NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 29th, 2023 at 23:00 (UTC) to Mar 30th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. Limited-time Event: Illume Project 2674

Event time: Mar 30th, 2023 - Apr 26th, 2023 at 20:00 (UTC)
In the year 2674, mega-corporations have developed into financial behemoths that rule over all of Astra. What does the future of our world hold in store?
1. During the event, head to the Club in Astra to accept quests and obtain Energy Cubes. Every day, up to 3 quests can be accepted from the 8 quests.
2. Gather Energy Cube to receive loads of event rewards, and unlock the plots in Illume Project 2674 event.
3. Quests cannot be accepted once the event is over. However, you can still unlock story plots with your Energy Cubes.

Hero Adjustments
I. Akos Hu
1. During [Feral Frenzy] and [Feral Frenzy: Grab], Akos Hu can now perform Tiger Leap by Jumping or Double Jumping without sprinting first. The maximum height of the Tiger Leap is also increased.
2. Enriched the movement performance of Tiger Leap.
3. Adjusted the airborne Horizontal Strike during a Tiger Leap. It can now interrupt the attack of enemies under Tiger Leap status.
4. Increased the effective range of the 3 consecutive tiger strikes under the ultimate [Feral Frenzy].
5. Purple Focus Pounce will no longer trigger the Stone Form of Greatsword.
//Dev Note: Before the adjustment, Akos Hu had to sprint to Tiger Jump, and a Double Jump would cancel it, resulting in great restrictions on Akos Hu's actions during combat. We want to free him from these restrictions so that he can unleash the true power of "The Rebel Claw." We will continue to monitor the combat experience of Akos Hu and his opponents.

II. Justina Gu
1. Increased the duration of [Arctic Wraith] and [Arctic Wraith: Blizzard] from 20s to 30s.
2. In Duos modes, after casting [Arctic Wraith], the usage attempts of [Shadowswipe] are reduced from 4 times to 3 times.
3. After casting [Arctic Wraith: Frostwind], the CD of rage gaining through auto restoration or attacking is reduced from 8s to 2s.

III. Wuchen
1. After casting [Tai Chi Rift], the special effect of a successful Teleport is enlarged in height.
//Dev Note: Currently, Wuchen's Ultimate [Tai Chi Rift] brings a high fault tolerance to the team, which becomes more important in matches that require higher ranks. This has led to a slow combat pace and a long confrontation time. So we adjusted that when Wuchen casts [Tai Chi Rift] in some flat terrain, it becomes more visible to the enemy teams, thus accelerating the combat pace.

IV. Valda Cui
1. The water spear of [Nether Nightmare] and the Vertical Strike water spear of [Nether Nightmare: Bind] can now hitstun Vajra, Almighty General, and Bronze Mech in any status, in which:
(1) The water spear of [Nether Nightmare] will put the enemy into a heavy staggered status.
(2) The Vertical Strike water spear of [Nether Nightmare: Bind] will put the enemy slightly staggered.

V. Takeda Nobutada
1. [Mythic Grab: Takedown] will no longer grab the weapon of the enemy, and the damage multiplier is reduced from 2.4 to 1.4.
2. [Demonic Aid]'s airborne Demonic Strike damage is reduced by 40%.
3. [Demonic Aid: Teleport]'s hitstun effect on Vajra, Almighty General, and Bronze Mech is enhanced.
4. [Demonic Aid: Engulf]'s Demonic Strike damage is reduced, the rate of converting damage into Health is increased, and Health restored from Demonic Strike remains unchanged.

VI. Yueshan
[Line Breaker: Ambition]'s startup and recovery frames are accelerated, and the jump height is reduced.

Weapon Adjustments
I. Polesword
1. Slightly shortened the required time of a successfully charged vertical strike.
2. Increased the Rush distance of a sprint horizontal strike, and reduced the damage multiplier from 2.59 to 2.17.

Combat Adjustments
I. Now, when sliding on the slope, you will gain a higher speed and a longer sliding time.

II. One can't pick up items or switch weapons when being stunned.

III. Added a "Collision" mechanism for explosive ranged attacks. Here are the rules:
1. When the explosive ranged attacks from different teams hit each other, they will explode in advance and cause corresponding effects on nearby enemies.
2. Only explosive ranged attacks in the same group will trigger the above effect upon a joint hit. The current grouping is as follows:
Group 1: Burst Arrow Souljade;
Group 2: The Awakening Souljade;
Group 3: Cannon and its Souljade;
Group 4: Swarm and basic shoot of Feria Shen's Bronze Mech;
Group 5: Ballista and cannon shoot of Feria Shen's Bronze Mech;
Group 6: Valda Cui's water spear attacks under all her ultimates;
Group 7: Tarka Ji's [Inner Fire: Gigaflame].

In-game Adjustments
I. In-game
1. In the scenes of The Bloodbath, Troves will be automatically removed if no one picks them up within 2 minutes.
2. In The Herald's Trial, Quick Match, BOT Mode, and Shadow Surge, an arrow indicator is added to the line between the character and the preview Shadow Corruption on the map.

II. Illegal teaming detection
1. We've used an AI system to detect illegal teaming behavior more accurately and quickly.
2. Players detected to have illegal teaming behavior will be subject to certain matchmaking restrictions and punishment will be enforcved promptly.

Out-game Adjustments
I. Free Training Adjustments
1. Added Auto-repair for Weapon Durability and Auto-replenish for Grappling Hook (Functions are on by default. You can turn them off in Training Ground Settings.)
2. Added Damage Statistics. You can reset the stats when resetting training opponents.
3. Adjusted interfaces related to the Outfit trial. You can now try on outfits of heroes who are not currently on trial and whom you don't own.

II. Team-up
1. Added Quick Join function.
2. In the lobby, "Create Party" is adjusted to "Find Party" which allows you to enter the Team-up interface.

III. Reputation Score System Adjustments
1. In the game, the multiplier of extra Reputation Score deduction for an early exit in the last stage of the preparation phase countdown is increased from 1.5 to 2.
2. The Reputation Score deduction base for an early exit in the game is increased from 400 to 600 points.

IV. Demo Videos
Now the demo videos of Hero's Talents in Showdown will be played after clicking.

V. Custom Room
Settings of the custom room can be saved as preset for easy use.

Showdown Adjustments
I. Combat Adjustments
Reduced the number of [Omnius·Hell Scorch]'s ghost monsters and reduced the damage of the last strike.

II. Enigma Domain Adjustments
1. Now the boss can only be enhanced three times. The boss's Sense level and the remaining enhancing chances will be displayed along with its Health on the right.
2. Adjusted the ambient lighting in Enigma Domain mode.
3. Optimized the issue where the boss in Ephemeros would not be back in time after falling off the cliff.
4. Increased Ice Wind when triggering the Ice Wind Omens.

III. Added Showdown Store
1. Players can get Showdown Seal from the limited-time events. (Those events will be open from time to time. Now players can get Showdown Seals in the Snow of Yushan event.)
2. Players can use Showdown Seal to redeem item rewards.
3. Showdown Store will update irregularly.

Settings
I. Added Camera Vibration Feedback option for Ranged Weapon
Players can choose whether to have screen vibration when shooting with a ranged weapon, depending on the type of weapon in use. Taking into consideration of players' habits, we've set the option off by default for those who already have the corresponding characters.

II. Integration of the Settings interface
We've integrated 'controls' and other settings. It's now much easier for players to switch between different setting pages.

Feature Optimizations
I. Client
Optimize the process of loading character resources to reduce lags.
(Note: This patch will be larger than usual as we have rearranged a more efficient file distribution system for character resources)

II. Out-game
1. Optimized the background music played when obtaining Extreme rewards in the Treasure Pavilion.
2. Added videos of Viper Ning Legendary Outfit [Operatic Legend·Madam White Snake] and Justina Gu Legendary Outfit [Operatic Legend·Madam Green Snake].

Store Updates
I. New Packs
1. Newly added Feria Shen Exclusive Pack [CyberKitty], including Feria Legendary Outfit [2674·CyberKitty], Feria Legendary Accessroy [2674·GiantKitty], Feria Legendary Accessory [2674·Heart Tail], Feria Epic Hairstyle [Mech Pilot]. The standard price of the pack is 4,400 Gold. Now 2,880 Gold.


II. Added New Discounts
1. Newly added Feria Shen Legendary Accessory [2674·Mech Prototype]. Equipping it will alter the look of Bronze Mech under the ultimate "Mech Mayhem". Standard price: 5,200 Gold; Now: 3,350 Gold.
2. Newly added Legendary Grappling Hook Skin [2674·SkyClaw 3000], Standard price: 1,200 Gold; Now: 1,000 Gold.
3. Newly added Dual Blades Legendary Skin [Gourmet's Feast]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Newly added Feria Shen Legendary Outfit [2674·CyberKitty]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Newly added Feria Shen Legendary Accessory [2674·GiantKitty]. Standard price: 1,200 Gold; Now: 1,000 Gold.
6. Newly added Feria Shen Legendary Accessory [2674·Heart Tail]. Standard price: 900 Gold; Now: 750 Gold.
7. Newly added Feria Shen Epic Hairstyle [Mech Pilot]. Standard price: 500 Gold; Now: 400 Gold.
8. Newly added Epic Kill Announcement [Meow Meow]. Standard price: 300 Gold; Now: 200 Gold.
9. Kurumi Legendary Outfit [Cirrus Fairy]. Standard price: 1,800 Gold; Now: 1,500 Gold.
10. Kurumi Legendary Accessory [Mystic Tanuki]. Standard price: 1,200 Gold; Now: 900 Gold.
 
III. Discounts End
1. Akos Hu Legendary Outfit [Hero's Robe] has returned to its standard price of 1,800 Gold.
2. Polesword Legendary Skin [CloudSparrow Guardian] has returned to its standard price of 1,500 Gold.
3. Dual Blades Legendary skin [The Simurgh Scythe] has returned to its standard price of 1,500 Gold.
4. Akos Hu Legendary Accessory [Felt Hat] has returned to its standard price of 1,200 Gold.
5. Tarka Ji Legendary Hairstyle [Ignis] has returned to its standard price of 800 Gold.
6. Akos Hu Legendary Background [Lord of Jungle] has returned to its standard price of 600 Gold.
7. Akos Hu Epic Accessory [White Tiger Mask] has returned to its standard price of 400 Gold.
8. Wuchen Legendary Outfit [Incompletion Robe] has returned to its standard price of 1,800 Gold.

IV. Spectral Silk Store Updates
1. Newly added Wuchen Legendary Accessory [Coin Chain] with the price of 12,000 Spectral Silk.

Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where Temulch's [Zephyr Prison] would not block enemy bullets in some cases.
2. Fixed the issue where the effective time of the Bronze Mech's explosive strike was abnormal in some cases.
3. Fixed the issue where the attack could directly damage the pilot if it hit a certain part of the Bronze Mech's back.

II. Battle-related Bugs
1. Fixed the issue where player cannot close the bag when being affected by controlling skills with the bag open.
2. Fixed the issue where player can use Grappling Hook to cancel the hitstun caused by Clash and other attacks.

III. In-game Bugs
Fixed the issue where 'weakness' gained from the Shadow Corruption is not removed when entering into the Realm of Yang.

IV. Weapon-related Bugs
Fixed the issue where effect of [Katana Sap] may disappear if interrupting it in advance.

V. Showdown Bugs
1. Fixed the issue where monsters would abnormally enter the invincible status and return to the respawn location.
NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 15th, 2023 at 23:00 (UTC) to Mar 16th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

New Hero

I. New Hero: Akos Hu



Rough, rude, and reckless, Akos was born free and raised by tigers.
Never comfortable within the rigid confines of civilization, he served a brief stint in the military before deserting and throwing himself into the fight against the Empire's injustices.
With the people of CloudSparrow behind him and his beloved Feria at his side, he plans to burn the old world down and build a new one from the ashes!
(The third skill and ultimate variants are not yet available in this version. Once available, complete the Hero's Cultivation Quests to unlock. Unlocked automatically if you've already completed the required Cultivation Quests.

II. Limited-time Event: Resounding Roar
Event time: Mar 16th, 2023 update - Mar 29th, 2023 at 20:00 (UTC)
Wild tiger roars, taking down enemies at will!
Event Rules:
1. Complete Daily Quests to obtain [Akos Trial Voucher] and [Tiger Emblem].
2. Complete Event Quests to obtain [Tiger Emblem]. A new quest can be unlocked only after completing the current one. Quests cannot be completed before they take effect.
3. Use Tiger Emblem to redeem certain rewards including Untamed Treasures, Akos Legendary Base, Epic Accessory, Epic Background, and more.

III. New Level in Showndown: [Enigma Peak]
When Sense Level reached Lv.350, use the Rune Key to challenge the most dangerous Enigma Peak. The monsters have strengthened Health and Attack, and some of the Bosses' moves have changed.
In the Enigma Peak, Showdown Souljades drop by various kinds. If you defeat a certain number of Bosses in a single match, you can also receive rewards like Legendary Souljade Choice Gift, Ice Essence, exclusive achievements and so on.

IV. Map Adjustments
The map structure of Serpent Pass and Myste Forests in the Snowy Peaks region of Holoroth has been rebuilt to improve the resource-collecting experience and provide more tactical strategies in terms of the integrity of the layout.




