Patch 1.1.4 is released! We made several improvements to economy related feedback and adjusted some scenes. Some balance updates were made around public opinion and several bug fixes were made to increase the quality of the game. You can find the changelog at the bottom of the post.
We also have a new art contest happening now!
Art Contest!
Today we would like to announce the start of the first major community event for Suzerain. As you might have noticed some reforms have happened to make the discord easier to navigate. This came with an extra channel #ministry-of-art at our Discord server.
So starting today we will hold an art contest to find the best our community can offer. For our first theme we want something that encapsulates Suzerain best. That is why we chose the theme: "Sordland". We would love to see the fans interpretation of Sordlands culture, landscapes, values, history, potential, its new president Rayne and his family, anywhere you mind may take you.
Contest will last for two weeks. Ending at the 12th of April 13:00 CET.
Prizes:
1 Steam key
15 minute chat with one of the devs!
The winners will be shared on all our socials like the official Twitter, Reddit, Discord etc
A special Discord role called "Artist of Sordland"
If the art is of excellent quality it might be canonified and added to the game/lore. No promises here though
Rules of the Art Event:
Art should portray or be related to the theme "Sordland"
No NSFW
Follow of the code of conduct of the server
Your submission must be posted in #ministryofart
Your submission must contain the text #AMorgnaWesCore
Your submissions must be direct images/public whitelisted links in #ministry-of-art
A maximum of 1 submission per contestant
You may add a short paragraph why you think this art reflects Sordland best
The winner will be picked the following way. Each @Justice will grab a couple of entries which will be presented to Mr. Nowak and his team. From these entries the winners will be picked.
[CLASSIFIED DOCUMENT] [FOR YOUR EYES ONLY - CONTAINS SPOILERS]
Patch 1.1.4 (25/03/2021)
UI
Added colour code to government budget
Added dynamic cost tooltip for rural education institutes decree
Content
Added some hidden bonuses to Prologue study choices
Added several new summary lines for some endings and other game choices
Added new debt warning reports and crisis reports
Added slight feedback from Lucian about a potential crisis
Improved retirement speech by adding new responses and adjusting old ones
New inner thought responses about each character on resignations scene
Economy and debt related feedback in scenes was improved and made more consistent
Added Increase of Depression high severity situation for a set of rare choices
Writing improvement pass on regional economy reports
Updated narrative support triggers around capital withdrawals to be more direct and informative
Updated war reports to be more negative to avoid creating a false sense of hope in case of loss
Improved logic of some economic reports
Added Alliance Break info and Budget Debuffs to Join ATO or Join CSP choices
Balancing
Added a new system to make late game economic growth or contraction more consistent
The economy is now slightly easier to recover unless a series of negative events strike the player
It is possible to decrease taxes with -1 budget now
Public opinion balancing pass to reduce excessive bonuses
Public opinion damages increased on certain events and several modifiers added to reduce them
Updated the triggers of mid-game trade war and market crash for better balancing
Reduced the economic damages of the mid-game crisis and the likelihood of triggering
PM Maartin Van Hoorten is slightly easier to piss off in the talks
There are more conditions to be able gain the extra votes of the Supreme Court
Certain prologue choices can factor adversely to the votes of the Assembly
Capitalist and Democrat achievements should be slightly easier to trigger now
A previously default economic damage is now optional and related to choice
Bug Fixes
Fixed a wrong coup trigger for non-violent unrest
Fixed a bug that led to experiencing the leaked scandal scenes content twice
Fixed the wrong response condition of the Sordish League of Women donation decision
Removed all double spaces in dialogues
Fixed a condition check for Monica's women's rights response
Fixed wrong text for law policy regarding vetoes
Fixed wrong regional economy report titles
Fixed wrong logic about turn 05 investigations to be updated in turn 07 to work
Fixed certain wrong checks in the speech scene for imprisoned political figures
Certain updates like imprisonment for some characters are delayed in the codex now for narrative purposes
Fixed a few typos in codex articles
Fixed several wrong responses
Fixed several scene typos and bad wording
Fixed a dozen news and reports typos
If you liked Suzerain drop a positive review. Much love from from Torpor Games.
