoy the game!
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
System
Add host transfer function. If host exits the game, host will be transferred to another player. Players will continue the game from the beginning of this stage
UI:
Optimize the format of DMG count
Allow ping for [Vault], players can use the ping system to mark the entrance of the Vault
Optimize the status icon of Elemental Cube
Optimize the prompt message of the revival interface so that it no longer blocks the UI
Sound Effect:
Add the sound effect when the player is revived by a teammate
Add the sound effect when Qing Yan picks up Magical Feather
Optimize the background music of Longling Tomb
Levels:
New level: Guard Seal Players need to defend against monsters attacking the seal to prevent the seal from being destroyed.If Seal is destroyed, it will explode and kill every player
Add Vault gameplay:Dragon Qian Players need to deal as much damage as possible to Dragon Qian within a limited time to obtain treasures carried by Dragon Qian
Add two new Vaults with elite monsters
Add three random routes for the mainline level
Add new trap: Lightning Trap
DMG of the trap will increase as the difficulty increases
Optimize the performance at the entrance of the portal after defeating Lu Wu in Eternal Palace-Final Stage
Add new challenge event of Elite Spearman
Weapons:
Balance adjustment: 1.Justice: Explosion Range: 5→7; Projectile Speed: 25→35; Magazine: 4→8; Elemental Effect Chance: 15%→20%; Ammo type: Special Ammo→Large Ammo; Remove the bounce when projectile touches the ground
2.Big Hippo: Improve accuracy; Reduce recoil; After stopping shooting, delay 1.5s to return to the initial RoF
3.Scalpel: After stopping shooting, delay 1.5s to return to initial accuracy
4.Concealed Ammo: Magazine: 24→28; Weapon skill damage increased from (remaining ammo in the magazine +2)*weapon; DMG*60% to (remaining ammo in the magazine +2)*weapon DMG*85%
5.Sunder: Increase the DMG during the split; No split: each projectile deals 250% damage; Split once: each projectile deals 200% damage; Split twice: each projectile deals 150% damage; Split three times: each projectile deals 100% damage
6.Talisman: Fire: Attack speed: 110→130; Increase the attack angle; Weapon skill: Projectile Speed: 25→50; Number of Fu fired -1; Optimize the action performance when releasing the skill; Cancel the initial scattering of the projectile, and reduce the attack angle of the Fu
7.Fire Dragon: RoF: 15→12; Range: 8→15; Projectile Speed: 30→40; Optimize the fire action and the special effect of muzzle; +0.18s animation time before firing; Improve accuracy
8.Shrieker: Projectile Speed: 45→75; Piercing: 3→2; Change from "Explode once hit the barrier" to "Explode at the end of the range"; Fix the issue that the special effect of explosion is inconsistent with the actual damage range
9.Illusion: Improve accuracy; After stopping shooting, delay 3s to return to the initial RoF
10.Piercing Flame: Projectile Speed: 120→240
11.Double Caliber: Projectile Speed: 100→160
12.Goshawk: Projectile Speed: 180→360
New Weapon: Hell Unlock: Kill [Elite Spearman] 3 times Piercing +2; Reload the ammo one by one and can shoot at any time when there is a bullet in the magazine Exclusive Inscription:+30% projectile, reload two ammo at a time
Monster AI
New Elite Monster——Elite Spearman: The Elite Spearman,a heavily armored terracotta soldier with halberd on hand that has stronger combat effectiveness
Adjust relevant skills and gameplay of Elite Henchman
Optimize Elite Horsehead AI, so it won't sometimes stand still
Occult Scroll
New Occult Scroll 1.Mutual Respect Quality: Rare Feature: Only drop in team mode Unlock: instantly unlock Effect: Any player in the squad with the scroll "Mutual Respect" will +15% additional weapon damage and -5% damage taken for yourself
2.Generosity Quality: Rare Feature: Only drop in team mode Unlock: instantly unlock Effect: Picking up the bun will bring 1/3 of its recovery on teammates within 15m
3.Field Support Quality: Rare Feature: Only drop in team mode Unlock: instantly unlock Effect: While moving, +15% weapon damage for yourself and your teammates within 12m
4.Hidden Treasure Quality: Normal Unlock: Kill [Horned Beetle] 150 times Effect: Destroying breakable objects may bring you coins
5.Wait for Good Quality: Normal Unlock: Kill [Bandit Tactician] 50 times Effect: First shot after each 10s will deal Crit DMG
Drop
Adjust the amount of Soul Essence dropped from monsters in elite/nightmare difficulty
Increase the drop rate for Special Ammo
Bug Fixes
Fix the issue that the inscription "+10% weapon DMG on hit, but remove all bonuses on miss" doesn't take effect under certain circumstances
Fix the issue that when Ao Bai has ascension "Lucky Ammo Lv.3" and the scroll "Advanced Depot", players don't get ammo recover on hit