Hero Adjustments
I. Feria Shen
1. Adjusted the Rage required for releasing Ultimate [Mech Mayhem: Co-pilot]'s beacon from 30% to 50%.
2. Adjusted the Bronze Mech's Health summoned by the Ultimate [Mech Mayhem], the detailed values are as follows:
When not equipped with Armor, adjusted Bronze Mech's Health from 1,500 to 1,250.
When equipped with Common Armor, adjusted Bronze Mech's Health from 1,750 to 1,500.
When equipped with Rare Armor, adjusted Bronze Mech's Health from 2,000 to 1,750.
When equipped with Epic Armor, adjusted Bronze Mech's Health from 2,250 to 2,000.
When equipped with Legendary Armor, adjusted Bronze Mech's Health from 2,500 to 2,250.
When equipped with Extreme Armor, adjusted Bronze Mech's Health from 2,750 to 2,500.
3. Under all Ultimate variants, the damage multiplier of Bronze Mech in cannon mode is adjusted from 4.0 to 3.2; In non-cannon mode, the damage multiplier is adjusted from 2.0 to 1.6. Increased the damage multiplier of Swarm from Bronze Mech summoned by [Mech Mayhem] and [Mech Mayhem: Restore] from 0.15 to 0.17.
//Dev Note: With Rage-related talents, [Mech Mayhem: Co-pilot] was cast more frequently than we expected, so we decided to increase the Rage required for casting the beacon. At the same time, we adjusted the damage structure of Bronze Mech to solve the dilemma of the players who had no way to fight back when they were hit continuously by cannons.

Weapon Adjustments
I. Polesword
1. When players' 2nd or 3rd stage of charged [Torrent Flow] is hit by Blue Focus Strikes, they won't clash but enter the Stone Form.
2. Increased the shift distance of the first slash of the 3rd-stage charged [Torrent Flow].
3. Slightly reduced the airborne distance of objectives knocked down by the 3rd-stage charged [Torrent Flow].
4. Slightly increased the invincible duration of [Battle Stride].
5. Reduced the startup frames of [Battle Stride]'s vertical strike, slightly increased its attack range and lowered its damage.
6. Increased the initial speed of charged sprint vertical strike.
7. Slightly reduced the airborne height of the objectives hit by the 2nd-stage horizontal strike.

II. Longsword
Slightly reduced the airborne distance of targets knocked down by the sword energy of charged vertical strike.

III. Greatsword
Slightly reduced the airborne height of the objectives hit by the 2nd-stage horizontal strike.

IV. Bare Hand
Optimized the movement performance when switching weapon to bare hands.

Combat Adjustments
I. Melee Combat Optimization
2. Brought ahead the timing of melee weapon attack after landing from mid-air.
//Dev Note: After landing, players need to use directional buttons first to perform further strikes. We don't want these moves to cause trouble for a smooth combo. That's why we've brought ahead the timing to allow a faster attack after landing.

Souljade Adjustments
I. Polesword Souljade
1. When players equipped with [The Overcomer] are hit by Blue Focus Strikes, they won't clash but enter Stone Form.
2. Slightly increased the turning speed when players equipped with [The Overcomer] rush on their horses.

In-game Adjustments
I. Feature Optimizations
1. When you purchase Grappling Hooks from Morus' Blessing, the Grappling Hooks in your bag will be automatically refilled. You don't have to discard them before you purchase more again.
2. Added a new option at the Rift Dealer where players can purchase a set (6) of Grappling Hooks at a time.
3. Expanded the range of initial spawn points for The Herald's Trial and Quick Match, and properly increased the number of high-resource areas.

II. Mechanism Adjustments
1. Trap Clips are now activated by pressing E and will not interrupt the players' status.
2. Changed the duration of the dust circle triggered by Sand Konjac to 10s. Players who enter its range will be blinded and have their energy reduced. The debuffs will be removed once they get out of range. The radius of the sand circle was reduced to 6m.

III. BOT Mode Adjustments
Reduced the overall difficulty of AI opponents under Easy and Medium difficulties.

IV. Outfit Optimization
Added see-through effect to some parts of Yoto Hime's Legendary Outfit [Onmyoji Arena·Ecliptic Meander] when it blocks the view. This is only effective in combat, and not effective in the preparation phase.

Out-game Adjustments
I. Matchmaking-related Adjustments
Hidden points increase faster when the players get a better record in a match.

II. New Feature of Auto-save Matched Teammates
1. You will automatically be teamed up with the matched players when you return to HOME at the end of the game.
2. The feature can be turned on/off in Settings - Social.

III. Friend List Optimization
Friends you have sent intimacy gifts to will be displayed at the top of the list.

Showdown Adjustments
I. Combat Adjustments
1. Increased the effective headshot range of all monsters.
2. Hammer Evil-Ents will only use counter when [Seismic Strike] Omen exists.
3. Axe Evil-Ents will only use counter when [Axe Block] Omen exists.
4. Axe Evil-Ents will reduce the frequency of [Hook Axe] Omen occurring.

II. Souljade Adjustments
Added specific value descriptions of certain Souljades.

III. Enigma Domain Adjustments
1. Adjusted the progress points yielded by different monsters: Increased the progress points yielded by Bow Evil-Ents, reduced the progress points yielded by Miasma Ghosts, and slightly reduced the progress points yielded by Hammer Evil-Ents and Witch Ghosts.
2. Opening a stronghold chest will now grant some progress points.
3. Optimized the warning sound effect when bosses appear.

IV. Adjustments to the Weapon Carrying
If the player is defeated in a previous battle after being countered, their weapon will be automatically replenished upon rebirth.

V. Omens Adjustments
Reduced the Attack of Bosses in [Looming Shadow] Omen by 33%.

Client Optimization
We have optimized the underlying layer of the engine by adopting the latest texture compression technology. This method reduces the disk space occupied by the package without compromising graphic quality. As a result, resource loading and lag have been improved, ultimately leading to a better gaming experience.

Store Updates
I. Season Exclusive: Untamed Treasure



Untamed Treasure sells for 360 Gold. Open it and there's a chance to get Yoto Hime Extreme outfit [Golden Damselfly], Katana Extreme Skin [2674·Encroaching Yin], and other rewards.
Minimum Guarantee:
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.​
2. Red (Extreme) rewards will not repeat until all of them have been obtained.
Wishing Legendary Reward:
Whenever you draw an Extreme cosmetic, you'll have a chance to set a Legendary cosmetic, which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only have 1 cosmetic set each time.

II. New Packs
1. Added Akos Hu Exclusive Pack [Brigands], which contains Akos Hu Legendary Outfit [Hero's Robe], Polesword Legendary Skin [CloudSparrow Guardian], and Akos Hu Legendary Accessory [Felt Hat]. The Pack's standard price: 4,500 Gold; Now: 2,900 Gold.

III. Added New Discounts
1. Added Akos Hu Legendary Outfit [Hero's Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Polesword Legendary Skin [CloudSparrow Guardian]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Added Dual Blades Legendary Skin [The Simurgh Scythe]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Added Akos Hu Legendary Accessory [Felt Hat]. Standard price: 1,200 Gold; Now: 9,00 Gold.
5. Added Tarka Ji Legendary Hairstyle [Ignis]. Standard price: 800 Gold; Now: 600 Gold.
6. Added Akos Hu Legendary Background [Lord of Jungle]. Standard price: 600 Gold; Now: 450 Gold.
7. Added Akos Hu Epic Accessory [White Tiger Mask]. Standard price: 400 Gold; Now: 300 Gold.
8. Added Wuchen Legendary Outfit [Incompletion Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.

IV. Discounts End
1. Polesword Legendary Skin [Divine Dragon] has returned to its standard price of 1,500 Gold.
2. Matari Legendary Outfit [Crimson Songbird] has returned to its standard price of 1,800 Gold.
3. Takeda Nobutada Legendary Outfit [Spring Blossom] has returned to its original price of 1,800 Gold.
4. Dagger Legendary Skin [The Breaker·Myriad Edge] has returned to its standard price of 1,500 Gold.
5. Nunchucks Legendary Skin [The Breaker·Golden Sun] has returned to its standard price of 1,500 Gold.

V. Spectral Silk Store Updates
1. Added Untamed Treasure with the price of 3,600 Spectral Silk (purchase limitation: 1 purchase per 24 hours, a maximum of 6 can be purchased in total).
2. Added Akos Hu Legendary Accessory [Foxtail Hat] with the price of 12,000 Spectral Silk.

Bug Fixes
I. Battle-related Bug
1. Fixed an issue where in bushes, the special effect from the Rebirth deduction was visible to enemies.
2. Fixed an issue where characters could pick up items or switch weapons when they were stunned.
3. Fixed an issue where Staff would get stuck on the terrain in some scenes when precise charged strikes were used.
4. Fixed an issue where switching to unarmed status, the weapon-switching animation doesn't play during attacking on the ground.

II. Graphics-related Bug
1. Fixed the abnormal effect caused by the incompatibility of resolution when [Onmyoji Arena·Ecliptic Meander] displays with a see-through effect under certain graphic settings.
NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 1st, 2023 at 23:00 (UTC) to Mar 2nd, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. Mysterious Crossover Event
Event time: Mar 2nd, 2023 at 20:00 - Mar 23rd, 2023 at 16:00 (UTC)
Event Rules: During this event, check in 7 days in total to get rewards including limited-edition Accessory, limited-edition Mark of Victory, limited-edition Background, etc.

II. Limited-time Event: Scrolls of CloudSparrow
Event time: Mar 2nd, 2023 at 20:00 - Mar 15th, 2023 at 20:00 (UTC)
Event Rules:
1. By completing Daily Quests, players can obtain Scroll Fragments of Akos and have an additional chance to randomly obtain one of the rewards: Tae, Spectral Silk, Legendary Outfit, Legendary Accessory Gift and Regular Treasure Choice Gift.
2. There are 4 Scrolls in total, each can be restored by collecting 4 Scroll Fragments. Only when Scroll I and II are restored can players continue to restore Scroll III and IV. You can claim rewards by unlocking the 4 Scrolls. Some rewards will be available after the new version, so stay tuned.
3. Each day, you can help a player obtain a Scroll Fragment (by selecting "Share Scroll Fragment" in friends list). You won't consume your Scroll Fragments by doing so. However, each player can receive only one Scroll Fragment per day.
4. After the event ends, you can still claim rewards on the event page within the remaining time. But you can no longer complete Quests nor share Scroll Fragments. Once the time for claiming rewards runs out, the expired Scroll Fragments can be converted into 160 Tae each in the Inventory.

Weapon Adjustments
I. Polesword
1. Lower the height when the enemy is knocked airborne by [Wave Breaker].
2. Optimized the sound effect of Polesword strikes.
3. Optimized the special effect of [Battle Stride].

II. Dual Blades
1. Slightly prolonged the recovery frames of the vertical strike following up [Severance].
2. Lower the height when the enemy is knocked airborne by the vertical strike following up [Severance].

III. Staff
1. Restricted the timing of using the Grappling Hook during the charged strikes.

Showdown Adjustments
I. Combat Adjustments
1. It is now possible to reduce the Health of Matron of Yushan to below 50% before she finishes casting the ultimate.
2. Reduced the CPU usage of the special effect performance of all Ice-wielding Souljades.

II. Stage Adjustments
1. Changed the recommended Sense Level for Doom mode from 295 to 180.

III. Enigma Domain Adjustments
1. Added real-time match information to the board on the right, including suggestions, time extension preview, boss status, etc.
2. In each round, when the progress reaches 75%, the respawn point of the next boss will be shown on the map.
3. Now, the remaining time of the "Enigmatic Force·Aegis-break" will be displayed below the character’s status, and the duration of "Enigma Domain·Grappling Hook Boon" is now the same as that of Aegis-break effect (50 sec).

IV. Souljade Adjustments
1. Frost Cannon
Fixed the issue where the Frostbite damage of the frost wind didn't take effect correctly. Hits of frost wind are slightly added with extra damage.
2. Ice Bomb
Fixed the issue where the continuous Frostbite damage didn't take effect correctly. Continuous hits are slightly added with extra damage.

V. Souljade Adjustments
1. Names of Souljades are now directly shown in the Souljade Storage.
2. Added search box where you can enter the Souljade name to quickly find the one you want.
3. Added filtering function, where you can select attributes to filter out the Souljades you want.
4. Added quick equip by right-clicking.

In-game Adjustments
I. Feature Optimizations
1. Aligned with logic of other marks in the game, adjusted the mark on Soul Altars, from "Estimated time: X sec" to the Distance to the target.
2. When taking Quest Scrolls, you can now use Jump, Dodge, and Crouch to interrupt.
3. It is now possible to use Counter to interrupt Rescue action.
4. Changed the assessment of battle difficulty from a concrete score difference to a score range.

II. BOT Mode Adjustments
Slightly reduced the combat ability of AI opponents under Normal and Medium difficulties.

III. Reputation Score System Adjustments
Added feature of frequency detection of quitting during preparation phase recently. If recently, the player quits too frequently during the preparation phase in the Ranked Mode, the reputation scores will be significantly deducted.

Out-game Adjustments
I. Free Training
In the Item Shop in Free Training mode, the sorting order has been changed from "sorting same weapons of different qualities together" to "sorting different weapons of the same quality together".

Feature Optimizations
I. Client Optimization
A sustainable balance and optimization of device compatibility adaptation and performance was carried on.
II. Out-game
Differentiated the gestures of male and female heroes holding Staff and Polesword in the Collection interface.

Store Updates
I. New Packs
1. Newly added Temulch Exclusive Pack [Frosty Moonlight], including Temulch Legendary Outfit [Frosty Moonlight] and Legendary Hairstyle [Desert Moon]. Standard price: 2,600 Gold; Now: 1,850 Gold.

II. Added New Discounts
1. Newly added Matari Legendary Outfit [Crimson Songbird]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Takeda Legendary outfit [Spring Blossom]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Dagger Legendary skin [The Breaker·Myriad Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Nunchucks Legendary skin [The Breaker·Golden Sun]. Standard price: 1,500 Gold; Now: 1,250 Gold.

III. Discounts End
1. Polesword Legendary Skin [Fierceness] has returned to its standard price of 500 Gold.
2. Wuchen Legendary Outfit [Alioth] has returned to its standard price of 1,800 Gold.
3. Matari Legendary Outfit [Misty Gauze] has returned to its standard price of 1,800 Gold.
4. Kurumi Legendary Outfit [Silky Leisure] has returned to its standard price of 1,800 Gold.
5. Katana Legendary Skin [Soulbloom Gem] has returned to its standard price of 1,500 Gold.

Bug Fixes
I. Weapon-related Bug
Fixed the clipping issue of the Pistol Skin [Annualis] under certain circumstances.