Glad to have you here for the February Broadcast! Let’s recap on the developments and what’s been happening at Torpor Games!
Our 1.1 patch has been released on the 11th and was received very positively by everyone! We broke our 350 concurrent player count from January with 460+ players on the 13th of February. The game also surpassed 1.5k reviews on Steam as of today!
This big patch was a massive effort for our studio and the ideal core improvement post-launch. We have followed up on the big update with smaller improvement patches to consolidate the balancing further and fix the remaining issues.
We are very happy with the current state of the game and will continue to push smaller updates like the upcoming 1.1.4 to polish the experience further. It’s not easy to maintain a game like Suzerain which has so many branches and backend value changes so supporting the game does take considerable effort and time.
If you do have improvement suggestions please send them over at our Discord server. We are particularly keen on improving typos, grammar issues and other smaller writing problems.
Also a big thanks and shoutout to Tung Thanh Cao (Khassian) who completed his internship with us and helped the release and the post-release period significantly. It’s been a wild 5 months of game development together. Good luck on the path.
Some good news! The German federal government has accepted our grant application and we are looking forward to what we can achieve with this. There will be a future announcement regarding the developments related to this grant.
Additionally, we have seen the requests to localize Suzerain into other languages. Due to the massive wordcount (450k+) of the game and our current financial situation we can’t afford localisations as of now. We are very sorry and will let you all know if this situation changes.
Ata from Torpor has also attended two podcasts which will soon release their episodes. The first one is Developer Dialogue and the second one is the Adventure Games Podcast. Tune in to these once they are out!
Thank you all for your continued support and the awesome reviews everywhere! If you want to support us further please drop a positive review on Steam if you haven’t and advocate for the game and its message. That’s how indies survive after all.
Suzerain is now -20% off with our week-long publisher sale! Time to grab it for yourself and see how you would manage Sordland. Already have Suzerain? Gift it to a friend who wishlisted it or likes these sorts of games.
Got some good news. Patch 1.1.3 is released! We have made further improvements to go along with this nice occasion in order to polish the game experience further.
This is a live update and won't require starting a new game to apply.
[CLASSIFIED DOCUMENT] [FOR YOUR EYES ONLY - CONTAINS SPOILERS]
Patch 1.1.3 (01/03/2021)
Improvements
Added a more dynamic debt ceiling system
Up to -5 debt is allowed for stronger economies and -3 for weaker economies at the start of turn 09.
-9 Debt or higher at turn 09 start will automatically cause a debt crisis which can lock the player's economic progression
Added a debt crisis situation which has a negative influence on economic bonuses
Added dialogue feedback to the economy scene regarding extraordinary economically damaging events
Central Bank independence has influence on most negative economic damages in late game
Added additional checks to the Assembly to allow for popularity bonuses if all checks fail on certain assembly groups
Improved current government budget bonuses for election calculation
Added more economic bonus rewards for first and second projects with certain new combinations
Added more influence of Presidential Powers policies to the economy in general
Reduced Alcohol Tax economy damage
Added cheaper military industrial expansion (-2) for players who increased military funding
Added a tooltip for the cost of the relocation to rural areas
Pandemic severity can also be reduced through a combination of special policies
Added several new and clearer responses to piss off the AN that can lead the player to lose the chance to isolate Rumburg
Improved war economy balancing. Economy plays a bigger role in war now.
