Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 02/13/2022 23:00 (UTC) to 02/14/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows: Brand-new content! I. Season Rewards The Cavalry Season will end on 02/14/2022, 00:00 (UTC), and at that time, the rank of this season will be settled. In the meanwhile, the Season 3 [Echelon] will start. Players will be able to claim the rewards after the update. 1. Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solos or Trios) during the Cavalry season.
Rank Rewards <Bronze> Avatar [Cavalry · Bronze] <Silver> Avatar [Cavalry · Silver] <Gold> Avatar [Cavalry · Gold],Yueshan Epic outfit [Grand General · Cavalry] <Platinum> Avatar [Cavalry · Platinum],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire] <Solar> Avatar [Cavalry · Solar],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x3 <Empyrean> Avatar [Cavalry · Empyrean],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x5 <Astral> Avatar [Cavalry · Astral],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x7 <Asura> Avatar [Cavalry · Asura],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x10 II. Score Reset: 1. Scores in The Herald's Trial (Solos & Trios) will partially carry over to the new season.
Rank in Cavalry Season Carry-over Rank in Echelon Season BronzeⅤ(1000-1099) BronzeⅤ(1000) BronzeⅣ(1100-1199) BronzeⅣ(1100) BronzeⅢ(1200-1299) BronzeⅢ(1200) BronzeⅡ(1300-1399) BronzeⅡ(1300) BronzeⅠ(1400-1499) BronzeⅠ(1400) SilverⅤ(1500-1599) BronzeⅠ(1400) SilverⅣ(1600-1699) SilverⅤ(1500) SilverⅢ(1700-1799) SilverⅤ(1500) SilverⅡ(1800-1899) SilverⅣ(1600) SilverⅠ(1900-1999) SilverⅣ(1600) GoldⅤ(2000-2099) SilverⅢ(1700) GoldⅣ(2100-2199) SilverⅢ(1700) GoldⅢ(2200-2299) SilverⅡ(1800) GoldⅡ(2300-2399) SilverⅡ(1800) GoldⅠ(2400-2499) SilverⅠ(1900) PlatinumⅤ(2500-2599) GoldⅤ(2000) PlatinumⅣ(2600-2699) GoldⅣ(2100) PlatinumⅢ(2700-2799) GoldⅢ(2200) PlatinumⅡ(2800-2899) GoldⅡ(2300) PlatinumⅠ(2900-2999) GoldⅠ(2400) SolarⅤ(3000-3099) PlatinumⅤ(2500) SolarⅣ(3100-3199) PlatinumⅣ(2600) SolarⅢ(3200-3299) PlatinumⅢ(2700) SolarⅡ(3300-3399) PlatinumⅡ(2800) SolarⅠ(3400-3499) PlatinumⅠ(2900) EmpyreanⅤ(3500-3599) PlatinumⅠ(2900) EmpyreanⅣ(3600-3699) SolarⅤ(3000) EmpyreanⅢ(3700-3799) SolarⅤ(3000) EmpyreanⅡ(3800-3899) SolarⅣ(3100) EmpyreanⅠ(3900-3999) SolarⅣ(3100) AstralⅤ(4000-4099) SolarⅢ(3200) AstralⅣ(4100-4199) SolarⅢ(3200) AstralⅢ(4200-4299) SolarⅡ(3300) AstralⅡ(4300-4399) SolarⅡ(3300) AstralⅠ(4400-4499) SolarⅠ(3400) Asura (4500-4999) EmpyreanⅤ(3500) Asura (5000-5999) EmpyreanⅣ(3600) Asura (6000+) EmpyreanⅢ(3700) 2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio 6000+ 60% 4500-6000 70%-60% 3000-4500 80%-70% 1500-3000 90%-80% 0-1500 100%-90%
III. The Herald's Trial – Duo The Duo mode is now added to The Herald's Trial! Assemble a 2-player party and climb the Elo!
IV. New Rotation Mode Added a new mode with gameplay rotating between [Shadow Surge] and [Eternal Blazes]. Details: [Shadow Surge] will be open first, after which the modes will be switched out each Sunday at 20:00 (UTC).
V. In-game Mechanism 1. New Mechanism: Forbidden Seal ① Effects: After the interaction with the mechanism, there will be a Forbidden Seal with a large range. All heroes within the Seal will be banned from using ultimate, or some of their ultimate status be interrupted. The Forbidden Seal lasts for 90 sec, and its cooldown is 180 sec. It can be activated for 3 times at most in a match. ② Launch Mode: There will be a random number of Forbidden Seals in The Herald's Trial, Quick Matches and BOT modes.
VI. Weekly Activeness Rewards Complete a certain amount of Daily Quests each week to receive Weekly Activeness Rewards. Details: 1. You receive different levels of rewards based on how many Daily Quests you completed that week (5/10/15). Join in to gain loads of XP, Immortal Treasure and Hidden Treasure XP! 2. Your Activeness is reset each Sunday at 20:00 (UTC). 3. Added a multi-conditional quest to Daily Quests: the quest will be regarded as completed as long as players satisfy any one of the conditions.
VII. Limited-time event: [Spring Blooms] Event Time: 02/14/2022 Update – 02/22/2022 20:00 (UTC) Redeeming ends on: 02/23/2022 20:00 (UTC) The event rules are as follows: 1. Players can open Troves and destroy breakables around them in modes including The Herald's Trial, Quick Matches, BOT Mode, and Shadow Surge to gain Blossom Branches. You can collect up to 20 per match and 50 per day this way. 2. Break open Blossom Bundles during the preparation phase of the modes above (including The Bloodbath and Eternal Blazes) to gain Blossom Branches. 3. Gain Blossom Branches by completing quests during the event. Blossom Branches can be redeemed for great event rewards.
Hero Adjustments I. Valda Cui The escape animation played while freeing yourself from Valda Cui's Tide Traps can now be canceled by jumping, dodging or crouching. The positions of the Tide Traps she sets on either side of her with [Haze: Teleport] have also been adjusted. //Dev Note: Valda Cui's [Haze: Teleport] was overpowered, but following this update it's no longer a reliable way to achieve the upper hand when retaliating against foes on flat ground.
II. Kurumi The recovery granted by [Sacred Circle] and [Sacred Circle: Armor Enhance] in Solos and Duos is now the same as that in Trios.
III. Tarka Ji Adjusted the damage multiplier of [Inner Fire: Gigaflame] explosion from 285% to 200%.
IV. Wuchen 1. Ultimate: [Tai Chi Rift] ①Reduced the amount of Rage needed to use Tai Chi Rift by 20%. ②Yin Yang Orbs can no longer be set while under attack. You no longer gain gold Focus upon manually removing your own Yin Yang Orbs by holding. ③Setting Yin Yang Orbs now consumes 8% Rage instead of 35%. Once they're set, you can no longer build Rage by dealing or taking damage, but it still builds gradually over time. ④Portals' teleportation area has been increased from a 6-meter radius to a 10-meter radius. //Dev Note: Yin Yang Orbs now cost less Rage to set, allowing Wuchen greater mobility and adaptability in battle. 2. Ultimate: [Tai Chi Rift·Switch] ①Reduced the amount of Rage needed to use [Tai Chi Rift·Switch] by 20%. ②Extended the stagger duration after Wuchen and his enemies are teleported. 3. Ultimate: [Tai Chi Rift·Portal] ①Reduced the amount of Rage needed to use [Tai Chi Rift·Portal] by 40%. ②Reduced portals' duration from 120 sec to 40 sec. ③Travelling through portals now grants a 15% attack boost that lasts for 3.5 sec. ④Dealing or taking damage no longer builds Rage while you have a portal open. //Dev Note: Wuchen's arrival made new lineup and skill combos possible, but it was not easy to make his ultimates work as part of a team. So, we've lowered their Rage costs and buffed them to make Wuchen a more reliable, feasible pick.