Fix the issue that when Ao Bai has ascension "Lucky Ammo Lv.3", if other ascensions/inscriptions increase ammo consumption, players only recover 1 ammo on hit
Fix the issue that in the fight against Yoruhime-Maru, the shell will fly toward left after players interact with the cannon
Fix the issue that in the challenge event "The enemy leaves a corrosive area after being defeated", monsters affected by [Immortal] enhanced monsters don't die when receving lethal damage and still leave a corrosive area
Fix the issue that acceleration buff still exists though players have already dropped Improved Clip
Fix the issue that if players carring Airbag get low health, the attack that exceeds the shield and health may trigger Coins of Life and Lifesaver even though player are safe.
Fix the issue that players can't unlock Arms Dealer achievement
Fix the issue that players using Linux could not launch the game with Proton
09/29 Additional Update:
Fix the issue that players can't open Peddler's page under certain circumstances
Fix the issue that the model action is weird when players dual-wield Fire Dragon
Decrease the movement speed of Elite Spearman
Fix the issue that the sound effect of Elite Spearman's spin doesn't end normally
Fix the issue that the sound effect of Hell's reload doesn't end normally
Optimize the reload animation of Hell
10/09 Additional Update:
Fix the issue that Dragon Qian vault is too random to appear
Hello everyone! In this update, we have optimized the performance of some interactions and supported preliminary anti-cheat function. We will update new weapons, elite monsters, occult scrolls and other new content next week. The host transfer function will also be launched next week. Please stay tuned.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Interface UI
Optimize the performance of the status bar and add the feedback of key status
Add performance when the secondary skill is full
Optimize the performance of snipers when scope is on
Optimize the feedback when all heroes' secondary skills are insufficient
Add performance when Brief Respite is cooling down
Optimize the interface of craftsman and peddler. When occult scroll or talent affects the function of craftsman or peddler, players can know the impact.
Special Effects & Models
Reduce the trajectory brightness of Lightning Blast
Optimize icons of some occult scrolls
Optimize the special effect of the destination indicator in the parkour Vault
Optimize the special effect of Qing Yan's cleave
Sound Effects
Optimize the logic of heroes' voice
Add sound effect when switching weapon to Talisman
Add sound effect when elite monster spawns
Other Systems
Add a preliminary anti-cheat mechanism to prevent the cheating in online match
Level
Adjust the combat rhythm of some defensive challenges in Anxi Desert-Stage 2
Optimize the vault of rolling stones in Desert Ruins
Optimize the route of Shoreside Valley
Monster
Optimize the trajectory of tracking bullets from Longbowman and Bandit Retainer
Optimize some monsters' AI in nightmare difficulty
Optimization: When Nihilation Monk/Elite Monk is stealing HP, you can stop it by using Crown Prince's Energy Orb
Bug Fixes
Optimize the direction Elite Henchman faces to, so most of the time Elite Henchman with shield will face directly to you
Fix the issue that Qing Yan will kick though you use its cleave
Fix the issue that after using Qing Yan's cleave, FOV setting will be restored to default
Fix the issue that the special effect of getting hit doesn't disappear
Fix the issue that there are remains of Elemental Bestowment's special effect
Fix the issue that players can't progress if they open any panels while teammates trying to enter next stage
Fix the issue that dual-wield's progress bar may overlap with the status bar
Fix the issue that when Star Devourer triggers Bloody Ammo, ROF will be decreased
Fix the issue that Woodpecker's exclusive inscription "When scope is on, shots consume no ammo for 2s and +50% RoF for the duration" doesn't increase RoF as usual
Fix the issue that gemini inscription "Weapon 1&2 magazine capacity become the sum of both weapon's magazine capacity, and Reload Speed +30%" will abnormally decrease reload speed
Fix the issue that some inscriptions unexpectedly appear on Tiger Cannon
Fix the issue that players can't progress in some stages
Fix the issue that players can't pick up some dropped items in Anxi Desert-Stage 1
Fix the issue that texts on weapon panel may be out of the frame
Hello everyone! In this update, we have added new routes for some stages and fixed some bugs. The next development focus will shift to the new content, including new modes, new heroes, new stages, new weapons, new occult scrolls, etc. This will take lots of time, and the frequency of subsequent updates will be reduced. Please give us more time and stay tuned. We will release a roadmap in the near future.
