Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 05/31/2022 23:00 (UTC) to 06/01/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance. The details for this update are as follows: Brand-new content! I. Time-limited Event [Longmen Sails] Participate in the event to redeem [[Refulgence] Pack 40% discount voucher, Wuchen’s Legendary Accessory [Astrolabe], Matari’s Legendary Pose [Longmen·Divine Dance] and other rewards! Event Time: Round One: 06/01/2022 update – 06/08/2022 20:00 (UTC) Round Two: 06/08/2022 20:00 (UTC) – 06/15/2022 20:00 (UTC) Round Three: 06/15/2022 20:00 (UTC) – 06/22/2022 20:00 (UTC) Event Rules: 1. At the start of each round, an advanced reward can be selected as the special reward for this round. This selection is irreversible. 2. Complete Daily Quests and Event Quests to get the corresponding number of Zongzi. Zongzi can be exchanged for various rewards of the corresponding round. 3. When a new round starts, a new advanced reward can be selected (obtained rewards excluded). 4. Show you care about cultural relics! Unlock the Longmen Grottoes collection and scan the QR code or tap the share button on the event page to show your care for the cultural heritage!
II. Map Updates There's something off in the Sunwing's Rest recently. Check it out now!
Hero Adjustments I. Justina Gu 1. Justina Gu no longer gains rage when ice fog is active after casting ultimate [Arctic Wraith·Frostwind]. //Dev Note: Justina Gu casts [Arctic Wraith·Frostwind] more frequently than expected during a long-lasting battle, so we have limited her rage gains within some time after casting the ultimate. 2. Adjusted the initial skill [Ice Core]. It no longer negates physical strikes during the startup frames (0-1s), but Justina Gu gains a 70% damage reduction. After the startup frames, Justina Gu's physical immunity will resume. Other features of [Ice Core], such as active interruption, focus, restoration, etc., have not been adjusted. //Dev Note: [Ice Core] used to have restoration capability and 5-sec physical immunity—way too overwhelming than the other two skills. The long duration of immunity can leave the opponent in an awkward predicament. Therefore, we have shortened the duration and granted damage reduction to Justina Gu to improve the combat experience for both parties.
II. Yueshan 1. Slightly adjusted Yueshan's startup frames (increased from 0.7s to 1.1s) when casting the ultimate. //Dev Note: Even with extremely low remaining HP after taking heavy damage, Yueshan may still cast the ultimate, perform the transformation, and fully restore HP, which can be quite frustrating for the opponent. Also, Yueshan's transformation startup frames are way shorter than Tianhai's. As a result, we have increased Yueshan's transformation startup frames by 0.4s.
III. Wuchen 1. Adjusted the Focus level during the charging stage from golden to blue for [Spirit Blades] and [Spirit Blades·Shield]. //Dev Note: The maximum charging time of Wuchen's skills is relatively long. With golden focus, Wuchen can gain a huge advantage. Therefore, we adjusted the focus level to clarify these skills' roles. 2. Reduced Wuchen and allies' damage reduction from 90% to 70% when Wuchen uses ultimate [Tai Chi Rift] to teleport allies. 3. Increased the required rage limit by 25% (to be the same as most heroes) for unleashing ultimates [Tai Chi Rift] and [Tai Chi Rift·Switch]. //Dev Note: After casting [Tai Chi Rift], Wuchen recovers its rage a bit too fast. Therefore, we have raised the rage limit to slightly slow down his ultimate’s pace.
IV. Tianhai 1. Adjusted the counter rage of [The Divine Bell: Counter] from 0-0.7s to 0-1s. In another word, Tianhai can now counter during the whole process of casting [The Divine Bell: Counter]. A successful counter can be immediately followed by a Counterstrike Combo. 2. Tianhai can now cancel the Divine Bell by dodging, jumping, or crouching within 0.4s after casting [The Divine Bell: Counter] and [The Divine Bell: Blast]. And the clash stagger time has been extended from 0.8s to 1.1s. 3. [The Divine Bell: Blast] can now knock away enemies that are using a golden focus (weapon moves).
V. Viper Ning 1. Ultimate [Twilight Crimson: Unchained]'s ending strike can no longer be negated by dodging.
VI. Takeda 1. Increased the range of the first hit after the grab in [Mythic Grab] and [Mythic Grab·Defend] slightly, and they can now interrupt enemies in blue Focus. 2. [Mythic Grab] and [Mythic Grab·Defend] are no longer interruptable by weapon moves while Wuchen is grabbing a blade. Also, Takeda can perform assault moves more conveniently now after a grab. 3. Increased the catch range of [Mythic Grab·Defend]. 4. Optimized the aiming performance by adding an aiming window to [Demonic Aid: Teleport] to show the aiming lock-on area. 5. Increased [Demonic Aid: Teleport]'s maximum aiming distance from 20m to 25m. Improved its strike range. 6. [Demonic Aid: Teleport]'s damage resistance of ultimate Focus will last till the final slash. And it won't be interrupted by wind pressure.
VII. Other Adjustments 1. Adjusted the duration of all heroes' ultimate canceling (holding) to 0.25s.
Weapon Adjustments Ⅰ. Adjusted Damage Multiplier in Unarmed Status: Vertical strike 1st stage Damage Multiplier: adjusted from 2.79 to 1.13 Horizontal strike 1st stage Damage Multiplier: adjusted from 2.32 to 1.12 Airborne Vertical strike stage Damage Multiplier: adjusted from 2.58 to 1.88 Sprint Horizontal strike Damage Multiplier: adjusted from 2.54 to 1.10 Crouch Horizontal strike Damage Multiplier: adjusted from 2.81 to 1.56 Sprint Vertical strike Damage Multiplier: adjusted from 2.07 to 1.13
II. Longsword Added the second-stage to the charged attack.
Ⅲ. Greatsword Optimized the range of the slide horizontal strike.
IV. Dagger 1. Slightly reduced startup frames and increased strike range for charged horizontal strike [Uppercut Rush]. 2. Canceled Dagger Dash golden focus. Adjusted the invincible duration of Dagger Dash to the same as the dodge while using other weapons. //Dev Note: Since the time of the golden Focus and the invincibility time of the Dagger Dash completely overlap, the golden Focus is actually not needed during the invincibility period. After the golden Focus is removed, the information expression will be more accurate. 3. Dagger Dash can no longer pass through the Tide Traps generated by [Haze].
Souljade Adjustments I. Dagger Added the Dagger Skill [Pride's Fall]: Added the second-stage move to Daggers' charged horizontal strike. And the final hit can recover yourself (65% of the damage values)
II. Ranged Added [Switch·Dazzle]: Switching to a ranged weapon while carrying out a melee attack unleashes a special move (Morus' Blessing weapons excluded). The drop of [Switch·Bow] and [Switch·Cannon] will be paused. Their effects have been merged into the new souljade [Switch·Dazzle]. III. Special Souljade While being attacked by [Starfall], you can no longer use Grappling Hooks. And the special camera will no longer be triggered.
IV. Souljade Performance Optimized the notification effects for the completion of charging for Katana technique [Soul Slash], Greatsword technique [Earthshaker], and Nunchucks technique [Dragon Roar].
Match Adjustments I. Controller Adjustments 1. Optimized the target-switching and lock-on canceling mechanic when the controller is in the lock-on status. 1) When locking on a target, push the right stick to switch target immediately. 2) If the right stick is pushed toward where there are no targets, the lock-on status will remain unchanged. Press the lock-on button again to cancel the lock-on. 2. Optimized map cursor interactions. 1) Optimized the absorption performance when moving the map cursor. 2) Optimized the cursor performance when moved to the edge of the zoomed map. 3. Optimized the order of preset controller settings. 1) The [Default] controller preset will now be renamed to [Classic]. The button layout preset remains unchanged. 2) Previous preset order: [Default], [Shooter], [Warrior], [Swordsman], [Custom]. New order: [Warrior], [Classic], [Swordsman], [Warrior], [Custom]. (This change to the preset order won't change saved button layout presets.)
II. Environment Adjustments Added a number of Fireflies to the hidden cave.
III. Mechanism Adjustments Shortened the cooldown for the mechanism in Forbidden Seals from 180s to 90s.
IV. Omni's Nightmare The Omni's Nightmare mode of Custom Room has been temporarily unavailable for the current version due to gameplay adjustments. See you next time!
V. Dynamically-opened Regions Adjustments Expanded the dynamically-opened regions and increased the number of high-resource areas.
Out-Game Adjustments I. Private Message Optimization Added Private Message Notifications. When the player receives a private message from a friend, they will receive audio and text notifications, so as not to miss any message.
II. Hero Cultivation Adjustments Adjusted Valda Cui's Cultivation quest "Pray to a statue in a Stash." to "Open the Stash by yourself 5 times. ".
III. Emote Optimization The game now supports English, Japanese, and Korean lip sync.
IV. Team Display Optimized the performance of some Poses.
V. Hall of Fame Settlement Page Optimized the performance of Hall of Fame Settlement Page, so that it can now display the rewards of multiple Heroes.
Settings I. Private Chat Notifications 1. Added [Private Message Notifications] to Settings - Social Settings - Chat. You can turn on and off the audio and text notifications when receiving a private message from a friend.
II. Shader Warmup 1. Added [Shader Warmup] to Options - Graphics Settings. Tap it to perform the shader warmup.
III. Added Melee Assist (Controller) 1. [Aim Assist + Camera Shift]: Automatically aims melee strikes toward the enemy, and moves the camera to face them when attacking. 2. [Aim Assist Only]: Automatically aims melee strikes toward the enemy, without moving the camera. 3. [Off]: Launch melee strikes in the direction faced. 4. [Aim Assist + Camera Shift] is selected by default. This can be changed or turned off via ESC - Settings - Game - Combat - Melee Aim Assist (Controller).
IV. Counter - Composite Buttons 1. Added [Counter - Composite Buttons] Toggle to Settings - Game - Combat. You can turn on or turn off the Composite Buttons for Counter.
Feature Optimization I. Shader Warmup After the update, the shader warmup will perform automatically when entering the Lobby. Shader rendition during the game may extend loading time, take up more CPU usage, and result in noticeable game stuttering within the first few matches after the update. Shader warmup technologies bring this process forward to the login stage, which can significantly reduce stuttering and improve the gaming experience. Notifications: 1. Warmup is performed only once after each update, which will bring better gaming experience. 2. Warmup will need to be performed again after changing the graphic card or updating the driver. 3. The game can still run even after terminating the warmup. Manual warmup can be performed via Settings - Graphics Settings - Shader Warmup.
II. Loading Assets Optimized assets loading multi-threading scheduling to reduce game stuttering and increase FPS.
Store Updates I. Added New Pack 1. Added Yueshan’s Exclusive pack [Refulgence], which contains Yueshan's Legendary outfit [Huaxia Armors·Righteousness], Legendary Accessory [Huaxia Armors·Restoration]. Original price: 3,000 Gold; Now: 2,100 Gold. (Participate in the Longmen Sails event and get [Refulgence] Pack 40% discount voucher to save more!)
II. Discount Info 1.Added the Sunwing Relics Crossover – Tianhai’s Legendary Accessory [Longmen·Gargoyle Glow]. Vajra in his ultimate will be transformed while wearing it. Original price: 4,800 Gold; Now: 3,200 Gold. 2. Kurumi Legendary Accessory [Kitsune Ears] now is on sale. Original price: 1,200 Gold; Now: 1,000 Gold. 3. Kurumi Legendary Accessory [Fox Tail] now is on sale. Original price: 900 Gold; Now: 750 Gold. 4. Matari Legendary Pose [The Dragon·Void] now is on sale. Original price: 900 Gold; Now: 750 Gold. 5. Viper Ning Legendary Pose [The Dragon·Side Kick] now is on sale. Original price: 900 Gold; Now: 750 Gold.
III. Added New Outfits 1.NBWC Champion Exclusive outfits.
IV. Discount End 1.2021 NBWC Champion – Viper Ning's Exclusive Legendary outfit [JTeam·Yushan Elite] has returned to its original price of 1,800 Gold. 2.2021 NBWC Champion – Temulch's Exclusive Legendary outfit [JTeam·Magenta Mane] has returned to its original price of 1,800 Gold. 3.2021 NBWC Champion – Yueshan's Exclusive Legendary outfit [JTeam·Mountain Shaker] has returned to its original price of 1,800 Gold. 4.Takeda’s Legendary Background [Takeda Flame] has returned to its original price of 600 Gold. 5.Takeda’s Legendary Base [Samurai Arena] has returned to its original price of 1,200 Gold. 6.Katana Legendary skin [Soulbloom Gem] has returned to its original price of 1,500 Gold. 7.Longsword Legendary skin [Winter's Savor] has returned to its original price of 1,500 Gold.