Weapon Adjustments I. Nunchucks 1. Adjusted the charged vertical strike: Dragon Flurry will be triggered after the second stage of charging. 2. Slightly extended the duration of Scale Rush's startup frame. 3. Optimized the distance covered with Scale Rush. 4. Added a flashing prompt for [Dragon Flurry]. 5. Adjusted the running vertical strikes.
II. Pistol 1. Adjusted the range of Pistol’s damage falloff: At a 32 to 40-meter distance, the damage falls to 80% of what it used to be; When beyond 40 meters, this drops further to 60%. 2. Increased the speed that Pistol shots travel, as well as their max range. 3. Reduced Pistols' bullet spread.
III. Repeating Crossbow 1. Adjusted the range of Repeating Crossbow's damage falloff: Previously, their damage would fall to 80% at a 32 to 40-meter distance; beyond 40 meters, this would drop further to 60%. With this update, their damage falls to 80% at a 40 to 50-meter distance; beyond 50 meters, this drops further to 60%. 2. Sustained fire no longer spreads.
IV. Musket 1. Reduced the shot damage by 15%. 2. Reduced the magazine capacity from 12 to 10.
Souljade Adjustments I. Buff Souljades 1. Removed epic and legendary Souljades from common sources such as Troves. 2. Aside from Buff Souljades, added extra buff to the rest souljades of epic and legendary quality. For example, the previous [Overlord] Souljade has the following effect: 'Stone Form directly reaches the third charge state'. Following this update, it retains this effect while also gaining 'Melee Defense +6%'. 3. When the Souljade bag is full, the Common and Rare souljades will be automatically replaced by their Epic counterparts. 4. Value adjustment of Buff Souljades Adjustment details are as follows. (1) Adjustments to Buff Souljades' base effects Adjustments to common Souljades' base effects: Health Souljade I: 'Health +10%' adjusted to 'Health +8%'. Attack Souljade I: Attack +3% (unchanged). Melee Resist Souljade I: 'Melee Defense +5%' adjusted to 'Melee Defense +4%'. Ranged Resist Souljade I: 'Ranged Defense +8%, Head Defense +6%' adjusted to 'Ranged Defense +7%, Head Defense +5%'.
Adjustments to rare Souljades' base effects: Health Souljade II: 'Health +15%' adjusted to 'Health +12%'. Attack Souljade II: 'Attack + 4.5%' adjusted to 'Attack + 4%'. Melee Resist Souljade II: 'Melee Defense +7.5%' adjusted to 'Melee Defense +6%'. Ranged Resist Souljade II: 'Ranged Defense +12%, Head Defense +9%' adjusted to 'Ranged Defense +10%, Head Defense +8%'.
Adjustments to legendary Souljades' base effects: Attack Souljade IV: 'Attack +7.5%' adjusted to 'Attack +8%'.
(2) Non-Buff Souljades' extra buff Adjustments to epic Souljades' effects: Health Souljade III: Health +12%. Attack Souljade III: Attack + 4%. Melee Resist Souljade III: Melee Defense +6%. Ranged Resist Souljade III: Ranged Defense +10%, Head Defense +8%.
Adjustments to legendary Souljades' effects: Health Souljade IV: Health +18%. Attack Souljade IV: Attack +6%. Melee Resist Souljade IV: Melee Defense +9%. Ranged Resist Souljade IV: Ranged Defense +15%, Head Defense +12%.
Adjustments to the maximum buff of Souljades: Health: Adjusted from +50% to +48%. Attack: Adjusted from +15% to +16%. Melee Damage Reduction: Adjusted from +25% to +24%. Ranged Damage Reduction: 40% (unchanged). Head Damage Reduction: Adjusted from +30% to +32%.
II. Move Souljades 1. [Gecko Foot]: Adjusted the Souljade's effects to 'Increases the speed when running up walls, and Scale Rush damage. Staying still for 5 sec while climbing, you will enter Stealth for up to 15 sec or until you move again'. 2. Added [Stormstride]: Calls down a strike of lightning at your previous location 0.5 sec after dodging.
III. Item & Buff Souljades 1. [Soothing Boon]: Adjusted the Souljade's effects to 'There's a 30% chance that Grappling Hooks, Weaponry Chests, Vitalia and Armor Powder won't deplete after use'. 2. Added [Mortal Defiance]: When taking lethal damage, evade it and break this Souljade. You gain 40% damage reduction for 5 sec and recover 500 health. 3. Added [Soul Release]: Defeating enemies resets skill cooldowns. 4. Added [Siphon Technique]: You recover 65% of the damage you deal as health for 7 sec after using Vitalia or Armor Powder. 5. Added [Mystic Alchemy]: Consuming fruits increases your Melee Resist (effects stack up to 60 layers). 6. Added [Juggernaut]: Defeating enemies increases your attack (effects stack up to 5 layers). 7. [Grappling Spool Boon], [Weaponry Chest Boon], [Atmos Barrier], [Miser] and [Craftsmanship] will not be dropped in the game.
IV. Longsword Souljade Added [Assault•Longsword]: Burns enemies you hit with Longsword Grappling Strike, causing damage continuously.
V. Nunchucks Souljades 1. Added effect to [Flying Kick]: Biding Fury will be restored after hitting 2. Added [Nunchucks Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor. 3. Added [Velocity Untold]: Alters Nunchucks' charged horizontal strikes, which restore Biding Fury when they hit. 4. Added [Dragon Roar]: Alters the Nunchucks' Dragon Flurry attack, and builds Biding Fury.
VI. Dagger Added [Dagger Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor.
VII. Katana 1. Added [Thunderstorm]: Alters the vertical strike Thunderstrike attack. You recover 65% of the damage dealt to enemies as health. 2. [Composure] will not be dropped in the game.
VIII. Greatsword 1. Added [Warrior Pace]: Increases move speed while charging up a horizontal strike with a Greatsword. 2. [Shockwave] will not be dropped in the game.
IX. Repeating Crossbow 1. Adjusted the [Healing Bolts] Souljade's grade to epic. 2. Added [Barbed Bolts]: Landing a shot on an enemy with your Repeating Crossbow leaves them unable to sprint or dodge for 2 sec. 3. Added [Curative Bolts]: Shots restore 30% of the damage dealt as health or armor. 4. [Sharpshot] and [Volley] will not be dropped in the game.
X. Pistol [Cluster Shell] will not be dropped in the game.
XI. Bow [Target Lock]: Adjusted the Souljade's effects to 'Landing a shot on an enemy with your Bow leaves them unable to sprint or dodge for 6 sec. Attacks on the same enemy can only trigger this once per 30 sec'.
XII. Spear [Scale Rush·Spear] will not be dropped in the game. Match Adjustments I. The Bloodbath Removed the Duo and Trios modes in The Bloodbath. However, players can still experience The Bloodbath (Duo & Trios) in the Custom Lobby.