In addition, some new weapons and occult scrolls have been in internal testing period, and are expected to be included in the update at the end of this month.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Level
Add new routes for Longling-Tomb Stage 1, Anxi Desert Stage 1, and Shoreside Valley
Hero
Add a prompt for Ao Bai when dual-wield is not available
Interface UI
Optimize the run time of special effects for armor/shield breaking, so Qing Yan will not have frequent armor breaking special effects
Optimize the victory/failure animation of Crown Prince and Ao Bai
Add a prompt when the soul essence is insufficient for revival
Optimize the number rule of “Squad ID”. 「I」「O」「U」will not appear after the update, and spaces will no longer cause misjudgement
Optimize the dropped item panel. It is no longer hidden when reloading.
Optimize the color of special ammo
Special Effects & Models
Optimize the performance of elemental effect, so the special effect of fusion effects like explosion and miasma no longer increases with the size of the monster
Optimize the performance of some weapons inscription (1)You can aim up to 3 targets when scope is on: Optimize the performance after successfully marking (2)50% chance to cause an explosion that deals Corrosion DMG when killing an enemy: the special effect of the explosion has been optimized to make it appear as a corrosive explosion
Adjust the scale of Elite Beetle
Other System
Optimize some Japanese texts
Bug Fixes
Fix the issue that skill animation may be abnormal if players fire Concealed Ammo and use its secondary skill at the same time
Fix the issue that controller will constantly vibrate under certain circumstances
Fix the issue that if players use secondary skill of Lightning Blast during Lu Wu's cutscene, Lightning Blast will continue using secondary skill
Fix the issue that the charge action of Golden Bow may disappear
Fix the issue that the projectile of Golden Bow will disappear if players stand back against the wall
Fix the issue that players can instantly shoot out 3 ammo after switching to Sting
Fix the issue that players can't use secondary skill of the weapon under certain circumstances
Fix the issue that bonus reserves disappear after killing an enemy for the inscription "When reloading right after killing an enemy, Reload Speed +50% and save surplus ammo as bonus reserves"
Fix the issue that the inscription "Ammos return to the magazine on miss" has abonormal effect on Talisman
Fix the issue that the model of hands may disappear when players use Prism
Fix the issue that Crown Prince's ascension "Acidominance" Lv.3 will interrupt the secondary skill of Talisman
Fix the issue that if players carry Paranormality with Qing Yan, Bloody Ammo will not deal damage to Qing Yan after triggering its effect
Fix the issue that if players with Ostrich Rider pick up Propulsion Device, dash animation will be abnormal
Fix the issue that localization text of Qing Yan's ascension "Death Mark" is incorrect
Fix the issue that if players carry the scroll Paranormality, their HP will be shown as 0 after reviving in next stage
Fix the issue that when some monsters use charge skill, they may be dragged back afterwards
Fix the issue that the remains of Spear-Thrower will reappear after disappearing for some time
Fix the issue that if players press movement key at the backpack or ESC panel in team mode, they can hear the footstep of themselves
Fix the issue that players can't change the sound volume of firing weapons through Setting-Audio-Sound Effect
Fix the issue that when players mark the weapon, the notification is incorrect
Fix the issue that text doesn't wrap around automatically in the feedback interface
Fix the issue that some icons of Occult Scrolls are incorrect
Fix the issue that open/close weapon comparison panel will lead to the abnormal remains of the mark
Fix the issue that the notice of "knocked down teammates" is abnormal when they are not in your vision
Fix the issue that the cutscene of the Inn is incorrect
Fix the issue that if Ao Bai's explosive grenade hits the teammate, this will trigger teammate's "Deadly Counter" scroll
Fix the issue that if leader/member disconnects from the server and fails to start the game at that moment, Soul Essence from leader's Dimension Pouch will be cleared
Fix the issue that if players are killed when the connection is poor, they will be stuck at view angle and can't quit the game in the end.