Bug Fixes I. Hero-related Bugs 1. Fixed an issue where Yoto Hime's [Spirit Slash: Vortex] cannot negate a melee weapon strike. 2. Fixed an issue where Tarka Ji's ultimate [Blackout] and the burning tracks left by all his talents may trigger the head-hit voice messages. 3. Fixed an issue where Matari's ultimate [Unseen Wings] and [Unseen Wings: Assassin] cannot grant rage immediately after the effect duration ends.
II. Weapon-related Bugs 1. Fixed an issue where Nunchucks are displayed in incorrect order in the weapon bag.
III. Battle-related Bugs 1. Fixed an issue where the camera sensibility while standing is incorrect in controller mode.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 05/20/2022 23:00 (UTC) to 05/21/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content! Ⅰ. New Hero: The Demon Vessel - Takeda Nobutada Live a live free of desire, with no regrets left behind. Even if spurned by others and accused of injustice, we must still stand by our friends and never break their trust. If faced with a dead end, raise your blade and cut out a new path! Though my body may one day stumble and fall, never shall I forsake my honor! (The third F skill and V ultimate variants are not yet available in this version.) II. Season Rewards The Season 3 [Echelon] will come to an end on 05/21/2022 00:00 (UTC). In the meanwhile, the rank of this season will be settled. In the meanwhile, the new season [Ordeal] will be open. Players will be able to claim the rewards after the update of the new season. 1. Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Echelon season.
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores. Score Range Carry-over Ratio 6000+ 60% 4500-6000 70%-60% 3000-4500 80%-70% 1500-3000 90%-80% 0-1500 100%-90%
Ⅳ. Upgraded Lobby of the New Season The theme of the Lobby page has been updated to [Ordeal] with the original BGM upgraded to an orchestral version that is more consistent with the theme. Hope dear players could have a greater audio-visual experience in the new season.
Ⅴ. Time-limited Event: [Dewdrop Realm] The roads lay bare as thunder rumbles upon a summer's eve. Take part in the Dewdrop Realm event to unlock the [Samurai Pouch] and the plot segments in [Takeda·Memory]! There's loads more rewards to be claimed, too! Event Time: 05/21/2022 update – 06/03/2022 20:00 (UTC) End Time of Rewards Claiming: 06/06/2022 20:00 (UTC)
Event Rules: 1. Complete Daily Quests to obtain [Takeda Nobutada Trial Voucher] and [Diary Scraps]. 2. Complete Event Quests to obtain [Diary Scraps]. A new quest can be unlocked only after completing the current one. The last three quests will be unlocked on 05/28/2022 20:00 (UTC), and quests cannot be completed before they take effect. 3. Use [Diary Scraps] to redeem rewards in [Takeda·Memory] and unlock his stories. 4. Players can check Hero walkthroughs in [Samurai Pouch] and claim corresponding rewards.
Hero Adjustments Ⅰ. Yoto Hime Adjustments to her ultimate [Ominous Blade] and all its variants: 1. Changed the fixed horizontal direction of slashes of Yoto Hime's ultimate Talents to the free aiming direction. 2. Players now are able to control the pace of Yoto Hime's consecutive slashes. Before every slash, Yoto Hime will adjust her mid-air status, during which you could press right mouse button to slash immediately. Otherwise she would slash automatically after the adjustment. 3. After casting her ultimate, Yoto Hime will first go into the [Demon Incarnate] status lasting for up to 3 sec, during which she is immune to grab and movement-restricted skills such as [Zephyr Prison] and [Dragon's Coil], etc. Slash can break the status at once. //Dev Note: Because of the fixed pace and direction of slashes, Yoto Hime's ultimate [Ominous Blade] could be easily evaded by enemies through Dodge or the use of terrain differences to avoid the damage, which resulted in lower practical and deterrent effects of the ultimate than expected. Through the adjustments, players can now slash in free directions and control the pace after casting it, which will press the opponents more in confrontation.
II. Wuchen 1. Reduced the armor restored by every attack of [Spirit Blades·Shield] from 200 to 160. 2. Changed the teleport effect of his ultimate [Tai Chi Rift·Switch] to: Teleport up to 3 enemy units closest to the Aim center simultaneously. When multiple units are teleported, enemies will be separated. The stagger time of enemies after being teleported reduced from 0.5 sec to 0.35 sec. The invulnerability time of Wuchen and enemies after being teleported lengthened slightly. 3. Increased the damage that his ultimate [Tai Chi Rift·Portal] can take by 300% in Trios mode and 200% in duo mode. //Dev Note: With the improvement of hero proficiency and teamwork, Wuchen's ultimate [Tai Chi Rift·Switch] was excessively powerful. After the adjustments, members of Wuchen team with this ultimate Talents need to cooperate more effectively and cast it at the right time.
Ⅲ. Tianhai Changed the Focus level of [The Divine Bell: Counter]'s recovery frame from Blue Focus to Ultimate Focus, which means that Tianhai now is in Ultimate Focus all the time during the ultimate.
Ⅳ. Viper Ning Optimized the special effect (visual) of Viper Ning's skill [Yushan Enigma] and all its variants when cast in the air to make them consistent with the actual effect (the actual effect remains unchanged).
Ⅴ. Skill Description Optimizations for Some Heroes 1. Adjusted the effect description of Yueshan's [Immovable]: "Unaffected by movement-restricted skills" was changed to "Unaffected by stun and movement-restricted skills". 2. Optimized descriptions of all Tianhai's skill Talents, Tarka Ji's [Inner Fire] and [Inner Fire: Bide], and all Justina Gu's skill Talents. Descriptions that players are in Ultimate Focus when casting the above skills were added. 3. Optimized descriptions of the frozen condition of all Justina Gu's ultimate Talents. "Enemies casting their ultimates cannot be frozen" was changed to "Enemies in Ultimate Focus cannot be frozen."
Weapon Adjustments Ⅰ. Unified Adjustments for Melee Weapons Slightly reduced the weapon damage, and the value details are as follows: 1. Longsword Vertical strike 1st stage Damage Multiplier: adjusted from 1.1 to 0.84 Crouch horizontal strike Damage Multiplier: adjusted from 1.86 to 1.26 Crouch vertical strike Damage Multiplier: adjusted from 0.92*2 to 0.70*2 Sprint horizontal strike Damage Multiplier: adjusted from 1.32 to 0.89 Sprint vertical strike Damage Multiplier: adjusted from 1.05 to 0.78 Running vertical strike Damage Multiplier: adjusted from 1.10 to 0.84 Slide vertical strike Damage Multiplier: adjusted from 0.97*2 to 0.7*2
2. Katana Horizontal strike 1st stage Damage Multiplier: adjusted from 0.96 to 0.78 Crouch horizontal strike Damage Multiplier: adjusted from 1.75 to 1.31 Crouch vertical strike Damage Multiplier: adjusted from 2.13 to 1.40 Sprint horizontal strike Damage Multiplier: adjusted from 1.18 to 0.76 Sprint vertical strike Damage Multiplier: adjusted from 1.11 to 1 Running horizontal strike Damage Multiplier: adjusted from 0.96 to 0.69 Slide vertical strike Damage Multiplier: adjusted from 1.63 to 1.42 Slide horizontal strike Damage Multiplier: adjusted from 1.9 to 1.33 Horizontal strike 4th stage Damage Multiplier: adjusted from 1.77 to 1.2
3. Greatsword Crouch vertical strike Damage Multiplier: adjusted from 2.4 to 1.91 Slide vertical strike Damage Multiplier: adjusted from 2.28 to 1.72
4. Spear Crouch horizontal strike Damage Multiplier: adjusted from 0.95*2 to 0.7*2 Crouch vertical strike Damage Multiplier: adjusted from 1.81 to 1.37 Slide horizontal strike Damage Multiplier: adjusted from 0.99*2 to 0.72*2 Slide vertical strike Damage Multiplier: adjusted from 1.74 to 1.32
5. Dagger Crouch vertical strike Damage Multiplier: adjusted from 1.58 to 1.38 Slide vertical strike Damage Multiplier: adjusted from 1.44 to 1.28 Crouch horizontal strike Damage Multiplier: adjusted from 1.86 to 1.74 Slide horizontal strike Damage Multiplier: adjusted from 2.20 to 1.56
6. Nunchucks Horizontal strike 1st stage Damage Multiplier: adjusted from 0.93 to 0.76 Horizontal strike 2nd stage Damage Multiplier: adjusted from 0.93*2 to 0.74*2 Running horizontal strike Damage Multiplier: adjusted from 0.89 to 0.72 Slide vertical strike Damage Multiplier: adjusted from 1.89 to 1.26 Crouch vertical strike Damage Multiplier: adjusted from 1.89 to 1.42 Crouch horizontal strike Damage Multiplier: adjusted from 1.69 to 1.45
II. Longsword Optimized the hit feel of horizontal strikes of Longsword in the air.
Ⅲ. Greatsword When meeting with Blue Focus strikes, Greatsword's 3rd-stage charged horizontal strikes will put players into the Stone Form.
Ⅳ. Katana Optimized the hit range of Katana's second horizontal strike.
Ⅴ. Dagger Reduced the Energy consumption of [Dagger Dash] from 5500 to 5000. Besides, the description of [Lunar] Agility was adjusted.
VI. Pistol 1. Reduced the Damage Multiplier of each bullet of Pistol’s shooting [Stormcaller] from 0.48 to 0.4. 2. Reduced the Damage Multiplier of each bullet of Pistol’s charged shooting [Thunder] from 1 to 0.84.
Souljade Adjustments Ⅰ. Cannon Reduced [Switch: Cannon]'s consumption of weapon durability from 2 points to 1 point.
Ⅱ. Bow Reduced [Switch: Bow]'s consumption of weapon durability from 2 points to 1 point.
Ⅲ. Souljade Dropping [Focus Slide] will not be dropped in the Solos of The Herald's Trial and Quick Match.
Match Adjustments Ⅰ. Combat Adjustments 1. Button Pre-input: Optimized the pre-input feature among actions. Now it's more convenient to chain counter after Uppercut Slash, Dodge, etc. in a combo. 2. Quick Counter: Remade the Quick Counter feature to relax the restriction on its use timing and optimize the use experience. 3. Changed the preset button of Quick Counter from the side mouse button to G. Players can assign the feature to a custom button in "Settings-Button Layout-Button Customization". The above adjustments to the default Button Layout will have no influence on players' custom layout.
Out-game Adjustments Ⅰ. CUSTOM ROOM Optimizations Now you're able to check the setting information of CUSTOM ROOM while in combat. Added the [Room Info] button to the setting menu and you can tap it to check.
Ⅱ. Chat Optimizations Offline messages are now supported in private chat. After signing in to the game, you can check your offline messages in the chat box. No more than 100 offline messages can be received. The number of stored offline messages will be reset after login. Messages that have not been checked for more than 30 days will be invalid.
Ⅲ. Reputation Score System Adjustments 1. More Reputation Scores will be deducted if players quit the current match when it's about to begin in 30 sec or less during the preparation phase of The Herald's Trial and quick match's Duos and Trios. 2. Adjusted the logic for judging whether there are vacancies in a team. Now when a team with few players starts the match without finding more teammates, the system will judge whether there are vacancies in the team based on the number of team members out of the match.
Ⅳ. Hero Select Page Optimizations 1. Optimized the size and performance of Heroes’ Avatars. 2. During the Hero selecting phase, the Hero info of the party has been moved to the bottom of the page.
Ⅴ. Friend List Optimization Remade the buttons of Friend greetings and invitations to bring better experience.
VI. Hero Stats After the update of the new season, it will take 1-2 days to recount the Hero Stats. During this period, the rating of the latest data cannot be displayed normally. We apologize for any inconvenience.
VII. Team Stats Optimized the material performance of some Base.
VIII. Torchbearer Event Optimization 1. During the Ordeal Season, the Torchbearer can get the rewards: Legendary Base [War God] and [Ordeal Torchbearer Gift] after passing the torch successfully. Each player can only claim once.
2. The Torch-carrier can enter the Torchbearer Event page through the link shared by the Torchbearer to claim a 6-hour free trial time and a 10% discount. (Note: The discount is exclusive on the official website. Torch-carriers from other platforms can claim a gift through the in-game mail after succeeding the Torchbearer.)
3. The new players from EPIC cannot receive the torch temporarily, which will be available after related features are improved. Please stay tuned.
IX. Closet Optimization Restored the button to switch display weapons in the Lobby. Optimized some tips on the Closet page.
Settings Ⅰ. Settings Page Adjustments 1. Moved [Hero Voice Language] to the [Audio] tab. 2. Added the [Assist Settings] tab, which integrated settings about such features as Pick up, etc. 3. Added the [Social Settings] tab, which integrated settings about such features as chat, invitation and privacy.
Feature Optimizations Ⅰ. Matchmaking Mechanism 1. Network Lag Gaps Now players whose Ping values are at the same level have a better chance to join in the same match, so that the battle issues caused by the network lag gaps will be alleviated. This adjustment may also result in slightly slower matchmaking for players whose Ping is very high.