II. BOT Modes 1. The Soulbloom Essence is now added to BOT modes. 2. Optimized the actions of the AI enemies.
III. Adjustment to the partial display of nearby items The consumable items in the list of nearby items will overlay.
IV. Controllers 1. The Unarmed selection is now added to the weapon Radial Menu. Tap X/□ (Xbox/PlayStation) to switch to the unarmed status while opening the Radial Menu. 2. You can no longer switch to unarmed status by double tapping the direction button ↓. 3. There will be no delay when switching weapons by tapping the direction button ↓.
Out-Game Adjustments I. Free Training It's now possible to use locked heroes in Free Training.
II. Inventory Increased the Inventory's capacity from 48 to 96 slots, allowing for more item storage.
III. Backgrounds 1. Optimized the light effects in some backgrounds. 2. Added facial expressions to Wuchen's [Happy New Year] Card-Emote.
IV. Additional Profile Info 1. Added info on how many hero and weapon cosmetics a player owns, visible on their Profile page.
V. Weapon display video update Added sound effects to all display videos of all Extreme weapon skin.
Settings I. Added Pick Up settings Head to Settings – Pick Up Settings, players can now customize the upper limit of the consumable items in the bag. When the consumable items reach the set upper limit, they can no longer be picked up through the interaction button (but can still be picked up when opening the bag). Store Updates I. BATTLEPASS update [Echelon] BATTLEPASS now is available! Unlock the Advanced Hidden Treasure to get plenty of rewards including high-grade items and cosmetics!
II. Cosmetics update 1. New hero outfits and weapon skins Added plenty of new hero outfits and weapon skins.
2. New Team Display contents Added more contents for customizing the Team Display, including bases, gestures, and backgrounds. In the new season, players can collect them in various ways and dress up their heroes.
3. New hairstyles Added more hairstyles that can be customized. In the new season, players can collect them in various ways and dress up their heroes.
III. Discount Update 1. Added new Matari Legendary outfit [Misty Gauze]. Original price: 1,800 Gold; Now: 1,500 Gold. 2. Added new Yueshan Legendary outfit [Inner Glow]. Original price: 1,800 Gold; Now: 1,500 Gold. 3. Discount on Greatsword Legendary skin [Crimson Demonic Blade]. Original price: 1,800 Gold; Now: 1,500 Gold. 4. Discount on Valda Cui Legendary outfit [Tsunami]. Original price: 1,800 Gold; Now: 1,500 Gold. 5. Viper Ning Legendary outfit [Dragon Will·Awareness] is now back to its original price of 2,400 Gold. 6. Viper Ning Legendary Card-Emote [The Dragon·Side Kick] is now back to its original price of 900 Gold. 7. Wuchen Legendary outfit [Elucidae] is now back to its original price of 1,800 Gold.
Bug Fixes I. Hero-related Bugs 1. Fixed an issue where Wuchen's ultimate would mistakenly teleport him to the previous registered teleport point. 2. Fixed an issue where Wuchen's ultimate would sometimes fail to teleport Cairns. 3. Fixed an issue where Valda Cui's [Nether Nightmare] couldn't be escaped when teleporting with Wuchen's ultimate. 4. Fixed an issue where charging up a skill while grappling as Kurumi or Valda Cui would sometimes result in irregular speeds. Also optimized the feel of charged unarmed strikes.
II. Weapon-related Bugs 1. Fixed an issue where [Earthshaker] could be interrupted by a blue Focus strike, and the player might turn into the status of being hit. 2. Fixed an issue where players couldn't change direction (left/right) after launching a crouched horizontal strike with all weapons.
III. Other Bugs 1. Fixed clipping issues that would sometimes appear with Card-Emotes including Valda Cui's [The Dragon·Flow], Viper Ning's [The Dragon·Side Kick] and Wuchen's [Happy New Year].
The Cavalry Season will end on 02/14/2022, 00:00 (UTC), and at that time, the rank of this season will be settled. Thanks to all for your suggestions during the Cavalry Season, we will strive to bring better competitive experience to all players!
Looking back on the Cavalry Season, the new heroes Yueshan and Wuchen have joined the Morus Isle. The new weapon Nunchucks, along with Bruce Lee Crossover, also gained popularity among players. We have also updated the landscaping in the Morus Isle and will continue to adjust in order to reach a better in-game balance.
In the meanwhile, the new Season 3 [Echelon] will start on 02/14/2022. Looking forward to the new season, the comprehensively renovated Souljade system will bring more surprise to all players in the first update. The new hero Justina Gu, the new Casual gameplay, Sword and Fairy Crossover, Xuan-Yuan Sword Crossover, Fall Guys Crossover, Shadow Warriors 3 Crossover, and various brand-new contents are coming soon. So, please stay tuned!
The details of season rewards and the reset of score are as follows. Players will be able to claim the rewards after the update of the new season.
Season Rewards:
Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solos or Trios) during the Cavalry season.
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores. Score Range Carry-over Ratio 6000+ 60% 4500-6000 70%-60% 3000-4500 80%-70% 1500-3000 90%-80% 0-1500 100%-90%
Thanks to all for supporting NARAKA: BLADEPOINT and we value your feedback so much. The new season [Echelon] will be open on 02/14/2022. Bathe Your Sword with Glory!
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 01/19/2021 23:00 (UTC) to 01/20/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows: Brand-new content! I. New Hero: Wuchen, the Mystic Daoist Born with the blood of both common mortals and the Heralds flowing within his veins, Wuchen was once scorned for his mixed ancestry. That is, until he began studying under the Heralds' leader, Omnius. The arduous, pained years Wuchen had endured burned like a fire within him. They gave him the drive to push harder, and realize the mysteries of heaven and earth. Wuchen holds firm to one thing more than anything else: he is the one with the power to shake off these worldly chains.
II. Map Updates 1. Added the all-new locations 'Breezy Maze' and 'Dragonspine Yard', and some other architectures and natural landscapes.
III. Limited-time mode [Shadow Surge] returns Available from 01/24/2022 20:00 (UTC) until 02/03/2022, 20:00 (UTC). The Shadow Surge mode is back again for a limited time, with the following updates: 1. Increased the number of Soul Altars upon the map. 2. Players now start with 2 different random melee weapons, instead of 6 as in the previous version. 3. When players are defeated, Soulbloom Essence will be dropped into their Cairns left behind (as in The Herald's Trial).
IV. Limited-time mode [Eternal Blazes] returns Available from 02/03/2022 20:00 (UTC) until 02/13/2022, 20:00 (UTC). The Eternal Blazes mode is back again for a limited time, with the following updates: 1. Players can now revive faster so they can return to the battle sooner. 2. Players are now given Pistols, Bows, Cannons, Repeating Crossbows and Muskets instead of receiving 3 random ranged weapons, as in the previous version. 3. Players will get a certain amount of Dark Tide Coins when using different weapons to defeat enemies. 4. The price of souljades and weapons from Rift Dealers are now priced according to their strength. 5. The maximum party size has been adjusted from 2 to 3 players. 6. Reduced the map size of the battle area. 7. In this mode, all heroes can be selected, but two heroes will be banned randomly in each game.
V. Preparation Phase Available from 01/24/2022 20:00 (UTC) until 02/13/2022, 19:59 (UTC). There will be a huge Red Envelope Rain in the preparation phase during the Spring Festival. Players can snatch Red Envelopes and redeem rewards in the Inventory. Event Info: 1. In different modes, there will be one or two rounds of Red Envelope Rain during the preparation phase. 2. Players can get up to 15 Red Envelopes per day or each round. 3. Players can check and open the Red Envelopes in the Inventory when the match ends.