Fix the issue that icons of Qing Yan's ascension "Victory Rush" and "Death Mark" at status bar are incorrect
Fix the issue that players can be hit backward out of the air wall in Shoreside Valley
Fix the issue that players sometimes can't reload the weapon
Fix the issue that players can't progress in Duo Fjord-Stage 1 and Duo Fjord-Stage 2
Fix the issue that players can't pick up dropped items in some stages of Anxi Desert and Duo Fjord
Hello everyone! In this update, we have made balance adjustments to some of Qing Yan's ascensions and talents, added the feature to cancel ready before entering the next stage in the team mode, and optimized the interaction mechanism of reviving teammates.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Hero:
Optimize Ao Bai's dual-wielding skill: Turn on/off dual wielding won't interrupt the shot
Balance adjustments to some of Qing Yan's ascensions and talents
Ascensions Adjustment: Fierce Wings: Weapon DMG +50%/100%/150% instead of +30%/60%/120% on next shot after a cleave
Death mark:Increase the duration of the death mark from 2/3/5 seconds to 4/5/6 seconds
Max cleave:the first two levels of this ascension additionally increase the number of times to restore cleave after killing enemies
Level 1 Max cleave:New: Cleave will immediately restore 1 use after killing an enemy
Level 2 Max cleave:New:Cleave will immediately restore 2 uses after killing an enemy
Hail of bullets:weapon DMG for the first few shot after reload increases from 30%/40%/90% to 30%/60%/100%, with additional +20%/30%/40% lucky shot chance
Elemental Power:elemental effect chance of leap increases from 20% to 50%
Steel Armor:when leap hits an enemy,the duration of damage taken reduction reduced from 2/3/3 seconds to 2/2/2 seconds
Talents Adjustment: Level 4 Talent:Cleave Reinforcement changes to Skill Enhancement Effect:+300 cleave DMG→+300 leap and cleave DMG
Interface UI:
Add the feature to cancel ready before entering the next stage in the team mode: Players who are ready to enter the next stage can cancel ready by interacting with the portal again
Optimize the interaction mechanism of reviving teammates: after approaching the fallen teammate, you can press F to revive without aiming at the teammate
Optimize the interface of weapon upgrade at Craftsman
Optimize the animation footage after players get knocked down
Optimize performance of ping system in the team mode
After canceling the matching, the check box will not be automatically unchecked
Special Effects & Models
Optimize the reload performance of Sting
Waterfall decoration is added to part of the "Duo Fjord" scene
Optimize Crown Prince’s and Ao Bai’s checkout animation
Sound Effects:
Fix the issue that when teammates use Talisman, the sound volume is too large
Adjust the sound effect of Elite Corrupt Monk's light beam
Lower the volume of Heavy Crossbowman's charge
Add fuzzy effect for the background music when entering checkout page
Adjust the sound effect of Talisman's secondary skill
Add voice dialogue when the hero is killed
Add the feature to adjust the volume of enviornment sound in the setting
Adjust the sound effect of Glimmering's explosion
Level:
Lower the attributes of some monsters in Anxi Desert-Stage 1
Optimize the entrance location of the vault in Anxi Desert-Stage 1 and Anxi Desert-Stage 3
Optimize the number of bottles in some vaults
Optimize the spawn location of elite monsters when players trigger elite monster challenge event in Longling Tomb and Duo Fjord
Fix the issue that players can't pick up dropped items in some stages of Anxi Desert and Duo Fjord
Other System:
Optimize some Japanese texts
Fix some Japanese font errors
Optimize some French texts
BUG Fixes:
Fix the issue that players can't switch weapons after picking up a weapon
Fix the issue that the inscription "1s after scope is on, highlight all enemies(including the one behind barriers), and all hits on highlight enemies become Crit Hit" doesn't take effect on some monsters
Fix the issue that reloading Goshawk during the charge will cause abnormal reload animation