Ⅱ. Client 1. Optimized and Upgraded DLSS When DLSS is turned on, you now can also adjust Render Scale and turn on Graphics Enhancement now. FPS will be improved greatly by reducing the render scale. You can also turn on NVIDIA graphics enhancements to reduce image quality loss. Operation Guide: 1) Turn on NVIDIA DLSS in "Settings-Graphics-Medium". 2) Adjust Render Scale to an appropriate value as needed. The lower render scale is, the higher FPS will be. Besides, when DLSS is on, you can still turn on NVIDIA Graphics Enhancement to improve image quality.
Players who use RTX graphics cards and turn on the DLSS can further improve FPS through the solutions above, to achieve the balance between the graphic quality and FPS. This adjustment is more effective at higher resolutions (2K, 4K, etc.). 2. Optimized multi-threaded calculation of skeletal animation to improve FPS and reduce game stuttering. 3. Optimized thread scheduling parameters for different hardware to improve FPS and reduce lag.
Store Updates I. BATTLEPASS Updates [Ordeal] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
II. Store Updates Added 2021 NBWC Champion outfits and Takeda Nobutada’s outfits.
III. Added New Pack Added Takeda Nobutada’s Exclusive pack [Lion Guardian], which contains Takeda's Legendary outfit [Lion Samurai], Legendary Accessory [Samurai Helmet] and Epic Accessary [Nuribotoke Mask]. Original price: 3,400 Gold; Now: 2,400 Gold.
IV. Discount Info 1. Added New Discounts (1) Added the 2021 NBWC Champion – Viper Ning's Exclusive Legendary outfit [JTeam·Yushan Elite]. Original price: 1,800 Gold; Now: 1,500 Gold. (2) Added the 2021 NBWC Champion – Temulch's Exclusive Legendary outfit [JTeam·Magenta Mane]. Original price: 1,800 Gold; Now: 1,500 Gold. (3) Added the 2021 NBWC Champion – Yueshan's Exclusive Legendary outfit [JTeam·Mountain Shaker]. Original price: 1,800 Gold; Now: 1,500 Gold. (4) Added Takeda’s Legendary Background [Takeda Flame] now is on sale. Original price: 600 Gold; Now: 500 Gold. (5) Added Takeda’s Legendary Base [Samurai Arena]. Original price: 1,200 Gold; Now: 1000 Gold. (6) Katana Legendary skin [Soulbloom Gem] now is on sale. Original price: 1,500 Gold; Now: 1,250 Gold. (7) Longsword Legendary skin [Winter's Savor] now is on sale. Original price: 1,500 Gold; Now: 1,250 Gold.
2. Discounts End (1) Longsword legendary skin [Xuan-Yuan Sword] has returned to its original price of 1,500 Gold. (2) Temulch legendary accessory [Wolf Tail] has returned to its original price of 900 Gold. (3) Temulch legendary accessory [Wolf Ears] has returned to its original price of 1,200 Gold. (4) Kurumi legendary accessory [Mystic Tanuki] has returned to its original price of 1,200 Gold. (5) Kurumi legendary Card-Pose [Omni’s Nightmare·Spooky!] has returned to its original price of 800 Gold. (6) Kurumi Exclusive legendary outfit [Cirrus Fairy] has returned to its original price of 1,800 Gold.
Bug Fixes I. Hero-related Bugs 1. Fixed an issue where Yoto Hime's ultimate [Ominous Blade] wouldn't stop within the range of Forbidden Seals. 2. Fixed an issue where Valda Cui's ultimates [Nether Nightmare] and [Nether Nightmare: Smite] showed recovery frame abnormality when cast in the air.
II. Reputation Score Bugs Fixed an issue where Reputation Score sometimes wouldn't be deducted when players quit current match early in Casual modes such as The Bloodbath and Omni's Nightmare.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 04/27/2022 23:00 (UTC) to 04/28/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content! Ⅰ. Map Updates 1. Terrain Adjustment: Daylily Meadow Added lots of haystacks located at the south of Sunwing's Rest. Enemies may hide among them. 2. Added a hidden cave waiting to be found.
Ⅱ. Time-limited Event: [Shadowjade Mine Exploration] Event Time: 04/28/2022 update – 05/10/2022 20:00 (UTC). Event Info: 1. During the preparation phase of any match mode except Bloodsport, players can gain event item Spades by smashing the boxes scattered in the scene within the time limit. All Gear Treasures and Souljade Treasures contain Spades. Each player can gain up to 5 Spades in every match and 10 Spades per day. 2. The [Shadowjade Mine Exploration] page in Event Center is the map of Shadowjade Mine. Spades can be used to unlock random sites on the map. 3. The map is divided into 7 areas, in which there are altogether 39 sites waiting to be unlocked. Players will receive corresponding event rewards after unlocking all sites in an area. 4. Participation in the Naraka+ crossover event [Shadowjade Mine Treasure Fight] will grant Shovels, which can be used to unlock a selected site on the map.
Ⅲ. Time-limited Free Trial Event Time: 04/29/2022 16:00 – 05/04/2022 16:00 (UTC). Event Info: 1. During the event, users who haven’t purchased NARAKA: BLADEPOINT can also play the game for free. 2. During the event, 6 heroes (Viper Ning, Temulch, Matari, Tarka Ji, Kurumi, and Tianhai) plus several modes (The Herald’s Trial, Omni’s Nightmare and Bloodsport, etc.) are available. Trial players will be matched against each other first. 3. Trial players cannot participate in the Torchbearer event, recharge or speak on public channels. Nor can they receive gifts or use such items as treasures and rename cards. But all of the data generated during the trial will be saved permanently. Trial accounts can be upgraded to official ones at any time by purchasing the game to gain full access to game features and benefits of NARAKA: BLADEPOINT. *You can log in to NARAKA: BLADEPOINT through such platforms as the game’s official website, Steam and Epic to start your free trial!
Hero Adjustments Ⅰ. Temulch 1. Adjusted [Zephyr Prison] and all its variants to: Resist ranged attacks from enemies only. Besides, we distinguished the special effects of [Zephyr Prison] of all ultimate Talents between allies and enemies. 2. When hitting against [Zephyr Prison] from both allies and enemies, [Zephyr Wisp: Assault] will still bounce back. And if it hits the outside of [Zephyr Prison], enemies inside won’t be tracked. //Dev Note: With the adjusted [Zephyr Prison], Temulch now can cooperate with allies’ ranged attacks, skills and even Grappling Hook more effectively. [Zephyr Prison] now is more helpful even in a solo fight.
Ⅱ. Justina Gu 1. Increased the initial skill Talent [Ice Core]’s CD from 25 sec to 28 sec. 2. Optimized the special effect of [Arctic Wraith·Frostwind]’s ice fog. Now the ice fog’s periphery is clearer.
Ⅲ. Matari 1. Reduced the max charging time of [Silent Flutter] from 1.5 sec to 1 sec. 2. Increased [Silent Flutter: Retrace Flash]’s CD from 25 sec to 30 sec. 3. Optimized the hit feel of [Silent Flutter] and all of its Talents. Now Matari can chain weapon strikes (including charged strikes) faster after teleporting, whether on the ground or in the air. 4. Adjusted her ultimate [Unseen Wings]. Now it can give all allies a stealth effect, with the duration reduced from 20 sec to 16 sec. 5. Adjusted her ultimate [Unseen Wings: Assassin]. Now it can give all allies a stealth effect, with the duration reduced from 15 sec to 14 sec. Besides, it now provides 50% Scale Rush buildup to all allies. 6. Changed her ultimate [Unseen Wings: Group Stealth] into [Unseen Wings: Smite]. Now it can give all allies a stealth effect lasting for 12 sec, and provide 50% Attack Healing to all allies. //Dev Note: Due to Matari’s poor performance in a team fight, we hope to improve her team utility by making all of her ultimates team-effective. Meanwhile, we added the Talent "Attack Healing" to make Matari more aggressive. Adjustments to Matari’s skills could help her achieve this end too.
//Dev Note: We will continue to be concerned about the balance of other heroes and problems reported by most players and make appropriate adjustments in upcoming versions.
Weapon Adjustments Ⅰ. Dagger 1. Increased the damage of Horizontal Strike [Soulbreak] of Dagger Dash from 188% to 249%.
Souljade Adjustments Ⅰ. Nunchucks Souljade Velocity Untold: Lengthened the start frame of the charged horizontal strike slightly.
In-Game Adjustments Ⅰ. New Default Controller Settings 1. Optimized the default button layout of the controller. 2. Added three controller presets with different styles. Players now can choose their preferred preset and customize the button layout. 1) Default: The preset is similar to the original Default 2. Players can use two triggers (Xbox: LT/RT, PS: L2/R2) to attack. 2) Shooter: Based on the Default preset, Jump is assigned to the left bumpers (Xbox: LB, PS: L1), which is convenient for players to look around while moving fast. 3) Warrior: The preset is similar to the original Default 1. Players can use the right bumper and the right trigger (Xbox: RB/RT, PS: R1/R2) to attack, and the left bumper (Xbox: LB, PS: L1) to counter. 4) Swordsman: Players can use two buttons (Xbox: X/Y, PS: □/△) to attack, and the right trigger (Xbox: RT, PS: R2) to shoot and counter. 3. The "Quick Counter" feature can now be assigned to custom buttons. 4. The features "Ranged Shoot" and "Aim" now can be assigned to custom buttons. 5. Pressing "LS/RS" (Xbox) or "L3/R3" (PS) now can be assigned to custom buttons. 6. The features "Pick up/Use", "Swap", "Discard" and "Mark/Hint/Request" when opening the bag now can be assigned to custom buttons. 7. Players now can remap "skills" with a single button, but "ultimates" still require the combination. 8. Adjusted "Pick up/Use" when opening the bag to the round button (Xbox: A, PS: ×), and "Swap" to the round button (Xbox: X, PS: □). 9. Temporarily canceled the controller vibration during the second-stage charging of Bow, or when the counterstrike succeeds, or the Health bar turns red. 10. Adjusted the mechanism of customizable buttons: Now, changes made in any default preset will be saved to a new button layout preset named "Custom ". Due to the collision with the original mechanism (Default 1 and Default 2 can be changed into a new "Custom" preset respectively), the original custom presets will no longer be maintained.
Ⅱ. New Feature for Ref Spectate When in player’s view or the following view, tap C (Xbox: RB, PS: R1) to get sight of the Health Bar seen by the target you spectate in real-time.
Out-Game Adjustments Ⅰ. Friends 1. Added mode and match duration checking features to Friend List.
Ⅱ. Rank The growth of hero, survival and knockout points now is restricted by the rank points of the current mode only, instead of the higher one between the current mode and its corresponding Herald’s Trial. //Dev Note: When points reach or exceed the rank points of corresponding modes, the growth rate will be significantly decreased.
Ⅲ. Settlement Page Optimized the Settlement page and added a Stats Pentagon to assess the player’s performance from various dimensions in a match.
Ⅳ. Hero Stats The performance evaluation of the Hero Stats in the last 12 matches will become more accurate. (Due to the adjustment of the data structure, the rating of the Hero Stats will not be displayed after the update until the next day. We apologize for the inconvenience.)
Feature Optimization Ⅰ. Client 1. Optimized the multi-threading logic of some textures to reduce picture stuttering and increase FPS. 2. Optimized the logic for loading some disk resources to reduce in-game stuttering caused by resource loading. 3. Optimized the preloading of some special effects to reduce the game lagging.
Ⅱ. In-game Adjustments 1. Optimized the performance of the target hit by [Switch: Bow]. 2. Optimized the interaction between some Gestures and Shop, Soul Altars and Cairns. 3. Optimized the interaction with some buildings. 4. Optimized the hit feel of Spear when chaining other strikes after falling from a height.
Ⅲ. Out-game Adjustments 1. Optimized the light performance of some Backgrounds.
Store Updates I. Added New Packs 1. Added the Matari exclusive pack [Astral Chaser]. Contains Matari legendary outfit [Xuan-Yuan Sword·Tuoba Yu'er] and legendary hairstyle [Yu'er]. Original price: 2,600 Gold. Current price: 1,850 Gold.
2. Added the Yueshan exclusive pack [Revered Blade]. Contains Yueshan legendary outfit [Xuan-Yuan Sword·Chen Jingchou] and legendary hairstyle [Jingchou]. Original price: 2,600 Gold. Current price: 1,850 Gold. II. Discount Update 1. Katana legendary skin [Dragonforce Koi·Chrysanthemum] has returned to its original price of 1,500 Gold. 2. Spear legendary skin [Dragonforce Koi·Skywards] has returned to its original price of 1,500 Gold. 3. Longsword legendary skin [Dragonforce Koi·Green Bamboo] has returned to its original price of 1,500 Gold. 4. Grappling Hook legendary skin [Flying Squirrel] has returned to its original price of 4,200 Gold. 5. Wuchen legendary outfit [Incompletion Robe] has returned to its original price of 1,800 Gold. 6. Valda Cui legendary outfit [Tsunami] has returned to its original price of 1,800 Gold. III. New Items 1. Added the new Xuan-Yuan Crossover - Longsword legendary skin [Xuan-Yuan Sword]. Original price: 1,500 Gold. Current price: 1,250 Gold. 2. Added Kurumi legendary Card-Pose [Omni’s Nightmare·Spooky!]. Original price: 800 Gold. Current price: 600 Gold. 3. Added Temulch legendary Accessory [Wolf Tail]. Original price: 900 Gold. Current price: 720 Gold. 4. Added Temulch legendary Accessory [Wolf Ears]. Original price: 1,200 Gold. Current price: 960 Gold.