II. Battle-related Bugs
1. Fixed the issue where there were no animations when switching the weapon under certain circumstances.
2. Fixed the issue where there were reminder special effects when casting [Nunchucks Sap] and [Dual Blades Sap].

III. Showdown Bug
1. Fixed the issue in Desert Tribulations, where the Teleport Portal didn't show up after clearing a stronghold in the Mine Gate pass route.
2. Fixed the issue where you could not slide over the ice surface during the preparation phase in Gelid Yushan.
3. Fixed the issue where [Frost Bomb] didn't take effect before Pistol was fully charged.

IV. Controller-related Bug
Fixed the issue where an error notification might pop up after you changed a button in controller settings, during which the button you’ve set for Skill and Ultimate would revert to the default ones.
NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Feb 15th, 2023 at 23:00:00 (UTC) to Feb 16th, 2023 at 03:00:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. Brand new Congeneric Weapon: Polesword
Courage sharpens the sword. With a cold gleam it fells foes and their steeds alike.
The new weapon Polesword will be available. Come and try it out for yourself!
You can see the Polesword’s combos and skills here:


II. Limited-time Event: Meteoric Rise
Event Time: Feb 16th update – Mar 1st, 2023 at 20:00 (UTC)
Event Rules:
1. Each day, you may choose one of the two Divines
Moonbane's Howl: If you gain positive Scores in the ranked match, you will get a 25% Score bonus and Divine Blessings will diminish by 1.
Sunwing's Aura: If you gain negative Scores in the ranked match, only 50% of the Scores will be deducted and Divine Blessings will diminish by 1.
If you get 0 Score, it doesn't consume Divine Blessings.
You can choose only one type each day, and once chosen, it cannot be changed.
2. You will receive 1 Divine Blessing once you've made your choice.
3. An additional Divine Blessing is granted for each event quest you complete. These quests are in 7 groups, each available at different times. The next set of quests can be unlocked only after completing the former ones.
4. Divine Blessings gained are valid for that day only. They do not carry over to the next day, so please use them in time.
5. Complete more quests to win more great rewards.

III. New Season: Untamed



Season 6 [Spark] will end on Feb 16th, 2023 at 00:00 (UTC). Meanwhile, the rank of this season will be settled and the new season [Untamed] will be open. Players can claim the rewards after the update of the new season. Thank you all for your support and feedback during the Spark Season. We will do our best to bring you more in the coming season!

1. Season Rewards
1) Season rewards will be awarded based on the highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Ordeal season.
Rank Rewards

<Bronze> Avatar [Spark·Bronze]

<Silver> Avatar [Spark·Silver]

<Gold> Avatar [Spark·Gold], Feria Shen Epic Outfit [Division Robes·Phosphorus]

<Platinum> Avatar [Spark·Platinum], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain]

<Solar> Avatar [Spark·Solar], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x3

<Empyrean> Avatar [Spark·Empyrean], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x5

<Astral> Avatar [Spark·Astral], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x7

<Asura> Avatar [Spark·Asura], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x10

<Unrivaled Asura> Avatar [Spark·Unrivaled Asura], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x10

Score Reset
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.
Rank in Spark Season Carry-over Rank in the New Season

BronzeⅤ(1000-1099) BronzeⅤ(1000)

BronzeⅣ(1100-1199) BronzeⅣ(1100)

BronzeⅢ(1200-1299) BronzeⅢ(1200)

BronzeⅡ(1300-1399) BronzeⅡ(1300)

BronzeⅠ(1400-1499) BronzeⅠ(1400)

SilverⅤ(1500-1599) SilverV(1500)

SilverⅣ(1600-1699) SilverⅣ(1600)

SilverⅢ(1700-1799) SilverⅢ(1700)

SilverⅡ(1800-1899) SilverⅡ(1800)

SilverⅠ(1900-1999) SilverⅠ(1900)

GoldⅤ(2000-2099) SilverⅠ(1900)

GoldⅣ(2100-2199) GoldⅤ(2000)

GoldⅢ(2200-2299) GoldⅤ(2000)

GoldⅡ(2300-2399) GoldⅣ(2100)

GoldⅠ(2400-2499) GoldⅣ(2100)

PlatinumⅤ(2500-2599) GoldⅢ(2200)

PlatinumⅣ(2600-2699) GoldⅢ(2200)

PlatinumⅢ(2700-2799) GoldⅡ(2300)

PlatinumⅡ(2800-2899) GoldⅡ(2300)

PlatinumⅠ(2900-2999) GoldⅠ(2400)

SolarⅤ(3000-3099) PlatinumⅤ(2500)

SolarⅣ(3100-3199) PlatinumⅣ(2600)

SolarⅢ(3200-3299) PlatinumⅢ(2700)

SolarⅡ(3300-3399) PlatinumⅡ(2800)

SolarⅠ(3400-3499) PlatinumⅠ(2900)

EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)

EmpyreanⅣ(3600-3699) SolarⅤ(3000)

EmpyreanⅢ(3700-3799) SolarⅤ(3000)

EmpyreanⅡ(3800-3899) SolarⅣ(3100)

EmpyreanⅠ(3900-3999) SolarⅣ(3100)

AstralⅤ(4000-4099) SolarⅢ(3200)

AstralⅣ(4100-4199) SolarⅢ(3200)

AstralⅢ(4200-4299) SolarⅡ(3300)

AstralⅡ(4300-4399) SolarⅡ(3300)

AstralⅠ(4400-4499) SolarⅠ(3400)

Asura(4500-4999) EmpyreanⅤ(3500)

Unrivaled Asura(5000-5999) EmpyreanⅣ(3600)

Unrivaled Asura(6000+) EmpyreanⅢ(3700)

2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio

6000+ 60%

4500-6000 70%-60%

3000-4500 80%-70%

1500-3000 90%-80%

0-1500 100%-90%

Hero Adjustments
I. Wuchen
1. Adjusted the performance of [Spirit Blades·Array]. When the blade hits an enemy, instead of reducing the weapon's durability and triggering Clash or Counter, it will now reduce the enemy's energy by 5,000 points.
2. Reduced the CD of [Spirit Blades·Array] from 25 sec to 22 sec.
3. Adjusted the interval at which [Spirit Blades·Array] will auto release. The first blade is released after a shorter interval as enemy approaches, then the rest blades are released with constant intervals of 3 seconds between each one.
//Dev note: When the mechanism of a blade that automatically releases and clashes against an enemy’s attack is included in the same skill, duel results become unstable and unpredictable. For this reason, we’ve adjusted the mechanism of the F2 skill and the combat pacing.
4. Increased the Vulnerable value of [Tai Chi Rift·Switch] for the teleported enemy from 10% to 15% while maintaining its duration.

II. Ziping Yin
1. Adjusted the Damage Reduction inflicted by the Skill [Aromatherapy] from 20% to 30%.
2. Instead of directly triggering [Inspiration Shield], the Skill [Aromatherapy: Protection] will now apply an 8-sec [Inspiration], then trigger [Inspiration Shield] when Ziping Yin is hit, lasting for 8 sec.
3. Adjusted the max Rage for her Ultimate [Saving Grace] and all the Talents from 75,000 to 60,000.

Ⅲ. Matari
1. After releasing the Skill [Silent Flutter] and its derived Skills, Attack is boosted by 15% for 3 sec.
2. Reduced the CD of [Silent Flutter: Retrace Flash] from 30 sec to 22 sec. Adjusted the duration of the mark from 7.5 sec to 9 sec after the mark is left by the flash, and the Retrace Flash can be used under attack.
3. The Ultimate [Unseen Wings] and [Unseen Wings: Assassin] can be used under attack now; however, after Matari casts the Ultimate, she no long refreshes the skills for other teammates (but can still refresh her own skills).
//Dev note: When being hit, Matari now can use [Unseen Wings] and be teleported back after releasing [Silent Flutter: Retrace Flash]. We’ve made these adjustments to bring her higher flexibility and to encourage players to come up with more combat strategies.

Ⅳ. Feria Shen
1. Optimized the special effect of the Skill [Gunplay: Aim] when raising the gun.
2. Optimized the CD of Bronze Mech when switching the Cannon forms under all talents from 5 sec to 4 sec.
3. Optimized the releasing performance and space determination of [Mech Mayhem: Co-pilot]’s Beacon. Now it can be placed on rough terrain.
//Dev note: It was hard for Feria Shen to place beacons when battling on rough terrain, so we’ve made the optimization.

Ⅴ. Tarka Ji
Slightly increased the range of the 2nd-stage dodge (elbow strike) when he is casting his ultimate.

VI. Takeda Nobutada
Reduced the staggering time of [Mythic Grab·Takedown] when hitting non-Blue Focus enemy.

VII. Other Adjustments
Added a display of the enemy’s Energy Bar to the caster when some skills that can reduce the enemy’s energy (e.g., [Zephyr Prison], [Spirit Blades·Array], etc.) hit the enemy.

Showdown Adjustments
I. Combat Adjustments
1. Reduced the ability of Hammer Evil-Ent and Mountain Ghost to bounce back ranged attack.
2. Hammer Evil-Ent will not use Purple Focus strikes twice in a row.

Ⅱ. Omens Adjustments
1. Reduced the trigger interval of the Ice Thorn. Now, the Ice Thorn will only be triggered when the player enters the triggering area.
2. Adjusted the position of the following Omens in Gelid Yushan: Frozen Earth, Ice Wind, and Ice Thorn; and slightly increased the number of these Omens.

Ⅲ. Enigma Domain Adjustments
1. Adjusted the boss’ respawn location and rules to make it respawn nearer to the player.
2. Adjusted the distribution of monsters near Eventide Temple Cortile and Bhiku's Dorm to make it easier to find.
3. Adjusted the distribution of monsters near Lake Yellowleaf to prevent from disturbing the boss battle.
4. Now, in the Enigma Domain, Scout Bells will be placed instead of Nether Bells. And the number of Scout Bells is greatly increased.
5. Optimized the animation of disappearing the monsters when time’s up.

Ⅳ. Souljade Adjustments
1. Cavalry Bloom·Ice-wielding
Damage Multiplier: adjusted from 6.06 to 6.49
2. Erudition·Ice-wielding
Damage Multiplier: adjusted from 10.5 to 11.18
3. Aerial Rend·Ice-wielding
Charged strike 1st stage Damage Multiplier: adjusted from 8.92 to 9.5;
Charged strike 2nd stage Damage Multiplier: adjusted from 11.39 to 12.13;
Charged strike 3nd stage Damage Multiplier: adjusted from 13.63 to 14.52.
4. Dual Link
Reduced the Pistol's Damage Multiplier of breaking Astral Aegis by 35%.
5. Detonating Rounds
Reduced the Pistol's Damage Multiplier of breaking Astral Aegis by 30%.
6. Scattershot Enhance
Reduced the Bow's Damage Multiplier of breaking Astral Aegis by 40%.
7. Weaponry Chest Boon
Decreased the Reduction Multiplier of ranged damage from 30% to 20%.
8. Ice Bomb
Increased the bullets' Frostbite Damage Multiplier by 16%.
9. Frost Cannon
Increased the Cannon's Frostbite Damage Multiplier by 16%.
//Dev note: In the current version, the Souljades of some ranged weapons are too strong to break the Astral Aegis, so we have made a balance adjustment accordingly. At the same time, the overall ranged weapon damage has been appropriately increased by adjusting the damage reduction multiplier of the Weaponry Chest Boon.
We hope you will understand and support this adjustment, and a certain number of Souljades Gifts will also be delivered after this update.

V. Hero Adjustments
1. Temulch
Reduced talents' and scattering arrows' Damage Multipliers of breaking Astral Aegis by 30%.
2. Tianhai
1) Optimized the Counterstrike Combo’s move and attack range after Tianhai transforms into Vajra so that it’s more convenient for him to hit the enemy.
2) Now, the boss monster will take Tianhai in Vajra form as their prior target.
3) Increased the Damage Multipliers of Vajra's ranged grab from 0.35 to 1.
VI. Animation Adjustments
Added an animation of gathering uncollected Souljades into the player’s bag when settling.
In-game Adjustments
Ⅰ. Combat Adjustments
1. When some weapons or skills hit the head, no extra damage is dealt. So we’ve removed the headshot's performance to avoid any confusion. The actual damage and performance remain unchanged.
Related Weapons include: Pistol, Cannon, Swarm, Flamebringer etc.
Related Talents include: Ranged Talents of Temulch, Tarka Ji, Valda Cui, Ziping Yin, Feria Shen and others.
Headshot's Performance include: Sound effect, characters' voice, crosshair change etc.
2. Springtime Targets are added in Ranked Mode, Quick Match and Bot Mode, which can be shot by weapon attack. And certain levels of Souljades or large amount of Dark Coins will come from the cracked Springtime Targets, which may vary according to the different forms of cracks.
3. Reduced non-bounty quests in the Survival mode at the beginning, and increased bounty quests in the next two quest refreshes in the match.
4. Rebirth Charm costs 9,000 Dark Coins in the Herald’s Trial now.

Out-game Adjustments
Ⅰ. Added Default Makeup for Some Heroes
1. Added Temulch’s new hairstyle [Sirius], unlocked along with the unlock of the hero.
2. Added Ziping Yin’s new preset face [Default Face 02].

Settings
Ⅰ. Controller Setting Optimizations
Adjusted the preset value and default value for some PC Controller Sensitivity.
Including the following preset changes:
[Horizontal & Vertical View Sensitivity] 60 -> 30
[Horizontal & Vertical View Sensitivity (Aim)] 40 -> 20
[Horizontal Turning Boost] 50 -> 25
(This adjustment will only apply to newly created characters but will not affect current players’ settings. You can also change the settings through “ESC - Controls - Controller - View Sensitivity”)

Feature Optimizations
Ⅰ. Client Optimization
Optimized the loading of special effects to reduce lags during battles.