VI. Limited-time event [Spring Festival Greeting] begins Available from 01/25/2022 12:00 (UTC) until 02/13/2022, 20:00 (UTC). Event Info: 1. Once the event begins, players can spend their [Spring Nian Gao] to greet one of the Four Divine Beasts: either the Azure Draco, White Tiger, Vermillion Bird or Black Tortoise. [Spring Nian Gao] can be obtained from the [Spring Vitality] event. 2. One of the Four Divine Beasts will appear at 04:00, 12:00 and 20:00 daily to give all players Spring Festival gifts. If the Divine Beast that appears is exactly the one that players have chosen at the beginning of this round, they will have an extra chance to win one of the 5 big rewards (includes Extreme outfits [Rong's Glory], [Original Maiden], [Blistering Rage]). If not, players will receive a [Participation Prize] instead. 3. Players who have already get [Spring Nian Gao] can greet the Four Divine Beasts again and wait for their next appearance. 4. The event consists of 59 rounds in total, with one of the Four Divine Beasts appearing in each. Their first appearance will be on 01/25/2022 12:00 (UTC), with their last appearance on 02/13/2022 20:00 (UTC). 5. The deadline for claiming event rewards is 02/14/2022 20:00 (UTC).
VII. Time-limited event [Spring Vitality] begins (two rounds) Start Time Round 1: 02/24/2022 20:00 (UTC) until 02/05/2022 19:59 (UTC). Round 2: 02/05/2022 20:00 until 02/13/2022 19:59 (UTC). Event Info: 1. Before each round begins you can choose a high-grade reward to receive. Choices made are final. 2. Complete daily quests of each round to get corresponding numbers of Firecrackers. Redeem Firecrackers for event rewards during the round. 3. You need to choose a reward again once a new round starts, and cannot choose those already claimed in previous rounds.
VIII. Limited-time event [Nature of Taoism] begins Available from 01/20/2022 Update until 01/26/2022 20:00 (UTC). Event Rules: Gain Spirit Charms by completing quests during the event. Spirit Charms can be redeemed for great event rewards.
Weapon Adjustments I. Nunchucks 1. Optimized the counterattack moves of [Dragon Flurry], the second horizontal strikes, and [Horizontal Block], in order to shorten the duration. 2. [Horizontal Block]: Adjusted the hit times of counterattacks from 5 to 3. Adjusted the damage from 53%*4+84% to 82%*2+131%. Match Adjustments I. Combat Adjustments Shortened the protection period while reconnecting.
II. Bounty quests A special 'guard' icon is now shown on bounty targets, visible only to themselves and their teammates. This should make it more evident that they're being hunted down.
III. Adjusted number of Ballista The Ballista found to the right and left of Shadowjade Mine now each have only a 50% chance to appear.
IV. Earth Shrine during Spring Festival The grades of items gained from Earth Shrines has been greatly elevated with this update. Happy Spring Festival!
V. Performance optimization Optimized the multithreading performance of some game logic, which can effectively improve the frame rate.
Out-Game Adjustments I. Optimized hero customization 1. Optimized some of the animations shown when switching outfits, equipping cosmetics and unlocking gestures.
II. New face customization features Added new custom feature [Skin Type] to face customization. Here players can adjust to change the appearance of their character's skin. This new feature can be found by navigating to [Customization] — [Edit] — [Skin], as shown below:
At present there are two male [Skin] options, and one female [Skin] option.
III. Added the 'Add From Recently Played' shortcut When completing a match in a party, you can now quickly invite party members again after returning the Home page.
IV. Optimized avatar interface Added category tabs for convenient sorting, making it easier to find the avatar you're looking for.
V. BOT Mode season statistics Added season statistics of BOT Mode.
Store Updates I. New Year event [Mascot's Blessing] Available from 01/20/2022 Update until 02/13/2022 20:00 (UTC). Event Content: 1. During the event, players can buy [Spring Lanterns] with 360 Gold. After using it, there will be a chance to obtain Wuchen Extreme outfit [Eminent Apparel], Bow Extreme skin [Bifang], Kurumi Legendary outfit [Smile of Spring], Longsword Legendary skin [Peace & Prosperity], Cannon Legendary skin [Pixiu Devourer] and other great rewards (The Extreme items will not be obtained repeatedly until players get all Extreme items of this event). 2. Added the item [Spring Lantern Pack] during the event, containing 50 [Spring Lanterns]. This can be purchased once per player. They are sold for 11,880 Gold and cannot be gifted.
II. Added new packs 1. Added the Wuchen exclusive [Dream of Shu Pack], containing the Wuchen Legendary outfit [Sunwing Relics·Dream of Shu] and Wuchen Legendary accessory [Sunwing Relics·Sunwing Flight]. Original price: 2,700 Gold. Current price: 1,920 Gold. 2. Added the Wuchen exclusive [Spring Celebration Pack], containing the Wuchen Legendary background [Spring Celebration], Wuchen legendary base [Spring Celebration] and Wuchen Legendary gesture [Happy Spring Festival]. Original price: 2,700 Gold. Current price: 1,920 Gold.
III. Discount info 1. Added new Wuchen Legendary outfit [Elucidae]. Original price: 1,800 Gold. Current price: 1,500 Gold. 2. Added Viper Ning Legendary gesture [The Dragon·Decay]. Original price: 900 Gold. Current price: 750 Gold. 3. Valda Cui Legendary outfit [Dragon Will·Unchained] is now back to its original price of 2,400 Gold. 4. Matari Legendary outfit [Dragon Will·Truth] is now back to its original price of 2,400 Gold. 5. Temulch Legendary outfit [Dragon Shadow·Tiger's Fury] is now back to its original price of 2,400 Gold. 6. Tarka Ji Legendary outfit [Ill Omen] is now back to its original price of 1,800 Gold. 7. Greatsword Legendary skin [Ominous Crimson] is now back to its original price of 1,800 Gold. 8. Katana Legendary skin [Soulbloom Gem] is now back to its original price of 1,500 Gold. 9. Temulch Legendary gesture [The Dragon·Formless] is now back to its original price of 900 Gold.
IV. Added new outfits + skins 1. Added multiple new outfits of Wuchen. 2. Added Viper Ning Legendary outfit, Bruce Lee crossover [Dragon Will·Awareness]. Original price: 2,400. Current price: 1,700 Gold. 3. Added Viper Ning Epic outfit [Soaring Dragon], which can be unlocked by Spring Vitality event. 4. Added multiple new outfits in Spring Lantern event. Head to the Mascot's Blessing event page for more details.
V. Silk Store updates 1. Added Temulch Extreme outfit [Rong's Glory], available for 98,000 Spectral Silk. 2. Added Temulch Legendary hairstyle [Grey Wolf Leader], available for 12,000 Spectral Silk. 3. Added Wuchen Legendary outfit [Valley Finery], available for 24,000 Spectral Silk. Bug Fixes I. Weapon Bugs 1. Fixed a bug where players could not dodge, crouch, or jump to cancel Daggers' Counterstrike Combo move.
II. Combat-related bugs 1. Fixed a bug where equipment on the ground would sometimes disappear in the Bloodsport mode. 2. Fixed a bug where hero skills cast at the end of a round would continue into the next in the Bloodsport mode.
Unfortunately, we are not yet prepared to make a debut on consoles. However, we’ve made huge progress on console versions, but still need more time on development. When we have a concrete date set we will be sure to announce it on all of our platforms!