Bug Fixes Ⅰ. Weapon-related Bugs 1. Fixed an issue where using the feature [Coating] (press U) could interrupt countering and weapon repairing. 2. Fixed an issue where Valda Cui’s Tide Traps cannot bind Earthshaker.
In summary, our Esport plan includes 3 parts: Scrims, regional tournaments, and the World championship. The purpose of running official scrims regularly is to provide more chances for players and teams to practice for competitive tournaments. The scrims play under the same rules as the World Championship. So if you've got the confidence, and wish to go further in the World Championship, we'd suggest you play more scrims! Regional tournaments like the Morus Cup, Shadowjades Cup, or Celestra Cup will also return this summer. And most importantly, the World Championship will be held at the end of 2022. We will disclose more information about the tournament in the near, including the prize pool, where it will be held, and how to earn your ticket to it.
We are also working with the local communities to run more community tournaments. Be sure you are following our official Twitter & Facebook to get updated.
**You may notice that we were streaming the China Mainland Open finals. A Vietnamese team, SH, advanced to the finals with relatively high pings. (Let's show them some support!)
2. Why are there multiple Discord servers for scrims? What information could I get from them?
We are opening scrims Discords for our esport. Generally speaking, the scrims Discord servers are for people who want to join the matches or find a team to join. You will find members from our Esport team running and organizing matches there.
For more information, visit your region's respective esports Discord server:
3. What has the dev team been working on recently?
Mostly a new weapon, a new hero, and a new map, and you guessed it, console ports. There is still quite a lot of polishing to do, and we are very excited to share more in the near future.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 04/13/2022 23:00 (UTC) to 04/14/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance. The details for this update are as follows:
Brand-new content! I. Justina Gu’s third skill [Ice Core·Cold Wave] and ultimate [Arctic Wraith·Frostwind] are now available! 1. [Ice Core·Cold Wave] Justina Gu calls upon icy energies to temporarily encase allies and herself within an icy aura. While in this state she recovers a set amount of armor at regular intervals and is able to resist all physical attacks, lasting for 3 sec. 2. [Arctic Wraith·Frostwind] Justina Gu calls upon the icy energies deep within her soul and fires the icy sword energy in the aiming direction. The area of the sword energy will generate the icy fog that can [Freeze] enemies, lasting for 8 sec.
II. Koi of Fortune Event Time: 04/14/2022 update, until April 27th, 20:00 (UTC). Event Info: 1. Gain Koi Scales and event points by completing quests during the event. 2. During any mode's preparation phase (except Bloodsport), players must gather their efforts to collect 8 Koi Tokens within the time limit. If this is achieved, each player will receive 3 Koi Scales during that match's settlement stage and up to 6 Koi Scales per day. 3. Gain event points by blessing koi. Each blessing costs 1 Koi Scale and grants 10 points. 4. Gain 1 Gold Koi Gift by completing 10 blessings per day. 5. Players will receive rewards when enough event points are gained. Each player may gain up to 1,600 points as they will receive all the rewards then.
III. Wuxia Crossover Event 1. Limited-time Daily Check Event Event Time 04/14/2022 update – 04/27/2022 20:00 (UTC). Event Info: Players who sign in a total of 7 days while the event is running can receive limited-edition avatars, limited-edition bubbles, Echelon Treasures, and other Event Rewards: 1st Day Sign-in: Avatar - Sis Ling-er 2nd Day Sign-in: 500 Spectral Silk 3rd Day Sign-in: Bubble - Xiaoyao 4th Day Sign-in: Accessory - Calabash 5th Day Sign-in: Bubble - Ling'er 6th Day Sign-in: 1 Echelon Treasure 7th Day Sign-in: 3 Echelon Coins
Hero Adjustments I. Justina Gu 1. Optimized the rules of [Arctic Wraith·Blizzard]: 1) Combined the descriptions and logics of Frostbite and Freeze into [Freeze]; 2) Combined the descriptions and logics of Frostbite Immunity and Freeze Immunity into [Freeze Immunity]; 2. [Ice Core] and [Ice Core·Blink] can now be interrupted: Justina Gu may dodge and jump to break the ice earlier (1.5 sec after casting her skill).
II. Tarka Ji Optimized the overall hit feel of [Inner Fire: Gigaflame]. Tarka Ji now hangs in the air if he casts [Inner Fire: Gigaflame] while dropping down in the air.
III. Wuchen Optimized the performance of Wuchen's ultimate [Tai Chi Rift] and [Tai Chi Rift·Switch] when teleporting multiple Cairns. The teleported Cairns will not be stacked together now.
Souljade Adjustments I. Buffs 1. Added [Starfall]: Players will teleport to their target upon activating Grappling Hook again whilst grappling. 2. Added [Poison Splash]: Players will release poisonous gas around them 0.5 sec after death. Enemies affected will take damage over time.
II. Longsword Removed [Assault·Longsword] and combined its effects into the new Souljade [Assault•Smolder].
III. Melee Added [Assault·Smolder]: Burns enemies you hit with melee Grappling Strike, causing damage continuously.
IV. Bow Added [Switch·Bow]: Players will pull away and shoot upon switching to Bow during a melee combo.
V. Cannon Added [Switch·Cannon]: ▪Players will fire a projectile upon switching to Cannon during a melee combo and knock themselves airborne. Match Adjustments I. Omni's Nightmare Adjustments 1. Added the Ballista that needs to be unlocked with Dark Tide Coins, which will be usable after unlocking. 2. Added the new Soul Lantern gameplay: A certain number of Rattans are set surrounding each Soul Lantern. Evil-Ents can use Axes to destroy the Soul Lantern and the surrounding related Rattans. After Heroes have repaired the Soul Lantern, those Rattans will appear again and will be updated once all of them are picked up. The status of Soul Lanterns can be distinguished by icon colors on the map: purple ones are broken Soul Lanterns. 3. Adjusted the positions of some Soul Lanterns. 4. Optimized the move of Evil-Ents’ combo. Now they can throw Axes continuously through vertical strikes. 5. Expanded the default bag capacity to 12 slots. Removed the Bag Upgrades for items at Rift Dealer and Morus' Blessing. 6. The armor will be restored to full after heroes are revived.
II. Controller Adjustments 1. Radial Menu Optimization: Added Weaponry Chests to the item Radial Menu. Changed the weapon Radial Menu from 8 slots to 4 in The Survival modes to keep it consistent with the Weapon Bag.
III. Hero Selection Added the feature 'Swap Hero with Ally': In The Herald's Trial, players can request to 'Swap Hero with Ally' on the hero selection page after both have selected their heroes.
IV. In-Game Optimization 1. Optimized the size of the special icon above protected targets during Bodyguard quests. 2. Optimized the performance of dead characters' Cairns and the looting time. 3. Optimized the pick-up and purchase: when the bag is full, Souljades III & IV will automatically replace their I & II counterparts.
V. Turned off the Team Info checking feature in the preparation phase In The Herald's Trial, the Team Info checking feature in the preparation phase is turned off. However, players can still check it through the shortcut during the match.
Out-Game Adjustments I. Cultivation Quests 1. Adjusted all the quests “Attain victory in The Survival modes 3 times” to “Attain TOP 5 in The Survival modes 3 times” at [Yin Yang Mastery] stage. 2. Adjusted Justina Gu’s Cultivation quest “Freeze 3 enemies with a single Arctic Wraith” to “Achieve a Victory Blow” at [Deific Presence] stage. 3. Adjusted Justina Gu’s quest of Heroic Tales Chapter 2, from “Freeze yourself with Ice Core100 times” to “Use Ice Core 100 times”.
II. Omni's Nightmare Custom Lobby Added the Omni's Nightmare mode to Custom Lobbies, with more adjustable settings coming soon.
III. Omni's Nightmare Season Stats Added the display of season stats of Omni's Nightmare.
IV. Voice Info on Hero Menu Added the name of the voice actor/actress under the hero name.
V. Ref Spectate Controller is now supported in Ref Spectate.
VI. Narakapedia Added the descriptions of Counterstrikes and Focus Strikes.
VII. Collection Interface Adjustments 1. Adjusted [Gesture—Gesture] and [Gesture—Emote] to [Emotes—Gesture] and [Emotes—Bubble]. 2. Adjusted [Card—Gesture] to [Card—Pose]. 3. Improved the icon of [Card—Pose].
VIII. Out-Game Optimization Optimized the Customization system: When saving the new set data on the face-editing page, the new face data will be applied to the current selected set automatically.
Store Updates I. Added New Packs 1. Added the Justina Gu exclusive pack [Pearl Deity]. Contains the legendary Justina Gu outfit [Sword and Fairy·Zhao Ling'er] and legendary Justina Gu hairstyle [Ling'er]. Original price: 2,600 Gold. Current price: 1,850 Gold. 2. Added the Wuchen exclusive pack [Vigorous Youth]. Contains the legendary Wuchen outfit [Sword and Fairy·Li Xiaoyao] and legendary Wuchen hairstyle [Xiaoyao]. Original price: 2,600 Gold. Current price: 1,850 Gold. II. Discount Update 1. Greatsword legendary skin [Dragonforce Koi·Scorch] has returned to its original price of 1,500 Gold. 2. Katana legendary skin [Dragonforce Koi·Blossoms] has returned to its original price of 1,500 Gold. 3. Greatsword legendary skin [Evil Bane] has returned to its original price of 1,800 Gold. 4. Repeating Crossbow legendary skin [Shuriken Spitter] has returned to its original price of 1,800 Gold. 5. Tarka Ji’s legendary outfit [Ill Omen] has returned to its original price of 1,800 Gold. III. New Items 1. Added [Surmount Card·Echelon] to the store. Only 1 may be purchased per player for just 1,800 Gold, raising your Echelon Hidden Treasure by 30 levels when used. 2. Added the 2021 Koi Cup champion legendary Katana skin [Dragonforce Koi·Chrysanthemum]. Original price: 1,500 Gold. Current price: 1,250 Gold. 3. Added the 2021 Koi Cup champion legendary Spear skin [Dragonforce Koi·Skywards]. Original price: 1,500 Gold. Current price: 1,250 Gold. 4. Added the 2021 Koi Cup champion legendary Longsword skin [Dragonforce Koi·Green Bamboo]. Original price: 1,500 Gold. Current price: 1,250 Gold.
Bug Fixes I. Hero-related Bugs 1. Fixed an issue with the freezing effects of Justina Gu's [Arctic Wraith] on Yueshan and Tianhai while in their ultimate forms. 2. Fixed an issue where the scene would sometimes disappear when Wuchen hit his target with [Spirit Blades·Blast]. 3. Fixed an issue where Tarka Ji in his ultimate form would not be affected by Wuchen's ultimate and stagger. 4. Fixed an issue where Wuchen's ultimate would sometimes mistakenly teleport him to the previous registered teleport point. 5. Fixed an issue where the Cairns would be trapped in the terrain and cannot be rescued when Wuchen teleports the them.
II. Weapon-related Bugs 1. Fixed an issue where vertical strikes launched in the air would sometime not deal the second stage damage.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 03/30/2022 23:00 (UTC) to 03/31/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows: Brand-new content! I. Map Updates 1. New Structure: Trifid Junction Added tunnels between Shipwreck Expanse and Celestra with destructible windows, a new means to flank the enemy.
2. Terrain Adjustment: Windwail Gorge Added a large, semi-open pavilion structure located at the Shipwreck Expanse Suspended Wreckage exit. Watch out for flaming cages when the weather's dry.
II. Time-limited Event [Spring Herald] Event Time: 03/30/2022 update – 04/13/2022 20:00 (UTC) Rewards claimable until 04/18/2022 20:00 (UTC). The event rules are as follows: 1. Completing Weekly Quests, opening Troves and destroying breakables in-game grants Willow Branches exchangeable for limited-time event rewards! Up to 15 Willow Branches can be gained from Troves per match, up to a max of 40 per day. 2. Each week, some players will be assigned as Spring Heralds: play\ in a match with a Spring Herald to get Spring Herald's Blessings (regardless of whether you're in their party)! [Spring Herald's Blessing]: 1) Increases the max number of Willow Branches available from Troves and breakables to 20. 2) Green or golden Troves will be available in the match, and players will have a chance to get Spring Chests. Only 1 Spring Chest can be gained per match, and up to 2 per day. 3. Players who become Spring Heralds gain Happy Spring Cards each day, which are used to send others blessings in the form of Qingtuan. Qingtuan are redeemable for limited-time event rewards (but can only be gifted to players while they're online).