Ⅱ. Out-game
1. Optimized the controller operating performance in the left section on the Hero Collection page and Weapons page; and reduced operation stuttering.
2. On the preview of Treasure Pavilion rewards, players can switch coloring schemes for Highlights hairstyles.
3. On the preview of Treasure Pavilion rewards, players can find the preset faces in the recommended collocation.
4. Added Battle Pass Quest Navigation. Now, players can navigate track the weekly and the season quests in the Battle Pass interface and check the progression in the battle.
5. Added Detail pop-ups for new items in the Battle Pass and store. Players can now directly check their information.
6. Added new challenge quests of Battle Pass.

Store Updates
I. Battle Pass Updates



[Untamed] Battle Pass is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
The price of Treasure Scroll is 1,200 Gold; The price of Glory Scroll is 2,840 Gold. Battle Pass levels are now adjusted to 115, with the same price and same amount of rewards.

II. New Packs
1. Added Takeda Nobutada’s Exclusive pack [Breaking Waves], which contains Takeda Nobutada's Legendary outfit [Breaking Waves], Takeda Nobutada's Legendary Accessory [Against Wave]. Standard price: 2,200 Gold; Now: 1,600 Gold.

III. Added New Discounts
1. Added new Polesword Legendary Skin [Divine Dragon]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Added new Polesword Epic Skin [Fierceness]. Standard price: 500 Gold; Now: 400 Gold.
3. Wuchen Legendary Outfit [Alioth]. Standard price: 1,800 Gold; Now: 1,500 Gold.
4. Matari Legendary Outfit [Misty Gauze]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Kurumi Legendary Outfit [Silky Leisure]. Standard price: 1,800 Gold; Now: 1,500 Gold.
6. Katana Legendary Skin [Soulbloom Gem]. Standard price: 1,500 Gold; Now: 1,250 Gold.
 
Ⅳ. Discounts End
1. Matari Legendary Pose [Blow Kiss] has returned to its standard price of 900 Gold.
2. Temulch Legendary Pose [Blush] has returned to its standard price of 900 Gold.
3. Katana Legendary Skin [Great Success·Trial] has returned to its standard price of 1,500 Gold.
4. Longsword Legendary Skin [Great Success·Stillness] has returned to its standard price of 1,500 Gold.
5. Spear Legendary Skin [Great Success·Wave] has returned to its standard price of 1,500 Gold.

Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where extra damage would be dealt when Valda Cui casts [Haze·Showdown] and hits the enemy in the head.
2. Fixed the issue where Tarka Ji could dodge counterstrikes and other execution strikes under certain circumstances.
3. Fixed the issue where Souljade [Titan's Call·Soul Seeking] cannot take effect in Enigma Domain.

II. Weapon-related Bugs
1. Fixed the issue where counterstrike was triggered in an incorrect stage after performing Stone Form with the Greatsword.
2. Fixed the abnormal size of the Greatsword when using the Skin [Onmyoji Arena·Ecliptic Blade] under certain circumstances.

Xbox Updates
I. Adjustments of Journey's Dawn event on Xbox
1. Journey's Dawn event is now divided into 2 sections: [Journey's Dawn Sign-In] and [Journey's Dawn Quest].
2. In [Journey's Dawn Sign-In] event, log in to get rewards every day. You'll get a new hero along with his/her outfit if you've logged in for 7 days in total!
3. Adjusted the quests and rewards in [Journey's Dawn Quest] event, where Showdown Scrolls are offered for players to start Showdown with their teammates at any time.

II. Showdown is coming on Xbox One
1. The in-game PVE mode, Showdown, is now available for all Xbox One players!

III. Optimization of Xbox One Performance
IO Optimization for all series of Xbox One is now available.
1. Speeded up loading of scene.
2. Reduced the lag in game.
NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Feb 1st, 2023 at 23:00 (UTC) to Feb 2nd, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. A New Episode of Showdown


1. New Level: Gelid Yushan
Among the mist around Yushan Snowy Peaks, countless heroes had gambled their lives for that ancient artifact.

It's time to meet this new boss, the Matron of Yushan, on the top of Yushan Ruins.




2. New Hero Joined: Tianhai
This humble monk transforms into a colossal Vajra warrior, all those who stand in his path shall fall.
In Showdown, Tianhai has a new ability to "Counter" after transforming into Vajra. The Counterstrike combo is enhanced when equipped with the exclusive Souljade that enhances the ultimate, and the Boss is staggered for a longer period.

3. New Mode: Enigma Domain
In the game of Enigma Domain, monsters grow stronger over time. Before time runs out, the more monsters you defeat, the more rewards you will win.
Come and explore the Enigma Domain, there are loads of new Souljades await!

4. New Type of Omens: Frostbite Omens
Affected by Matron of Yushan, many Omens turn into [Frostbite Omens] which accumulate heroes' Frostbite. When Frostbite reaches a certain amount, the hero will be frozen.
Equipping Souljades with [Ice-wielding] attribute can help to resist the effect brought by Frostbite Omens.

5. Showdown Souljade: Ice-wielding
In the new updates, there's a chance to get Souljade with [Ice-wielding] attribute in all Showdown levels. Meanwhile, [Ice Essence] can be obtained by completing weekly challenges. [Ice Essence] can imbue [Ice-wielding] to the those Souljades without this attribute.
Attacking monsters with [Ice-wielding] Souljades can accumulate Frostbite of the monsters. When Frostbite reaches a certain amount, ice blast will be triggered and cause damage to monsters' Astral Aegis.
Each [Ice-wielding] Souljade you equip increases you [Ice-wielding] by 1.
Higher levels of [Ice-wielding] deals more damage to Astral Aegis and can better resist Frostbite Omens.

6. Showdown Souljade
In the updates, 30 new Showdown Souljades are now available, which include:
(1) 7 Ice Souljades of melee weapon, 6 of ranged weapon an 4 of other special effect.
(2) Exclusive Souljades that enhance Tianhai, Temulch and Matari's ultimates.
(3) Defuse·Dash(Counterattack) & (Concentrate), Defuse·Combo(Counterattack) & (Concentrate).
(4) 5 Souljades that enhance ranged attack and Weaponry Chest Boon.

II. Feria Shen's new skill [Gunplay: Aim] and ultimate [Mech Mayhem: Co-pilot] are now available

[Gunplay: Aim]
Leap backward and raise the gun, aim and shoot with high damage and mark enemies with [Silence] for 3 sec.
Move the crosshair while using this skill to adjust the leap direction.

[Mech Mayhem: Co-pilot]
Set a beacon at the target point and knock nearby enemies airborne.
Feria and allies can pilot [Bronze Mech] by interacting with the beacon.
Compared to ultimate [Mech Mayhem], the [Bronze Mech] summoned by beacon has lower Health. When shooting enemies, it deals higher damage and builds Energy faster (but its own Energy recovery speed is slower).

III. Adjustments to Holoroth Map
1. Adjustments to the route of Temple of Light and Shadow:
(1) Added two more entrances with direct access to the inner hall at the front of the right wing.
(2) Added two more entrances to the out wall of the right wing.
(3) Added a breach to the rear of the left wing.


2. The ceiling height of the basement of the Temple of Light and Shadow was reduced by 2m.
3. Added exits to some of the buildings in the City of Tang that have only doors.
4. Added two new Scout Bells to the right side of the Plumed Castle.

Hero Adjustments
I. Feria Shen
1. Slightly increased the range of the Swarm for Bronze Mech under all talents.
2. Optimized the pitch angle view of Bronze Mech in cannon mode under all talents. Now, Bronze Mech can aim enemies at its feet more easily in cannon mode.

II. Tarka Ji
1. Increased the Energy cost of the second-stage dodge (elbow strike) from 67% to 83% of the normal dodge's energy cost when Tarka Ji casts his ultimate [Blackout] and all of his talents.
2. Adjusted the attack range of the 2nd stage dodge (elbow strike) under his ultimates. Taka Ji can no longer hit enemies on the ground in flat terrain.
//Dev Note: Tarka Ji's elbow strike, which has a low Energy cost, gives him the upper hand in a 1v1 battle. Enemies knocked down have no countermeasures against Taka Ji's elbow strike. Therefore, we adjusted the energy cost and attack range of Tarka Ji's elbow strike so his enemies could counter him.

Weapon Adjustments
I. General Adjustments for Ranged Weapons
Optimized the sound effects of Musket and Pistol.

II. Staff
1. Adjusted the Focus of the second strike of [Heaven Uproar] to Golden.
2. Slightly prolonged the staggering time after using [Relentless Lunge] (put off the time point to enable dodging and doing combo).

III. Dagger
1. Increased the startup frames of airborne Vertical Strike and optimized the move.
2. Slightly put off the time point to enable clashing after using [Soulbreak].
3. Increased the airborne Vertical Strike Damage Multiplier from 1.56+0.15 to 1.73+0.17.
//Dev Note: Compared with other weapons, Dagger possesses more combat options. Thus we've made this adjustment for other weapons to make it less difficult to confront Dagger, and increased the airborne Vertical Strike Damage for the Dagger.

Souljade Adjustment
I. Longsword Souljade
Reduced the stagger time of both players after [Hepta-Detach] hits.

Special Souljades for Spring Festival, [Spring Festival·Firework] and [Spring Festival·Firecracker] are removed from Quick Match, Shadow Surge, Through the Fire, Omni's Nightmare and BOT Mode.

Showdown Adjustments
I. Combat Adjustments
1. Hero Adjustments
(1) Brought forward the time point to enable skill using after Matari's [Dancing Leaves] and [Soulbreak Tusk].
(2) Brought forward the time point to enable dodging after Tarka Ji's [Blazing Phoenix Flash].
2. Weapon Adjustments
(1) Increased Musket's Damage Multiplier from 1.8 to 2.15
(2) Longsword:
Reduced 1st stage charged Vertical Strike Damage Multiplier from 4.46 to 4.17
Reduced 2nd stage charged Horizontal Strike Damage Multiplier from 5.12 to 4.42
3. Souljade Adjustments
(1) Slightly increased the Damage Multiplier of certain strikes of [Splitter]:
from 2.01+2.01 to 2.51+2.51
(2) Slightly reduced the Damage Multiplier of certain strikes of [Phoenix Blast]:
2nd stage charged Vertical Strike Damage Multiplier: from 5.16 to 4.42
1st stage charged Horizontal Strike Damage Multiplier: from 5.92 to 4.84
2nd stage charged Horizontal Strike Damage Multiplier: from 7.3 to 6.86
(3) Slightly increased the Damage Multiplier of certain strikes of [Blue Moon]:
Horizontal Strike Damage Multiplier: from 1.7+1.7 to 2.63+2.63
Vertical Strike Damage Multiplier: from 1.57+1.57 to 2.62+2.62
(4) Slightly increased the Damage Multiplier of certain strikes of [Stamina Strike]:
Horizontal Strike Damage Multiplier: from 1.63+1.63 to 2.08+2.08
Vertical Strike Damage Multiplier: from 1.59+1.59 to 2.05+2.05
(5) Slightly increased the Damage Multiplier of certain strikes of [Dual Ring]:
from 2.63+2.63 to 3.02+3.02
(6) New effect for [Quick Charge]: decreased the damage of charged Pistols by 15%.
(7) [Desperation] Damage Boost:
adjusted from 30% to 20%.
(8) [Backfire] Damage Boost:
adjusted from 25% to 20%
(9) [Outrage] Damage Multiplier Boost:
adjusted from 20% to 15%
(10) [Stormstride] Damage Multiplier:
adjusted from 1.95 to 1.5
4. Rule Adjustments
(1) Adjustments to Calculation of Damage to Astral Aegis:
The Astral Aegis damage dealt by the character to monsters has been adjusted from being calculated based on the damage dealt to the target's health by the character to the damage multiplier of the character's strikes.
After the adjustment, the Astral Aegis damage dealt by the character to monsters will no longer be affected by the character's [Attack], [Damage Bonus] and other damage boost buffs.
(2) Adjustments to the rules of rage recovery:
The rage recovery effect of a character attacking has been adjusted from being calculated based on the damage dealt to the target's health by the character to the damage multiplier of the character's strikes.
After the adjustment, the character's rage recovery through attacking will no longer be affected by the character's [Attack], [Damage Bonus] and other damage boost buffs.

II. Level Adjustments
1. Slightly reduced the Damage Multiplier of Stone Monster:
(1) Reduced Damage Multiplier of its spinning-dashing strike from 0.8 each stage to 0.56 each stage.
(2) Reduced Damage Multiplier of its leaping-smashing strike from 8.29 to 4.46.
(3) Reduced Damage Multiplier of its spikes from 8.73 to 4.7.

III. Showdown Souljade Adjustments
1. Added the feature "Imbue" which can attach extra [Ice-wielding] attribute to Showdown Souljades by using the imbuement item, Ice Essence.
2. Now players can equip/unequip Showdown Souljades during the preparation phase.
3. Added the new feature: "Showdown Souljade preset". Each hero can now save 3 Showdown Souljade presets at the same time.
4. Added the new feature: "Auto Allocate". Players can now equip Showdown Souljades of high sense grade with one tap.

IV. Showdown Souljade Sense Development Adjustments
1. Max sense level raised from 350 to 400.
2. Optimized how the Showdown Souljade enhancement is calculated. The EXP gained by Showdown Souljades when they approach the Sense cap of the current version will no longer diminish.
3. Decreased the guaranteed base EXP that a low-level Showdown Souljade can provide when used as a consumable for Showdown Souljade enhancement.
4. Adjusted the rules for generating high Sense level Souljades in the weekly rewards of Showdown based on max Sense level.
5. Increased the Sense level range of the Showdown Souljades that dropped in Hard and Nightscream levels in The Morus Isle. The upgrade speed of Hero Sense thus will be accelerated by playing in these levels.

V. Showdown Hero Cultivation Adjustments
When the current Hero Sense Level is greatly higher than the recommended Sense Level, the Exp will be reduced by a certain at the settlement.

