Suzerain - Torpor


Exciting news from the Suzerainverse! 🎶

We're happy to share a sneak peek into our recording session for our dear Rizia Anthem! It was a beautiful moment bringing this anthem to life, and we can't wait for you all to hear the final masterpiece hear the final masterpiece in the game with a future update.

Click here to watch the video

Stay tuned for more updates! 🌟

Glovurius axa Rizia!

A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Suzerain - Torpor

Dear citizens,

We've recently launched the Supporter Edition of Suzerain, complete with the immersive political drama experience of the base game, the brand new Kingdom of Rizia DLC, and a bundle of bonuses including the Original Soundtrack of Suzerain, Rizia Soundtrack and the Vulpitzer Award cosmetic DLC.

https://store.steampowered.com/bundle/16847/Suzerain_Supporter_Edition/

For those eager to immerse themselves in the Suzerainverse while showing some love to our studio, this bundle is the perfect fit. Your support means the world to us and helps us keep crafting new ideas and content for you to enjoy.

Thank you for being a part of our journey!

Glovurius axa Rizia! A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

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Apr 11, 2024
Suzerain - Mr. Nowak


Dear Suzerain Universe fans,

We are updating the game with a sixth patch. If you want to support the endeavor of improving the experiences, please report your issues in our Discord forum here. We read all your feedback.

Patch 3.0.7
(11/04/2024)

The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Kingdom of Rizia DLC

Design and Balancing
  • Factored power projection more into Zille return outcome
  • Made it easier to get screwed over by Lespia in final MITZ vote
  • Made mediation decisions visible even when you don’t have budget/authority for them
  • Minor edits to how Welfare State situations are set
Bug Fixes and Polish
  • Fixed some Vendonesam result condition triggers
  • Added power projection impact on Vendonesam outcome
  • Minor adjustment to some modifiers
  • Fixed electoral reform journal entry triggering despite no reform
  • Fixed rumburg war event token only having a shadow
  • Fixed intermerkopum codex entry not triggering
  • Prevented Zille return speech from cutting off prematurely
  • Fixed numbers in Morella and Derdia trade deals
  • Fixed bug where you disapproved of Zille referendum by default
  • Numerous spelling and grammar corrections and dialogue touch-ups
  • Added missing war loss condition to correctly trigger the War Loss scene
  • Fixed energy modifier of Aureus not being added in certain conditions
  • Fixed conversations responses not triggering with number keys
  • Prevented some unnecessary error logs from appearing
Missing Content List
  • Achievements beyond prologue and chapters (We are working on them, a lot of them actually!)
Suzerain Base

Changes
  • Removed the option to pick Gloria as VP despite her being obstructionist and not coming to the VP meeting
Apr 10, 2024
Suzerain - Mr. Nowak


Dear Suzerain Universe fans,

We are updating the game with a fifth patch. If you want to support the endeavor of improving the experiences, please report your issues in our Discord forum here. We read all your feedback.

Patch 3.0.6
(10/04/2024)