Added a potential assassination
Education has economic bonus influences on some additive economic investments
Increased the potential damage the Oligarch Withdrawal can cause but added dynamic modifiers to it
Added delayed economic bonus for passing Women's Liberation Act to Turn 10
Media bias reduces Assembly fail and Court fail opinion damages more
Added a potential budget bonus for a rare combination of economic choices at turn 06
Improved regional economy statuses and unlocked some optional reports regarding these
Slightly improved tax situations
Added total civilian death counts to summary in the post-war situation
Adjusted some numbers in the summary screen to reflect impact
Bug Fixes
Fixed a rare narrative discrepancy regarding a green economy bar resulting in depression
Fixed wrong trigger for Less Smoke Bill
Fixed overlapping short description text for industrial expansion decision
Fixed wrong database implementations for banning youth groups
Fixed empty space typo in Mixed Economy policy
Fixed wrongly triggering employment situations
Fixed wrong Alvarez petroleum mention in trade scene
Can't hype people to vote for a Lileas who is in jail anymore
Not possible to praise Koronti after betraying him
Fixed a semi-wrong condition check that resulted in anti-Bludish responses in the debate scene
Corrected wrong tax responses in the debate scene
Fixed some issues with the regional economies
Fixed some issues with the early game pandemic metrics
Fixed random Valgslandian army invasion report
Fixed Monetary inaction situation
Fixed Crocodile Tears achivement
Added more unified situations for media
Fixed rare odd setup situation in the conscription scene
Updated some economy and media checks to be more in sync with dynamic choices
Fixed wrong Insider Trading notifier in response
Fixed Mansoun Leke response at the Assembly scene to be more accurate to the calculation
Fixed trade sanction damages not working for cancellation of Agnolia, Lespia and Valgsland alliances
Fixed empty space in one of the summary values
Fixed Bill exploit
Fixed a rare broken link in late game Monica scene
Some other minor fixes and misc issues were resolved
If you liked Suzerain please drop a positive review. It helps our studio a lot! Much love from from Torpor Games.
After monitoring and analyzing the remaining issues we decided to release a patch. 1.1.2 addresses dozens of bugs, makes a few balancing changes, and adds some minor content.
This is a live update and won't require starting a new game to apply.
[CLASSIFIED DOCUMENT] [FOR YOUR EYES ONLY - CONTAINS SPOILERS]
Patch 1.1.2 (25/02/2021)
Improvements
Increased starting economy by 1
Added economy damage to war situation
Unlocked industrial expansion decision to be default
Increased military industrial expansion cost
Changed low debt ceiling to maximum -2 government budget in late game
Improved Supreme Court vote calculation
Added some negative effects to starting rich to offset personal wealth bonus
Increased Assembly lobbying cost for max level lobbying to 4 personal wealth
Balancing pass on all late game decisions and bills with stronger economic and opinion effects
Vetoing certain bills has negative effects now
Added economic damages to some pandemic situations
Added more public opinion effects to pandemic
Improved balancing of Dome strategy and war results
Added war highway bonus to second phase for Dome
Added a few war reports and adjusted a few election and war reports
Added extra lines to war scene for more accurate situation feedback
Adjusted more public opinion damages or buffs according to media
Improved media deal influence on Assembly vote calculation
Reduced coup chances in certain situations
Added assassination for an edge case
Edited a small section in the Valgsland talks
Added veto removed policy
It is possible to increase production through military funding and expansion now
Added new election bonus to a certain voter group for fulfilling certain term focuses
Added two neutral answers at the end of the Lileas resignation scene
Added a few lines to Congress scene
Improved clarity of political group funding and added cost indicator
Improved one scene music choice and reverted some to old ones
Added compression to music files to reduce memory usage
Bug Fixes
Fixed issue with missing resolutions
Rumburg should no longer attack when player is very peaceful and paid reparations
Fixed impeachment issue where no violations were said by Nia
Fixed backend impeachment potential leaker vs actual leaker categories for accurate scene content
Purged Valken won't break out of prison to give you military advice for the war
Petr won't arise from his grave to be there with you during the final supper
Petr won't arise from his grave to hang out at the Congress
Fixed some wrong conditions in the war scene that led to wrong advice
Fixed wrong condition for Alma matter resulting in LBS for DUC graduates
Fixed broken limited veto reforms
Fixed Soll's Legacy achievement
Fixed Centrist achievement
Made Authoritarian achievement easier
Fixed impeachment ending for successful emergency path
Fixed Rag to Riches achievements which now won't be possible if you start as rich
Fixed wrong women's rights feedback in scenes and reports
Fixed wrong reverse Lileas and Nia lines
Fixed some wrong regional investment statuses
Improved several articles and fixed typos in codex, decisions, news, reports, journal, policies and situations
Fixed a few wrong Albin convince scene flow issues
Fixed wrong situation naming for military industrial complex
Fixed wrong congress reports
Fixed several wrongly triggered policies and situations
Fixed rural education institute typo
Fixed Gendarmerie typo
Fixed Young Sords typos
Fixed Beatrice Livingstone typo
Fixed Thornbourgh typo
Fixed missing policy and situation for luxury goods tax
Fixed missing policies for industrial expansion decision
Many more misc fixes
If you liked Suzerain please drop a positive review. It helps our studio a lot! Much love from from Torpor Games.