VI. Showdown Drops Adjustments
1. Adjusted the exclusive Showdown Souljades dropped n [Omnius Descent·Nightscream], [Desert Tribulations·Nightscream], and [Immovable·Nightscream].
2. Players now have a chance to obtain a special item [Rune Key] or [Legendary Rune Key] by defeating the bosses in all levels in [Gelid Yushan] and all Nightscream levels in others. Players can now enter the Enigma Domain mode by consuming [Rune Keys] or [Legendary Rune Keys]. When a player enters the Enigma Domain mode using [Legendary Rune Keys], it will boost Luck for all teammates and add an additional Showdown Souljade dropped from each boss. The bonus Luck effect brought by [Legendary Rune Keys] can stack.

VII. Others
1. Adjusted the opening hours of Showdown:
NA Server 20:00 - 8:00 (UTC);
EU Server 13:00 - 01:00 next day (UTC);
EAS & AS Servers 7:00 - 19:00 (UTC)
2. The recommended sense level for Doom mode has increased to 295, and the recommended sense grade for Doom·Racing has increased to 370.
After the update, Doom·Racing will be temporarily disabled and will be available again on February 16th.
In-game Adjustments
I. Adjustments to the rules for calculating scores:
1. Added the influence of the number of eliminating opponents on the score settlement in The Herald's Trial mode. Eliminating opponents weigh higher on the score settlement gradually as you improve your rank, while the other combat actions will gradually weigh lower. (Slight effect on players ranking Solar and Empyrean. Great effect on players ranking Astral and Asura)
//Dev Note: In the Clash League, we tried to use the number of eliminating opponents (Elimination: Cairn of the enemy you defeated runs out of Health.) instead of other combat actions as the basis for calculating scores to prevent players from win-trading and it worked well. So, we decided to introduce this set of rules into The Herald's Trial mode.
2. Meanwhile, counts for elimination will be added to other related interfaces.

II. Feature Optimizations
1. Adjustments to The Bloodbath
(1) Reduced the size of the Holoroth map: The Bloodbath.
(2) Added Scout Bells to The Bloodbath so it would be easier for players to find their opponents.
2. Optimized the running performance after quitting sliding from the slope.

Out-game Adjustments
I. Limited-time Event: Snow of Yushan
Event Time: From Update to Apr 10th, 2023 at 20:00 (UTC)
Event Rules: Gain Nether Stone by completing quests during the event to redeem great event rewards.
*Notice: Event quests will only refresh when Showdown mode is available. But you can redeem rewards when it's closed.

II. Limited-time Event: Lantern of Fantasy



Placed upon high, it glints with a star-like light. All is lit below its tender shine.
Event Time: From Update to Feb 17th, 2023 at 20:00 (UTC)
Event Rules:
1. Gain Jade Rabbit Dumpling by completing quests during the event. Jade Rabbit Dumpling can be redeemed for great event rewards.
2. You may claim 1 Lantern per day, up to 7 in total. Click the Lantern to open Lantern Riddle, and then click the glowing Lantern to complete the questions. Get them right to win great rewards!
3. (Out-game) Join in the 'Flying Squirrel's Lantern Festival Adventure' event and play the Lantern Festival minigame to win accessory Auspice, Spring Lantern·Ji and other great rewards!



III. New Accessory: Squama of Yin
Viper Ning Exclusive Legendary Accessory [Squama of Yin] is now in stock in the Hero Badge Store. Unlock it by achieving the specific Hero Badge [Moonbane Mastery]! (Equipping it will unlock certain face customization items)

IV. Fireworks
1. Firework items are added in Emote of Hero Collection. By equipping it into the Emote radial menu, you can use it in the preparation stage.
2. Fireworks are consumable, but can be obtained again, after which the remaining use of Fireworks will stack up. Setting off a Firework diminishes the remaining Fireworks by 1.
3. Fireworks can be bought both from the Emote page and the Item section of the Store.

V. Hero Badge
1. Newly added Hero Badges [Moonbane Mastery], [Snow-tipped Blades].
2. Added level stages for existing Hero Badges [Souljade Collector] and [Divine Army].

VI Videos Playing Adjustments
Optimized the Videos of the Narakapedia, Hero Talents and Weapon Skills.

VII. The 2022 J CUP came to a successful conclusion on December 18th, 2022. Congratulations again to [JTeam] for winning the 2022 J CUP Trios Champion! Congratulations to [WBG] for winning the 2022 J CUP Solo Champion!
1. After the update, the championship entries of [JTeam] and [WBG] will be added to the "Tournament Champions" interface.
2. [JTeam.Li], [JTeam.ZK] and [JTeam.Eagle] from [JTeam] will be awarded the exclusive title of "2022 J CUP Trios Champion". And the "2022 J CUP Trios Champion" trophy will be added to their "Personal Highlights" interface.
3. [WBG.Spider] from [WBG] will be awarded the exclusive title of "2022 J CUP Solo Champion". And the "2022 J CUP Solo Champion" trophy will be added to his "Personal Highlights" interface.
4. At the same time, congratulations to the following players for winning the awards of "FMVP" and "Bloody Yama". They will also receive exclusive tournament titles and corresponding medals in the "Personal Highlights" interface.
Congratulations to [JTeam.ZK] for winning the 2022 J CUP Trios FMVP.
Congratulations to [JTeam.ZK] for winning the 2022 J CUP Trios Bloody Yama.
Through all the temper, finally on the top of the glory! You've won the 2022 J Cup Solo Bloody Yama

VIII. Hero Page
Optimized the selection interface of Glyphs, Skills, and Ultimates on the Hero Page.

Feature Optimizations
I. Outfits
Optimized the cosmetic performance of Valda Cui's outfits of Cloth Attire Collection, Valda Cui's Dragon Will·Unchained, and Yoto Hime's default outfit based on the result of player voting.

Store Updates
I. New Packs
1. Added Yoto Hime Exclusive Pack [Ecliptic Meander], which includes Yoto Hime Legendary Outfit [Onmyoji Arena·Ecliptic Meander], Greatsword Legendary Skin [Onmyoji Arena·Ecliptic Blade]. The standard price of the pack: 4,200 Gold; Now: 2,880 Gold.



2. Added Party Pack for all characters [Blossoming Love], which includes Legendary Background [Mountain Boughs], Legendary Base [Delightful Blossom]. The standard price of the pack: 1,800 Gold; Now: 1,280 Gold.

II. Added New Discounts
1. Added the new Matari Legendary Pose [Blow Kiss]. Standard price: 900 Gold; Now: 600 Gold.
2. Added the new Temulch Legendary Pose [Blush]. Standard price: 900 Gold; Now: 600 Gold.
3. Added the new Katana Legendary skin [Great Success·Trial]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Added the new Longsword Legendary skin [Great Success·Stillness]. Standard price: 1,500 Gold; Now: 1,250 Gold.
5. Added the new Spear Legendary skin [Great Success·Glittering Victory]. Standard price: 1,500 Gold; Now: 1,250 Gold.
 
III. Added New Time-limited Item
Epic Firework [Whirling Rabbit] (a set of 10) with a price of 1,000 Spectral Silk is now available from Feb 2nd 00:00 to Feb 15th 00:00 (UTC) with a purchase limit of 8 sets.

Ⅳ. Discounts End
1. Katana Legendary skin [Galaxus] has returned to its standard price of 1,500 Gold.
2. Ziping Yin Legendary Accessory [Inkslab] has returned to its standard price of 1,200 Gold.
3. Greatsword Legendary Skin [Great Success·Glittering Victory] has returned to its standard price of 1,500 Gold.
4. Dagger Legendary Skin [Blossom Branch] has returned to its standard price of 1,500 Gold.
5. Feria Shen Legendary Hairstyle [Glittering Pinion] has returned to its standard price of 900 Gold.
6. Justina Gu Legendary Hairstyle [Purple Aster] has returned to its standard price of 900 Gold.

Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where sometimes the character model would stretch when frozen in the air.
2. Fixed the issue where Viper Ning was unable to interrupt golden Focus strike when releasing [Twilight Crimson: Unchained] and triggering the final strike.

II. Battle-related Bugs
Fixed the issue where special effects and sound effects were missing in the process of charging of Scale Rush for some weapons.
NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 01/11/2023 23:00 (UTC) to 01/12/2023 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand New Events

I. Spring Festival Sign-in
Bid farewell to Year of the Tiger, and start a new journey in Year of Rabbit.
Event time: From 01/11/2023 20:00 (UTC) to 02/08/2023 19:59(UTC)
Event Rules:
During the event, sign in once a week and you'll get all the special weekly rewards. Rewards of different weeks include Dynastic Treasure Choice Gift*2, Legendary Outfit, Legendary Background, Legendary Base, and so on.




II. Lucky Rabbit's Presents
During the preparation phase, players will see new decorations for the Year of the Rabbit. At the center of the scene is a Lucky Rabbit's Treasure Pot that can spray Lucky Rabbit's Ingots.
Event Time: From 01/12/2023 update – 02/01/2023 20:00 (UTC)
Event Rules:
1. During the event, there will be a Lucky Rabbit's Treasure Pot at the scene during the preparation phase in all modes. The pot will spray a great number of event items--[Lucky Rabbit's Ingots], at fixed intervals for players to pick up and obtain. Each player can get up to 8 [Lucky Rabbit's Ingots] in each match, and 15 each day.
2. After picking up [Lucky Rabbit's Ingots] in the preparation phase and finishing the match, players can find them in Inventory. Using them can yield a certain amount of Spectral Silk or Taes with high probability, and one of the following rewards with low probability:
  • Spring Lantern·Ji*1,
  • Regular Treasure Choice Gift*10,
  • Regular Treasure Choice Gift*1,
  • Spring Legendary Melee Weapon Gift*1,
  • Spring Legendary Ranged Weapon Gift*1,
  • Spring Legendary Outfit Gift*1,
  • Spring Legendary Accessory Gift*1,
  • Gold Koi Choice Gift*1,
  • Dynastic Treasure Choice Gift*1,
  • Score Keeper Card*1,
  • Epic Outfit Choice Gift*1,
  • Epic Weapon Choice Gift*1,
  • Spark Coin*2, Spark Coin*1,
  • 10x XP Bonus*1,
  • 5x Treasure Bonus*3,
  • 5x Treasure Bonus*1



II. Time-limited Mechanism: Auspicious Fireworks
Event Time: From 01/12/2023 update – 02/01/2023 20:00 (UTC)
1. When players successfully interact with [Auspicious Fireworks], fireworks will be set off, which can grant players constant Armor restoration and Luck boost for 120s.
2. [Auspicious Fireworks] will make a loud sound after being set off, which may attract other players nearby.
3. As a single-use mechanism, [Auspicious Fireworks] will be destroyed after the interaction.


IV. Lucky Rabbit's Blessing



1. Players can feed any one of the four Lucky Rabbits on the page. There are 3 rounds of the event per day, which are available from 04:00~10:00, 10:00~15:00, and 15:00~04:00 the next day (UTC). At the end of each round, one of the four Lucky Rabbits will give its blessing to all players who have fed the Rabbit in that round. If the Rabbit you've fed is exactly the one that shows up, you will have a chance of winning grand rewards.
2. There will be 59 rounds in total for the event, with the last one ending on January 31 at 15:00 (UTC).
Event Time: 01/12/2023 04:00 (UTC) – 02/01/2023 20:00 (UTC)

V. Spring Lantern·Fu in Limited-time Return
Event time: From 01/20/2023 20:00 (UTC) to 02/15/2023 20:00 (UTC)
1. During the event, the item [Spring Lantern·Fu] is available again for a limited time.
2. As the crossover event ends, Tarka Ji's Legendary outfit [Dragon Shadow·Chin Woo Soul] will no longer be available in the Spring Lantern·Fu. The drop rate of this reward will be evenly distributed to other Legendary rewards in the Spring Lantern·Fu to maintain the same overall drop rate of Legendary rewards as well as rewards of other levels.
3. The current times left to trigger a Guarantee will not be reset and Guarantee progress will be reserved.

Hero Adjustments

I. Kurumi
The Damage Reduction provided when cutting the link of skill [Binding Prayer: Guard] has been adjusted from "99% for 2.5 sec" to "90% for 4 sec".

II. Valda Cui
Adjustments to [Nether Nightmare]'s oceanic energy: now the oceanic energy will uplift Valda Cui and offer a chance of water spear attack whether it hits an enemy or not. Besides, the water spear can also interrupt [Blackout].
//Dev Note: In combat, once Valda Cui's ultimate misses its target, players will suffer a great loss because of the Rage consumption rule of her V1 and skill characteristics. So we improved the lower limit of the ultimate's effect.

III. Feria Shen
1. Optimized Bronze Mech's running and jumping actions, as well as Feria Shen's performance while piloting Bronze Mech.
2. Optimized [Gunplay: Scattershot]'s action and hit feel.
3. Adjusted the display of Bronze Mech's durability to make it visible to teammates.
4. Increased the effective radius of damage reduction from 7m to 15m when enabling [Overclock] under the ultimate [Mech Mayhem: Restore].
//Dev Note: Here's a notice for controller players, when piloting the Bronze Mech, operation mode of the controller will be changed into Ranged Weapon mode.

IV. Ziping Yin
1. Increase the continuous recovery value of [Saving Grace] from "45 per sec" to "55 per sec".
2. Increase the instant recovery value after triggering the Sedate Soul in [Saving Grace: Aegis] from "300 per sec" to "500 per sec".

Weapon Adjustments

I. Dual Blades
Appropriately increase the duration of the Focus when charging Horizontal Strike on spot, and the Focus status ends when you move.

II. Staff
Slightly decrease the startup frames of Counterstrike.

Souljade Adjustments

I. Spring Festival Souljades
Special Souljades for Spring Festival, [Spring Festival·Firework] and [Spring Festival·Firecracker] are added in Quick Match, Shadow Surge, Through the Fire, Omni's Nightmare and BOT Mode.