The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Kingdom of Rizia DLC

Content Updates
  • Added turn images
  • Added journal entries prologue
  • Added option for Vina to get engaged to Manus after late-game Pales return
  • Added a new prologue section with Crown Prince focus choices and timeline update
  • Added some prologue focus feedback to early-game meetings
  • Streamlined the dialogue in the turn 1 religious briefing with Sal
  • Streamlined the dialogue in the turn 2 Golden Guard briefing with Titus
  • Added high and low popularity authority modifiers
  • Added follow-up post-decision RRG raise and lower stake options to royal decrees
  • Added resource change indicators to military focus panel
  • Added a new title for arms dealers
Design and Balancing
  • Added defence bonus to naval ports
  • Increased and decreased authority buffs and debuffs based on power projection
  • Balanced production capacity slightly
  • Disabled Wruhecs Guardians authority bonus if they are not allied
  • Added authority boost for inter-Toras marriage
  • Balancing edits to Workers Rights situation changes
  • Minor edits to economy dialogues with Elena to be more consistent with the Situations
  • Added popularity damages for some Sal related imprisonment
  • Slighty adjusted end game economic state balance
  • Added a few more resource additions to Prologue choices
  • Made it more difficult to become the Frailer
  • Made it slightly easier to become the Great
  • Made it easier to become the Peaceful
  • Increased resource buff of army focus
  • Slightly rebalanced some focus choices
  • Added reduction of trade budget impact from the east if relations sour
Bug Fixes and Polish
  • Fixed the stronger border fortifications not showing
  • Added missing supply line connection in operation 2
  • Fixed incorrect military equipment production rates
  • Fixed wrong text in tank sale decrees
  • Fixed base Esqiris field being lost when expansion made
  • Fixed Pales name staying on world map despite being annexed
  • Fixed expansion of steel industry having wrong headline
  • Fixed commisioning massive media campaign not triggering
  • Fixed nanta being governed by both Sazon and Toras
  • Fixed vigil for the fallen report triggering in wrong city
  • Prevented Axel Reinhart from voting at the AN or joining Intermerkopum if Pales defeated early
  • Stopped Lucita investigation scene from ending prematurely
  • Fixed duplicate dialogue options in internal security and Derdia negotiation scenes
  • Streamlined and fixed text errors in turn 6 religious meeting
  • Fixed wrong feedback about having an energy crisis while not having one
  • Fixed duplicate option in House of Delegates scene
  • Added missing triggers to Separation of Powers Situation
  • Stopped Manus from occasionally being dead and alive at the same time
  • Fixed wrong number seperator in vigil for the fallen report
  • Many spelling and grammar corrections
Missing Content List
  • Achievements beyond prologue and chapters (We are working on them, a lot of them actually!)
Suzerain Base

Changes
  • USP Brooch is now only unlocked when running for re-election as the USP candidate
  • "Make Sordland Great Again" achievement can now correctly be unlocked at Turn 8
  • Fetih Ejall's title is now correctly displayed when arrested
  • Minor edits to TV Debate scene. Walter Tusk is no longer mentioned when arrested or killed
  • Fixed the Holsord Post article to correctly reflect the Minority Rights Act as a decree
  • Minor edits to Gus' dialogue about EPA profits to correctly reflect the situation
  • Fixed player option to remove the decrease to the threshold, when Albin wants the player to remove the increase
  • Fixed Wiktor Smolak being absent on the Peace Treaty on certain conditions
  • Fixed Governor of Bergia being mentioned as mayor
  • Fixed hyperinflation not improving when achieving Sordish Recovery Period
  • Fixed Nia from sometimes appearing on the resignations scene despite not resigning
  • Added harsher growth penalties to depression
  • Typo fixes
Apr 8, 2024
Suzerain - Torpor


Dear citizens of the Suzerainverse,

It's been an exhilarating two weeks since we embarked on a new journey with the release of our very first DLC! 💫 Have you dived into the Kingdom of Rizia yet?

We're inviting you all to deepen your connection with us and the Suzerainverse community!

Join our Discord Server 👾 here!

Dive into a universe where your voice enhances our collective journey. By joining, you'll gain access to exclusive content, contests, and the unique opportunity to role-play within the Suzerainverse. Connect and communicate with fellow citizens and the development team, sharing your experiences, and strategies, and bond over shared moments.

Your engagement is the key to enriching the Suzerainverse. Share feedback, report bugs, and help us refine the experience. Whether it's through role play, participating in giveaways, or immersing yourself in community discussions, your involvement helps improve the Suzerainverse of tomorrow.

Glovurius axa Rizia! A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Suzerain - Mr. Nowak


Dear Suzerain Universe fans,

We are updating the game with a fourth hotfix. If you want to support the endeavor please report your issues in our Discord forum here. We read all your feedback.