III. Preparation Phase Opening Time: 03/30/2022 update – 04/13/2022 19:59 We've prepared loads of kites for you during the Spring Herald event! They can be flown during match preparation phases. Embrace the spring breeze!
IV. Limited-time event: [The Unspoken] [The Unspoken IV] Event Time: 03/31/2022 20:00 (UTC) – 04/03/2022 20:00 (UTC). Rewards claimable until 04/04/2022 20:00 (UTC). [The Unspoken V] Event Time: 04/07/2022 20:00 (UTC) – 04/10/2022 20:00 (UTC). Rewards claimable until 04/11/2022 20:00 (UTC). Event Rules: Gain [Rattan Cores] by completing quests during the event (items in different event periods are independent). [Rattan Cores] can be redeemed for rare rewards such as the hero outfit [Dusk Silk] and accessory [Gilded Mirror].
V. Limited-time Daily Check Event Event Time: 04/01/2022 20:00 (UTC) – 04/10/2022 20:00 (UTC). Event Info: Players who sign in a total of 5 days while the event is running can receive limited-edition hairstyles, limited-edition avatars, and other event rewards. 1st Day Sign-in: Avatar·Qingming Willow 2nd Day Sign-in: Male Hairstyle 3rd Day Sign-in: Willow Branch x20 4th Day Sign-in: Female Hairstyle 5th Day Sign-in: 800 Tae
Hero Adjustments I. Yueshan's Ultimate 1. Reduced the first stage of horizontal strikes' damage while in the Almighty General state from 156% to 102%. Increased the second stage's damage while in this state from 156% to 190%. 2. Reduced [Leaping Slash] damage while in the Almighty General state from 38% + 190% * 2 to 34% + 166% * 2.
II. Justina Gu 1. Adjusted the amount of armor restored by [Ice Core] and its duration. Whereas it previously recovered 125 armor 5 times throughout its duration, it now restores 300 armor 2 times instead. 2. Adjusted the usage times of [Shadowswipes] gained from [Arctic Wraith]: now it can be used 3 times in Solo modes. 3. Optimized the icons for Justina Gu's Talents and skills.
III. Tianhai Improved the visual effects shown when exiting the Vajra state.
IV. Wuchen Optimized the Talent and skill icons for Wuchen's ultimate, [Tai Chi Rift·Portal].
Weapon Adjustments I. Ranged Weapon Close-range Damage Falloff 1. Pistol Added close-range damage falloff: 40% damage falloff at 0-6m and 20% falloff at 6-12m.
2. Repeating Crossbows, Swarms Bows, Muskets Adjusted damage falloff from 40% less damage at 0-6m and 20% less at 6-12m, to 40% less at 0-9m and 20% less at 9-18m.
II. Greatsword 1. Optimized the hit of charged third-stage horizontal strikes of Greatsword. 2. Optimized some of the hit performance of [Earthshaker].
III. Spear Slightly shortened the startup frame of charged vertical strikes made with Spears.
Souljade Adjustments I. Bow Souljades 1. Adjusted [Target Lock] effects to "Landing a shot on an enemy with your Bow leaves them unable to sprint or dodge for 3 sec. Attacks on the same enemy can only trigger this once per 15 sec.". 2. Reduced the damage of [Fire Arrows]’s single burning from 80 to 50.
II. Pistol Added the new legendary Souljade [Spring Thunder]: reduces Pistol’s damage and removes the ability to charge shots, but launches 5 explosive rounds with each shot. (Available only in the [Eternal Blazes] and [Shadow Surge] modes.)
III. Repeating Crossbow Added the legendary Souljade [Incendiary Quiver]. This Souljade makes your Repeating Crossbow a single-fire weapon, but shots explode on impact with enemies. (Available only in the [Eternal Blazes] and [Shadow Surge] modes.)
Match Adjustments I. Omni's Nightmare 1. The Evil-Ent Lord and Evil-Ent leveling system has been overhauled. Evil-Ent Lords and Evil-Ents now gain single-match EXP upon defeating enemies or extinguishing Soul Sparks, while granting other Evil-Ent Lords and Evil-Ents a certain amount of shareable EXP too. Gaining EXP levels them up and increases their max health, Attack buff (percentile) and Embers damage resistance. 2. Added random match-wide effects that trigger when lighting Soul Sparks: ① Two extra Morus' Blessings. ② 60-second Rift Dealer discounts. ③ 60-second Rage build boosts. 3. Added random effects that trigger to affect all heroes in range when Soul Sparks are extinguished: ① Skills Banned ② Grappling Hooks banned ③ Blind. 4. Evil-Ent Lords can distinguish between chat channels, and are able to send messages in the Hero and Evil-Ent channels as they wish. 5. Heroes no longer drop armor and weapons upon death. 6. Added a Scout Bell in the center of the map. 7. If bound by a fake Rattan, players can now tap the interaction button to reduce the duration they're caught in its clutches. 8. Improved the logic of matchmaking, Factions, and role assignment. Parties that enter the mode while in a party will usually be assigned to the same Faction. Faction auto-balance is now improved. You're increasingly likely to be assigned to the Faction you didn't play as in your previous match. 9. Improved Evil-Ents' attack animations, reducing their sprint attacks' recovery frames and distance. Enhanced performance for Upward Strikes. 10. The Heroes’ remaining Rebirths will be deducted 600 sec after the match starts.
II. Eternal Blazes Increased the respawn waiting time by 3s in Eternal Blazes.
III. Rich Resource Area Adjustments Rich Resource Areas now appear only within starting safe zones, at random.
IV. Soul Run Formerly, the match would end if only one team remained; even if those on other teams still had Rebirths left. This has been changed: as long as there's others with Rebirths left, the game will continue even if only one team remains alive. All enemy players must be defeated and have no Rebirths remaining in order for it to end. The number of players currently in Rebirth status is shown in the top-left corner.
V. Mechanics Increased the max number of Forbidden Seals that can appear in a match.
VI. Controllers 1. Optimized Bag slot selection. Now, the right stick can be used to select Bag slots. 2. You now move the map cursor with the right stick, instead of the left stick. Also improved cursor movement and zooming out. 3. You can now delete map markers by tapping Y on an Xbox controller or △ on a Playstation controller.
VII. Movements Optimized the movements when falling and rolling from a height, as well as those when sprinting after Sprint Dodge's second stage.
VIII. Performance Improvements Optimized the performance in Omni's Nightmare. Ⅸ. AI BOT Optimized the behavior patterns of the AI BOT enemies.
Out-Game Adjustments I. New Ref Spectate Features 1. Refs can now select Rift Dealers/Morus' Blessings on the map, and tap I to show the preview interface. 2. Refs can now tap O to show a player's Souljade info. 3. Raised the display priority of Rift Dealers and Morus' Blessings shown on the map in Ref Spectate, making them easier to select.
II. Custom Lobby Adjustments Spawn Zones can now be named automatically when set.
III. Gestures Optimized the display of some gestures and emotes in the outer-match interfaces.
IV. New Controller Mode Settings 1. Split the View Sensitivity setting into Vertical/Horizontal Sensitivity. 2. Added "Turning Boost ", "Outer Threshold", and " Turning Ramp-up Time". 1)"Turning Boost ": Applies when pushing the stick to the greatest extent in a direction. 2)"Outer Threshold": Adjusts response bounds when pushing the stick to the greatest extent, the range can be reduced up to 30%. 3)"Turning Ramp-up Time": The duration in which "Turning Boost" steadily increases while pushing the stick to the greatest extent. 3. Added the " Deadzone": Helps avoid stick misinputs that would otherwise shift the camera. Lower values offer increased accuracy. 4. Your original settings have been carried over to "Horizontal View Sensitivity" and "Horizontal View Sensitivity (ADS)". Other settings remain at their default values. 5. Players can now change these settings through Esc – Button Layout - Controller Mode - View Sensitivity.
V. Free Training Mode Adjustments 1. It's now possible to try out locked skills and ultimate variants in Free Training. 2. It's now possible to try out locked outfits in Free Training (having chosen a hero, select non-owned outfits in the Outfits menu, tap ‘Tiral’).
VI. Interaction Optimization of Closet 1. You will be sent straight back to the Closet interface when you return, having navigated to other menus. 2. Cancelled the red-point prompts in the Closet interface. 3. Optimized some of the Weapon icons so as to fit the in-game performance better.
VII. New Store Feature: New Items Players are now able to browse the newest content in the current (or previous) version from the Store's 'New' page.
Store Updates I. New Cosmetics 1. Added the new legendary Wuchen outfit [Incompletion Robe]. Original price: 1,800 Gold. Current price: 1,500 Gold. 2. Added the new legendary Grappling Hook skin [Flying Squirrel]. Original price: 4,200 Gold. Current price: 3,000 Gold. 3. Added the 2021 Koi Cup Champion legendary Greatsword skin [Dragonforce Koi·Scorch]. Original price: 1,500 Gold. Current price: 1,250 Gold. 4. Added the 2020 Koi Cup champion legendary Katana skin [Dragonforce Koi·Blossoms]. Original price: 1,500 Gold. Current price: 1,250 Gold.
II. Discount Info 1. Valda Cui's legendary exclusive outfit [Tsunami] is now available at a discount price of 1,500 Gold. Original price: 1,800 Gold. 2. Tarka Ji's legendary exclusive outfit [Ill Omen] is now available at a discount price of 1,500 Gold. Original price: 1,800 Gold. 3. Justina Gu's legendary exclusive Team Stats base [Idyll•Wild Deer] has returned to its original price of 1,200 Gold. 4. Justina Gu's legendary exclusive Team Stats background [Idyll•Firefly] has returned to its original price of 600 Gold. 5. Kurumi's legendary exclusive outfit [Silky Leisure] is now back to its original price of 1,800 Gold. 6. The legendary Longsword skin [Light Bane] is now back to its original price of 1,500 Gold.
Bug Fixes I. Hero-related Bugs 1. Fixed an issue where, in certain circumstances, Wuchen couldn't teleport with [Tai Chi Rift] if he was stunned or grabbed. 2. Fixed a timing issue that would occur when Justina Gu followed her ultimate with [Shadowswipe] or [Shadowswipe·Blizzard].
II. Weapon-related Bugs Fixed an issue where sword energy would sometimes fail to stagger enemies.
III. Combat-related Bugs Fixed an issue where you couldn't jump, dodge or crouch to interrupt the recovery frames after reviving a teammate with a Rebirth Charm.
IV. Controller-related Bugs Fixed an issue where nearby item prompts shown when opening your Bag would show the wrong interact button, even after customizing the button in settings.
V. Hero Stats Fixed an error that would cause inaccuracies in the Top 5 Rate data shown for your last 12 matches.
VI. Omni's Nightmare 1. Fixed an issue where Evil-Ent Lords couldn't use their ultimates while under attack. 2. Fixed an issue where, if an Evil-Ent had voice chat turned on before they died, it'd default back to off upon respawning. 3. Fixed an issue where there was no damage reduction applied between Evil-Ent Lords and Evil-Ents.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 03/11/2022 23:00 (UTC) to 03/12/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance. The details for this update are as follows:
Brand-new content! I. New Hero: Winter's Grace - Justina Gu Born of high standing, she's spent the better half of her life on the run. Noble princess of the empire; leader of the Pluvial Pavilion; an assassin with a heart colder than her blade. Justina Gu cares not for these titles. All she cares for is revenge, and finding her mother once more. (Justina Gu's third skill variant and ultimate are not open in current version. In the upcoming updates, players will be able to unlock them through completing Cultivation quests.)
II. New Mode: Omni's Nightmare Description: Faction Versus Mode; Asymmetric Survival Mode. Players: 30 Matchmaking: Players can enter the match through Solo, Duo or Trios, but will be assigned to a random faction and play individually upon starting Omni's Nightmare (in the future versions, the mode will also be available in Custom Lobby).
Basic Rules: 1. Each Hero can revive one time. Evil-Ent Lords will revive as Evil-Ents after being defeated. Evil-Ents are able to respawn without limit. 2. Heroes steadily lose Health while in the Shadow Corruption, but recover Health while in the Embers or Soul Lantern areas. Evil-Ents lose lots of Health while within the Embers. 3. Heroes have to submit Rattans to Soul Sparks until they're lit. After this, they start counting down until they go out. In the meanwhile, the Heroes are strengthened by varying amounts. 4. Each time when the Soul Spark is lit or the Evil-Ent Lord is defeated, the match duration will be extended. 5. Heroes receive varying amounts of Dark Tide Coins upon submitting Rattans or defeating Evil-Ents/Evil-Ent Lords. Dark Tide Coins can be used to buy equipment and items from Rift Dealers. 6. Soul Sparks can be extinguished by Evil-Ent Lords. Once being extinguished, Soul Sparks will enter a protection period during which they cannot be extinguished again. 7. While there are still Evil-Ent Lords left alive, Heroes can attack each other. There will be a penalty for defeating a hero by mistake. Once all Evil-Ent Lords have been eliminated, the remaining Heroes are considered of the same faction. 8. If the total Soul Spark progress amounts to 240% or more (300% counting as full completion), it will enter overtime when the countdown ends. During the overtime, the countdown will stop when Heroes submit Rattans and the duration will be largely increased when the submission succeeds.
