Starship Troopers: Terran Command - Death
A hotfix has gone live today on Steam for the regional issues that some players have encountered, the other platforms should expect the same fix as soon as possible.

Here is the changelog:

  • Fixed game not starting for users with specific system languages (Finnish,Swedish,...)

Please let us know if you have further problems on our Discord server or send an email to our Support: support@slitherine.co.uk
Starship Troopers: Terran Command - Death
It's finally here - the moment you've been waiting for. Starship Troopers: Terran Command - Raising Hell DLC is now accessible, adding an explosive new dimension to an already heart-pounding gameplay experience.

New missions, new challenges, and new horizons
You can now throw yourself headfirst into fierce confrontations against the unrelenting Arachnid hordes thanks to the "Raising Hell" DLC. You'll encounter fresh tactical difficulties as you lead your soldiers and see the mayhem play out in exciting new ways.

Your arsenal needs to adapt to the ongoing changes posed by the Arachnid menace. New soldiers, weapons, and equipment are introduced in Starship Troopers: Terran Command - Raising Hell, making sure you're ready to face the difficulties that lie ahead.

While Starship Troopers: Terran Command - Raising Hell adds tons of fascinating new stuff, it's important to note that, currently, it is not integrated into the scenario editor. However, we’re excited to announce that it will become available soon in an upcoming patch, allowing all players who have already purchased the DLC to create new scenarios using the Raising Hell content.

Live stream events
Tune in today on our Twitch Channel at 8 PM GMT, where Richard Yorke will show you the new DLC in action and tomorrow at 4.30 PM GMT with Yogdog.

Sale celebration
To celebrate this momentous occasion you can purchase with a discount of up to 30% off. For those who are already part of the Starship Troopers: Terran Command franchise, complete your collection with a 10% discount by taking advantage of our Starship Troopers: Terran Command Complete Bundle.

https://store.steampowered.com/app/1202130/Starship_Troopers_Terran_Command

Do your part against the Arachnids in this game full of explosions, gore and Bugs.

Starship Troopers: Terran Command - Raising Hell is now available to be downloaded on Steam.

https://store.steampowered.com/app/2139990/Starship_Troopers_Terran_Command__Raising_Hell


Starship Troopers: Terran Command changelog
2023.11.15 - v2.7.1 Raising Hell DLC release
2.7.1 - c5925af6c2 - Release

Gameplay
  • Added automatic soldier healing. This mostly affects single-soldier squads such as Tactical Officers. They will now slowly heal back to full health.
  • Added (visible) projectiles for units shooting at air units

Balance changes
  • Scorpion less effective VS (large) infantry squads and moving targets
  • Scorpion immune to suppression
  • Scorpion armor-piercing reduced
  • Scorpion armor reduced
  • Rocket Troopers range reduced to match Scorpion range
  • M11 Marauder (Gatling Gun) can no longer stun “suppression immune” units
  • M11 Marauder (Howitzer) + infantry shield is now the best way to counter Scorpions

Kwalasha Campaign
  • Guardians of Steel:
    • Replaced Scorpions with Plasma Grenadiers
  • Federatsiyagrad:
    • Removed Spitters
    • Replaced M11 Marauder (Gatling Gun) with M11 Marauder (Howitzer) to better counter Scorpions

Editor
  • Rewrote offensives system, spawning is now more consistent when multiple mutations are active
  • Trigger effect changes:
    • “Unit Reinforce/Replace” added for easier restoring the players army for use in crawler scenarios
    • “Unit Order: Enter Carrier”’ now supports multiple blackboard units
    • “Set Alliance Color” added to change player color during a scenario
  • Fixed refresh button in character selection trigger ui
Starship Troopers: Terran Command - Death
Hi Troopers,

An update is now available on the public open “beta” branch.

The base-game scenario editor has been re-enabled in the beta. Scenario creators are encouraged to give the editor a test run, as some changes were made to the editor in preparation of the DLC release. Note that creating custom scenarios using the Raising Hell DLC content is not yet available, this is planned for after release of the DLC.

Warning: scenarios made on the open beta will not work for people playing on the release branch. Because of that, we have disabled publishing in this build. After release of the DLC in 2 weeks, you will be able to publish these scenarios to the workshop as usual.

We managed to exterminate several bugs based on reports from the previous beta update, special thanks to the testers that took on the fight!

If we broke stuff or you have feedback on the changes, please lets us know by using the in-game feedback form (opened by pressing F11 while in the game), or on our discord’s beta channel.