Fix the issue that after players use secondary skill, the mark of Raninbow and Dragonchaser disappears
Fix the issue that players sometimes can't reload or shoot when using Concealed Ammo with "Advanced Depot" scroll
Fix the issue that ammo consumption is abnormal if Laser Gloves or Thunderclap Gloves doesn't hit the target
Fix the issue that switching the archive may make the game unplayable
Fix the issue that secondary skill of Talisman sometimes has errors which make players unable to shoot
Fix the issue that in challenge event "Continue to be injured and defeat enemies to get healing!", Qing Yan with "Paranormality" scroll won't get hurt
Fix the issue that Bullet Bank will add abnormal ammo type
Fix the issue that if players equip both Bullet Bank and Improved Clip, ammo won't go to the magazine directly
Fix the issue that Skateboarder sometimes is invalid when players use Foundry
Fix the issue that if players carrying with Resolute and Triple Comeback are killed and then revived. Though the shield is max, Resolute still takes effect
Fix the issue that Crit Hit triggered by the inscription "1s after scope is on, highlight all enemies(including the one behind barriers), and all hits on highlight enemies become Crit Hit" won't activate the scroll relating to Crit buff such as Hawkeye Sight and Penetration Bullet
Fix the issue that the inscription "When the magazine is more than 50% full, RoF +50%, Projectiles +0.2" becomes invalid once players switch weapons with Advanced Depot
Fix the issue that Qing Yan's leap may be interrupted abnormally
Fix the issue that players sometimes can't use dash
Fix the issue that damage buff of Qing Yan's ascension "Fierce Wings" and "Hail of Bullets" only takes effect on some projectiles of multi-projectile weapons
Fix the issue that if monster is pushed back on hit, it sometimes faces to abnormal direction
Fix the issue that Elite Beetle's damage to players through charge won't trigger the scroll "Deadly Counter" and "Close Call"
Fix the issue that during the transition cutscene of Yoruhime-Maru, there are special effects that normal enemies are freezed by Energy Orb
Fix the issue that players can't progress in some stages of Anxi Desert and Duo Fjord
Fix the issue that dropped items are out of reach after players defeat Elite Lizard in Desert Ruins
Fix the issue that damage from Sting and Talisman sometimes is invalid
Fix the issue that Qing Yan's cleave is invalid
Fix the issue that the weapon panel has abnormal residues which could not be removed
Fix the issue that sound effect is lost when shooting Pupil
Fix the issue that teammates could not be revived if players use the controller
Hello everyone! In this update, we have fixed the issue that the scroll "Bullet Bank" doesn't take effect, and we also support beta version ping system and short phrases function in team mode.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Add ping system and short phrases function in team mode: In team mode, you can hold hotkey V to reach team signal interface and send short phrases to your teammate, and you can press V to ping any weapons or items. Marked weapons and scrolls can be directly shared to teammates, and you no longer need to pick them up and then discard them *Controller players can hold/press UP to send short phrases and ping items.*
Change weapon comparison default hotkey from V to Z, and support customized hotkey setting
Remove: The ability to drop shell in Dinghai Bay-Final Stage and the hotkey setting "Discard the particular item"
Fix: Occult Scroll "Bullet Bank" doesn't take effect
Optimize the usage of special effect when getting hit, fix the issue that players experience lower FPS before revival
Hello everyone! In this update, we have supported the mechanism that the difficulty of the game will be reduced in the next stage based on the remaining number of players if a team member exits the game in team mode. Regarding the issue that the team will be disbanded if the host leaves, we are still working on optimization. We will support the host switch in the future update, so stay tuned.