How to Win: Heroes: Light 3 Soul Sparks./Have no Evil-Ents left alive on the battlefield. Evil-Ents: When the countdown ends, not all Soul Sparks are lit./Have no Heroes left alive on the battlefield.
Factions Info: You're automatically assigned into either the Evil-Ents, Evil-Ent Lords or Heroes: ·Heroes: 1. Heroes who have picked up fake Rattan will be bound. However, Heroes are also able to free other bound Heroes. 2. Heroes can place and cancel marks on each other, identifying the target as suspicious (double-tap a Hero to target them, and double-tap an empty space to cancel). Heroes' vulnerability increases as the number of marks placed on them rises. These markers will be reset when a hero is defeated by mistake or an Evil-Ent Lord is defeated. There will be a penalty for defeating a hero by mistake. ·Evil-Ents: 1. Rattans will drop when Evil-Ents are defeated. 2. Evil-Ents can see Evil-Ent Lords' icons and their messages. 3. Evil-Ents increase their level by defeating Heroes. Evil-Ents of higher levels gain a greater resistance against the Embers (up to Lv. 5). Skill: They can enter Stealth for brief periods, becoming visible again when launching attacks. Ultimate: Planting fake Rattans. ·Evil-Ent Lords: 1. Rattans will drop after Evil-Ent Lords are defeated. 2. Evil-Ent Lords are visible to one another, and their markers are visible to all Evil-Ents. 3. While disguised as Heroes, Evil-Ent Lords can submit Rattans to extinguish Soul Sparks and nullify nearby Embers, so that the Rattans cannot be submitted to Soul Sparks then. Skill in the Hero form: Same as the Heroes’ skill. Ultimate in the Hero form: Transform to an Evil-Ent (Evil-Ent Lords' ultimate in the Hero form will take effects after 120 sec. And before that time, Evil-Ent Lords can use their ultimate manually at any time.). Skill in the Evil-Ent form: Same as the Evil-Ents’ skill. Ultimate in the Evil-Ent form: Disguise as a Hero.
Chat: Evil-Ents and Heroes may only communicate with nearby members of their faction, while Evil-Ent Lords can hear and be heard by all. (while 'Always-on mic' is enabled).
New Rift Dealer Items: 1. Firefly: Takes effect once bought. Grants a large Rage boost in a short period of time. 2. Pain Relief: Takes effect once bought. Resist damage for 30 sec, but will lose 200 health once the effects ends.
III. Limited-time event: Night of Snow Event time: 03/12/2022 update – 03/20/2022 20:00 (UTC) Rewards claimable until 03/25/2022 20:00 (UTC). Event Rules: Gain [Swan Feathers] by completing quests during the event. [Swan Feathers] can be redeemed for great event rewards such as [Echelon Treasure] and [Justina Gu's Card-Emote·Skip].
Event Rule: During the event, complete quests to get the item [Rattan Core] (only usable in the corresponding event round). Consume [Rattan Core] to redeem for Accessory [Ent Axe], Card-Emote [Omni's Nightmare·Rigor Mortis], Accessory [Daoist Headwrap] and other great rewards!
Hero Adjustments I. Kurumi For [Binding Prayer] skill and all the variants, Teleportation will no longer be interrupted by gold Focus melee strikes. II. Yoto Hime 1. Increased the attack range of the [Spirit Slash] skill and the demonic blade's flight speed. Optimized the feel of Spirit Slash. 2. For [Spirit Slash] and all the variants, the gold Focus skills will no longer be interrupted by gold Focus melee strikes. III. Valda Cui The [Haze: Teleport] skill will no longer be interrupted by gold Focus melee strikes. IV. Wuchen 1. Yin Yang Orbs set by the [Tai Chi Rift] ultimate will no longer be destroyed by enemies. Before the teleporting, enemies cannot see Yin Yang Orbs. 2. When casting the ultimate [Tai Chi Rift], Yin Yang Orbs will be marked automatically, in order to inform the party members of the location and distance of the Yin Yang Orbs. 3. Shortened the stiff duration when Wuchen and enemies switch the location in the ultimate [Tai Chi Rift·Switch]. Adjusted the enemies’ stiff duration from 1 sec to 0.5 sec, and appropriately decreased the transporting dagger of Wuchen. Adjusted the value of [Vulnerable] effect from 20% to 10%. // Dev Note: Wuchen’s ultimate [Tai Chi Rift·Switch] was too profitable when combined with some other hero skills. Thus, we have raised the threshold for cooperation with Wuchen and decreased the effect of [Vulnerable].
Weapon Adjustments I. Spears Optimized the sound effects (SFX) for some Scale Rush moves.
Souljade Adjustments I. Items and Buffs Changed [Stormstride] effects to: Calls down a strike of lightning at your previous location 0.5 sec after dodging. This only takes effect within 15 sec of attacking, or being attacked.
Match Adjustments I. Spirit Quests Removed the [Spirit Walker] quest.
II. Scout Bell Adjustments 1. Increased the scout radius to 100m, and enemies behind the blindage will be visible. (Stealth and other special statuses are not shown.) 2. In the new mode, Omni's Nightmare, the scout radius will be increased to 135m, and enemies behind the blindage will be visible. (Stealth and other special statuses are not shown.)
III. Quick Match Adjustments [Soulbloom Essence] will also be dropped in Quick Matches. They restore the same amount as in [The Herald's Trial].
IV. Dark Tide Coins Dropping Adjustment Decreased the amount of Dark Tide Coins dropped from breakables in Artisan's Grove.
V. Gaming Optimization Optimized the mechanics of some special effects, improved the frame rate and the lagging. These will be optimized continuously in the upcoming versions.
Out-Game Adjustments I. Custom Lobbies 1. Added the option to customize spawn areas in The Herald's Trial Custom Lobbies. 2. Added new features to Ref Spectate: (1) Refs can tap R while spectating to toggle Cairn player names. (2) Refs can tap “[“ or “]” while spectating to adjust the range within which players' Health bar or names are shown. (3) Added kill counts for each team member, shown below their Health bar in Team Info at the bottom-left corner. (4) Added more Ref positions to Custom Lobbies.
II. Added Hero Stats Players can now view their The Herald's Trial Hero Stats in the Profile - Hero Stats page.
III. Added Heroic Tales Added Viper Ning's Heroic Tales Chapter 4. Complete the Chapter 3 challenges to unlock.
IV. Added Cosmetic Sets 1. Create your own Cosmetic sets, able to be quickly swapped between on the hero selection page. 2. The button to swap weapons shown above heroes' heads on the Home page now is on the heroes’ Collection-Match page. Here, you can choose what weapons will be displayed for each hero when they're on the Home page.
V. Controller Settings Optimization When using controllers, adjusted the default setting of [Adjust Attack Direction] from [Attack from camera direction] to [Attack from stick direction]. (This adjustment will not influence the current players’ setting, while this will only be applied for the new characters’ default settings. Players can adjust manually in “ESC-Button Layout-Controller-Adjust Attack Direction”.
VI. Added First Bound Reward Players will get [Immortal Treasure*1] as reward after binding their Steam Guard for the first time.
Store Updates I. Season Exclusive: Echelon Treasure is now available Echelon Treasure sells for 360 Gold. When opening it, you will have a chance to get Justina Gu’s Extreme outfit [Glacial Cascade], Katana Extreme skin [Kitsune Edge] and other rewards. Minimum Guarantee 1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times. 2. Red (Extreme) rewards will not be repeated until all of them have been obtained.
II. Store Updates Added many Justina Gu’s outfits.
III. Added New Pack Added Justina Gu’s Exclusive pack [Winter's Grace Pack], which contains Justina Gu’s Legendary outfit [Aegis Embroidery] and the Longsword Legendary skin [Winter's Savor]. Original price: 3,300 Gold; Now: 2,350 Gold.
IV. Discount Info 1. Added New Discounts (1) Added the new Justina Gu’s Exclusive Legendary base [Idyll•Wild Deer]. Original price: 1,200 Gold; Now: 1,000 Gold. (2) Added the new Justina Gu’s Exclusive Legendary background [Idyll•Firefly]. Original price: 600 Gold; Now: 500 Gold. (3) Kurumi Exclusive Legendary outfit [Silky Leisure] now is on sale. Original price: 1,800 Gold; Now: 1,500 Gold. (4) Longsword Legendary skin [Light Bane] now is on sale. Original price: 1,500 Gold; Now: 1,250 Gold. 2. Discounts End (1) Valda Cui Legendary outfit [Dragon Will·Unchained] is now back to its original price of 2,400 Gold. (2) Temulch Legendary outfit [Dragon Shadow·Tiger's Fury] is now back to its original price of 2,400 Gold. (3) Matari Legendary outfit [Dragon Will·Truth] is now back to its original price of 2,400 Gold. (4) Viper Ning Legendary outfit [Dragon Will·Awareness] is now back to its original price of 2,400 Gold.
V. Spectral Silk Store Updates 1. Added the new Yueshan Legendary Head Ornament [Sunwing Relics·Military Feather], which sells for 12,000 Spectral Silk. 2. Added the Echelon Treasure, which sells for 3,600 Spectral Silk (purchase limitation: 6 at most)
Bug Fixes I. Hero-related Bugs 1. Fixed the issue that players would be affected by teammate Temulch's [Buffeted] ultimate effects after reviving. 2. Fixed the issue that the determination range would be wrong due to the fast camera rotation in Valda Cui [Nether Nightmare]. 3. Restore the transparency of Valda Cui's Tide Traps, and optimized the texture performance of Matari’s outfit Misty Gauze when it is in the Tide Traps. II. Combat-related Bugs 1. Fixed the issue that you couldn't move after operation when being hit by Thunderstrike. 2. Fixed the issue that BOT opponents would also lose Melee Aim Assist after the player has disabled it in settings. III. Cosmetics-related Bugs Fixed the issue that the texture effect of [Scale Finery] and [Seafarer Scales] might be blurred.
Addressing the Queue times, cheaters, and game performance. We have heard the community feedback and we are working to optimize your #NARAKABLADEPOINT experience. Read on to find out more:
1. Long queue time We have been aware of the ongoing issue from the data, community discussions, and live streams, that queue times have been long.
Starting the 3/11 update, we will be applying a new queuing mechanic with the aim to shorten the queue time as a temporary solution, as we head back to the drawing board and find a more optimal solution.
The community has given us many suggestions, and we are actively looking into the feedback to find the best solution for all players of NARAKA: Bladepoint. We will be discussing with our Community managers and NARAKA Partners for more informed feedback and work towards optimizing the player experience by improving the queue times, combatting cheaters, and creating new content to keep your experience fresh and exciting!
2. Report system & Broom Skin We have been cracking down hard on the hackers. Players who have made an in-game report will be notified by system email if they are successful. We have also further lowered the threshold for rewarding the [Righteous Polearm]. And from this week, we will publish the list of [Righteous Polearm] receivers in the weekly ban announcement. We hope this will reaffirm to players our stance on cheats. We are also aware of the difficulties of reporting teamers for some players. We are working on a solution that would make for an easier reporting system.
3. Game optimization We've received feedback on slow material rendering or missing models, network optimization, etc. We are always looking to optimize the game. With new fixes, heroes and modes we hope to continuously keep your experience fresh and enjoyable.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 02/23/2022 23:00 (UTC) to 02/24/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance. The details for this update are as follows:
Brand-new Contents! I. Map Update Modified the geography of Artisan's Grove and Deserted Graveyard in the current map. 1. Artisan's Grove: added three warehouses, and players will get a plenty of Dark Tide Coins by breaking the wooden boxes and water pots. 2. Deserted Graveyard: adjusted the terrain structure, and there will be a large number of hanging Flaming Cages when the environment is Dusk or Night.
II. Limited-time Event [Frost Beauty] New hero [Winter's Grace·Justina Gu] will soon set foot upon Morus Isle on March 10th. Complete the quests to collect Hero Tokens for rewards! Duration: 02/24/2022 update – 03/09/2022 20:00 (UTC) Redeeming ends on: 03/16/2022 20:00 (UTC) Rules: 1. Completing Daily Quests to get Winter's Grace Token Lucky Bag or Winter's Grace Gift. While opening the Token Lucky Bag, you will obtain random Hero Token(s), with a chance of obtaining one of the extra rewards: Tae, Spectral Silk, legendary outfit, or legendary accessory etc. 2. There are 6 types of Hero Tokens. Claim corresponding rewards when having collected 1 to 4 set(s), which include avatars, Treasures, Justina Gu’s base, Justina Gu’s outfit coupon etc. Some of these rewards will be issued in the next version, please stay tuned! 3. Players can share 1 Hero Token that they already owned to 1 player per day (Tap Friend List, select “Share Hero Token” and confirm sharing). Your Tokens will not be deducted after sharing. In the meanwhile, each player can only be gifted 1 time per day. 4. From the end of the event to the end of redeeming, players can still claim collect rewards through claiming Hero Tokens on the event page, but will be unable to complete quests or share Tokens etc. When the redeeming ends (or when the items expire), each of them will be converted into 160 Tae in the Inventory.
