Chrono Ark - Hyung_12
Fixed a bug where the effect that grants a buff to skills in the deck was not applied.
Fixed a bug where damage did not change when Ilya's Frostbite debuff had 2 stacks
Chrono Ark - Hyung_12
Fixed a bug where skill Upgrade did not work.
Chrono Ark - Hyung_12
Bugfixes
  • Fixed a bug where Raimeitou would give Critical Keyword if equipped alone.
  • Fixed a bug where Golden Bread wouldn't heal any HP.
  • Main Menu: Fixed a bug where the player cannot continue run after exiting the game.
  • Selection Text is no longer in Korean when discarding multiple Sheathe skills.
  • Ilya now has no glasses during Thunderfrost Flash if the remove glasses option is toggled.
  • Fixed a bug where Ilya could not kill both life-sharing enemies with Thunderfrost Flash.
  • Fixed a bug where multiple Ilyas would appear if casting Thunderfrost Flash against multiple enemies.
  • Endless Magic Parchment - Fixed a bug where no more enchants could be applied after applying a rare enchant.
  • Fixed a bug where skills buffed with Ilya's Vodka sometimes returned to hand after casting.
  • Pharos Leader - Fixed a bug where copied skills would still target allies after getting rid of Mind Control.
  • Fixed a bug where multiple of the same buff icons would appear on some skills.

Changelog
  • Joey Create Potion - Generated Potion now has Exclude instead of Once.
  • Ilya Thunder Burst damage reduced to 125 -> 115
Chrono Ark - Hyung_12
changelog
  • Fixed a bug where Illya's skill was not used under certain conditions.
  • Fixed a Freezing when playing azar
  • Fixed a Item selection was not displayed and Freezing.
  • Fixed a bug where skills enhanced with Ilya's vodka reduced the cost by 1 during battle.
  • Fixed a bug where you could not move if you battle without crossing the map after defeating the boss
Chrono Ark - Hyung_12
Hello, Fellow Arkers! Chrono Ark has been updated with v1.71 content.

In this new update, we have added a new Investigator ‘Ilya’ as well as some simple balance changes.

The patch notes are as follows.

New Investigator – Ilya

Ilya is a dual-wielding swordsman who uses the elemental powers of thunder and snow.
Ilya’s skills are composed of ‘Sheathe’ effects that trigger when the skill is discarded from hand. Also, many of his skills apply a ‘Frostbite’ effect that deals additional damage whenever a debuff is applied on the enemy.


Ilya is the first character that features skill cut-ins, and he has some of the most impressive visual effects that we’ve worked on so far!
Hop on the game and try out the new character!

Changes

-Miscellaneous
[/list]
  • Golden Apples now increase accuracy and critical hit chance by 4% when used in the campfire, instead of the original 10% critical hit chance.
  • Treasure rooms now have a lower probability to drop higher-tier equipment.
  • Fixed a problem where the camera angle would become distorted after using multiple attack skills.
  • Medical Tent – Fully heal one ally option can no longer be used on fallen allies.
  • Enchant Table – Fixed a bug where no enchant would be applied when a rare enchant was supposed to be applied.

- Narhan
  • Maximum Health decreased.
  • Trauma: Removed draw skill effect.

- Trisha
  • Backstab: Base crit. chance removed, base damage slightly increased.

- Sir Dorchi
  • Sword Summons Health increased.

- Johan
  • Tempest: Fixed abnormal VFX.

- Helia
  • Solarbolt: Cost reduced by 2->3 when at the top of the hand.

- Huz
  • Passive: Obstruction CC resist reduced to 600% -> 500%

- The Forgotten King
  • Fixed a bug where 2 Slacking would occasionally appear in hand.
Chrono Ark - Hyung_12
  • hope mode: Fixed the problem of stopping when there is save data remaining in version 1.6 or lower.
Chrono Ark - Hyung_12
  • Campfire Blacksmith can now be used only 2 times.
  • Bosses now drop a random Skill Book.
  • Bosses now have a chance to drop a Key.
  • 2 treasure rooms spawn in the 2nd, 3rd, and 4th stage.
  • Golem – Earthquake accuracy and damage reduced.
  • Bomber Clown – Armor, Evasion, Attack Power reduced.
  • Animatronics – Health and Attack Power reduced.
Chrono Ark - Hyung_12
  • Fixed a black screen issue when you continue the game.
  • Fixed a volume issue with Money Power skill.
  • Fixed a bug that enhance effect disappeared when you set the fixed abilities.
  • Fixed a bug that the name of the skill was not immediately marked “+” when upgrading a skill in the hand during battle.
Chrono Ark - Hyung_12
Hello, Fellow Arkers! Chrono Ark has officially been updated with v1.7 content.