Hotfix Patch 3.0.5
(05/04/2024)

The hotfix is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Kingdom of Rizia DLC

Content Updates
  • Added Epilogue images
  • Expanded Death and Continued Reign epilogues to reflect player choice more
  • Added more arms export decrees
  • Implemented player country details government field updates
  • Edited Alvarez' wording about selling the field to match with the budget cost
  • Added missing changes to government type in country overview panel
  • Small edits to Elena's dialogue in turn 8 to be more clear about workers rights
  • Added varying budget modifiers to territorial returns and allegiance of returns based on tax levels
  • Improved some ending checks and conditions
Design and Balancing
  • Corrected budget/energy numbers in Morella and Wehlen trade deals
  • Reduced starting budget to 5
  • Increased cost of army focus and added additional mountaineer to it
  • Rebalance pass on revolts and added some public opinion buffs and debuffs
  • Reworked the revolution triggers and decisions
  • Reduced starting support vehicles slightly
  • Adjusted the availability of some resource sale decrees
  • Added some public opinion damages to having no authority and no gain modifier
  • Added public opinion damages for consistent energy crisis
  • Added public opinion damages for nationalist, religious, reformist unrest
  • Reduced the new industry decision condition to increase trigger likelihood
Controls
  • HUD stats are now viewed with controller
  • Fixed controller not selecting the decision panel after character customization
  • Fixed naval initial deployment point in operation 2
  • Fixed center position of enemy naval units in operation 2
Bug Fixes and Polish
  • Fixed check for setting Equipment Reliance situations
  • Added missing triggers for Separation of Powers situations
  • Removed Pales trade deal modifier when war is declared
  • Fixed typos in Lucita Azaro's codex entry
  • Stopped Axel from showing up at jubilee after death
  • Fixed incorrect MITZ final agreement dialogue
  • Changed inconsistent feedback on Rizia-Sordland relations
  • Addressed inconsistency between abolishment of monarchy intention and reform outcome
  • Stopped Zille return article from triggering incorrectly
  • Stopped Zille return speech from triggering when independent republic declared
  • Factored funded militias into Zille referendum interference results
  • Fixed issues with enable/disable token notifications
  • Fixed issue with text variables not working in choices
  • Fixed collections item text
  • Fixed issue with text concatenation
  • Fixed checks for superpower trade war event
  • Fixed checks for blockade of Heljiland event
  • Added missing welfare expenditure cost text to decree
  • Fixed wrong authority condition on coal mine decree
  • Fixed duplicate military conscription policy
  • Added missing disabling of provincial unrests
  • Simplified some revolts and grouped them
  • Fixed some wrong triggering narrative support articles
  • Many spelling and grammar corrections
Missing Content List
  • Achievements beyond prologue and chapters (We are working on them!)
  • Transition images for turns (We are working on this too!)
Suzerain Base

Changes
  • Fixed missing option to not allow the Aschraf Anniversary when gatherings are suspended during emergency
  • Fixed Wehlen leaving war when BFF is destroyed
Suzerain - Mr. Nowak


Dear Suzerain Universe fans,

We are updating the game with a third hotfix. You can read about the dev update in the post here: https://steamcommunity.com/games/1207650/announcements/detail/4197991259842918108 If you want to support the endeavor please report your issues in our Discord forum here. We read all your feedback.

Hotfix Patch 3.0.4
(02/04/2024)

The hotfix is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Kingdom of Rizia DLC

