Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for real-time ADS-B radio telemetry
  • ADDED option to choose between IAS, CAS, TAS in cockpit view (when possible)
  • ADDED option to display or not objects names and labels in the 3D view
  • ADDED Taiwan theatre of operations 4.35.3 for BMS 4.35.1
  • ADDED textures for DCS: Persian Gulf Map
  • ADDED DCS World Syria Map and Channel Map new runways
FIXES
  • FIXED rare random crash when streaming real-time telemetry
  • FIXED invalid objects selection after removing an object from the world
  • FIXED save option was disabled during real-time telemetry
Apr 2, 2021
Tacview - Vyrtuoz
As the pace of development on Tacview 2.0 increases, Tacview 1.8 is switching more and more to maintenance mode.

However, Tacview 1.8 is still a great test bed for experimenting with simplified versions of new features. As such, this update still brings cool new tools along the usual quality of life improvement and bug fixes.

For example, whenever it is supported by your flight simulator and your aircraft, you can now display the flight controls position as well as the pilot sight. Together with the optional display of aircraft course, you have now all the tools to analyze the exact behavior of the pilot and pinpoint habits to improve stick and rudder skills.

As usual, the Lua SDK has been considerably extended. For example, it is now possible to create real dialog boxes to directly interact with the user. If you are interested into creating Lua addons, feel free to share your work or ask for help on our discord channel!

https://discord.com/invite/HM4SMD3XPu

BuzyBee and I would like to thank again everyone for your support and feedback!

I will now return to the Batcave to resume my work on Tacview 2 :)
Vyrtuoz



FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED support for TGA files (16, 24 and 32 bit)
  • ADDED support for pilot’s head movements for DCS World local player
  • ADDED options to display aircraft heading, course, lift and pilot line of sight (when available)
  • ADDED display of selected aircraft course
  • ADDED Controls position can now be displayed in the 3D view when data available
  • ADDED DCS World F-5E, F-16C, F/A-18C, L-39, M2000C controls positions
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • ADDED CAS to X-Plane (local aircraft)
  • ADDED Angle of Slip to telemetry export, charts and SDK
  • ADDED support for dialog boxes in the Lua SDK
  • ADDED Copy/paste coordinates from Google Maps via CTRL+SHIFT+LEFT_CLICK / CTRL+V
  • ADDED a new upgrade webpage for Tacview enterprise users
  • ADDED Hercules 3D parachute objects (donation from Asta)
  • IMPROVED CSV files support
  • IMRPOVED EAG files support
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED DCS World Mirage 2000C advanced telemetry
  • IMPROVED Turn rate addon calculations and support for different units
  • IMPROVED support of lineSTPT in BMS DTC files
  • IMPROVED static buildings support
  • IMPROVED Flight Simulator and X-Plane exporters are now resilient to these simulators crashes
  • IMPROVED area covered by DCS: Persian Gulf Map
  • IMPROVED the last ten logs are now saved in %temp%\Tacview\
  • IMPROVED Lua API now uses 256 KiB text buffers instead of 4 KiB for text samples
FIXES
  • FIXED some textures tiles displayed at the wrong position on Earth
  • FIXED potential crashes when running out of memory when loading textures in 32-bit
  • FIXED DCS World export script was not installed if SRS one was installed before
  • FIXED DCS World export script would not install on a fresh DCS World
  • FIXED DCS World exporter default settings were not properly installed
  • FIXED rare crash when launched with exotic user locale / language
  • FIXED control list was displayed when launched for the first time from CMO
  • FIXED display of Landed *close to* Sochi Adler event instead of Landed *at* Sochi Adler
  • FIXED several bugs in the Lua API

Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED support for TGA files (16, 24 and 32 bit)
  • ADDED support for pilot’s head movements for DCS World local player
  • ADDED options to display aircraft heading, course, lift and pilot line of sight (when available)
  • ADDED display of selected aircraft course
  • ADDED Controls position can now be displayed in the 3D view when data available
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • ADDED CAS to X-Plane (local aircraft)
  • ADDED Angle of Slip to telemetry export
  • ADDED support for dialog boxes in the Lua SDK
  • ADDED Copy/paste coordinates from Google Maps via CTRL+SHIFT+LEFT_CLICK / CTRL+V
  • ADDED a new upgrade webpage for Tacview enterprise users
  • ADDED Hercules 3D parachute objects (donation from Asta)
  • ADDED DCS World L-39 controls positions
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
  • IMPROVED DCS World Mirage 2000C advanced telemetry
  • IMPROVED support of lineSTPT in BMS DTC files
  • IMPROVED static buildings support
  • IMPROVED Flight Simulator and X-Plane exporters are now resilient to these simulators crashes
  • IMPROVED area covered by DCS: Persian Gulf Map
  • IMPROVED the last ten logs are now saved in %temp%\Tacview\
  • IMPROVED Lua API now uses 256 KiB text buffers instead of 4 KiB for text samples
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit
  • FIXED DCS World export script was not installed if SRS one was installed before
  • FIXED DCS World export script would not install on a fresh DCS World
  • FIXED DCS World exporter default settings were not properly installed
  • FIXED rare crash when launched with exotic user locale / language
  • FIXED Control list was displayed when launched for the first time from CMO
  • FIXED Display of Landed close to Sochi Adler event instead of Landed at Sochi Adler
Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED support for TGA files (16, 24 and 32 bit)
  • ADDED support for pilot’s head movements for DCS World local player
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • ADDED CAS to X-Plane (local aircraft)
  • ADDED support for dialog boxes in the Lua SDK
  • ADDED Copy/paste coordinates from Google Maps via CTRL+SHIFT+LEFT_CLICK / CTRL+V
  • ADDED a new upgrade webpage for Tacview enterprise users
  • ADDED Hercules 3D parachute objects (donation from Asta)
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
  • IMPROVED DCS World Mirage 2000C advanced telemetry
  • IMPROVED support of lineSTPT in BMS DTC files
  • IMPROVED static buildings support
  • IMPROVED Flight Simulator and X-Plane exporters are now resilient to these simulators crashes
  • IMPROVED area covered by DCS: Persian Gulf Map
  • IMPROVED the last ten logs are now saved in %temp%\Tacview\
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit
  • FIXED DCS World export script was not installed if SRS one was installed before
  • FIXED DCS World export script would not install on a fresh DCS World
  • FIXED DCS World exporter default settings were not properly installed
  • FIXED rare crash when launched with exotic user locale / language
  • FIXED Control list was displayed when launched for the first time from CMO
Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED support for TGA files (16, 24 and 32 bit)
  • ADDED support for pilot’s head movements for DCS World local player
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • ADDED CAS to X-Plane (local aircraft)
  • ADDED Copy/paste coordinates from Google Maps via CTRL+SHIFT+LEFT_CLICK / CTRL+V
  • ADDED a new upgrade webpage for Tacview enterprise users
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
  • IMPROVED DCS World Mirage 2000C advanced telemetry
  • IMPROVED support of lineSTPT in BMS DTC files
  • IMPROVED static buildings support
  • IMPROVED Flight Simulator and X-Plane exporters are now resilient to these simulators crashes
  • IMPROVED area covered by DCS: Persian Gulf Map
  • IMPROVED the last ten logs are now saved in %temp%\Tacview\
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit
  • FIXED DCS World export script was not installed if SRS one was installed before
  • FIXED DCS World export script would not install on a fresh DCS World
  • FIXED DCS World exporter default settings were not properly installed
  • FIXED rare crash when launched with exotic user locale / language
Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • ADDED CAS to X-Plane (local aircraft)
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
  • IMPROVED DCS World Mirage 2000C advanced telemetry
  • IMPROVED support of lineSTPT in BMS DTC files
  • IMPROVED static buildings support
  • IMPROVED Flight Simulator and X-Plane exporters are now resilient to these simulators crashes
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit
  • FIXED DCS World export script was not installed if SRS one was installed before
  • FIXED DCS World export script would not install on a fresh DCS World
  • FIXED DCS World exporter default settings were not properly installed
Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • ADDED CAS to X-Plane (local aircraft)
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
  • IMPROVED DCS World Mirage 2000C advanced telemetry
  • IMPROVED support of lineSTPT in BMS DTC files
  • IMPROVED static buildings support
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit
  • FIXED DCS World exporter default settings were not properly installed
Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit

Tacview - BuzyBee
FEATURES & CHANGES
  • ADDED support for IGC files (International Gliding Commission)
  • ADDED Mach number is now recorded from Flight Simulator / P3D
  • IMPROVED CAS to be calculated based on Mach speed when possible
  • IMPROVED csv files support
FIXES
  • FIXED Textures tiles displayed at the wrong position on Earth
  • FIXED Potential crashes when running out of memory when loading textures in 32-bit






Tacview - BuzyBee
This quality of life update brings numerous fixes, improvements, and additional content to make data recording and debriefings more comfortable than ever in your favorite simulators.

Flappie has generously donated his Caucasus map for the benefit of everyone using Tacview. I would like to thank him again for his countless hours of work, this could not have been possible without him!

This new update also brings a brand-new UI for the DCS World exporter. All options have been cleaned up and unified, so the behavior of the exporter is now simpler and clear regardless of how you are flying.

Last but not least, with the new Terrain Downloader add-on, you can download real-life vector/satellite terrain texture maps of your area of action in just a few clicks! Another nice prototype/preview of what is waiting for us in Tacview 2.0 😉

Oh, by the way, if you want to know more about how Tacview has been made and related technical challenges, feel free to listen to the latest interview from the Grim Reapers: https://youtu.be/CI4A1lc9deY
Fly safe and take care!

Vyrtuoz & BuzyBee

FEATURES & CHANGES
  • ADDED DCS World 2.5 Caucasus map generously donated by Flappie
  • ADDED Terrain Downloader add-on to download map/satellite terrain textures in a few clicks
  • ADDED support for DCS: A-10C II Tank Killer
  • ADDED support for DCS: F-14A-135-GR
  • ADDED Over-G add-on for the Fight for Honor 2020 tournament
  • ADDED events location in the XML event log
  • ADDED support for spacecrafts
  • ADDED numerous new functions to the add-on API
  • ADDED add-on to import SENIN GPS data
  • ADDED support for terrain texture tiles per simulator
  • ADDED option to always display selected telemetry in unselected objects labels
  • ADDED support for TAS in KML telemetry files
  • ADDED /OpenMedia[1-4] command line option
  • IMPROVED brand new option page for DCS World exporter
  • IMPROVED real-time telemetry data support
  • IMPROVED turn-rate calculation to ignore wind conditions
  • IMPROVED turn-rate automatic calculation add-on
  • IMPROVED media synchronization when no metadata found
  • IMPROVED objects and labels scale options and behavior
  • IMPROVED active objects list to display missiles which have a callsign
  • IMPROVED KML files are not automatically merged anymore when drag & dropping them
  • IMPROVED support of invalid data/time entries in csv files
  • IMPROVED add-ons are now loaded after the UI is fully initialized
  • IMPROVED EAG file support (database has now priority over metadata)
  • IMPROVED pitch emulation for submarines and infantry
  • IMPROVED debug log
FIXES
  • FIXED Steam edition of Tacview not working with non-Steam edition of Command
  • FIXED radar cone orientation in the 3D view
  • FIXED trim operations behavior and stability
  • FIXED backward playback not working at x0.25 speed
  • FIXED pitch was inverted in all drawing functions of the SDK
  • FIXED minor math error with custom tiles textures
  • FIXED several minor bugs in the Lua API
  • FIXED numerous minor or rare bugs
...