Kwalasha Campaign
  • Federatsiyagrad scenario changes:
    • Removed Spitter Bugs
    • Replaced Gatling Gun Marauder with Howitzer
  • Balance tweaks
    • Scorpion armor-piercing reduced
    • Marauder (Gatling Gun) can no longer stun “suppression immune” units
Editor
  • Re-enabled the base-game scenario editor for the beta. Publishing is disabled until release of the DLC.
Fixes
  • Fixed loading of <=2.5.6 campaign saves
  • Fixed dropship doors not closing on take-off
  • Fixed pressing “no” when asked to load a savegame when the current game is unsaved now properly cancels loading
Starship Troopers: Terran Command - Death
Greetings troopers,

We have exciting news! The much-awaited "Raising Hell" DLC made its premiere at EGX, and we're happy to reveal the official date of release.

Official release date: the countdown begins
We are happy to inform you that Starship Troopers: Terran Command's "Raising Hell" DLC will be available for download on November 15th.

Put this day on your calendar so you can take advantage of this wonderful expansion to the fullest.

EGX Debut
The EGX exhibition, which took place in London from October 12 to October 15, was a huge success. In the "Raising Hell" DLC, attendees get the rare chance to be among the first to take on brand-new challenges and thrilling experiences in the Starship Troopers universe while commanding their troops and battling unrelenting hordes of arachnids.

We offer something special for everyone who wasn't able to attend EGX or just wants to relive the exciting atmosphere.



Keep a close eye on our website, social media accounts, and Discord server for all the most recent information, news, and special stuff.

Get ready to raise hell!
Starship Troopers: Terran Command - Death
Attention, citizens of the Federation! Our mission to keep you informed continues as we explore the depths of the upcoming Raising Hell DLC, revealing new forces joining the battle for Gehenna. For protection of its people and assets, the corporation that exploits Gehenna for its valuable resources has relied on contracted mercenaries. These are tough and battle hardened individuals, often with a background of military experience or have been forged by the unforgiving conditions of isolated human colonies.

Frag Mercs
In our continuing coverage of the Raising Hell DLC, we introduce you to a variety of mercenary unit types. Deploying mercenary units requires Funds: a new unit cap that works similar to War Support but separates Mobile Infantry and Mercenary unit types. For an optimal army composition, you’ll have to find a good mix of both.
Today we will highlight one of the fresh additions to the mercenary roster: the Frag Mercs.



A Flexible Weapon
The Frag Mercs are equipped with a unique weapon capable of toggling between firing fragmentation shells in close combat and launching grenades for longer distance engagements. The former is very effective to pin down waves of Arachnids, while the explosive grenades provide indirect fire support and excel at taking out armored enemies and structures.



Minelaying Abilities
Elite Frag Mercs gain the ability to deploy proximity mines. You can choose between either Frag Mines - which set off a consecutive series of charges when triggered - or Fire Mines - which do what it says on the box: bursting into a blazing fire.
When placed correctly, both mines can have a major impact on the outcome of a defensive engagement.



As we prepare for the release of the Raising Hell DLC, stay tuned to FedNet for more exclusive updates on the front lines of this relentless war.
The Federation remains steadfast in its resolve to protect its interests and citizens, no matter the cost.
Starship Troopers: Terran Command - Death
Hi Troopers!

An update is now available on the open beta branch. This technical patch contains various fixes/tweaks that were made in preparation of the Lava DLC release.
We are looking for loyal troopers that are willing to re-play some of the base campaign scenarios and let us know of any issues. Your service will be greatly appreciated.
If we broke stuff or you have feedback on the changes, please let us know by using the in-game feedback form (opened by pressing F11 while in the game), or on our discord’s beta channel.
Thank you for your service!

Warning: scenarios made on this open beta will not necessarily work properly for people playing in release. Because of that, we have disabled the scenario editor in this build. Scenario editors can switch back to the default branch until this patch is released.

Features
  • Game - Added individual soldier healing. Individual soldiers will slowly regain health, so that those tactical officers eventually regain full health
  • Game - Added projectiles for units shooting at air units
  • Main Menu - New campaign selection screen added in preparation of the lava dlc

Changes
  • Game - Balance changes around Scorpion
    • Scorpion less effective VS (large) infantry squads
    • Scorpion immune to suppression
    • Rocket Troopers: Reduced range to match Scorpion
    • M11 Howitzer + infantry shield is now the best way to counter Scorpions
  • Scenario - Guardian of Steel: Replaced Scorpions with Plasma Grenadiers

Fixes
  • Main Menu - fixes for drag-scrolling the scenario menus
  • Game - various fixes to achievements
  • Game - Fixed combat experience formula
Starship Troopers: Terran Command - Death
If you're planning to be in London between October 12th and 15th, we've got an event that should be on your radar. We are making a special appearance at EGX, and we are bringing something thrilling for fans of the iconic Starship Troopers franchise.