Content Updates
  • Reworded Malenyevist worker strike decision to clarify that it's about workers' rights for all industries
  • Added VOR article for when you pass workers' rights without migrant rights
  • Made it more clear when to arrest Rico
  • Changed Vina succession dialogue to correctly reflect her marriage situation
  • Added slightly more explanation for getting kicked out of GRACE after forming Intermerkopum
  • Implemented available and deployed sections in war production panel
  • Added a sound to epilogue
Design and Balancing
  • Middle finger and UNGRACED exit queen drops relations now
  • Made it more difficult to get Lawgiver title
  • Improved Morella relations based off trade
  • Added varying RRG nationalization costs based on ownership
  • Increased costs of certain late deals
  • Reduced strength of starting unit formation
  • Increased cost of AP giving decrees
  • Increased Pales gas field initial cost
Bug Fixes and Polish
  • Fixed an issue with the final speech that was missing
  • Fixed Pales not getting annexed in specific peace treaty scene path
  • Fixed Manus being house of delegates leader according to RH
  • Fixed no RH article triggering when building Sallabes Consumer Park
  • Fixed border security check
  • Changed the workers' rights situation check so it is a little easier to get acceptable workers' rights
  • Fixed issue in the epilogue where Lucita comes up to you while sitting right next to you
  • Fixed Wehlen saying treaty was breached when it wasn't
  • Fixed interim prime minister naming error in epilogue
  • Stopped Angelica Sazon from attending Axel's wedding
  • Made it so that Morella actually sent the aircraft they promised
  • Fixed final murder investigation scene getting cut off in the middle
  • Fixed Laurento saying he regrets losing Zille when the opposite was true
  • Added condition to one comment about GASOM from Queen
  • Made Derdia motto consistent
  • Improved some grammatical and writing errors in turn 4 scene
  • Fixed giving handouts to Axel while fighting him
  • Fixed duplicate responses regarding resource checks and conditions for Estela and Bea
  • Fixed Sal escaping from prison and declaring Golconda in Rizia
  • Removed option to remove provincial levies if increased
  • Added military ship to Fort Ales construction completion
  • Added budget checks for yacht restoration choices
  • Fixed token status effects not changing when cities change ownership
  • Fixed token subtitles not changing when cities change ownership
  • Fixed flagship fake shadow having wrong size
  • Fixed prologue text scrolling up when hovering on a tooltip
  • Fixed notes page scrolling
  • Fixed issues with operation progress state
  • Fixed issues with deployed unit refunds in between operations
  • Fixed issue with Zille referendum not showing up in AN
  • Fixed Pales country status continuously changing
  • Fixed veto intention not being set in reforms
  • Fixed operation 2 triggering despite loss
  • Many spelling and grammar corrections
  • Fixed some capital I Zille typos
  • Made a fix for national destabilization on HOD closure to be mutually exclusive
  • Fixed some summary typos
  • Added manpower modifier start also for hospital
  • Achievement bugs are fixed after SVN desync
Missing Content List
  • Achievements beyond prologue and chapters
  • For some epilogues images, and dates might be missing
  • Transition images for turns
Suzerain Base

Changes
  • Fixed inconsistency between reports and Lileas' dialogue on the BFF operation
  • Added extra checks for BFF uprising to be bypassed on
  • Attempted fix missing options for Aschraf anniversary request
  • Fixed missing governor setups for BALGA centralization bill
  • Fixed Sordland map being outdated
Suzerain - Torpor

Hello everyone,

Congratulations to all. After a long period of development and brand-new challenges, we managed to launch the Rizia DLC. The second step of the Suzerain Universe, for many, might be a small thing but for us all, it was a huge deal. The most complex endeavor.

Without your support, we wouldn’t even be able to get this far and be able to try these unique things that we are attempting. I want to share some data and insights with you on the launch and then talk about the steps ahead.
  • We successfully concluded our pre-order phase with nearly 9,500 orders, showcasing the strong anticipation and support from the community. We had hoped for around this much, and thanks to all who backed us early. It made a difference.
  • We achieved a new record with 13,275 daily active users on Steam, surpassing our previous high of 4,743 during the Suzerain 2.0 update.
  • We broke the December 2020 Suzerain launch concurrent player record of 1,049 with 3,382 players playing simultaneously in the launch phase. That is more than 3x.
  • Sales have been robust from both new and existing players, indicating a strong and healthy Suzerain Universe base. Our bundles, in particular, have seen significant uptake, highlighting the appeal of an expanding universe.
  • Post-launch, player engagement has remained impressive, with sustained daily active users and consistent interest in the game and DLC. The nature of Rizia’s game design and a new place in the universe heavily contributed to this.
  • The enthusiasm of our community extends beyond purchases. The invaluable feedback and interaction we've received are guiding our future development and improvements. With your support, we are moving quicker and better. Our public bug reporting system is highly efficient, and we welcome your contributions with an open heart and mind.
The launch was accompanied by many events that put a lot of strain on the dev team. And we have been open to sharing the journey since 2017 even before Suzerain was a thing with live streams, dev blogs, and other posts.
  • Torpor exhausted a significant amount of its reserves to be able to make the launch, we gave it our all, and there were points when we had doubts and worked under pressure due to the realities of financial and resource constraints.
  • Two key team members fell ill in the launch prep and launch phase, adding further resource challenges to our production. They are all healthy and back now!
  • Additionally, our old office abruptly decided to shut down in March, and we had to move offices the week of the launch and prepare before it. The transition to a new office during this crucial time caused a slight delay in our operations.
  • We became fully operational with a day's delay, and after a relentless five-month stretch, some team members needed a well-deserved break during Easter weekend.
All in all, we survived, and we are in full swing. We are here to create special experiences people don't easily forget inside the Suzerain Universe. The team held together, and a new strong bond and camaraderie emerged as we braced all the immediate issues and released two hotfixes in the first week, we are gearing up to release another update soon that will alleviate the pressing issues. And we are feeling very good about this new page that is turning.