Suzerain is -20% off for the Steam Lunar New Year!
We have just released a major content patch so it’s the perfect time to grab it for yourself to see if you can solve the troubles of Sordland or crumble in the attempt to do so.
As President Rayne, lead Sordland into ruin or repair during your first term in this text-based role-playing game. Navigate a political drama driven by conversations with your cabinet members and other significant figures. Beware or embrace corruption; shirk or uphold ideals. How will you lead?
Patch 1.1
New Features
End Game Summary Screen
Based on the feedback we received, we decided to update the conclusion in a more visual way, outside of the Epilogue. We’ve built a summary screen, featuring three sections that display how your Anton government has done and the results of your choices. It displays data and details about the first term. Images speak louder than words so here you go!
This should give you a better overview of what you did or didn’t achieve. The compass focuses on the in-lore ideologies and shows where other characters are positioned on it. We hope you share your playthrough results with everyone!
Anton Customisation
After playing Suzerain for more hours than you can imagine, the portrait of Anton at the bottom left corner began to stare deep into our soul. So, we’ve decided to give everyone the option to change it up, and have built an Anton customization system. You can change his hairstyle, facial hair, accessories and background image. Share your Anton's on social using the hashtag #MyRayne!
Here are some images to show you potential variation! Special thanks to İpek Ünal, our talented character artist for creating these assets.
[SPOILERS AHEAD]
New Content
The Election
We added a brand new election debate at turn 10 to strengthen the election ending. This scene also introduces Denis Stahler of the Communist Party as a character, who can be a potential rival for the election debate. Denis also gets a brand new portrait!
A new election calculation with more detailed voter groups has been added, Early polling have also been included at the political overview scene to show how your election prospects are. These additions come with some new newspapers and reports as well!
The War
The war plans scene has been expanded with new choices. We’ve also added new win and lose calculations for the war, which are affected by several of these choices in the scene and the ones the player has previously made that could relate to the war.
Several minor additions and changes were added to the war win and lose scenes as well. A dozen or more reports made their way into turn 10 to give a more accurate indication of how the war is going to players.
New music design and new tracks!
Our sound designer / composer James Spence has made changes to improve the music implementation and make the audioscape more dynamic. We’ve also added two brand new tracks to improve the audio experience. These will also be released for free to OST owners along with the hidden suspense track.
Yes you heard it right. Suzerain now will have a total of 86 achievements. The new achievements are public. Whatever you do, don't try to kill Orso please.