Can gamemodes like the Shadow Surge or Eternal Blazes be added to the game permanently? With the success of the Festive Fellow and Path of Snow events, this is something we are taking into heavy consideration.
Is there anything new coming this year? Of course, A LOT. Several new heroes, new modes, new map, new weapons (something the players have been requesting for a long time ;) ).
I'm having trouble launching the game on Epic Try whitelist the game. Could be caused by anti-cheat software.
I haven’t received my spear skin from the NARAKA FEST giveaway We apologize for the major delay on distributing the Martial Artist Spear Banner to the winners, our method for the giveaway made finding the winners much more difficult that originally projected. If you haven’t been in contact with our social media team to gather your player ID, please send an email to GLOBAL@NARAKATHEGAME.COM.
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 01/05/2021 23:00 (UTC) to 01/06/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
New Event Limited-time Daily Check now available The NARAKA: BLADEPOINT World Championship is around the corner! The warm-up event Daily Check is available now to cheer for the NBWC! Event time: 01/06/2022 Update – 01/15/2021 20:00 (UTC) Event Info: Players who sign in a total of 7 days during the event can receive event-only accessory, Cavalry Treasure, and other event rewards. Let's cheer for the players and wait for the Herald's moment together! Daily Check 1: NBWC exclusive avatar [NBWC·The Mundane] Daily Check 2: NBWC exclusive accessory [NBWC·Carnelian Headband] Daily Check 3: Tae*800 Daily Check 4: Cavalry Treasure*1 Daily Check 5: NBWC Gift Daily Check 6: Cavalry Coins*5 Daily Check 7: Spectral Silk*800
Hero Adjustments I. Valda Cui 1. Shortened the delay before Tide Traps in Valda Cui's [Haze: Teleport] becomes active, from 0.3s to 0.1s. 2. Adjusted the damage when Valda Cui knocks back surrounding enemies during ultimates [Nether Nightmare], from 100% to 10%. 3. The base attack of Valda Cui's water spears from her [Nether Nightmare] and [Nether Nightmare: Bind] ultimates now increases along with her weapon rarity. The specific adjusted ratios are as follows: [Nether Nightmare]: Base attack when unarmed or wielding a common weapon is now approximately 62.5% of that before the update. Base attack when wielding a rare weapon is now approximately 75.0% of that before the update. Base attack when wielding an epic weapon is now approximately 87.5% of that before the update. Base attack when wielding a legendary weapon is now approximately 100.0% of that before the update.
[Nether Nightmare: Bind] Horizontal strikes: Base attack when unarmed or wielding a common weapon is now approximately 72.0% of that before the update. Base attack when wielding a rare weapon is now approximately 86.5% of that before the update. Base attack when wielding an epic weapon is now approximately 101.0% of that before the update. Base attack when wielding a legendary weapon is now approximately 115.0% of that before the update.
[Nether Nightmare: Bind] Vertical strikes: Base attack when unarmed or wielding a common weapon is now approximately 71.5% of that before the update. Base attack when wielding a rare weapon is now approximately 86.0% of that before the update. Base attack when wielding an epic weapon is now approximately 100.0% of that before the update. Base attack when wielding a legendary weapon is now approximately 114.5% of that before the update. //Dev Note: With this adjustment, we hope that the strength of Valda Cui's ultimates can also be influenced by characters’ growth in matches, as with those of Tianhai and Yueshan.
II. Yoto Hime 1. Yoto Hime is now immune to Vajra grabs during the 2.5s startup frame before casting her ultimates, [Ominous Blade] and all its variations. 2. During Yoto Hime's casting of [Ominous Blade] and all its variations, the action to fling the Blades is adjusted from blue Focus to golden Focus.
III. Transformation mechanic 1. Increased the base attack of Tianhai and Yueshan's ultimates while they are unarmed. [Titan's Call] and [Almighty General]. The base attack is adjusted to the same as they are equipped with common weapons.
Weapon Adjustments I. Melee Weapons 1. Increased damage reduction effect on Counterstrike Combo after a successful Counter to all weapons. There will be a 70% damage reduction while being attacked. 2. Optimized the animation performance of certain moves when enemies are knocked into the air.
II. Greatswords 1. Optimized the range of Scale Rush strikes. 2. Slightly decreased the stagger duration of first stage of charged horizontal strikes when being hit. III. Nunchucks 1. Optimized the range of airborne horizontal strikes. 2. Optimized some Nunchucks sound effects. 3. Adjusted the strikes of [Tiger Barrage] from 3 times to 2 times. Adjusted the damage from 147%*3 to 220%*2. Its attack range is slightly increased and the enemies hit will be knocked back instead of being knocked into the air. 4. Slightly increased the attack range of [Horizontal Block] countering and running vertical strikes. 5. Reduced the knockback distance of [Dragon Flurry], charged horizontal strikes and airborne vertical strikes as necessary. 6. The progress bar of [Biding Fury] will not be displayed aiming your grappling spools. 7. The damage values have been optimized as follows: [Dragon Flurry] 1st Stage: Damage is adjusted from 64%*7 to 57%*7. [Dragon Flurry] 2nd Stage: Damage is adjusted from 63%*4 to 50%*4 Increased the damage of charged horizontal strikes from 440% to 512% Increased damage of charged vertical strikes from 235% to 383%
Souljade Adjustments I. Longsword [Longsword Sap] Slightly increased the hit range of the Counterstrike combo.
Match Adjustments I. Soulbloom Essence Adjustments 1. Soulbloom Essence has now been added to The Herald's Trial. It restores 250 health and 250 armor, restoring 10% Rage instantly and 5% gradually over the next 10 sec.
II. Wishing well Largely increased the randomness of the Wishing Well to replace items. We have adjusted the reward pool of Wishing Well, now the rewards will appear randomly according to the rarity of the items thrown into Wishing Well. When players throw into a Legendary weapon or armor: There is a 90% chance of returning Legendary items, and a 10% chance of returning Epic items. When players throw into an Epic weapon or armor: There is a 30% chance of returning Legendary items, a 20% chance of returning Epic items, and a 50% chance of returning Rare items. When players throw into a Rare weapon or armor: There is a 40% chance of returning Epic items, a 10% chance of returning Rare items, and a 50% chance of returning Common items. When players throw into a Common weapon or armor: There is a 90% chance of returning Rare items, and a 10% chance of returning Common items. When players throw into Common consumables: There is a 1% chance of returning Legendary items, a 5% chance of returning Epic items, a 54% chance of returning Rare items, and a 40% chance of returning Common items. When players throw into Rare consumables: There is a 3% chance of returning Legendary items, a 10% chance of returning Epic items, a 67% chance of returning Rare items, and a 20% chance of returning Common items. (Note: Consumables refer to items such as Weaponry Chest, Armor Powder, Vitalia, Grappling Hook, etc.) III. Cosmetics I. Gesture Adjustment Updated Yueshan's default gesture, 'Greet'. II. Card-Emotes Adjustment Added facial expressions to the 'The Dragon' series of Card-Emotes. //Facial expressions will be added to more gestures in future, so as to better fit in with the theme of the gestures and improve their overall quality.