In this new update, we have added a large amount of player choices outside of battle.
This update provides many new ways to strengthen your party, and one of the main methods is our new Skill Upgrade system!
There are also many new monsters, new items, and new skills to seek out.
All system changes have been completed with this update, and all that’s left is to keep adding more content!

A huge thanks to all the beta players who reported bugs and provided valuable playtest feedback.

First of all, let’s look at what has changed since v1.63.

Improved Field Objects

Field objects have been completely reworked, and there are now 42 events implemented in the game.
Not all event objects have been implemented, and there will be more to come in future updates.
Along with the massive increase in object count, there are now many new ways to obtain items as well as a variety of new items.

Addition of Choices

When obtaining lower-tier equipment, there are now many cases where you can pick between 2 displayed items.
There are also many cases where you can make a choice between 2 Relics.
Hopefully this will help you obtain items that are beneficial to your team composition.

Skill Upgrades

You can now apply special effects on your teammates’ skills.

Patch Summary
  • Reworked event objects.
  • Improved UI.
  • Added 19 Relics and 1 Equipment.
  • Added Active Item system and 9 Active Items.
  • Added 3 new monsters in Misty Garden and 3 new monsters in Bloody Park.
  • Added 1 Class Skill for Joey, Pressl, Selena. Added 1 Rare Skill for Lian and Miss Chain.
  • Reworked Lucy Draw Skills, Added 6 Lucy Rare Skills.
  • Major improvements to Narhan’s skills.
  • Removed identification for potions, removed stat increase potions, reworked potion effects.
  • Added a 3 Potion limit per battle in Expert Mode.
  • In Normal Mode, characters now start with 1 class skill, but can only learn 1 skill in the first level up.
    This is implemented so that the game forces less choices upon newer players who are unfamiliar with the game.
  • Equipment/Relics can now be combined in the campfire.


For more information, check out the 1.7 Beta Patch Notes!

What has changed since 1.7 Beta 2?

- System
  • Removes event tile indicator when they can no longer be used
  • Improved UI
  • Skills can now be removed by clicking on a skill in the UI and selecting the forget option.
  • Implemented images for all event objects.
  • Implemented new sound effects
  • Relics that are useless in the lategame no longer show up in later stages.
  • Soul Thuribles can no longer be discarded.

- Narhan
  • ‘Identified!’ Debuff: Reduced receiving crit. chance bonus.
  • Plant Spite: Reduced receiving crit. chance bonus.
  • Trojan Horse: Can no longer be used as a fixed ability.
  • Nightmare Syndrome: Reduced bonus damage against single target.

- Joey
  • Health-Augmenting Patch: Healing reduced.

- Lucy
  • Change of Plans – Secondary effect (restore 1 mana/draw 1 skill) removed.

- Selena
  • Bloody Moon – Buffed ratios on secondary effect have been toned down slightly.

- Elementalists
  • Takes less damage from debuffs.

- Flame Hedgehog
  • Damage increased.

- Ironheart
  • Lv1 skill has been changed to Shield Bash in Normal Mode.

- Bugfixes
  • Fixed bug where the player would only draw 1 skill if Pressel faints due to pain damage.
  • Fixed freezing glitch that occurs if the player presses Esc while checking a record.
  • Fixed bug where the fountain would give 1 Key despite fulfilling the requirements.
  • Fixed bug where Active Item portrait would occasionally disappear.
  • Can no longer preserve Lucy’s Necklace and Soul Thurible in Time Storage.
  • Fixed Decrepit Forge interaction where the game would return an equipment if the player puts in an Active Item.
  • Fixed bug where Item Cubes in Sanctuary wouldn’t spawn an indicator on the map.
  • Azar: Veiled Sword no longer causes Illusion Sword damage to be fixed. Veiled Sword properly activates at 1 stack.
  • Garden of Keys: Fainted Allies no longer take damage.
  • Fixed bug where the tooltip would disappear if the player hides skills during skill selection.
  • Fixed bug where mana upgrade status would not display properly if loading from save.

https://steamcommunity.com/sharedfiles/filedetails/?id=2713411871

by sablo

https://steamcommunity.com/sharedfiles/filedetails/?id=2647410999

by diago

Thanks for the fanart!
Chrono Ark - Hyung_12
Sanctuary
Elementalists
  • Added a passive that the player can take advantage of to make them a little easier to kill.

Flame Hedgehog
  • Flame Hedgehog damage increased to 5->6.
  • Flame Hedgehog now attacks only once each time you cast a skill.

Narhan
  • Trauma, Trojan Horse: Now draws 1 skill.
  • Nightmare Syndrome, Mental Shock: Now critical hits when the target has Identified! debuff.
  • Plant Spite: If the target has Identified! debuff, apply a debuff that increases receiving crit. chance by 25%.

In Expert difficulty, you do not start with a class skill but can now choose 2 skills on the first level up.

We are actively listening to player feedback for this beta, so please feel free to leave your own feedback!
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