Hero Adjustments I. Wuchen 1.For [Spirit Blades] and all its variations, the Spirit Blades now can be summoned while Wuchen is being attacked. 2. Increased the determination range of recovery in [Spirit Blades·Shield], from a radius of 4m to 8m. 3. Increased the transport range of ultimate [Tai Chi Rift], from a radius of 10m to 40m. Reduced the startup frame of transport from 2 sec to 1.5 sec. 4. [Tai Chi Rift·Switch] Reduced the startup frame of transport from 1 sec to 0.6 sec. 5. [Tai Chi Rift·Portal] Added the special effects of prompt while transporting. //Dev Note: When Wuchen was surrounded by enemies’ attack, his skills couldn’t help him escape effectively. Now Wuchen can also cast skills while being attacked, so that he can better survive in the combat. In terms of his ultimate, we have decreased the distance limits for using, in order that all allies can be involved in and Wuchen can be more focused on controlling the timing.
Souljade adjustments I. Items and Buffs 1. [Juggernaut]: 1 layer of attack buff will be deducted when the player is defeated or the souljade is dropped. The minimum is 0 layer. II. Greatsword 1. [Aerial Rend] Adjusted the damage of the first-stage charging attack from 756% to 693%. Adjusted the damage of the first-stage charging vertical strike after a horizontal strike, from 861% to 777%. Adjusted the damage of the first-stage charging vertical strike after a sliding horizontal strike, from 776% to 680%. Adjusted the damage of the first-stage charging vertical strike after a crouching horizontal strike, from 760% to 656%. Adjusted the damage of the second-stage charging attack from 894% to 819%. Adjusted the damage of the second-stage charging vertical strike after a horizontal strike, from 999% to 888%. Adjusted the damage of the second-stage charging vertical strike after a sliding horizontal strike, from 888% to 772%. Adjusted the damage of the second-stage charging vertical strike after a crouching horizontal strike, from 880% to 752%. Adjusted the damage of the third-stage charging attack from 993% to 912%. Adjusted the damage of the third-stage charging vertical strike after a horizontal strike, from 1110% to 972%. Adjusted the damage of the third-stage charging vertical strike after a sliding horizontal strike, from 986% to 850%. Adjusted the damage of the third-stage charging vertical strike after a crouching horizontal strike, from 980% to 830%. 2. [Greatsword Sap] Adjusted the damage from 804% to 669%. III. Katana 1. [Soul Slash] Adjusted the damage from 720% to 656%. 2. [Katana Sap] Adjusted the damage from 671% to 638%. 3. [Thunderstorm] Adjusted the damage from 455% to 405%. IV. Longsword 1. [Phoenix Blast] Adjusted the damage of the charged vertical strike from 576% to 516%, adjusted the damage of the charged horizontal strike from 662% to 592%. 2. [Whirlwind] Adjusted the damage of the vertical strike while sliding from 296% to 320%, adjusted the damage of the vertical strike while crouching from 318% to 330%. V. Spear 1. [Erudition] Adjusted the damage from 776% to 740%. 2. [Heartstopper Kick] Adjusted the damage of the Dragonslayer from 251% to 181%. 3. [Razor Swift] Adjusted the damage from 562% to 494%. 4. [Spear Sap] Adjusted the damage from 610% to 658%. VI. Dagger 1. [Assassin's Lunge] Adjusted the damage from 368% to 422%. 2. [Abyssal Aura] Adjusted the damage from 738% to 712%. 3. [Dreadful Wail] Adjusted the damage from 636% to 588%. 4. [Dagger Sap] Adjusted the damage from 757% to 609%. VII. Nunchucks 1. [Nunchucks Sap] Adjusted the damage from 644% to 623%. 2. [Dragon Roar] Adjusted the damage from 960% to 910%. VIII. Repeating Crossbow [Barbed Bolts] Reduced the shot damage by 25%. IX. Pistol [Detonating Rounds] Reduced the damage of the first-stage charging attack by 30%, and the damage of the second-stage explosion remains the same. //Dev Note: After the launch of the new Souljade system, the weapon-related souljades have been favored too much. This has resulted in a significant improvement in heroes’ attack, and the hero can hardly play his or her role in the fight. Thus, we have adjusted the damage value of some souljades to make the combat more balanced.
Match Adjustments I. Added the toggle of Team Voice The toggle of Team Voice is now added to the page of Team Info and the map, enabling players to turn on or turn off certain players’ voice at any time in a match. II. Adjustment to In-game Team Info Players now can check their Team Info at any time by tapping Team shortcut in a match. III. Adjustment to the Score rules for The Bloodbath & Eternal Blazes Kills: +2 Kills while on a streak: +1 extra Kills while on a 5+ streak: +2 extra Warrior of Fortune kills: +10 extra IV. Outfits changing in the matches The outfits you change will take effects now in the match of The Bloodbath, Training Grounds etc. V. Adjusted the display of special effects while in [Stealth] When the hero is in [Stealth], the special effects of the bounty marks and some buff/debuff will be invisible to enemies.
Out-game Adjustments I. NBWC Champions’ Glory The 2021 NBWC came to an end on 01/16/2022. Congratulations to Team [JTeam] for winning the 2021 NBWC Trios Champion! Congratulations to Player [保护露露酱] for winning the 2021 NBWC Solo Champion (North America)! 1. After this update, the display of Team [JTeam] and Player [保护露露酱] will be added to the Champion page. 2. Three players from Team [JTeam]: [JTeam丶Li], [JTeam丶WuXin98] and [JTeam丶WenLong] will obtain NBWC exclusive Title ‘2021 NBWC Trios Champion’ and get the trophy of ‘2021 NBWC Trios Champion’ on the Personal Highlights page. 3. Player [保护露露酱] will obtain NBWC exclusive Title ‘2021 NBWC Solo Champion (North America)’ and get the trophy of ‘2021 NBWC Solo Champion (North America)’ on the Personal Highlights page.
II. Glyphs 1. The value of Glyphs related to Luck has been increased to 1.5 times the original. 2. The value of Dark Tide Coins obtained per 10 sec has been doubled.
III. Hero Collection – Communication Page The corresponding hero’s voice will be played while browsing items on the page.
Store Updates I. Weapon Skin update Added Greatsword Legendary skin [Evil Bane]. Original price: 1,800 Gold; Now: 1,500 Gold.
II. Discount Update 1. Valda Cui Legendary outfit [Dragon Will·Unchained] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold. 2. Temulch Legendary outfit [Dragon Shadow·Tiger's Fury] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold. 3. Matari Legendary outfit [Dragon Will·Truth] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold. 4. Viper Ning Legendary outfit [Dragon Will·Awareness] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold. 5. Matari Legendary outfit [Misty Gauze] is now back to its original price of 1,800 Gold. 6. Yueshan Legendary outfit [Inner Glow] is now back to its original price of 1,800 Gold. 7. Valda Cui Legendary outfit [Tsunami] is now back to its original price of 1,800 Gold. 8. Greatsword Legendary skin [Crimson Demonic Blade] is now back to its original price of 1,800 Gold.
Bug Fixes I. Weapon Fixed the issue of clashing while using [Assault•Longsword] II. Combat Fixed the issue that weapons could remain in the hand while going from sprinting to vaulting after launching Grappling Hooks.
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 02/13/2022 23:00 (UTC) to 02/14/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows: Brand-new content! I. Season Rewards The Cavalry Season will end on 02/14/2022, 00:00 (UTC), and at that time, the rank of this season will be settled. In the meanwhile, the Season 3 [Echelon] will start. Players will be able to claim the rewards after the update. 1. Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solos or Trios) during the Cavalry season.
Rank Rewards <Bronze> Avatar [Cavalry · Bronze] <Silver> Avatar [Cavalry · Silver] <Gold> Avatar [Cavalry · Gold],Yueshan Epic outfit [Grand General · Cavalry] <Platinum> Avatar [Cavalry · Platinum],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire] <Solar> Avatar [Cavalry · Solar],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x3 <Empyrean> Avatar [Cavalry · Empyrean],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x5 <Astral> Avatar [Cavalry · Astral],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x7 <Asura> Avatar [Cavalry · Asura],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x10 II. Score Reset: 1. Scores in The Herald's Trial (Solos & Trios) will partially carry over to the new season.
Rank in Cavalry Season Carry-over Rank in Echelon Season BronzeⅤ(1000-1099) BronzeⅤ(1000) BronzeⅣ(1100-1199) BronzeⅣ(1100) BronzeⅢ(1200-1299) BronzeⅢ(1200) BronzeⅡ(1300-1399) BronzeⅡ(1300) BronzeⅠ(1400-1499) BronzeⅠ(1400) SilverⅤ(1500-1599) BronzeⅠ(1400) SilverⅣ(1600-1699) SilverⅤ(1500) SilverⅢ(1700-1799) SilverⅤ(1500) SilverⅡ(1800-1899) SilverⅣ(1600) SilverⅠ(1900-1999) SilverⅣ(1600) GoldⅤ(2000-2099) SilverⅢ(1700) GoldⅣ(2100-2199) SilverⅢ(1700) GoldⅢ(2200-2299) SilverⅡ(1800) GoldⅡ(2300-2399) SilverⅡ(1800) GoldⅠ(2400-2499) SilverⅠ(1900) PlatinumⅤ(2500-2599) GoldⅤ(2000) PlatinumⅣ(2600-2699) GoldⅣ(2100) PlatinumⅢ(2700-2799) GoldⅢ(2200) PlatinumⅡ(2800-2899) GoldⅡ(2300) PlatinumⅠ(2900-2999) GoldⅠ(2400) SolarⅤ(3000-3099) PlatinumⅤ(2500) SolarⅣ(3100-3199) PlatinumⅣ(2600) SolarⅢ(3200-3299) PlatinumⅢ(2700) SolarⅡ(3300-3399) PlatinumⅡ(2800) SolarⅠ(3400-3499) PlatinumⅠ(2900) EmpyreanⅤ(3500-3599) PlatinumⅠ(2900) EmpyreanⅣ(3600-3699) SolarⅤ(3000) EmpyreanⅢ(3700-3799) SolarⅤ(3000) EmpyreanⅡ(3800-3899) SolarⅣ(3100) EmpyreanⅠ(3900-3999) SolarⅣ(3100) AstralⅤ(4000-4099) SolarⅢ(3200) AstralⅣ(4100-4199) SolarⅢ(3200) AstralⅢ(4200-4299) SolarⅡ(3300) AstralⅡ(4300-4399) SolarⅡ(3300) AstralⅠ(4400-4499) SolarⅠ(3400) Asura (4500-4999) EmpyreanⅤ(3500) Asura (5000-5999) EmpyreanⅣ(3600) Asura (6000+) EmpyreanⅢ(3700) 2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio 6000+ 60% 4500-6000 70%-60% 3000-4500 80%-70% 1500-3000 90%-80% 0-1500 100%-90%
III. The Herald's Trial – Duo The Duo mode is now added to The Herald's Trial! Assemble a 2-player party and climb the Elo!
IV. New Rotation Mode Added a new mode with gameplay rotating between [Shadow Surge] and [Eternal Blazes]. Details: [Shadow Surge] will be open first, after which the modes will be switched out each Sunday at 20:00 (UTC).
V. In-game Mechanism 1. New Mechanism: Forbidden Seal ① Effects: After the interaction with the mechanism, there will be a Forbidden Seal with a large range. All heroes within the Seal will be banned from using ultimate, or some of their ultimate status be interrupted. The Forbidden Seal lasts for 90 sec, and its cooldown is 180 sec. It can be activated for 3 times at most in a match. ② Launch Mode: There will be a random number of Forbidden Seals in The Herald's Trial, Quick Matches and BOT modes.
VI. Weekly Activeness Rewards Complete a certain amount of Daily Quests each week to receive Weekly Activeness Rewards. Details: 1. You receive different levels of rewards based on how many Daily Quests you completed that week (5/10/15). Join in to gain loads of XP, Immortal Treasure and Hidden Treasure XP! 2. Your Activeness is reset each Sunday at 20:00 (UTC). 3. Added a multi-conditional quest to Daily Quests: the quest will be regarded as completed as long as players satisfy any one of the conditions.
VII. Limited-time event: [Spring Blooms] Event Time: 02/14/2022 Update – 02/22/2022 20:00 (UTC) Redeeming ends on: 02/23/2022 20:00 (UTC) The event rules are as follows: 1. Players can open Troves and destroy breakables around them in modes including The Herald's Trial, Quick Matches, BOT Mode, and Shadow Surge to gain Blossom Branches. You can collect up to 20 per match and 50 per day this way. 2. Break open Blossom Bundles during the preparation phase of the modes above (including The Bloodbath and Eternal Blazes) to gain Blossom Branches. 3. Gain Blossom Branches by completing quests during the event. Blossom Branches can be redeemed for great event rewards.