We have also fixed some archive and crash issues, and we are still verifying other causes of such issues. Please give us more time. Thank you for you understanding and support.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Interface UI:
Optimize the length of the stage name displayed in the minimap
Adjust the calculation method of the total damage of the battle in the player information interface to make the calculation result consistent with the player damage displayed on the team stats panel
Replace the artistic font of "Qing Yan"
Optimize the notification when the number of archives reaches the limit
Automatically exit the chat window when the cutscene ends
Special Effects & Model:
Add the gradient effect to the model of Corrupt Monk when its afterimage appears
Optimize the attack effects of Talisman's secondary skill
Optimize the performance of Qing Yan's leap skill
Optimize the reload performance of Sting
Sound effects:
Optimize Ao Bai's footsteps
Optimize the sound effect of poison arrow explosion of Sting
Level:
In team mode, if a team member exits the game, the difficulty of the game will be reduced in the next stage based on the remaining number of people
Optimize the auto-lock mechanism of Rainbow and Talisman, and now support locking the jellyfish summoned by Yoruhime-Maru
Add bottles in some vaults
Optimize spawn positions of the elite monsters when the elite monster challenge event is triggered in the nightmare difficulty
Other systems:
Adjustment over unlock requirement for Demonlore: (1)Previous: Kill [Arrogant Lobster] 100 times with Fire DMG, Now: Kill [Arrogant Lobster] 60 times with Fire DMG For players who have already met the new requirement, after this update, they only need to kill one Arrogant Lobster with Fire DMG to unlock Demonlore
Adjustment over some inscriptions: (1)Delete inscription "Projectiles +2, but Ammo Consumption +200%" (2)Change inscription "Projectiles +1, Consumption +100%" as Exclusive Inscription
NPC chest that players exchange occult scroll won't drop given occult scroll any more
Optimize the detail and wording of Korean and German. Fix some notification errors of elite monsters
BUG Fixes:
Fix the issue that Golden Bow, Prism and Glimmering can't be reloaded under certain circumstances so players can't fire them
Fix the issue that if players throw Concealed Ammo, switching weapons will make the thrown weapon disappeared
Fix the issue that Golden Bow can't open the entrance of the vault
Fix the issue that when Qing Yan has "Hail of Bullets" ascension, the icon of such ascension appears in status bar without actual effect if reload is interrupted
Fix the issue that under certain circumstances, Qing Yan's leap may be interrupted by dash
Fix the issue that if Qing Yan uses leap when scope is on, FOV is abnormally large after the leap
Fix the issue that in third person perspective, the special effect of Qing Yan's skill is abnormal
Fix the issue that talent "Inscription Collector" actual increasing chance is abnormal
Fix the issue that model of Bandit Retainer may disappear under certain circumstances
Fix the issue that if players trigger the cutscene during the movement, the footstep still exists
Fix the issue that there is no sound at the checkout page when the game is over
Fix the issue that UI interface is abnormal if players don't assign key for hotkey
Fix the issue that in guidance, Spearman acts abnormally after jumping over the timber
Fix the issue that during the transition cutscene of Yoruhime-Maru, the countdown of knocked down players continues and the monster still moves
Fix the issue that pressing ESC during cutscene may lose the crosshair
Fix the issue that there is no notice of challenge success after players complete challenges in some vaults
Fix the issue that challenge event "Continue to be injured and defeat enemies to get healing!" won't deal damage to Qing Yan's armor
Fix the issue that players can't unlock Umbrella Spirit in the logbook
Fix the issue that players can't unlock the monster which is killed by explosive barrels
Fix the issue that players can't move in some locations in Basement of Longling, Anxi Desert-Stage 3 and Duo Fjord-Stage 3
Fix the issue that text chat is abnormal after players leave the team
Fix the issue that players can still see the team text chat after leaving the team
Hello everyone! Since the major update last week, we have received lots of support from our players, and we have also received more feedback and suggestions than ever before. We take these seriorsly and have made urgent fixes for some issues that affect player’s experience.
Regarding the archive, lag, and crash issues reported by many players, our game developers and game platform are also in the process of urgent troubleshooting. Please give us more time to fix and improve. Thank you for your understanding! We also plan to adjust the difficulty of the game and the gameplay content of new game plus, so stay tuned.
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Bug Fixes:
Fix the issue that in nightmare difficulty, some stages won’t spawn the monster so players can’t progress
Fix the issue that players can’t progress after triggering Elite Horsehead challenge event in Longling Tomb-Stage 4
Fix the issue that sometimes players won’t be able to interact with the chest or the portal
Fix the issue that Kappa flies abnoramlly high and players can’t kill it
Fix the issue that some talents of Qing Yan is shown abnormally
Fix the issue that Umbrella Spirit is shown in Chinese in Monster Logbook
Hello everyone! The long-awaited new hero is finally here! New weapons, new monsters and new difficulty have also been updated. Hope you will enjoy them!