Out-Game Adjustments I. Added Intimacy Relationships 1. Establishing Intimacy Relationships: I. Once the Intimacy level between you and your friend reaches 3, you can request to establish an Intimacy Relationship, including "Perfect Partners", "Best Buddies" and "Inseparable Allies". II. Each player can have 1 " Perfect Partners ", 5 " Best Buddies " and 5 " Inseparable Allies " at most. III. Relationships once established cannot be altered. To do so, you must end that relationship and request for a new one. 2. Intimacy Privileges: I. Having established an Intimacy relationship, you'll unlock an exclusive background for the "Friend Memories" interface. II. Once the Intimacy level between you and your friend reaches Lv. 6, you'll unlock exclusive in-game Rescue animations. 3. Ending Relationships: I. After ending your Intimacy relationship with a player, you cannot re-establish relationships with this player within the next 7 days. II. Deleting friends from your Friend list or blocking them will automatically end your Intimacy relationship, so please reconsider before doing so.
II. Free Training 1. Added the 'Reset Skill' feature allowing players to reset heroes' skill cooldowns immediately. 2. Adjusted the orders of weapons and souljades at Rift Dealers, making them aligned with the orders in Weapon Arsenal.
Settings I. Controller Adjustments 1. Added the sound effects while selecting items in the bag in matches, in order to distinguish the right and left soundtracks. When handling items on the left side, the soundtrack will play on the left and vice versa. This can assist players to tell the position of selected items. 2. Keymapping – Added custom feature of [Replace Equipment] button in Controller settings.
Store Updates I. New Packs Added a Yueshan exclusive Pack [Qin Epithet·Fraternal Pack], including Yueshan's exclusive Legendary outfit [Sunwing Relics·Qin Epithet], Yueshan's exclusive hairstyle [Yunchang Crown]. Currently, it's price is 1,850 Gold, while its original price was 2600 Gold!
II. Discount Info 1. [Surmount Card] now is available in the store. After using it, Cavalry Hidden Treasure will upgrade by 30 levels directly. This can be purchased only once with 1,800 Gold. 2. Tarka Ji Legendary outfit [Ill Omen] is now on sale. Original price: 1,800 Gold. Current price: 1,500 Gold. 3. Nunchucks Legendary skin [Tiger's Grace] is now back to its original price: 1,500 Gold. 4. Nunchucks Epic skin [Lunar Pearl] is now back to its original price: 500 Gold. 5. Valda Cui Legendary outfit [Dragon Will·Unchained] is now back to its original price: 2,400 Gold.
III. Added New Outfits & Skins 1. Added Matari's Legendary outfit [Dragon Will·Truth], which is the Crossover with Bruce Lee. Original price: 2,400 Gold. Current price: 1,700 Gold.
IV. Added New Card-Emotes 1. Added Legendary Matari Card-Emotes [The Dragon·Void]. Original price: 900 Gold. Current price: 750 Gold.
Bug Fixes I. Weapon Bugs 1. Fixed an issue with the damage dealt with certain ranged weapons to targets with gold Focus. 2. Fixed an issue where some purple and golden Focus strikes could be parried by Greatswords' Stone Form. 3. Fixed an issue where moves of charged horizontal strikes may not be smooth while running with a Greatsword.
II. Other Bugs 1. Optimized Valda Cui's 'Sneer' emote and fixed the issue that the animation might not be smooth in some cases.
This week we have a short FAQ on some suggestions we gathered on character optimization for the future. Let's take a look at them:
1. Can you make something special for Valda Cui's eye patch design? For example, add some accessories just like Viper Ning’s.
A: Great idea, we will get right to it!
2. There aren't many hairstyles for Kurumi, and some of them are not particularly good-looking yet other female characters have many pretty hairstyles, can you give Kurumi some pretty hairstyles such as Pigtails?
A: We love Pigtails too and she will be getting them in the future!
3. Kurumi’s shoes are mostly wooden clogs, can she get shoes other than those?
A: We are working on a ton of new cosmetics for Kurumi and they are coming soon and we're super excited for you all to see them!
We also wanted to make a quick note for those of you who have experienced issues with purchasing Naraka: Bladepoint on Epic. We're currently working on providing more payment options in order to recharge; for more info please check the recent announcement on Reddit HERE.
Forerunners! Thanks to your immense support, NARAKA: BLADEPOINT made it to the final voting round and we are nominated for 'Best Game You Suck At' at Steam Awards! Let's be honest, we all know it: Naraka is all about the journey of becoming the best of the best, but oh boy is the road long and full of struggles. But that is the reason why we love the game: it wouldn't be as fun if it were easy, right? That's why we embrace the challenge.
We're super humbled by this opportunity and extremely grateful for all your support for making it all the way to get nominated, thank you! We would love it if you could cast your vote for us here:
Time to make us laugh! We have a meme contest happening right now on our reddit until this Thursday. Join in on the fun for a chance to win a $50 steam card! Check out the contest here: {LINK REMOVED}http://bit.ly/narakaredditmeme
Dear players: The servers of NARAKA: BLADEPOINT will be suspended for maintenance from12/22/2021 23:00 (UTC) to12/23/2021 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance. The details for this update are as follows:
Brand-new content! I. Map Updates Added the new area, 'Barren Pit', along with several other new structures and natural features to the game.
II. In-game Features 1. Bells found around the map will now show on the map when interacted with. If rung, they'll appear as a bell icon upon the mini-map to mark all surviving enemies within an 80m radius (each bell can only be rung 3 times, with 180 sec cooldown between each ring). 2. Added Wishing Well mechanism. Cast an item into one, and you'll receive another item in its place (each Wishing Well can only be used 3 times).
III. Preparation Stage Event Time: 12/23/2021 Update to 01/05/2022 20:00 (UTC) During the Christmas, we have prepared a big Christmas tree and a large number of gift boxes for players in the preparation phase of the match. Shake it and there will be a surprise awaiting you!
IV. Limited-time Mode [Eternal Blazes] Available from 12/23/2021 Update to 12/28/2021 20:00 (UTC). Gameplay Info: As another new year arrives, the Nian beast appears within our world. Those hunting for fortune shall ready their ranged weapons, and strive to become the Warrior of Fortune. Only ranged weapons can be used in this gameplay. Defeat as many enemies as possible within the time limit to rack up points. At set intervals, the top two players will become the bounty targets: kill them to gain more points. You're given three random ranged weapons each time you spawn. Added new snowy Souljades for Cannon and Flamebringer. Upon defeating an enemy you'll gain Dark Tide Coins. Spend these on Souljades, weapons and supplies from Rift Dealers. Gold Eggs can be found across the map, a free source of advanced Souljades and weapons. You retain any Souljades and Dark Tide Coins gained. Hero adjustments: In this gameplay, the health of Yueshan and Tianhai in the Ultimate status has been appropriately reduced. The skill [Zephyr Wisps] of Temulch will not be able to control the targets attacking with ranged weapons. And the rage recovery speed of Tarka Ji's skill [Blackout: Frenzy] has been properly reduced as well.
V. Limited-time Mode [Shadow Surge] Available from 12/28/2021 20:00 (UTC) to 01/04/2022 20:00 (UTC). Gameplay Info: The Shadow Corruption spreads and blots out the sky, yet the power of Rebirth grows stronger still! Shadow Surge's rules are essentially the same as The Herald's Trial. The starting safe zone is smaller. Shadow Corruption deals high damage, and once it starts spreading, it doesn't stop. Each player may resurrect up to 2 times. It's easier to find high-grade equipment and items. Bonus Silver Eggs can be found around the map, with a high chance to grant special, Snowy Souljades.