Combat Adjustments

I. Adjustments to Calculation of Damage Reduction:
Now according to different sources, damage reductions are divided into [Item Damage Reduction], [Ultimate Skill Damage Reduction], [Talent Skill Damage Reduction] and [Weapon Damage Reduction]. Reductions from the same sources are added up with an upper limit of 90%, while those from different sources are multiplied. After the updates, the final damage reduction by multiplying will be slightly reduced. But damage reduction of a single kind remains unchanged.
For example: when Justina Gu casts [Ice Core], she has 70% [Talent Skill Damage Reduction] during the preparation stage. If her teammate Yueshan casts Formation Roar as Almighty General, all team members will get the [Immovable] effect that grants 35% [Talent Skill Damage Reduction]. Now with Justina Gu's 70% [Talent Skill Damage Reduction], her final damage reduction is 90% because the sum of the two effects exceeds the upper limit of 90%. Thus Justina Gu only takes 10% of the original damage.
If Justina Gu has the 10% [In-game Item Damage Reduction] from [Salak] simultaneously, the final damage she will take is: (1-90%) * (1-10%) = 9%.

II. Adjustments to Calculation of Damage Bonus:
Now all damage bonuses are added up. After the updates, the final damage bonus by multiplying is slightly reduced. But damage bonus of a single kind remains unchanged.
For example: in Showdown, players will get 50% damage bonus after triggering [Desperation]'s 30% and [Outrage]'s 20% at the same time.

Showdown Adjustments

I. Combat Adjustments
Reduced the performance of [Omnius·Hell Scorch] and [Omnius·Rock]'s strikes when blocking ranged attacks.

II. Stage Adjustments
1. Reorganized the yield of Showdown Souljades in Omnius boss stages. Now even though players fail to defeat the boss, they still can get part of Showdown Souljades by opening chests after defeating the Omnius in each stage.
2. Adjustments to Summon Stone in Desert Tribulations: now it can directly revive teammates in the Cairn state and teleport them to the battlefield of Stone Monster.
3. [Niter Jade] now will automatically respawn 30s after being used and become available again.

III. Attribute Adjustments
"Charged Attack Damage Bonus" and "Non-charged Attack Damage Bonus" are changed to "Apart from the original melee Charged and Non-charged attack damage bonus, it also takes effect on ranged weapons' Charged and Non-charged attack."

In-game Adjustments
I. Tutorial Optimizations
1. Controls Guide Updates: we've modified the procedures and quests in the tutorial, and added some storylines related to the game worldview.
2. Advanced Tutorial Updates: we've modified the procedures and quests in the tutorial of The Herald's Trial mode, to make it more suitable for beginners.

II. Combat Adjustments
1. Optimized characters' crafting action while using Crafting Hammer.
2. Optimized the moment that some characters turn into Cairns while they show the action of being defeated.

III. Feature Optimizations
1. Adjusted players' spawn points in The Herald's Trial, Quick Match, Shadow Surge, etc.
2. After accepting a Quest Scroll, players will get a see-through view of highlighted interactive items.
3. Now when players get the tactical airdrop--[Defuse Might], an icon showing the remaining time of the effect will appear on the characters' status bar.

IV. Optimization of Settlement Process Interaction
Now after winning a match, players can skip the phase that shows the Victory screen.

Out-game Adjustments

I. Hero Page
Optimized the interface design of Glyphs, Skills, and Ultimates in the Hero Page.

II. Hero Cultivation
1. The quest "Defeat 5 enemies with a Swarm" in the [Yin Yang Mastery] stage of Viper Ning's Cultivation has been changed to "Complete 10 Counters".
2. The quest "Defeat 2 enemies with Moonbane Charm" in the [Deific Presence] stage of Viper Ning's Cultivation has been changed to "Defeat 1 enemy with Ballista".
3. The quest "Deal damage to 50 enemies when the Bronze Mech is in cannon mode" in the [Yin Yang Mastery] stage of Feria Shen's Cultivation has been changed to "Stomping on enemies 50 times as the Bronze Mech switching into cannon mode".
4. Added Chapter 4 of Valda Cui's Heroic Tales.

III. Justice Chamber
1. When players are removed from the Justice Chamber, the activeness they've contributed will be deducted.
2. If players have rewards that have not been claimed when they are removed from the Justice Chamber, they will be distributed via email, please claim them in time.
3. There's a 24-hour cooldown each time you join/create a Justice Chamber again.


Store Updates
I. Spring Lantern·Ji is available for a limited time
Spring Lantern·Ji sells for 360 Gold. Open it and there's a chance to get Feria Shen Extreme outfit [Vermillion Wings], Spear Extreme Skin [Dracoil], and other rewards.







Minimum Guarantee
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.​

2. Red (Extreme) rewards will not be repeated until all of them have been obtained.
Wishing Legendary Reward:
Whenever you draw an Extreme cosmetic, you'll have a chance to set a Legendary cosmetic, which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only have 1 cosmetic set each time

II. New Packs
Added Justina Gu Exclusive Pack [A Golden Year], which includes Justina Gu's Legendary Background [Dormant River], Legendary Base [Autumn Boughs], and Legendary Pose [Wish]. The Pack's Standard price: 2,700 Gold; Now: 1,920 Gold.
 
III. Added New Discounts
1. Added Matari Legendary Outfit [Midnight Kiss]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added new Katana Legendary Skin [Galaxus]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Added Ziping Yin Legendary Accessory [Inkslab]. Standard price: 1,200 Gold; Now: 1,000 Gold.
4. Added Feria Shen Legendary Hairstyle [Glittering Pinion]. Standard price: 900 Gold; Now: 750 Gold.
5.Added Justina Gu Legendary Hairstyle [Purple Aster]. Standard price: 900 Gold; Now: 750 Gold.

Ⅳ. Spectral Silk Store Updates
1. Added Yueshan Legendary Accessory [Triumph] with a price of 12,000 Spectral Silk.
2. [Spring Lantern·Ji] is now available in Spectral Silk Store with a price of 3,600 Spectral Silk. Limit purchases to 1 per day with a maximum of 6 in total.
V. Discounts End
1. Tianhai Legendary Accessory [Colossus of Sunwing] has returned to its standard price of 4,800 Gold.
2. Tarka Ji Legendary Accessory [Zhurong's Jadeball] has returned to its standard price of 4,600 Gold.
3. Grappling Hook Legendary Skin [Flying Squirrel] has returned to its standard price of 4,200 Gold.
4. Staff Legendary Skin [Beggar's Staff] has returned to its standard price of 1,500 Gold.
5. Feria Shen Legendary Base [Gear Twirl] has returned to its standard price of 1,200 Gold.
6. Feria Shen Legendary Pose [Aim] has returned to its standard price of 900 Gold.
7. Feria Shen Legendary Background [Firearms Division] has returned to its standard price of 600 Gold.

Feature Optimizations

一、Client Optimization
1. Optimized the algorithm of character animation to improve frame rates.
2. Optimized the memory footprint of the scene model in game.

II. In-match Adjustments
Optimized the action of the rolling-sprinting chain after getting into a house through Grappling Hook.

III. Out-game Adjustments
1. Optimized the interactivity of the Torchbearer and Wishing Legendary Reward pop-ups. Now players can close the pop-ups by clicking the blank space.
2. Moved the entrance of the New Journey Event from the bottom left corner to the right of the Lobby.

Bug Fixes

I. Hero-related Bugs
1. Fixed the issue where sometimes the hit of Valda Cui's [Nether Nightmare] fails.
2. Fixed the issue where sometimes the hit of Viper Ning's [Yushan Enigma] and all her Talents fail when the camera is under certain special perspectives.
3. Fixed the issue where players couldn't open the Bag while Justina Gu was casting [Ice Core] and all her Talents.
4. In Showdown, fixed the issue where Attack Boost fails to refresh when Matari uses [Silent Flutter] repeatedly in a short time.

II. Battle-related Bugs
1.Fixed the issue where icons showing the countdown of Buffs on characters' status bar sometimes disappeared.
2. Fixed the issue where Quick Counter cannot lock on the enemy before the charged attack ends.

III. Face Customization Bugs
Fixed the issue where changes to left cheek cannot take effect.

Xbox Updates

1. Map of Holoroth is now available for all Xbox One players!
Xbox One players can now step onto the map of Holoroth in the Survival modes and Casual modes.
2. We've fixed the issue of the slow loading of scene in the spawn point in all series of Xbox One. Now the scene loads faster (approximately from 15 sec to 3 sec).
NARAKA: BLADEPOINT - *****xjpmkt1
[url]Launch The Game Now[/url]

Event Period
Dec.22, 2022 ~ Jan. 11, 2023 UTC

Store Updates
New discounts have been added to the Store.
1st batch starting Dec.22, 2022 UTC, items included:

Feria Shen Exclusive Pack [Mystic Mechanism]:
including Feria Shen’s Legendary Outfit [Stowaway Shawl], Musket Legendary Skin [Heaven's Broken Heart], Feria Shen’s Epic Hairstyle [Violet Braids] and Feria Shen’s Epic Ornament [Aviation Goggles]



Now: 2880 Gold; Pack Standard price: 4200 Gold



Tianhai’s Legendary Accessory [Colossus of Sunwing]



Now: 3200 Gold; Standard price: 4800 Gold




2nd batch starting Dec.29, 2022 UTC, items included:

Tarka Ji's Legendary Accessory [Zhurong's Jadeball]

Now: 3050 Gold; Standard price: 4600 Gold




Grappling Hook: Flying Squirrel

Now: 3000 Gold; Standard price: 4200 Gold





40% Off Discount Voucher
We will send out [Legendary Outfit 40% discount voucher] and [Legendary Weapon 40% discount voucher] via in-game mail during the Christmas Season. Take a sneak peek at the items that can be purchased with these vouchers!

● Viper Ning’s Legendary Outfit [Operatic Legend·Madam White Snake]
● Justina Gu’s Legendary Outfit [Operatic Legend·Madam Green Snake]




● Takeda Nobutada’s Legendary Outfit [Spring Blossom]




● Matari’s Legendary Outfit [Longmen·Flying Immortal]




● Legendary Katana Skin [Soulbloom Gem]




● Legendary Spear Skin [Blastburn Spear]




Other items that can be purchased with the 40% Off Vouchers are:
● Kurumi’s Legendary Outfit [Cirrus Fairy]
● Ziping Yin’s Legendary Outfit [A Chinese Ghost Story·Floral Shade]
● Tianhai’s Legendary Outfit [Ivorius]
● Tarka Ji’s Legendary Outfit [Ill Omen]
● Longsword Legendary Skin [Winter's Savor]
● Greatsword Legendary Skin [Longmen·Longmen Guardian]
● Bow Legendary Skin [White Venom]
● Repeating Crossbow Legendary Skin [Wind Blast]
● Cannon Legendary Skin [The Cinnabar King]
● Musket Legendary Skin [Heaven's Broken Heart]

We wish you a Melee Christmas!


NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 12/21/2022 23:00 (UTC) to 12/22/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!

Ⅰ. New Hero Feria Shen: The Powderkeg
She is a charming young girl with a charming personality, charming skills, charming talents and charming wisdom.
Whatever she makes, says, does and presents is full of charm!
"Don't pretend I'm not the best!"


(The third F skill and V ultimate are not yet available in this version. Once available, complete hero's Cultivation Quests to unlock. Unlocked automatically if you've already completed the required Cultivation Quests.)

II. J Cup Closed
Victory is reforged in tribulations. Only the last standing can hear the laudation.
2022 NARAKA: BLADEPOINT World Championship has come to an official end. Congratulations on the Solo Champion WBG.Spider and Trios Champion JTeam!
We also present great rewards for all players to celebrate their victory.
(Those will be sent through mail, please remember to check it.)

III. Limited-time Event: New Year Sign-in
A new year brings new fortune in the cold winter (Time shown in UTC format).
Event time: 12/23/2022 20:00 (UTC) to 01/09/2023 20:00 (UTC)
Event Rules:
1. Players can get special rewards by signing in on specific days during the event and can re-sign for yesterday if it was missed. If you sign in for 5, 10 or 15 consecutive days, you will get such event rewards as Epic Background of Feria Shen, Legendary Accessory or Dynastic Treasure Choice Gift*2.
2. You could re-sign for yesterday to get rewards.

IV. Limited-time Event: Score Bonus
Event time: 12/22/2022 updates to 12/26/2022 20:00 (UTC)
Event Rules:
During the event, players receive bonus Score by completing matches in the [Ranked Mode].
Details of this Score bonus are as follows:
If you gain a positive number of Score within a match, it will be boosted by 25%.
If negative, however, you do not lose any Score. Every player has three chances of Score bonus per day while the event is still running.
Note:
(1) When activating Rank Protection or the Settlement Score is 0, the chances will not be deducted.
(2) Both [Score bonus] and [No Score Penalty] consume one chance.

V. Limited-time Event: Snowy Ruins
In the snow-covered Yushan Ruins, a Snowman with a chivalrous heart, set out on a lengthy journey to defeat the tyrannical Snow Lord…
Event Time: 12/22/2022 update – 01/11/2023 20:00 (UTC)
Event Rules:
1. During the event, players can open the Troves to get event-exclusive [Frosty Coins] through the Ranked Mode, Quick Match, and BOT Mode. Up to 10 [Frosty Coins] can be obtained per day, which can be used to unlock the maze location in Frost-clad Journey during the event.
2. You can obtain Snowman-exclusive attributes, costumes and skills by exploring Frost-clad Journey. Continuously building up Snowman attributes, collecting Snowman costumes, and learning Snowman skills to win the event-only rewards.
3. Challenge the Snow Lord in H5 to win more gifts. If you fail to defeat the Snow Lord, you can let your Snowman continue to gain experiences and grow stronger in the maze of Frost-clad Journey.
4. Players can also get [Frosty Coin] by smashing the snowmen in preparation stage.