[CLASSIFIED DOCUMENT] [FOR YOUR EYES ONLY]
1.1.0 (11/02/2021)
Features
Added Summary screen
Added Anton Customization screen
Sordish political compass
Content
Added Election Debate scene
Added New War Plans scene
Expanded Political Overview scene
Added a new decision for election
Added news and reports for all the new scenes and some more
Implemented 42 new Steam achievements
Art
Added Denis Stahler portrait
Added backgrounds, hairstyles, accessories, attire and facial hair for Anton
Added ACP and SSP symbols
Audio
Updated music design across the game
Added new Diplomacy track
Added new Security track
Added new Summary track
Updated gavel sounds for Epilogue
Improvements:
Added more details to "convince Gloria" scene
Added minor details to war lose and war win
Added more feedback to emergency success and lose
Made Lucian more dangerous
Added clarification for investigation switch
Improved VP character distinctions
Corrected several conditions and improved flow for "convince Albin" scene
Added nuance explaining the women's rights situation better
Small content addition to Monica
The assembly vote is slightly more difficult - this was intended to be hard
The economic recovery should be slightly more difficult now
New election calculation based on voter groups and more factors
New war calculation based on alliances, previous choices and war choices
General proofreading and editing on a dozen scenes
Closed some small narrative gaps like congress cancellation during future war
Gave limited vetoes new narrative support content
Added ACP and SSP codex entries and updates
Fixed 50+ typos and improved English consistency
Music trigger logic was improved
Dozens of more minor writing additions and improvements
Bug fixes:
We fixed a couple of remaining broken links that were super rare but would have stopped player progression nonetheless
Economy balancing was improved and is more in sync with the narrative
Fixed issue that caused people with a good economy to fall to depression instead of stagnation due to high debt
Fixed wrong impeachment variable for owning Sordland Today being mistaken with having a media deal with Marcel Koronti
Fixed wrong gendarmerie check for war calculcation
Impeachment endings triggers fixed
Made Assembly triggering impeachment very very difficult
Wrong conditions for trialling Tusk after he had fled the country were corrected
Fixed misleading public opinion and war reports
Fixed halfway cut gavel tapping sounds for Epilogue
Fixed wrong Aschraf anniversary trigger for scene which resulted in both decision and scene appearing at the same time
Fixed escape to menu crash during Epilogue to Credits transition
Removed duplicate and unused news articles
Other wrong database implementations on several news and reports were mended
Tooltip hover being stuck was resolved
Fixed wrong dialogue option with Franc related to propaganda
Fixed wrong Oligarchs discontent trigger
Fixed a dozen wrong policy and situation triggers
Dozens of more bugfixes!
1.1.1 (12/02/2021) Bug Fixes
Fixed wrong condition check for economic stagnation which could lead to depression
Fixed rare broken link in election debate scene
Fixed wrong relocation report
Fixed wrong scandal news
Fixed wrong choice of Nia mentioning Lileas in scene
Fixed some typos and wording in codex articles
Edited some Ciara responses about education
Increased some Summary screen values
Added commas to some Summary screen values
Lowered economic protest trigger threshold
Fixed Antel Rock codex entry typo
Hope you enjoy this major update as much as we enjoyed making it. Please drop a positive review if you liked Suzerain! Much love from from Torpor Games.
We discovered some bugs that could influence the election ending negatively and disrupt the improvements we made. That's why we decided to fix them before the weekend kicks off.
This is a live update and won't require starting a new game to apply.
Killing those Rumbugs one by one.
[CLASSIFIED DOCUMENT] [FOR YOUR EYES ONLY]
1.1.1 (12/02/2021)
Bug Fixes
Fixed wrong condition check for economic stagnation which could lead to depression
Fixed rare broken link in election debate scene
Fixed wrong relocation report
Fixed wrong scandal news
Fixed wrong choice of Nia mentioning Lileas in scene
A Morgna her coren! 1.1.0 is available to all players right now!
Starting a new game is required to experience the patch content.
With this joyous occasion Suzerain is going on 20% sale during the Steam Lunar Festival. It’s the perfect time to grab it for yourself or gift it to a friend who might like to solve the troubles of Sordland or crumble in the attempt to do so.
Features
End Game Summary Screen
Based on the feedback we received, we decided to update the conclusion in a more visual way, outside of the Epilogue. We’ve built a summary screen, featuring three sections that display how your Anton government has done and the results of your choices. It displays data and details about the first term. Images speak louder than words so here you go!
This should give you a better overview of what you did or didn’t achieve. The compass focuses on the in-lore ideologies and shows where other characters are positioned on it. We hope you share your playthrough results with everyone!