Our Focus Going Forward

Looking forward, we are prioritizing delivering you an improving and more polished Rizia experience and further fixes to the Suzerain base later.
  • Our immediate focus is addressing critical bug fixes, improving game flow, and resolving technical issues impacting some players.
  • Given that Rizia is our most ambitious project yet, with multiple connected features and stories, it presents unique technical and design challenges. Even with our closed testing of 5 waves across 6 months with over 45 testers, some issues still slipped us.
  • Our efforts over the coming weeks and months will be dedicated to resolving issues, making improvements, and adding polish to the game. Torpor Games has the most work-hour resources ever, even more than Suzerain’s post-launch, so we expect a faster improvement cycle.
  • We're committed to making Rizia an exemplary experience. Make it consistent and better. Our systematic approach to tackling these tasks assures us that our dedication will be evident in the improved quality of the DLC.
  • We will also use this period of heightened activity and the following period to deal with issues that still exist in base Suzerain so both of our experiences shine.
  • After the post-launch support period, we will work on bringing technical and platform parity to the mobile and switch platforms, so all Suzerain fans enjoy things nearly at the same time.
This is our dream. And no journey and no struggle worth fighting for is easy in life. Torpor Games has had difficult moments in the past before the launch of Suzerain in 2020, and others in different periods due to the realities of this system we all live under. Without you all, we wouldn’t be here today. We are to give it our all to make this universe as best as humanly possible. We are fully committed to further developing and polishing Rizia, much like our post-launch efforts with Suzerain and everything we have done like the 2.0 update.

Your feedback is crucial and will play a key role in our action plans for the near future. We will drop a survey to collect your feedback once we leave the reactive phase and enter the proactive phase. This will help us best strategize future branches. *wink.

We will always try our best, learn, and iterate, and with you, the community, build a universe that will hopefully be remembered for a long time. <3

Glovurius axa Rizia! A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Mar 27, 2024
Suzerain - Mr. Nowak


Dear Suzerain Universe fans,

We are updating the game with a second hotfix. Work continues on stabilizing and improving the experience. If you want to support the endeavor please report your issues in our Discord forum here. We read all your feedback.

Hotfix Patch 3.0.3
(27/03/2024)

The hotfix is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Kingdom of Rizia DLC