At present we are still in Early Access, especially the new hero and the new difficulty are still in the adjustment period. We need your suggestions and feedback to help us polish the game. Thank you for your support!
*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*
Here are the details of this update:
Hero:
New Hero: Qing Yan
Hero Introduction: Unlike Crown Prince and Ao Bai, Qing Yan is a melee hero who uses armor as defense - this means that it does not have a self-recovering shield like Crown Prince or Ao Bai, and you have to hit or kill the enemy in close range to restore the armor. Obviously, this is not a hero that can be easily played, but it is indeed an unique hero. So, forget Crown Prince and Ao Bai, and try out this Kungfu Master - Qing Yan
Unlock Qing Yan:Level 40
Qing Yan's Skills:
Primary Skill(E):Leap Qing Yan leaps forward with a hard kick, dealing damage to all enemies within 7m. Each hit can recover armor for Qing Yan
Secondary Skill(Q):Cleave Qing Yan cleaves recklessly and deals damage to the enemies within a fan-shape
Exclusive Talent:
Continuous Leap: If leap doesn't hit the target, decrease 50% cooldown time
Survival Enhancement:HP+20,Armor+20
Charged Shooting:Restore 1 Armor Point whenever your shot hits the enemy (Up to 6 points per second)
Cleave Reinforcement:Cleave DMG +300
Emergency Defense:When Armor reaches 0, immune to Normal DMG for 2s (The effect can activate again whenever the Armor has been fully charged)
Gameplay Mechanism:
Adjust the elite difficulty and some gameplay mechanisms. The recommended entry level for elite difficulty is level 40
Open nightmare difficulty. The recommended entry level for nightmare difficulty is level 80 * Nightmare difficulty is currently in the testing stage. If you encounter issues during the experience or have suggestions, you can use the built-in ESC "feedback" function to contact us. We will optimize the nightmare difficulty in the near future, please give us a little more time.*
Weapon:
New Weapon:Sting Sting's fire mode will automatically rotate between three-shot, two-shot and single-shot. In single-shot mode, hitting enemies can cause explosion and break the armor of normal enemies
New Weapon:Talisman Talisman is a weapon that can switch between different elements and auto-lock the weakness of the enemy
Monster:
New Monster:Umbrella Spirit Demonic Umbrella is a monster who loves to fly at low altitude, and you can hardly detect it in the night of Duo Fjord. Once it attacks you, you will be in a very dangerous circumstance
New Elite Monster:Elite Corrupt Monk Powerful Monk who can even create its own mirror image with demonic aura and summon perilous Large Lantern Spirit
Monster Adjustment: Slightly decrease the damage of Bandit Retainer
New Achievement:
Air Strike: Kill 5 or more enemies in a single leap for 50 times
Eyes on Weakness: Kill 50 Rogue Arsonists by breaking their oil barrels on the back
Erudition: Encounter all elite monsters
Painting Master: Unlock all monsters in the logbook
Victory of Crown Prince: Win the game with Crown Prince
Victory of Ao Bai: Win the game with Ao Bai
Victory of Qing Yan: Win the game with Qing Yan
Arms Dealer: Unlock all weapons
Occultism Leader: Unlock all Occult Scrolls
Art of Explosion: Kill 100 enemies by explosive barrels
Sound Effects:
Add voice for dialogue of three heros, now you can hear their voice in game
Add character voice volume in the setting
BUG Fixes:
Fix the issue that if players lock screen without pausing the game, the movement speed of monsters and the speed of projectile are extremely quick
Fix the issue that Elite Beetle is dragged back after the charge
Fix the issue that the sound effect of the secondary weapon is abnormal when dual-wielding Crimson Firescale
Fix the issue that there is Chinese in Challenge Event
Fix the issue that players may be stuck at Duo Fjord—Entrance
Fix the issue that players can't progress in the vault of Longling Tomb
Fix the issue that players can't progress in Anxi Desert-Stage 3
Fix the issue that Rainbow will lock on a weird position when attacking Ichthyosaurus Offspring