Anton Customisation
After playing Suzerain for more hours than you can imagine, the portrait of Anton at the bottom left corner began to stare deep into our soul. So, we’ve decided to give everyone the option to change it up, and have built an Anton customization system. You can change his hairstyle, facial hair, accessories and background image. Share your Anton's on social using the hashtag #MyRayne!
Here are some images to show you potential variation! Special thanks to İpek Ünal, our talented character artist for creating these assets.
[SPOILERS AHEAD]
New Content
The Election
We added a brand new election debate at turn 10 to strengthen the election ending. This scene also introduces Denis Stahler of the Communist Party as a character, who can be a potential rival for the election debate. Denis also gets a brand new portrait!
A new election calculation with more detailed voter groups has been added, Early polling have also been included at the political overview scene to show how your election prospects are. These additions come with some new newspapers and reports as well!
The War
The war plans scene has been expanded with new choices. We’ve also added new win and lose calculations for the war, which are affected by several of these choices in the scene and the ones the player has previously made that could relate to the war.
Several minor additions and changes were added to the war win and lose scenes as well. A dozen or more reports made their way into turn 10 to give a more accurate indication of how the war is going to players.
New music design and new tracks!
Our sound designer / composer James Spence has made changes to improve the music implementation and make the audioscape more dynamic. We’ve also added two brand new tracks to improve the audio experience. These will also be released for free to OST owners along with the hidden suspense track.
Yes you heard it right. Suzerain now will have a total of 86 achievements. The new achievements are public. Whatever you do, don't try to kill Orso please.
[CLASSIFIED DOCUMENT] [FOR YOUR EYES ONLY]
1.1.0 (11/02/2021)
Features
Added Summary screen
Added Anton Customization screen
Sordish political compass
Content
Added Election Debate scene
Added New War Plans scene
Expanded Political Overview scene
Added a new decision for election
Added news and reports for all the new scenes and some more
Implemented 42 new Steam achievements
Art
Added Denis Stahler portrait
Added backgrounds, hairstyles, accessories, attire and facial hair for Anton
Added ACP and SSP symbols
Audio
Updated music design across the game
Added new Diplomacy track
Added new Security track
Added new Summary track
Updated gavel sounds for Epilogue
Improvements:
Added more details to "convince Gloria" scene
Added minor details to war lose and war win
Added more feedback to emergency success and lose
Made Lucian more dangerous
Added clarification for investigation switch
Improved VP character distinctions
Corrected several conditions and improved flow for "convince Albin" scene
Added nuance explaining the women's rights situation better
Small content addition to Monica
The assembly vote is slightly more difficult - this was intended to be hard
The economic recovery should be slightly more difficult now
New election calculation based on voter groups and more factors
New war calculation based on alliances, previous choices and war choices
General proofreading and editing on a dozen scenes
Closed some small narrative gaps like congress cancellation during future war
Gave limited vetoes new narrative support content
Added ACP and SSP codex entries and updates
Fixed 50+ typos and improved English consistency
Music trigger logic was improved
Dozens of more minor writing additions and improvements
Bug fixes:
We fixed a couple of remaining broken links that were super rare but would have stopped player progression nonetheless
Economy balancing was improved and is more in sync with the narrative
Fixed issue that caused people with a good economy to fall to depression instead of stagnation due to high debt
Fixed wrong impeachment variable for owning Sordland Today being mistaken with having a media deal with Marcel Koronti
Fixed wrong gendarmerie check for war calculcation
Impeachment endings triggers fixed
Made Assembly triggering impeachment very very difficult
Wrong conditions for trialling Tusk after he had fled the country were corrected
Fixed misleading public opinion and war reports
Fixed halfway cut gavel tapping sounds for Epilogue
Fixed wrong Aschraf anniversary trigger for scene which resulted in both decision and scene appearing at the same time
Fixed escape to menu crash during Epilogue to Credits transition
Removed duplicate and unused news articles
Other wrong database implementations on several news and reports were mended
Tooltip hover being stuck was resolved
Fixed wrong dialogue option with Franc related to propaganda
Fixed wrong Oligarchs discontent trigger
Fixed a dozen wrong policy and situation triggers
Dozens of more bugfixes!