VI. Limited-time Event: Snowy Christmas Eve
The Forerunner Gingerbread escaped from the oven will open a Christmas ball for you if he is captured, so go to the Christmas tree and pick the one you want to open!
Event Time: 12/22/2022 updates – 01/05/2023 20:00 (UTC)
Event Rules:
1. During the event, players can get exclusive rewards Forerunner Gingerbread by opening the gold or green Troves in Ranked Mode, Quick Match, and BOT Mode. Up to 1 Forerunner Gingerbread per game, 3 at most per day. Forerunner Gingerbread will no longer show up in game after 20:00 Jan 5th, 2023 (UTC).
2. Players can tap the Christmas Ball in the event page to consume Forerunner Gingerbread to open rewards like Banner·Martial Artists and Legendary Outfit Choice Gift. Additional rewards can be claimed after a certain number of draws!
3. Rewards can be redeemed before 01/28/2023 20:00 (UTC), so don't leave it too late!

VII. Limited-time Event: [Torchbearer Gift]
Event time: From 12/22/2022 updates to 02/17/2023 00:00 (UTC)
Claim Rewards: From 02/17/2023 00:00 (UTC) to 02/19/2023 20:00 (UTC)
During the event, player that has completed a Torchbearer event can get an extra and limited-time Torchbearer Gift, which includes Tianhai Legendary Accessory [Monk's Staff], [Spark Torchbearer Gift]. Only the player that invites others to do the Torchbearer event can get this gift and only once during the event time.
Completion of a Torchbearer event: friends who accept the invitation has purchased the game, bound the code, entered the game and reached Lv. 9 to open Torchbearer event.

VIII. Limited-time Event: The Hero Returns event is Coming Back
Event Time: 12/22/2022 updates – 02/15/2023 20:00 (UTC)
Event Rules:
1. You are qualified to participate in The Hero Returns as long as you have not logged in for over 28 days since your last login.
2. Each round of The Hero Returns event lasts for 7 days which will be timed since your return date.
3. Complete the Hero Returns quests and get the Rebirth Seal, which can be used to redeem limited-edition rewards in the Rebirth Seal Store. You can also redeem the Rebirth Seal with Spectral Silk in the Spectral Silk Store.
Rebirth Seal Store
1. Added Weapon Skin [Devil's Baton], which can be redeemed by 20 Rebirth Seals.
2. Added Outfit [Wings of Aosagibi], which can be redeemed by 24 Rebirth Seals.
3. Added Accessories [Astrolabe] and [Shadow Prajna], which can be redeemed by 12 Rebirth Seals.
4. Added Outfits [Spring Silk·Midnight] and [Ritual Gusoku], which can be redeemed by 8 Rebirth Seals.
5. Added Weapon Skins [Ryuzan·Frost Reflection] and [Peacock's Talons], which can be redeemed by 7 Rebirth Seals.
6. Added Accessory [Ent Axe], which can be redeemed by 4 Rebirth Seals.
7. Added Accessories [Cleansing Salts] and [Candied Haws], which can be redeemed by 2 Rebirth Seals.
8. Added Bubbles [Justina Gu·Ling-er] and [Wuchen·Xiaoyao], which can be redeemed by 3 Rebirth Seals.
9. Added Item [Regular Treasure Choice Gift], which can be redeemed by 4 Rebirth Seals but 3 times at most.

IX. Limited-time Event: Hero Recall
Event time: 12/12/2022 updates – 02/15/2023 20:00 (UTC)
Event Rules:
1. All players can tap the recall button in the event page to invite their friends who haven't logged in the game for more than 28 days to return with a maximum of 3 friends at the same time
2. After the players log in the game again, they can accept one of the invitations from their friends to make the recall completed.
3. The inviter will get rewards from an accepted invitation. If the player who has returned completes daily quests of The Hero Returns event, the inviter can get extra rewards. During this event, you can no longer send an invitation to a friend who has already recalled by you. And each player can recall 12 friends at most.
4. When the event expires, you can no longer send new invitations, but can still receive rewards. Your unclaimed rewards will be deleted when the event is removed from the event page.

Hero Adjustments
I. Valda Cui
Within 1 sec after being freed from Dragon's Coil's bind under [Nether Nightmare] and [Nether Nightmare: Smite], enemies become immune to its binding. The rules are consistent to that of [Nether Nightmare: Bind]

II. Tianhai
Improved the performance of Vajra's posture when he stands without other motion.

Ⅲ. Tarka Ji
Duration of his ultimate [Blackout] is changed from 40 sec to 32 sec.
//Dev Note: Tarka Ji's durable ability makes him too forceful in the Realm of Yang of Solo and Duos modes. That's why we reduced the duration of his ultimate to ensure a more balanced combat.

Ⅳ. Out-game Adjustments
1. Adjustments to Talent Description
Simplified and rephrased Talent Description of all heroes.
2. Radar Chart Adjustments
Adjusted scores in some heroes' ability radar charts.

Weapon Adjustments
I. Staff
1. Optimized the hand move of many Staff's strikes.
2. Optimized the combo timing and slightly reduced the airborne distance of Staff's charged vertical strikes.

Souljade Adjustments

I. Staff Souljade
1. Now with [Merciless Havoc], Staff's third-stage strike can still be triggered even [Stanchion·Rising Cloud] misses its target.
2. Optimized the correction and special effects of melee strikes of [Merciless Havoc].
3. Optimized the combo timing of [Jabbing].

Ⅱ. Snow Souljades
Added special Snow Souljades of Cannon, Flamebringer and bare hands in Quick Match, Shadow Surge, Through the Fire and BOT Mode.

Showdown Adjustments

I. Combat Adjustments
1. Dharma-Ending Ruin Adjustments
(1) Adjusted the terrain of the Courtyard of Eventide Temple in Dharma-Ending Ruin to make monsters stuck less.
(2) Adjusted Mountain Ghost's behavior toward enemies on high.
(3) Optimized the combat moves of Mountain Ghost in Doom level.
2. Desert Tribulations Adjustments
(1) Now when an Evil-Ent Stronghold on any route of Desert Tribulations is cleared, an Enigmatic Rift that leads to the other two routes will appear at the first Evil-Ent Stronghold on each route.
(2) After players defeat Evil-Ents guarding the gate, they will get a random Buff item such as Attack Stone.
(3) In Nightscream level, Attack of boss [Stone Monster] is reduced by 29%.
3. Doom Adjustments
(1) In Racing level, Attack of [Omnius·Umbra Scorch] that appears in [Looming Shadow] Omen is reduced by 31%.
(2) In Racing level, Attack of [Omnius·Rock] is reduced by 30%.

II. Omen Adjustments
1. Spirit Erosion Adjustments
(1) When settled, one with Spirit Erosion will take high damage instead of directly running out of Health.
(2) Optimized the performance when Spirit Erosion is accumulated and settled.

III. Stone Monster General Adjustments
1. Greatly optimized combos and other behaviors of Stone Monsters in combats.
2. Lowered their strike frequency and attack tendency under all difficulties.
3. Degraded the attack performance of some strikes.
4. Changed part of Normal Strikes into Blue Focus Strikes.
5. Optimized the hit performance of some strikes.

In-game Adjustments

I. Holoroth Map
1. Mehtaab Adjustments
(1) Reduced the depth of most rifts in Mehtaab.
(2) Adjusted the structure of the Temple of Light and Shadow and Parand Hall.
//Dev Note: according to the questionnaire about the map, we found that players made negative comments on the difference in height and complex routes of Mehtaab. We hope the above adjustments can improve your gaming experience.
2. Adjusted the location of some high-tier loots. Gold and Green Troves are now lumped in the center of the area.
3. Enlarged the selectable area of spawn points in Holoroth.
4. Many stories that happened on this land left a lot of traces. Added some cultural landmarks with regional characteristics to the City of Tang and Empyreal Village, etc.

II. Omni's Nightmare
Grappling Hooks carried by default when heroes are reborn after being defeated are increased to 6.

III. Bot Mode
1. Now when players enter the Realm of Yang, another team of AI opponents will enter it too.
2. Fixed the issue where AI opponents would stay in Shadow Corruption and be eliminated, instead of proactively searching for players, in the mid-late phase of the match.

IV. Mechanism Adjustments
1. Spikes
Added a 1-sec warning. Player who trigger the Spikes will suffer an attack after 1 sec, along with vibration sound effect and performance.

V. Performance and Sound Effect Adjustments
1. Optimized the performance of Energy Bar.
2. Optimized the sound effect of Sliding.

Out-game Adjustments

I. Hero Badge
Added the category Tabs to make it convenient to view.

II. Spectral Silk Store Updates
Added the commodity filtering feature.

III. Justice Chamber
1. Added recommended chambers to the Justice Chamber list.
2. In Settings-Social Settings-Privacy Settings-Justice Chamber Name Setting, you can choose whether to make your chamber name public in personal profile.

IV. Store Overview
Commodities can now be previewed in Store Overview. Adjusted the filtering logic in Store Overview.

Client Optimization

1. Optimized the processing of multi-thread material animation to improve FPS and fluency greatly.
2. Optimized the loading of multi-thread shaders to improve fluency greatly.
3. Optimized the animation of crushing in the scene to improve fluidity.

Store Updates

I. New Packs
1. Added Feria Shen Exclusive Pack [Mystic Mechanism] that includes Feria Shen Legendary Outfit [Stowaway Shawl], Musket Legendary Skin [Heaven's Broken Heart], Feria Shen Epic Hairstyle [Violet Braids] and Feria Shen Epic Accessory [Aviation Goggles]. The standard price of the pack: 4,200 Gold; Now: 2,880 Gold.
 
II. Added New Discounts
1. Newly added Tianhai Legendary Accessory [Colossus of Sunwing]. Equipping it will change the appearance of Vajra in the Ultimate [Titan's Call]. Standard price: 4,800 Gold; Now: 3,200 Gold.
2. Newly added Staff Legendary Skin [Beggar's Staff]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Feria Shen Legendary Base [Gear Twirl]. Standard price: 1,200 Gold; Now: 1,000 Gold.
4. Feria Shen Legendary Pose [Aim]. Standard price: 900 Gold; Now: 750 Gold.
5. Feria Shen Legendary Background [Firearms Division]. Standard price: 600 Gold; Now: 500 Gold.
 
III. Spectral Silk Store Updates
1. Added Feria Shen Legendary Accessory [Inventor's Hood], with the price of 12,000 Spectral Silk
2. Added Valda Cui Legendary Accessory [Reindeer Doe Antler], with the price of 12,000 Spectral Silk.
3. Added Tarka Ji Legendary Accessory [Reindeer Buck Antler], with the price of 12,000 Spectral Silk.
4. Added Male Epic Hairstyle [Male Hairstyle 08], with the price of 4,000 Spectral Silk.
5. Added Female Epic Hairstyle [Female Hairstyle 08], with the price of 4,000 Spectral Silk.
6. Added Yueshan Epic Base [Siege Platform], with the price of 4,000 Spectral Silk.
7. Added Feria Shen Rare Outfit [Deft Mechanic·White], with the price of 2,400 Spectral Silk.
8. Added Spear Rare Skin [Astral Spin], with the price of 2,000 Spectral Silk.
9. Added Temulch Rare Accessory [Gilded Flint], with the price of 1,200 Spectral Silk.
10. Added Viper Ning Rare Accessory [Rebirth Serpent], with the price of 1,200 Spectral Silk.
11. Added Justina Gu Rare Pose [Elegance], with the price of 1,200 Spectral Silk.
12. Added Yoto Hime Rare Pose [Tch!], with the price of 1,200 Spectral Silk.
13. Added Kurumi Rare Background [Sacred Circle], with the price of 800 Spectral Silk.
14. Added Tianhai Rare Background [Epiphany], with the price of 800 Spectral Silk.
 
Ⅳ. Discounts End
1. Ziping Yin Legendary Outfit [Melted Snow] has returned to its standard price of 1,800 Gold.
2. Yueshan Legendary Outfit [Laudation·Blaze The Thorn] has returned to its standard price of 2,000 Gold.
3. Greatsword Legendary Skin [Exalting Leap] has returned to its standard price of 1,500 Gold.
4. Viper Ning Legendary Accessory [Leopard Ears] has returned to its standard price of 1,200 Gold.
5. Viper Ning Legendary Accessory [Leopard Tail] has returned to its standard price of 900 Gold.

Bug Fixes

I. Hero-related Bugs
1. Fixed a bug where the counterattacks don't take effect when Tarka Ji using [Inner Fire] and [Inner Fire: Bide] from certain perspectives.

II. Battle-related Bugs
1. Fixed the bug where the Scale Rush cannot be used during the buffer time of using the Grappling Hook to enter the eaves from above.

Xbox Updates

I. Launch of Xbox One
We are bringing Naraka to all Xbox One players. After this update, you can play Naraka on Xbox One, Xbox One S, and Xbox One X. Download and experience the new version of NARAKA in the Microsoft Store.
Welcome to the Morus Isle! New Forerunners!
In later versions, we will gradually open the new map "Holoroth" and PVE mode "Showdown".