VI. Limited-time Event [Path of Snow] 1. Limited-time Daily Check Event Available from 12/23/2021 Update to 01/05/2022 20:00 (UTC). Event Info: Players who complete Daily Check for 7 times or more will receive event avatars, the Katana skin [Ryuzan·Frost Reflection] and Cavalry Treasure and other event rewards. 1st Daily Check: Accessory [Endless knot] 2nd Daily Check: Katana skin [Ryuzan·Frost Reflection] 3rd Daily Check: 800 Tae 4th Daily Check: Avatar [Holly] 5th Daily Check: Cavalry Coins x4 6th Daily Check: Emote [Send Gift] 7th Daily Check: Cavalry Treasure x1
2. Limited-time Event [Path of Snow] Available from 12/23/2021 Update to 01/05/2022 20:00 (UTC). Event Info: The event is comprised of two rounds. At the start of each, players may choose which final reward they wish for that round, and redeem [Lucky Bells] for it once it finishes. Round time: Round 1: 12/23/2021 Update to 12/29/2021 19:59(UTC) Round 2: 12/29/2021 20:00 (UTC) to 01/05/2022 19:59 (UTC)
VII. Limited-time Event [Festive Fellow] Event time: 12/23/2021 Update to 01/12/2021 20:00 (UTC) Event rules: Players will get [Christmas Stockings] by completing weekly quests during the event. The [Christmas Stockings] can be used to redeem great event rewards. The event quests will be reset at 4 p.m. every Thursday. Some players will have the identity of [Festive Fellow] during the event. Players with this identity can get one [Merry Card] everyday they log in the game. And the [Festive Fellow] will be reset at 4 p.m. every Thursday. Players may use the [Merry Card] to send Season's Greetings to other players, who will receive 1 [Peace Apple] by system email. [Peace Apple] can be used to redeem exclusive event rewards. Redeem deadline: 01/13/2021 20:00 (UTC)
VIII. Limited-time [Torchbearer Gift] Available from 12/23/2021 Update to 01/05/2021 18:05 (UTC). Rewards claimable from 01/05/2021 18:05 (UTC) to 01/06/2021 18:05 (UTC). Pass the torch during the event to receive a limited-time Torchbearer Gift! This reward may be claimed only once and by the Torchbearer during the event. To successfully pass the torch, the player receiving it must log in and reach Lv. 9.
Hero Adjustments I. Transform Mechanism Adjustments Adjusted the basic health and attack of Vajra (when using Tianhai’s ultimate [Titan's Call] and other talents) and Almighty General when using (Yueshan’s ultimate [Troop Decimation] and other talents). The basic health increases as the armor grade upgrades; the basic attack increases as the weapon grade upgrades. The buff effects of souljades remain unchanged. When not being equipped with armor, the basic health will be about 75% of that before update. When being equipped with common armor, the basic health will be about 85% of that before update. When being equipped with rare armor, the basic health will be about 94% of that before update. When being equipped with epic armor, the basic health will be equal to that before update. When being equipped with legendary armor, the basic health will be about 106% of that before update.
When not being equipped with weapon, the basic attack will be about 46% of that before update. When being equipped with common weapon, the basic attack will be about 71% of that before update. When being equipped with rare weapon, the basic attack will be about 85% of that before update. When being equipped with epic weapon, the basic attack will be equal to that before update. When being equipped with legendary weapon, the basic attack will be about 114% of that before update.
II. Tianhai 1. Adjusted the amount of health regenerated by his ultimate, [Titan's Call: Heal]. Using it and grabbing 1 enemy used to recover a fixed amount of 1,000 health, which is now adjusted to 25% of his max health. Using it and grabbing 2 enemies used to recover a fixed amount of 2,500 health, which is now adjusted to 62.5% of his max health. 2. Adjusted the display of Vajra's health and weapon bag, so as to better match the rest of the interface.
III. Yueshan 1. Adjusted the display of Almighty General's health and weapon bag, so as to better match the rest of the interface. 2. Yueshan will be [Stunned] while in his ultimate form. 3. Adjusted the duration of Yueshan's ultimate from 30 sec to 25 sec. 4. Adjusted the hit times of [Leaping Slash] from 2 to 3, and adjusted its damage from 209%*2 to 38% + 190%*2. 5. Reduced the cooldown of [Rampage: Formation] to 20 sec. //Dev Note: The heroes who are able to transform used to enjoy stable benefits through using ultimate. By making these changes, we hope the strength of their ultimate can be affected by heroes’ in-game growth and performance. IV. Kurumi We've reduced the rescue speed of [Binding Prayer] and all talent skills that link to allies' Cairns by 20%.
V. Matari Matari's [Unseen Wings: Group Stealth] ultimate now can also reset allies' talent skill cooldowns when cast. //Dev Note: We're implementing these changes in the hope that Matari's ultimate and her allies' skills can be better used in tandem with each other.
VI. Temulch Increased the control duration and effects of Temulch's [Zephyr Prison] ultimate from 4 to 8 seconds, along with those of [Buffeted] for all his skills. However, his energy regeneration has also been slowed.
VI. Tarka Ji Adjusted [Blackout: Vulcan] to be usable while under attack.
Weapon Adjustments I. Spears 1. Slightly shortened the startup frames of charged vertical strikes. 2. Optimized the hit determination for airborne vertical strikes.
II. Nunchucks 1. [Biding Fury] is no longer lost following Yueshan's [Troop Decimation] or Tianhai's [Titan's Call]. 2. Optimized the feel of first, second and third stages of Horizontal Strike following a dodge. 3. Using [Horizontal Block] to counterattack can be interrupted by dodge. 4. The increasing ratio of damage taken by Nunchucks [Biding Fury] has increased from 60% to 80%. 5. The growth of [Biding Fury] while clashing has adjusted from 50 to 100. 6. [Dragon Flurry] Adjusted the damage distribution with the total damage unchanged. First stage: adjusted from 50%*7 to 64%*7 Second stage: adjusted from 50%*4 to 63%*4 Third stage: adjusted from 70%*5 to 40%*5
III. Unarmed Shortened the stagger duration caused by some moves.
Souljade Adjustments I. Longswords [Longsword Sap]: Optimized the Counterstrike Combo animation, adjusted the number of strikes to just 1, and the damage dealt from 306%*2 to 646%.
Match Adjustments I. Cairn adjustments 1. Removed the 5-second wait before entering soul form. This is now achieved by holding related buttons instead. 2. If you have any resurrections left upon dying and becoming a Cairn, you now retain 33% of your Dark Tide Coins. Dying with 0 resurrections left has you drop all of them as before.
II. Stashes Added a match alert sent out when a player gains a Stash key.
III. Optimized spawn point choices 1. To keep you on top of where your teammates will spawn, an alert "XXX (player name) has selected a spawn point" will be shown in the party chat when they choose a spawn location.
IV. Optimized Moonbane Charms 1. Optimized Moonbane Charm UI prompts: (1) Added an icon indicating teammates have a Moonbane Charm to Team Info. A countdown will also be shown to teammates when there's under 60 seconds left. (2) You're now directly prevented from using Moonbane Charms when Banebreath is already striking. You no longer need to open the map, tap to use it and then receive an alert stating you can't. 2. Adjusted certain Moonbane Charm values: reduced its warning duration from 15 sec to 8 sec, and the damage inflicted when hit by a basic Moonbane Charm strike from 1,250 to 700. A single hit damage from Moonbane Charm II has been adjusted form 1,500 to 825. A single hit damage from Moonbane Charm III has been adjusted form 1,750 to 950; and we've lowered their Rift Dealer prices accordingly. //Dev Note: We'd like to see heroes putting Moonbane Charms to more varied use.