Many many thanks to the dozens of volunteer testers who helped us ensure you have a good experience with this patch. Hope you enjoy this major update as much as we enjoyed making it. Please drop a positive review if you liked Suzerain! Much love from from Torpor Games.
Welcome back to another Suzerain broadcast and get ready for this is a juicy one!
January saw the implementation and the beginning of the first testing runs of our major 1.1 content patch. We are doing some final testing, bugfixing and balancing runs on the build to ensure that the player experience is the best it can be.
Special thank you to our volunteer community testers for helping us out! The support really warms our hearts. Let’s get to what we have in store for you.
Features
End Game Summary Screen
Based on the feedback we received, we decided to update the conclusion in a more visual way, outside of the Epilogue. We’ve built a summary screen, featuring three sections that display how your Anton government and the results of your choices. It displays data about the first term and displays interesting details. Images speak louder than words so here you go!
We hope that this gives a better overview of what you achieved or not. We also made the decision to focus the compass to the in-lore version of ideologies and use the spectrum to display Sordland’s political compass only and how these other characters are positioned in it. This addition should strengthen the ending and we hope you share your results with everyone!
Anton Customisation
After playing Suzerain for more hours than you can imagine, the portrait of Anton at the bottom left corner began to stare deep into our soul. So, we’ve decided to give everyone the option to change it up, and have built an Anton customization system. You can change his hairstyle, facial hair, accessories and background image.
We felt that adding character customisation gave another roleplaying element for you all to enjoy. Here are some images to show you potential variation! Special thanks to İpek Ünal, our talented character artist for creating these assets.
[SPOILERS AHEAD]
New Content
The Election
We added a brand new election debate at turn 10 to strengthen the election ending. This scene also introduces Denis Stahler of the Communist Party as a character, who can be a potential rival for the election debate. Denis also gets a brand new portrait!
A new election calculation with more detailed voter groups has been added, Early polling have also been included at the political overview scene to show how your election prospects are. These additions come with some new newspapers and reports as well!
The War
The war plans scene has been expanded with new choices. We’ve also added new win and lose calculations for the war, which are affected by several of these choices in the scene and the ones the player has previously made that could relate to the war.
Several minor additions and changes were added to the war win and lose scenes as well. A dozen or more reports made their way into turn 10 to give a more accurate indication of how the war is going to players.
New music design and new tracks!
Our sound designer / composer James Spence has made changes to improve the music implementation and make the audioscape more dynamic. We’ve also added two brand new tracks to improve the audio experience. These will also be released for free to OST owners along with the hidden suspense track.
Yes you heard it right. Suzerain now will have a total of 86 achievements. The new achievements are public for testing runs, but you won’t be able to unlock them until the patch update. Whatever you do, don't try to kill Orso please.
Improvements and Bug Fixes
Bug fixes:
We fixed a couple of remaining broken links that were super rare but would have stopped player progression nonetheless
Economy balancing was improved and is more in sync with the narrative
Fixed issue that caused people with a good economy to fall to depression instead of stagnation due to high debt
Fixed wrong impeachment variable for owning Sordland Today being mistaken with having a media deal with Marcel Koronti
Made Assembly impeachment very very difficult
Wrong conditions for trialling Tusk after he had fled the country were corrected
Fixed misleading public opinion and war reports
Fixed halfway cut gavel tapping sounds for Epilogue
Fixed escape to menu crash during Epilogue to Credits transition
Other wrong database implementations on several news and reports were mended
And many many more that will be included in the official patch log on release
Improvements:
Added more details to "convince Gloria" scene
Corrected several conditions and improved flow for "convince Albin" scene
Added nuance explaining the women's rights situation better
Small content addition to Monica
The assembly vote is slightly more difficult - this was intended to be hard
The economic recovery should be slightly more difficult now
General proofreading and editing on a dozen scenes
Closed some small narrative gaps like congress cancellation during future war
Gave limited vetoes new content
Added ACP and SSP codex entries and logos
Fixed several typos and improved English consistency
Dozens of more minor additions and improvements
So what are the next steps from here?