Gameplay and Story
  • Updated coup ending checks to reduce the likelihood of coups
  • Did a pass on ending outcomes
  • Cleaned up potential succession confusion
Content Updates
  • Added more trade decrees
  • Enacted decrees show cost text
  • Added narrative support for low energy scenarios
  • Included "Voice of Rizia" article for low budget situations
  • Added look-at resets in the intro scenes
  • Improved Summary Succeeded By checks and characters
  • Added country adjectives as keywords to codex entries
  • Updated the writing on the Plavo codex entry
  • Taddeus and Angelica codex entries added
  • Added codex entry updates for Vina, Rusty, Lucita, Rico, Hugo
  • Made naval resource names consistent between decrees and armed forces panel
  • Added Vina's possible spouses to some epilogue variants.
Technical
  • Royal decrees now feature a save checkpoint
  • Implemented story pack checks for turn and final save
  • Resolved other store deployments
Design and Balancing
  • Rebalanced Sordland relations
  • A slight negative impact of pulling out of reforms
  • Some impact of crossing Sal
  • Reduced admin cost starting points
Bug Fixes and Polish
  • Fixed retirement epilogue triggers
  • Fixed a few summary lines and pushed default states to latter ones
  • Fixed a few issues with some coup checks
  • Load checkpoint state fixed for royal decrees
  • Resolved issue with remove income tax decree reappearing.
  • Fixed remove income tax decree showing up again when increasing then removing tax
  • Fixed missing Terador codex entry
  • Improved several misc text
  • Fixed wrong state of treatment of foreigners
  • Fixed bug that jumped from coup ending to revolution
  • Fixed remove blasphemy law not disappearing from decrees panel after Derdia scene
  • Numerous spelling and grammar corrections
  • Added arrested checks in decree approvals panel for missing characters
  • Fixed MITZ vote condition error
  • Added correct removal of GRACE and Rumburg modifiers, resources, and policies
  • Corrected wrong Morella gas export modifier
  • Resolved problem with executions newspaper not showing who gets executed
  • Fix for Manus appearing when he is gone
  • Made sure other zombies don't plague us in Palas Rezna
  • Numerous spelling and grammar corrections
Missing Content List
  • Achievements beyond prologue and chapters
  • For some epilogues images, sounds, and dates might be missing
  • Transition images for turns
Suzerain Base

Changes
  • Re-added turn images to Sordland story
  • Fixed missing Pales text on the Sordland world map
Mar 26, 2024
Suzerain - Torpor


Dear Suzerain Universe fans,

We are updating the game with a hotfix to address some issues. We will keep working on stabilizing and improving the experience. If you want to support the endeavor please report your issues in our Discord forum here. We read all your feedback.

Hotfix Patch 3.0.2
(26/03/2024)

The hotfix is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Kingdom of Rizia DLC

Feature Updates
  • Enhanced story pack selection functionality on the story selection screen by adding click on logo.
Content Updates
  • Expanded codex entry updates, added 6 new city codex entries, and added missing content.
  • Improved enabling of codex entries in different parts of the DLC.
Design and Balancing
  • Integrated two military action points into separate decrees.
  • Reduced authority cost for specific trade decrees.
  • Added authority modifiers for Power Projection, Golden Guard, Su Omina, Wruhecs Guardians, Centralized Security, Intelligence Services.
  • Enhanced authority and budget rewards in certain story segments.
  • Adjusted weakening tradition threshold and maulus ranges.
  • Reduced storage and curtailment modifier values.
  • Slightly increased thresholds for coup relation checks.
  • Delayed unlocks for certain religious decrees to later turns.
  • Addressed military resource-related construction issues.
Bug Fixes and Polish
  • Zille token appearance flow fixed for turn 9 speech.
  • Fixed Vina Toras duplicate codex entry issue.
  • Correct GRACE token added to Sordland, addressing the broken token issue.
  • Implemented various flow-related improvements and fixes.
  • Fixed delay in character details panel update.
  • Resolved war save data file persistence issues.
  • Corrected early win/lose unit persistence for deployed units.
  • Integrated action points into the database outside of Unity.
  • Attempted fix for store unlocks.
  • Fixed values for one variant of the RNC and RPP government change
  • Removed technical tagging of RiziaDLCText in epilogues.
  • Corrected inaccurately appearing news and reports.
  • Fixed several typos, including the Titus Gordion title error in Angelica Duchess of Brenas codex entry.
  • Ensured Lucita pregnancy scene triggers appropriately and only when relevant.
  • Prevented accidental activation of Lucita romance.
  • Fixed fallback summary title for Romus
  • Adjusted coup checks for added nuance.
  • Fixed Manus feedback inconsistency regarding Vina's marriage scenario.
  • Stopped Sal from unexpectedly suggesting theocracy.
  • Added follow-up to Golden Guard friendship day investigation by Titus.
  • Fixed Turn 10 Lucita arrest triggering wrong news.
  • Corrected RPP and RNC numbers being wrong.
  • Made Anti Narcotics Operations and Legalize Illegal Substances mutually exclusive.
Missing Content List
  • Some codex entry updates
  • Achievements beyond prologue and chapters
  • Some epilogue images, sounds, and dates are missing
  • Transition images for turns

Suzerain Base

Changes
  • None.
...