V. Trove drop of wild area surrounding Eventide Temple Slightly adjusted the drop of Troves found around wild areas surrounding Eventide Temple.
VI. Added interactive hero voice lines 1. Valda Cui and Tarka Ji voice lines heard in loading pages. 2. Special voice for certain killing.
VII. BOT Mode adjustments We've raised the difficulty of BOT Mode to make it more challenging.
VIII. Bloodsport adjustments 1. Added an arena to Gamma Mine, replacing the former plat in the Shadowjade Mine.
IX. Custom Lobby adjustments 1. Added The Bloodbath Duo and Trios to Custom Lobbies. 2. Added the option to hide health bars based on distance to Ref Spectate. This function can be toggled, and its range adjusted, in Settings - Ref Spectate. It can also be turned on/off with the hotkey (B) while in-game.
X. Controller adjustments 1. Added a weapon quick-switch radial menu, accessed by holding down on the D-pad. Once it appears, you can select a weapon to switch to from this wheel using the right joystick. 2. Changed the controls for switching the unarmed status, which can now be done by double-tapping down on the D-pad. 3. Changed the controls for using Weaponry Chests. Under the first default control scheme, this is L1 + down on the D-pad (PlayStation) / LB + down on the D-pad (Xbox). Under the second default control scheme, it's R1 + down on the D-pad (PlayStation) / RB + down on the D-pad (Xbox). 4. Added a way to quickly swap your weapon with those found upon the battlefield. You can now face the desired weapon and press L1 + □ (PlayStation) / LB + X (Xbox) under the first control scheme, or R1 + □ (PlayStation) / RB + X (Xbox) under the second. 5. Added a quick-use item wheel accessed by holding left or right on the D-pad. Once it appears, you can select an item and use it from this wheel using the right joystick. 6. Moonbane Charms have also been added to the item wheel. Open the item wheel and select a Moonbane Charm to use it. XI. Performance optimization 1. Optimized the performance of shadow rendering in the game. 2. Added a toggle for NVIDIA Graphics Enhancement. When the rendering ratio is less than 100%, players can turn off the NIS to get better performance, with lower graphics quality.
Out-Game Adjustments I. Hero Cultivation adjustments 1. Adjusted the difficulty of most heroes' Cultivation Quests, making them more in line with our expectations. 2. Some heroes' Cultivation Quests can now be completed in BOT Mode.
II. Added Team Reward Bonuses Playing together in parties now grants bonus XP.
III. Added Friends Greetings Send friends greetings to raise your Intimacy. Upon receiving greetings from friends, you'll also gain a certain amount of Tae.
IV. Added Friend Status Notifications When friends recruit party members, log in or get certain ranks, players will receive real-time notifications in the lobby (you can turn off such notifications in the privacy settings). Settings I. Friend Status Notifications Toggle 1. By navigating to Settings - Game - Privacy Settings, you can toggle whether or not you send and receive friends' status notifications. II. Added Controller vibration feature 1. Controller vibration will be triggered when some heroes hit enemies with ultimates, counter successfully, complete second-stage charge of bow, hit by the Banebreath, or the health bar turns into red. 2. Controller vibration is turned on by default. Players can turn it off in Settings – Controls – Controller - Toggles controller vibration. Store Updates I. Added a New Pack 1. Added the new Yoto Hime [Sakura Dance Pack]. This contains the legendary Yoto Hime outfit [Sakura Dance] and legendary Greatsword skin [Onmyoji·Floating Petals]. The Pack costs 4,200 Gold but is now available for 2,880 Gold.
II. Discount Info 1. Legendary party gesture [The Dragon·Formless]. Original price: 900 Gold. Current price: 750 Gold. 2. Katana skin [Muramasa] is now back to its original price of 500 Gold.
III. Added New Outfit + Skin 1. Added the new legendary Temulch outfit [Dragon Shadow·Tiger's Fury]. Original price: 2,400. Current price: 1,700 Gold. 2. Added the new epic Matari outfit [Golden Bell], obtained from the Path of Snow event. 3. Added the new epic Greatsword skin [Slicing Banner·Windrazor], obtained from the Path of Snow event. 4. Added the new epic Katana skin [Ryuzan·Frost Reflection]
Bug Fixes I. Weapon Bugs 1. Fixed the bug that allowed [Abyssal Aura] charged vertical strikes to lead into a Counter.
II. Other Bugs 1. Fixed the bug with BOT Mode where failing to select Quick Party could result in you matching with other players. 2. Optimized Temulch's 'Sneer' gesture to avoid clipping issues that could occur in certain situations. 3. Fixed the issue that in some obstructed places, players can pass through the wall by pressing crouch to enter the eave. 4. Fixed the bug that weapons can be countered down when the Grappling Hook hit The Divine Bell.
The Free Weekend of NARAKA: BLADEPOINT will start on Dec 17th at 8 am PST and last until Dec 21st at 8 am PST, 4 days in total. We welcome all the heroes and your friends to join us in Morus Isle.
Progress and purchase of the full game: Q: Will my progress from the free weekend carry over if I purchase the full game? A: All progress will carry over to the full game if purchased.
Q: How to purchase the full game during the free trial? A: You can buy the game directly through the popup dialogue, or turn to the official website, Steam and Epic to purchase the full game. Please note that free-trial players need to restart the game after purchasing the game in order to switch from the trial to the full version.
Q: Is there any discount for free-trial players to purchase the game? A: We will have a discount up to 30% off between Dec 17th at 8:00, 2021 to Jan 5th at 10:05 PST. Don’t miss out the chance to get the full game!
Download and Installation Q: How can free-trial players download the game? A: Here is the link for download on the official website: https://www.narakathegame.com/download/#/ If you’d like to purchase the game from Steam or Epic, please search NARAKA: BLADEPOINT in the stores.
About the Game Content Q: What content is available for free-trial players? A: During the Free Weekend, free-trial players will be able to play six heroes, including Viper Ning, Temulch, Matari, Tarka Ji, Kurumi and Tianhai. They will also have access to all modes, (Free trial players will need to get to level 15 or higher before they can enter the Herald’s trial) Free-trial players can gain heroes and weapon proficiency the same as normal players.
Q: Can free-trial players conduct purchase in game? A: NO. Free-trial players are not able to purchase in game, speak in the public channel, receive gifts or open treasures (except events like martial treasures.). The name-change card is also unavailable. Note: Free-trial players can gain the treasures by increasing the weapon proficiency. Treasures will be sent in players’ email box and they can open them after purchasing the full game.
Q: Can free-trial players participate in Torchbearer A: NO. Only full game players are allowed to participate in Torchbearer. (Free-trial players on Steam and Epic are barred from participating in Torchbearer. )
About Matching Q: Can free-trial players match with normal players? A: They will be in the different matching pools. Trial players will be prioritized to match with trial players first.
Q: Can normal players team with free-trial players? A: YES. Normal players can play with free-trial players, but the team will be prioritized to match free-trial teams first.
Q: Can free-trial players start custom matches? Will the custom matched be independent from the normal players? A: Free-trial players are able to open custom matches, and the matching is the same as the full game version.
Q: Is the difference between the EPIC store version and others? A: It doesn't matter if you are on Epic or Steam. You can team up, make matches, and so. Just with a different platform to log in.