The second testing run this weekend will solidify our confidence in the build and allow us to make the final polishing. Once we are happy with where we are we will announce the release date to the public. Stay tuned!
Hope you enjoyed this lengthy update. Please drop a positive review if you liked Suzerain! Many many thanks from Torpor Games.
Warm greetings to all of you! We had an amazing launch and post-launch period during December with an outpouring of support from all of our players. The Torpor Games team is ecstatic. Our dreams have pretty much come true. Let’s talk about what we have accomplished and where we are headed from here.
As of the time of writing this post we have reached 900 reviews on Steam! Furthermore, we landed in the top 20 releases of December 2020, a massive achievement for our young studio. It was also a great honour to have been reviewed by sites like Screenrant (4 out of 5), Softpedia (85 out of 100), Gaming Trend (85 out of 100) and praised by sites like Rock Paper Shotgun, The Escapist, and even the German Public Radio for an entire four minutes!
Also many thanks to the Templin Institute for awarding us best game!
Our team closely monitored and supported the launch. The efforts were focused on three aspects: analysing the stability and assessing the bugs, applying fixes and improvements to make sure most, if not all players have a smooth experience, and supporting the marketing campaign to reach as many people who could enjoy a niche game like Suzerain.
In a period of 21 days, we have pushed five hotfixes and one minor content patch to make sure the game was sitting on a strong foundation. Our team read all of the feedback and this helped greatly to help us identify issues and fact check the issues. The team also found some time to rest over December to shed off the weight of the intense pre-launch period.
We can’t thank the players who posted detailed bug reports with save games on Discord enough. Currently, we are collecting finished game saves on our Discord server and we would appreciate it if you would post your game saves so we can improve our balancing for the next patch!
Let's talk about the near future. We have finished design and most of the planning around the 1.1 content patch internally named "Rayne Train." This patch will be divided into three core elements: features, new content, bug fixes. Some of the feedback we received noted the lack of a summary at the end of the game which we decided to address.
Here is a screenshot showing a part of the summary screen. The political compass which is based on the background political leaning system in Suzerain. Please bear in mind this is only a concept and is not final. We are also pushing for another feature that is more focused on a visual addition. We don’t commit to anything before it makes it past the testing phase which these haven’t yet entered. Our studio always sticks by the under-promise and over-deliver approach.
There are some other areas we want to address and add new content to the game in different ways to improve the experience. Our main focus will be on the election and our secondary focus will on some of the endings that need further design reinforcements. At the same time we want to address the lower priority bugs such as database errors, typos and unintended balancing problems.
As one can imagine this patch will take some time and we will only commit to a release date and the full content list once we have tested our candidate and are happy with the results. Many thanks to all of you out there who have supported us with a purchase, dropped a review, shared the game around the internet, and even expanded the lore.
We discovered some bugs and performance issues that required a hotfix deployment as the holidays kick-off! 1.0.6 is available to all players now.
If you haven't played Suzerain this is the time to see if you will lead Sordland to ruin or repair.
The Torpor Games team has begun concept and design work on the next major update. The team has assessed the remaining unaddressed feedback points and is moving to improve the game further. As you can imagine certain larger changes are structurally complex requiring more time to develop and test.
Further updates regarding the development of the 1.1 patch will be included with the December broadcast on the week of the 4th of January.
We wish you health, happiness and success in 2021 and beyond. Vectern Sis Da!
[CLASSIFIED DOCUMENT - CONTAINS SPOILERS] [FOR YOUR EYES ONLY]
1.0.6 (23/12/2020)
Performance
Added object pooling for journal panel
Front loaded initialisation of panel variables
Improved turn initialisation performance
Audio
Updated notification sound
Bug Fixes
Fixed some rare broken conversation links in certain sub-branches