Hero Adjustments I. Valda Cui The escape animation played while freeing yourself from Valda Cui's Tide Traps can now be canceled by jumping, dodging or crouching. The positions of the Tide Traps she sets on either side of her with [Haze: Teleport] have also been adjusted. //Dev Note: Valda Cui's [Haze: Teleport] was overpowered, but following this update it's no longer a reliable way to achieve the upper hand when retaliating against foes on flat ground.
II. Kurumi The recovery granted by [Sacred Circle] and [Sacred Circle: Armor Enhance] in Solos and Duos is now the same as that in Trios.
III. Tarka Ji Adjusted the damage multiplier of [Inner Fire: Gigaflame] explosion from 285% to 200%.
IV. Wuchen 1. Ultimate: [Tai Chi Rift] ①Reduced the amount of Rage needed to use Tai Chi Rift by 20%. ②Yin Yang Orbs can no longer be set while under attack. You no longer gain gold Focus upon manually removing your own Yin Yang Orbs by holding. ③Setting Yin Yang Orbs now consumes 8% Rage instead of 35%. Once they're set, you can no longer build Rage by dealing or taking damage, but it still builds gradually over time. ④Portals' teleportation area has been increased from a 6-meter radius to a 10-meter radius. //Dev Note: Yin Yang Orbs now cost less Rage to set, allowing Wuchen greater mobility and adaptability in battle. 2. Ultimate: [Tai Chi Rift·Switch] ①Reduced the amount of Rage needed to use [Tai Chi Rift·Switch] by 20%. ②Extended the stagger duration after Wuchen and his enemies are teleported. 3. Ultimate: [Tai Chi Rift·Portal] ①Reduced the amount of Rage needed to use [Tai Chi Rift·Portal] by 40%. ②Reduced portals' duration from 120 sec to 40 sec. ③Travelling through portals now grants a 15% attack boost that lasts for 3.5 sec. ④Dealing or taking damage no longer builds Rage while you have a portal open. //Dev Note: Wuchen's arrival made new lineup and skill combos possible, but it was not easy to make his ultimates work as part of a team. So, we've lowered their Rage costs and buffed them to make Wuchen a more reliable, feasible pick.
Weapon Adjustments I. Nunchucks 1. Adjusted the charged vertical strike: Dragon Flurry will be triggered after the second stage of charging. 2. Slightly extended the duration of Scale Rush's startup frame. 3. Optimized the distance covered with Scale Rush. 4. Added a flashing prompt for [Dragon Flurry]. 5. Adjusted the running vertical strikes.
II. Pistol 1. Adjusted the range of Pistol’s damage falloff: At a 32 to 40-meter distance, the damage falls to 80% of what it used to be; When beyond 40 meters, this drops further to 60%. 2. Increased the speed that Pistol shots travel, as well as their max range. 3. Reduced Pistols' bullet spread.
III. Repeating Crossbow 1. Adjusted the range of Repeating Crossbow's damage falloff: Previously, their damage would fall to 80% at a 32 to 40-meter distance; beyond 40 meters, this would drop further to 60%. With this update, their damage falls to 80% at a 40 to 50-meter distance; beyond 50 meters, this drops further to 60%. 2. Sustained fire no longer spreads.
IV. Musket 1. Reduced the shot damage by 15%. 2. Reduced the magazine capacity from 12 to 10.
Souljade Adjustments I. Buff Souljades 1. Removed epic and legendary Souljades from common sources such as Troves. 2. Aside from Buff Souljades, added extra buff to the rest souljades of epic and legendary quality. For example, the previous [Overlord] Souljade has the following effect: 'Stone Form directly reaches the third charge state'. Following this update, it retains this effect while also gaining 'Melee Defense +6%'. 3. When the Souljade bag is full, the Common and Rare souljades will be automatically replaced by their Epic counterparts. 4. Value adjustment of Buff Souljades Adjustment details are as follows. (1) Adjustments to Buff Souljades' base effects Adjustments to common Souljades' base effects: Health Souljade I: 'Health +10%' adjusted to 'Health +8%'. Attack Souljade I: Attack +3% (unchanged). Melee Resist Souljade I: 'Melee Defense +5%' adjusted to 'Melee Defense +4%'. Ranged Resist Souljade I: 'Ranged Defense +8%, Head Defense +6%' adjusted to 'Ranged Defense +7%, Head Defense +5%'.
Adjustments to rare Souljades' base effects: Health Souljade II: 'Health +15%' adjusted to 'Health +12%'. Attack Souljade II: 'Attack + 4.5%' adjusted to 'Attack + 4%'. Melee Resist Souljade II: 'Melee Defense +7.5%' adjusted to 'Melee Defense +6%'. Ranged Resist Souljade II: 'Ranged Defense +12%, Head Defense +9%' adjusted to 'Ranged Defense +10%, Head Defense +8%'.
Adjustments to legendary Souljades' base effects: Attack Souljade IV: 'Attack +7.5%' adjusted to 'Attack +8%'.
(2) Non-Buff Souljades' extra buff Adjustments to epic Souljades' effects: Health Souljade III: Health +12%. Attack Souljade III: Attack + 4%. Melee Resist Souljade III: Melee Defense +6%. Ranged Resist Souljade III: Ranged Defense +10%, Head Defense +8%.
Adjustments to legendary Souljades' effects: Health Souljade IV: Health +18%. Attack Souljade IV: Attack +6%. Melee Resist Souljade IV: Melee Defense +9%. Ranged Resist Souljade IV: Ranged Defense +15%, Head Defense +12%.
Adjustments to the maximum buff of Souljades: Health: Adjusted from +50% to +48%. Attack: Adjusted from +15% to +16%. Melee Damage Reduction: Adjusted from +25% to +24%. Ranged Damage Reduction: 40% (unchanged). Head Damage Reduction: Adjusted from +30% to +32%.
II. Move Souljades 1. [Gecko Foot]: Adjusted the Souljade's effects to 'Increases the speed when running up walls, and Scale Rush damage. Staying still for 5 sec while climbing, you will enter Stealth for up to 15 sec or until you move again'. 2. Added [Stormstride]: Calls down a strike of lightning at your previous location 0.5 sec after dodging.
III. Item & Buff Souljades 1. [Soothing Boon]: Adjusted the Souljade's effects to 'There's a 30% chance that Grappling Hooks, Weaponry Chests, Vitalia and Armor Powder won't deplete after use'. 2. Added [Mortal Defiance]: When taking lethal damage, evade it and break this Souljade. You gain 40% damage reduction for 5 sec and recover 500 health. 3. Added [Soul Release]: Defeating enemies resets skill cooldowns. 4. Added [Siphon Technique]: You recover 65% of the damage you deal as health for 7 sec after using Vitalia or Armor Powder. 5. Added [Mystic Alchemy]: Consuming fruits increases your Melee Resist (effects stack up to 60 layers). 6. Added [Juggernaut]: Defeating enemies increases your attack (effects stack up to 5 layers). 7. [Grappling Spool Boon], [Weaponry Chest Boon], [Atmos Barrier], [Miser] and [Craftsmanship] will not be dropped in the game.
IV. Longsword Souljade Added [Assault•Longsword]: Burns enemies you hit with Longsword Grappling Strike, causing damage continuously.
V. Nunchucks Souljades 1. Added effect to [Flying Kick]: Biding Fury will be restored after hitting 2. Added [Nunchucks Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor. 3. Added [Velocity Untold]: Alters Nunchucks' charged horizontal strikes, which restore Biding Fury when they hit. 4. Added [Dragon Roar]: Alters the Nunchucks' Dragon Flurry attack, and builds Biding Fury.
VI. Dagger Added [Dagger Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor.
VII. Katana 1. Added [Thunderstorm]: Alters the vertical strike Thunderstrike attack. You recover 65% of the damage dealt to enemies as health. 2. [Composure] will not be dropped in the game.
VIII. Greatsword 1. Added [Warrior Pace]: Increases move speed while charging up a horizontal strike with a Greatsword. 2. [Shockwave] will not be dropped in the game.
IX. Repeating Crossbow 1. Adjusted the [Healing Bolts] Souljade's grade to epic. 2. Added [Barbed Bolts]: Landing a shot on an enemy with your Repeating Crossbow leaves them unable to sprint or dodge for 2 sec. 3. Added [Curative Bolts]: Shots restore 30% of the damage dealt as health or armor. 4. [Sharpshot] and [Volley] will not be dropped in the game.
X. Pistol [Cluster Shell] will not be dropped in the game.
XI. Bow [Target Lock]: Adjusted the Souljade's effects to 'Landing a shot on an enemy with your Bow leaves them unable to sprint or dodge for 6 sec. Attacks on the same enemy can only trigger this once per 30 sec'.
XII. Spear [Scale Rush·Spear] will not be dropped in the game. Match Adjustments I. The Bloodbath Removed the Duo and Trios modes in The Bloodbath. However, players can still experience The Bloodbath (Duo & Trios) in the Custom Lobby.
II. BOT Modes 1. The Soulbloom Essence is now added to BOT modes. 2. Optimized the actions of the AI enemies.
III. Adjustment to the partial display of nearby items The consumable items in the list of nearby items will overlay.
IV. Controllers 1. The Unarmed selection is now added to the weapon Radial Menu. Tap X/□ (Xbox/PlayStation) to switch to the unarmed status while opening the Radial Menu. 2. You can no longer switch to unarmed status by double tapping the direction button ↓. 3. There will be no delay when switching weapons by tapping the direction button ↓.
Out-Game Adjustments I. Free Training It's now possible to use locked heroes in Free Training.
II. Inventory Increased the Inventory's capacity from 48 to 96 slots, allowing for more item storage.
III. Backgrounds 1. Optimized the light effects in some backgrounds. 2. Added facial expressions to Wuchen's [Happy New Year] Card-Emote.
IV. Additional Profile Info 1. Added info on how many hero and weapon cosmetics a player owns, visible on their Profile page.
V. Weapon display video update Added sound effects to all display videos of all Extreme weapon skin.
Settings I. Added Pick Up settings Head to Settings – Pick Up Settings, players can now customize the upper limit of the consumable items in the bag. When the consumable items reach the set upper limit, they can no longer be picked up through the interaction button (but can still be picked up when opening the bag). Store Updates I. BATTLEPASS update [Echelon] BATTLEPASS now is available! Unlock the Advanced Hidden Treasure to get plenty of rewards including high-grade items and cosmetics!
II. Cosmetics update 1. New hero outfits and weapon skins Added plenty of new hero outfits and weapon skins.
2. New Team Display contents Added more contents for customizing the Team Display, including bases, gestures, and backgrounds. In the new season, players can collect them in various ways and dress up their heroes.
3. New hairstyles Added more hairstyles that can be customized. In the new season, players can collect them in various ways and dress up their heroes.
III. Discount Update 1. Added new Matari Legendary outfit [Misty Gauze]. Original price: 1,800 Gold; Now: 1,500 Gold. 2. Added new Yueshan Legendary outfit [Inner Glow]. Original price: 1,800 Gold; Now: 1,500 Gold. 3. Discount on Greatsword Legendary skin [Crimson Demonic Blade]. Original price: 1,800 Gold; Now: 1,500 Gold. 4. Discount on Valda Cui Legendary outfit [Tsunami]. Original price: 1,800 Gold; Now: 1,500 Gold. 5. Viper Ning Legendary outfit [Dragon Will·Awareness] is now back to its original price of 2,400 Gold. 6. Viper Ning Legendary Card-Emote [The Dragon·Side Kick] is now back to its original price of 900 Gold. 7. Wuchen Legendary outfit [Elucidae] is now back to its original price of 1,800 Gold.
Bug Fixes I. Hero-related Bugs 1. Fixed an issue where Wuchen's ultimate would mistakenly teleport him to the previous registered teleport point. 2. Fixed an issue where Wuchen's ultimate would sometimes fail to teleport Cairns. 3. Fixed an issue where Valda Cui's [Nether Nightmare] couldn't be escaped when teleporting with Wuchen's ultimate. 4. Fixed an issue where charging up a skill while grappling as Kurumi or Valda Cui would sometimes result in irregular speeds. Also optimized the feel of charged unarmed strikes.
II. Weapon-related Bugs 1. Fixed an issue where [Earthshaker] could be interrupted by a blue Focus strike, and the player might turn into the status of being hit. 2. Fixed an issue where players couldn't change direction (left/right) after launching a crouched horizontal strike with all weapons.
III. Other Bugs 1. Fixed clipping issues that would sometimes appear with Card-Emotes including Valda Cui's [The Dragon·Flow], Viper Ning's [The Dragon·Side Kick] and Wuchen's [Happy New Year].