II. Graphics Optimizations
We have provided graphics options with higher quality in the Settings, come and experience it!
1. Anti-aliasing Algorithm options have been added to the entire Xbox series and can be modified in Settings - Graphics Settings - Anti-aliasing Algorithm:
SMAA Algorithm (new, recommended): to enhance the clarity.
TAA Algorithm: to enhance the softness.
Off (new): to reduce rendering pressure and improve the frame rate.
2. Added graphics options in Xbox Series S and can be modified in Settings - Graphics Settings - Graphics Options:
Quality (new): better graphic quality.
Performance: higher frame rate.
NARAKA: BLADEPOINT - innocent
Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 11/30/2022 23:00 (UTC) to 12/01/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. Limited-time Event: Clash League
1. Gameplay:
(1) Basic Rules: Same as the rules of NARAKA: BLADEPOINT official tournaments.
(2) Time: 01:00-03:00 (UTC) every day for NA Server during the dates when the Clash League tournament is open.
(3) Schedule:
·Start Time of Sign-up in Week 1: Nov 30th, 23:00 (UTC)
·Start Time of Tournament in Week 1: Dec 7th, 16:00 (UTC)
·Start Time of Sign-up in Week 2: Dec 14th, 17:00 (UTC)
·Start Time of Tournament in Week 2: Dec 18th, 16:00 (UTC)
(4) Battle Zone
·All Justice Chambers will be grouped into different battle zones according to their members' ranks. Players of different battle zones won't be matched.
·The battle zone of each Justice Chamber will be determined when the members first start a matchmaking, and will not be changed during the week.
·Rewards vary with different battle zones.
(5) Match Limit
·Each Justice Chamber can play 20 matches at most per week.
· Quitting the match during the preparation stage also consumes the available chances left.
(6) Matchmaking Rules:
·All members of Justice Chambers can participate in the match.
·With 1 team in a match, others in the same Justice Chamber cannot join another match.
(7) Member Adjustments
Once the Justice Chamber has started its first matchmaking, members cannot leave the chamber, rename the chamber/add restrictions, remove other players or change the team leader during the week. Other players are forbidden to join the chamber
2. Score Rules:
(1) Weekly Score
Scores of each Clash League match will be settled when it's finished. The Week Score is the sum of the 6 highest-scoring matches played by each Justice Chamber during the week.
(2) Score Rules of Each Match
Score of Each Match=Ranking Score + Eliminates by the Team*Ranking Multiplier
*Eliminates: A player being killed to Death (one's Cairn runs out of Health with or without Rebirth chance) is regarded as an Eliminate.
Ranking coefficient and ranking score according to different rankings are as follows (shown as ranking / ranking coefficient / ranking score):
#1 / 1.4 / 5
#2 / 1.4 / 3
#3 / 1.3 / 3
#4 / 1.3 / 2
#5 / 1.2 / 2
#6 / 1.2 / 1
#7 / 1.2 / 1
#8 / 1.1 / 1
#9 / 1.1 / 1
#10 / 1.1 / 0.5
#11 / 1.1 / 0.5
#12 / 1 / 0.5
#13 / 1 / 0.5
#14 / 1 / 0
#15 / 1 / 0
#16 / 1 / 0
3. Scoring Rules of the Clash League Leaderboard (Weekly)
(1) Week 1
The Clash League Leaderboard·Week 1 will be settled on 12/14/2022 16:00 (UTC).
The Weekly Leaderboard is ranked in a unit of Justice Chambers. After the settlement, if your Justice Chamber ranks top 100, you will obtain Avatars and item rewards.
The score of the Clash League Leaderboard·Week 1 is the sum of 6 highest-scoring matches played by each Justice Chamber during the week. When two Justice Chambers get the same scores, the Chamber that reaches those scores first will be ranked higher.
(2) Week 2
The Clash League Leaderboard·Week 2 will be settled on 12/25/2022 16:00 (UTC).
The Weekly Leaderboard is ranked in a unit of Justice Chambers. After the settlement, if your Justice Chamber ranks top 100, you will obtain Avatars and item rewards.
The score of the Clash League Leaderboard·Week 2 is the sum of 6 highest-scoring matches played by each Justice Chamber during the week. When two Justice Chambers get the same scores, the Chamber that reaches those scores first will be ranked higher.

II. Limited-time Event: Mysterious Mechanisms
Event time: 12/07/2022 20:00 (UTC) to 12/21/2022 20:00 (UTC)
Event Rules:
1. By completing Daily Quests, players can obtain Puzzle Shard of Feria Shen and have additional chance to obtain any one of Tae, Spectral Silk, Legendary Outfit and Legendary Accessory Gift at random.
2. The Puzzle has 16 pieces and four Sections, which can be unlocked randomly with the random Puzzle Shards or specifically by corresponding Puzzle Shards.
3. You can claim rewards by unlocking any of the four Sections. Some rewards will be available after the new version is released, so stay tuned.
4. Each day, you can help a player obtain a Puzzle Shard (by tapping the contact list, selecting a "Puzzle Shard of Feria Shen”, and confirming to share it). You won't consume your Puzzle Shards by doing so. However, each player will be given just one Puzzle Shard per day.
5. You can still claim unlocked rewards on the event page and unlock Puzzle Shards to obtain rewards anytime within the remaining time to claim rewards after the end of the event. But you can no longer complete Quests or send Puzzle Shards during that period. You can get 160 Tae for each Puzzle Shard destroyed at the Inventory after the end of the time period available to claim rewards (i.e., upon the expiration of the item).

III. Limited-time Event: Clash League Roll Call
Event Time: Update – 12/21/2022 20:00 (UTC)
Event Info: Players who sign in a total of 7 days during the event can receive limited-edition Bubbles, Regular Treasure Choice Gift, Spring Lantern·Ji, and other event rewards.

IV. Limited-time Event: Victory Reforged
Event time: From 11/30/2022 20:00 (UTC) to 12/21/2022 23:00 (UTC)
Event Details:
There are four different events that Victory Reforged involves, where players can redeem for a great many rewards.
Event 1: Fire Sparkles
You may join the event using 1200 Spectral Silk. Complete 5 Daily Quests during the event, and you could draw prizes announced once the NBWC 2022 Champion is named! Prizes include 1200 Spectral Silk (guaranteed) and also a chance to win other great rewards!
Event 2: Willpower
Players may complete the Quests for "Volition Emblems", and use "Volition Emblems" to redeem exclusive event rewards.
Event 3: Monument
Exclusive cosmetics and customized items of NBWC 2021 return! All exclusive cosmetics share the same time-limited discount of 40%. Players may use Gold to buy those cosmetics or consume "Volition Emblems" to redeem for other customized items. With certain numbers of cosmetics or other customized items collected, you could redeem for more "Volition Emblems".
Event 4: Popularity Poll
Head to the official tournament website to join the NBWC 2022 Popularity Poll event. Gain "Volition Emblems" that can be used to redeem loads of valuable rewards.

Hero Adjustments
I. Takeda
[Demonic Strike] under [Demonic Aid] now no longer charges but instead consumes 25% of Rage. [Demonic Strike] no longer gets more times of use upon Souljades or Hero skills. (Only related to the Rage)

Weapon Adjustments
I. Staff
1. Optimized the performance of Staff strikes.
2. Optimized the sound effect of Staff strikes.
3. Optimized the pre-input of [Heaven Uproar] and the performance of enemies hit by it while standing. Slightly reduced the airborne height of enemies hit by it.

Souljade Adjustments
I. Staff Souljade
Slightly reduced the airborne height of enemies hit by [Merciless Havoc].

Showdown Adjustments
I. Omen Adjustments
1. When Omens appear, players will have more Luck which can increase the chance of obtaining rare Souljades. The more challenging the Omen is, the more Luck you will have.
2. Decreased the accumulating speed of [Spirit Erosion] and increased the fading speed of the accumulated [Spirit Erosion].

II. Combat Adjustments
1. Optimized the start-up motion of Omnius·Hell Scorch, Omnius·Rock, Mountain Ghost, Stone Monster and Fiery Monster.
2. Reduced the performance of Axe Evil-Ent and Wyrmling's strikes when blocking ranged attacks.
3. Reduced the hit range of Hammer Evil-Ent's downward smash.
4. Optimized the motion of [Defuse·Solve] of Greatsword.
2. Optimized the combat move of Stone Monster

III. Out-game Adjustments
1. Now players can select network nodes in different regions in Showdown.
2. Now players can change Showdown Souljades during the preparation phase.
3. Optimized how the Souljades are dragged to be equipped and replaced.

In-game Adjustments
I. Movement Adjustments
In order to bring the players a more healthy, stable, and positive game environment, we've made some changes as follow. Besides the art resources, we have also adjusted the use of non-compliant words and English letters in the game upon request.
1. Outfit
We've done optimization to the performance of inertial motion of characters' chests as well as adjustments to the following outfits:
Valda Cui's Outfits of [Cloth Attire] Collection, Valda Cui's Legendary Outfit [Dragon Will·Unchained],
Yoto Hime's Legendary Outfit [Sakura Dance], [Onmyoji Arena·Ocean Coral] and her Default Outfit,
Matari's Extreme Outfit [Flawless Elegance].
2. Adjustments on Hero Info of Yoto Hime, Justina Gu and Kurumi
3. Other Cosmetics Adjustments
(1) Bubbles
[Awaiting rescue], [Evil-Ent·You're hooked], [Greet], [Pew pew!], [I'm the best], [Tianhai·Aim], [Boo!], [Yueshan·Unstoppable Might]
(2) Naming Adjustments:
Changes in the description of Souljade, Outfit, Accessory, Weapon, names of Accessory, Weapon, Bubble, Background and Pose.
We truly appreciate the love and passion you have given to the characters and apologize for these adjustments. We will soon make more optimizations to the design of these outfits and offer refund service through in-game Customer Service. Thank you for your support to NARAKA: BLADEPOINT as always.

II. Feature Optimizations
1. While viewing through walls, the camera will no longer zoom in. And the transparency of the walls was improved.
2. After Heroes such as Tianhai, Valda Cui and Yoto Hime cast their Ultimates, the camera will no longer be stuck at the ceiling.
3. Energy Bar will turn red when it's insufficient to parry.

III. Gameplay Adjustments
When Heroes turn into Cairns with Vermillion Bird's Might, they will yield Rebirth Blossom Spirits.

Out-game Adjustments
I. Justice Chamber
1. Added the Weekly Activeness
(1) Members can increase the Activeness of their Justice Chambers by playing the match. When the weekly Activeness reaches stated goals, members will get Justice Coins correspondingly, which can be used to redeem various rewards in the Justice Store.
(2) Play any mode for 1 minute to increase 2 Activeness points, up to 2500 per person per week. Partying up with the members of the Justice Chamber will receive a 1.5x Activeness Bonus.
2. Added Justice Chamber label in friend list, where player’s Justice Chamber will be shown.
3. Added the Justice Store
Justice Coins can be redeemed for rewards. The Justice Store will be updated from time to time.

II. Videos Playing Adjustments
1. Adjusted demo videos of Weapon Advantages, which will now play after clicking.
2. Adjusted demo videos of Hero Skills and Ultimates, which will now play after clicking.

III. Custom Room
If the target weapon is banned, it cannot be obtained through Crafting Hammer.

Settings
I. Ref Spectate
Go "Setting-Gameplay-Ref Spectate” to use the newly added feature “See-through under Free Roam”. After enabled, the Ref Spectate will be added a see-through effect to the objects in front of the camera at a certain distance.

Client Optimization
Adjusted the special effect, sound effect loaded by grades to ensure a more fluent combat.
Store Updates
I. Added New Discounts
1. Added Ziping Yin Legendary Outfit [Melted Snow]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Yueshan Legendary Outfit [Laudation·Blaze The Thorn]. Standard price: 2,000 Gold; Now: 1,800 Gold.
3. Added Greatsword Legendary Skin [Exalting Leap]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Viper Ning Legendary Accessory [Leopard Ears]. Standard price: 1,200 Gold; Now: 1,000 Gold.
5. Viper Ning Legendary Accessory [Leopard Tail]. Standard price: 900 Gold; Now: 750 Gold.

II. Discounts End
1. Kurumi Legendary Outfit [Sundo Miko] has returned to its standard price of 1,800 Gold.
2. Staff Legendary Skin [Immortal's Mountain] has returned to its standard price of 1,500 Gold.
3. Valda Cui Legendary Accessory [Merfolk Tail] has returned to its standard price of 900 Gold.
4. Valda Cui Legendary Hairstyle [Scarlet Wave] has returned to its standard price of 900 Gold.
5. Viper Ning Legendary Outfit [Maple Snowfall] has returned to its standard price of 1,800 Gold.
6. Katana Legendary Skin [Soulbloom Gem] has returned to its standard price of 1,500 Gold.

III. Spectral Silk Store Updates
Added the Takeda Legendary Accessory [Stag Antler] with the price of 12,000 Spectral Silk.

IV. BATTLEPASS Optimizations
Added recommended collocation, where the matched rewards in the Hidden Treasure will be recommended as a combination.
Ⅴ. Gifting Adjustments
Only Gold that are gained by purchasing can be sent to others as gift.
Bug Fixes
I. Bugs in the Realm of Yang
1. Fixed a bug where one may accidentally fall from the Realm of Yang on some special occasions.
2. Fixed a bug where one may lose the immunity to the damage of Moonbane Charm 5 sec after getting teleported from the Realm of Yang.
3. Fixed a bug where Mortal Defiance and Ziping Yin's [Sedate Soul] cannot be triggered before Yang Depletion coming to an end.

II. Hero-related Bugs
Fixed a bug when under certain strikes or motions when being hit, one may parry [Twilight Crimson] and all other skills' determination from Viper Ning.

III. Weapon-related Bugs
1. Fixed a bug where Gold Focus Strikes of [Merciless Havoc] will get into a clash with Blue and Purple Focus Strikes.
2. Fixed a bug where the final stage of [Abyssal Aura]'s damage could be parried.
3. Fixed a bug where the special effect appears earlier than the model when entering combat or viewing the weapon page.

IV. Battle-related Bugs
1. Fixed a bug where Crafting Hammer is not available in some circumstances.
2. Fixed a bug where Quick Counter failed when landing by jumping after taking the weapon back.

V. Showdown Bugs
1. Fixed a bug where the health of Omnius·Rock will be locked when it casts ground shocking and grabbing skills for the second time under the Nightscream difficulty.
2. Fixed a bug where Valda Cui shows a wrong expression after using [Summer Party·Teashades].
3. Fixed a bug where rank may be disordered when players have completed Doom·Racing with the same time of duration.
4. Fixed a bug where Omnius·Rock strikes with no startup frame after a Counterstrike.
NARAKA: BLADEPOINT - GoldFish
At NetEase games and 24 Entertainment, we are creating an ever-evolving combat experience that's dedicated to you, our players. From a huge new map to two increasingly expansive chapters in the showdown campaign, new weapons, and heroes, we are committed to crafting the best possible experience.

That’s why we’re asking for your support; and to please nominate NARAKA: BLADEPOINT for the ‘Labor of Love’ award at the 2022 steam awards.

Nominate us Here:

https://store.steampowered.com/app/1203220/NARAKA_BLADEPOINT/

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