The highly-anticipated "Raising Hell" DLC for Starship Troopers: Terran Command will be making its debut at EGX. This expansion promises to bring even more action, strategy, and bug-blasting fun to an already adrenaline-pumping game.
Attendees at EGX will have the unique opportunity to be among the first to experience this exciting new content firsthand.

Join us at EGX for an unforgettable adventure in the Starship Troopers universe!


📅 EGX 2023
Date: 12th - 15th October 2023
Location: the ExCeL, London
Starship Troopers: Terran Command - Death
We now join our troopers live from the surface of what our brave colonists call “Gehenna”. It is here, on this unforgiving hellscape of molten lava and volcanic activity that the brave men and women of the Mobile Infantry beat back the Arachnid threat.

But why fight for this uninhabitable rock? Orbiting above lies the critically vital Vilon Station. A true feat of human ingenuity, the station provides the Federation with access to the vast fuel extraction and refining industry on the planet's surface. Thus, the station is a nexus of trade between Kwalasha, other Federation colonies and Earth.

Breaking News - The battle for surface is heating up, but worry not, as our reporter is embedded with the new and formidable “Engineering Biped”. As you can see, this machine was originally designed for heavy industrial labor, welding, drilling and the like. However, a combat redesign by security forces have turned this machine into an effective defense against the Arachnid aggressor.

It’s not just close quarters combat which is the Bipeds forte, as it possesses the elite ability to drop a trail of fire. Activating this ability gives the bipedal vehicle a speed boost, allowing it to quickly lay down a barrier of flames that can stop a Bug attack from reaching vulnerable positions.



What is that? It appears to be one of the recently discovered Immolator Bugs! Scientists have yet to fully understand this endemic-to-Gehenna Arachnid, but comprehension of the enemy is not a requirement for its destruction! The heavy armor of the Engineering Biped is more than a match for this flame-spewing monster. But be careful troopers, this Bug has been known to make suicidal charges in its last desperate moments.

Scientists recommend that you keep your distance!



Federal Engineering is truly something to behold, but don’t get complacent troopers. Disturbing reports of a new kind of flying bug have just recently arrived, and it’s a dangerous one. Nicknamed the “Bomberbee”, this ugly abomination carries a payload of deadly acid - released when it suicide bombs its victims.

Our mechanized units are particularly vulnerable, so be sure to shoot down these threats quickly troopers!



That’s all from our live reporting for now, but if you would like to know more, why not volunteer to serve in the Mobile Infantry? Nobody knows when the next wave will be drafted, but some say it will most likely be in the fall. You’ll have your chance to experience this action and excitement for yourself.

Keep a keen eye out, and you too could be a Citizen.
Starship Troopers: Terran Command - Death
Will you be anywhere around London between September 14th to 16th? Then you might want to mark this on your calendar.

Slitherine is coming to WASD, bringing two of its most anticipated real-time strategy games: Broken Arrow and Terminator: Dark Fate - Defiance. You will have the chance to experience the games first hand, meet our staff and offer your valuable feedback.

Broken Arrow
Broken Arrow is the highly anticipated real-time strategy game pinning the United States against Russia in a fictional conflict set in the contemporary era.

At WASD you will get the chance to play the latest version of the game in an exciting single player mission.

Terminator: Dark Fate - Defiance
Terminator: Dark Fate – Defiance is a gritty RTS that puts you in the middle of the Future Wars between humanity and Legion's synthetic intelligent machine network.

You'll have the chance to play through a few missions from the early stages of the single-player campaign at WASD.

📅 WASD X IGN 2023
Date: 14th - 16th September 2023
Location: Truman Brewery London
More information on the games:
https://store.steampowered.com/app/1604270/Broken_Arrow/ https://store.steampowered.com/app/1839950/Terminator_Dark_Fate__Defiance/
Starship Troopers: Terran Command - Death
Starting today, anyone can apply to the closed beta for the upcoming DLC “Raising Hell”, which includes the first three missions.

You can start playing them right away; all you need to do is apply to the beta by registering yourself here. Please note that if you previously applied to any of the old betas for the game, you will still need to re-apply. Instructions to get access to the beta will be sent out to you via email upon acceptance into the beta.
We are looking for good and honest feedback of any kind on the new scenarios, so any help is greatly appreciated.

And now a quick look at one of the new scenarios…

Warm Welcome



Captain Zhao and his troopers have just arrived on Vilon space station to organize the M.I. expedition on planet Gehenna. They are surprised to find dead Bugs scattered around a large transporter in the cargo bay and they want to know what happened there…
...