Pathfinder mains have had a bit of a rough year so far: ever since the patch in May increased his grapple ability cooldown from 15 to 35 seconds, the days of flying through Apex Legends battles with ease have become rather distant. So when the recent Aftermarket update patch notes mentioned a change to how the cooldown worked, many Pathfinder players thought their luck was in - until they saw the reality in practice.
The recent change altered Pathfinder's grapple cooldown so it would be measured based on distance travelled, with a longer grapple resulting in a longer cooldown. With the game measuring the grapple "from the moment you leave the ground to when you're on the ground again and not sliding at crazy high speeds", this means you're now less likely to be punished for accidentally shooting your grapple too early (which happens to us all). But should you want to use your grapple to slingshot and slide out of trouble, the seconds can really stack up.
Just take a look at the evidence below, in which a player effectively racks up a 42 second cooldown just for sliding on his bum after a grapple. This is because the cooldown timer only begins when Pathfinder has reached "sprint speed", and anything above that speed will not trigger the cooldown. For many players, this feels a little different to the 35 second "maximum cooldown" for long distances they were expecting from the recent patch notes, even if that's technically still true.
Wraith’s days of flinging her arms back, leaning her head down, and sprinting like Naruto are over. Apex Legends‘ Aftermarket event update went live this morning, adding cross-platform multiplayer and a new limited-time game mode. But, more importantly, it also kicked the most popular Legend out of the anime club, giving her a new sprint animation that doesn’t hide away her already-tiny hitbox.
Respawn's free-to-play battle royale may soon sport a real-time damage tracker.
In a brief exchange on Twitter, a fan reached out to Apex Legends' design director, Jason McCord, to ask if there were plans afoot to add a damage meter to "see how much damage you have in real time for let's say getting a damage badge", adding, "it really sucks knowing I needed 25 damage to get the 4K".
McCord's response wasn't lengthy, admittedly, and didn't confirm when we'll see it, let alone how the feature would be implemented, but they did confirm that it's "on a list" (thanks, DBLTAP).
As we already knew, developer Respawn's free-to-play battle royale effort Apex Legends is getting cross-play support; as we didn't already know, Apex Legends is getting cross-play support next Tuesday, 6th October.
Cross-play will enable Apex Legends players across PS4, Xbox One, and PC to either buddy up or battle it out against one another, and to connect with acquaintances on other platforms, players can search usernames and send friend requests via Apex Legends' in-game friend list. The receiving party will see a lobby notification they can either accept, reject, or block.
Once you've amassed a suitable collection of cross-platforms pals, you can send party invites via the friend menu; cross-platform invite notifications will appear in the lobby, while same-platform invites will continue to make use of the platform's default notifications system. Respawn notes that voice chat will work between platforms too.
Months after Respawn let slip that cross-platform multiplayer would be dropping into Apex Legends, we finally know when we’ll be able to team up with our console comrades. Beta testing for the feature kicks off alongside the Aftermarket Collection Event next Tuesday, letting you try out the bizarre new Flashpoint LTM with your Xbox and PlayStation pals – assuming they choose to let us PC folks in on the fun, at least.
Last night, Respawn pulled out a little surprise for Apex Legends fans, dropping a new version of the Grand Soirée event we first saw back in January. It kicked off with the old favourite limited-time game mode, Dummie’s Big Day, which has players become a training Dummie, rather than a Legend, with all sorts of weird abilities to try.
Unfortunately, just a few hours after the event began, the devs had to turn it right back off again, because it brought a bug that managed to crash entire servers.
We’ve known that crossplay is coming to Apex Legends for quite some time, but as its release draws ever-nearer, we thought it would be good to go over everything we know about how crossplay will work. Which platforms are supported? What will this mean for Apex console players? Can you opt-out? Is cross-progress and cross-purchasing supported? You’ll find the answers to all these and other questions below in our Apex Legends crossplay guide. (more…)
It’s a dark day when not even Apex Legends can invest in public transport. Next week’s new season of high-speed murdersports is bringing an infrastructure overhaul to World’s Edge. But while concrete monstrosities and whopping great rocketships have been plonked all over the Icelandic arena, the criminals> at Respawn have shut down the region’s fantastic train network. Guess I’ll walk to my next high-stakes gunfight, then.
The teaser trailer for Apex Legends Season 6 is here, and among the goodies arriving later this month is a brand new legend, new weapons - and a mysterious crafting system.
Gun-slinging new legend Rampart (and her trusty weapon Sheila) have been introduced in a colourful new trailer. Described as an "expert modder", Rampart's abilities are unknown, but it's possible they could have something to do with a new crafting system. The blog post for the new season says players will soon be able to "collect materials around the map" to build better gear, although that's as far as the description goes.
The trailer also suggests some map changes will be arriving in Season 6, as a rocket inscribed with the Hammond logo is seen launching at the start of the video.
A Respawn dev has posted a brief message to assure Apex Legends fans who play on console they should not worry about upcoming crossplay plans detrimentally affecting matches.
In a TikTok video, Respawn software engineer Jake Smullin acknowledged that the team developing the battle royale had seen "lots of console players worrying about this", but confirmed that unless you have a PC player in your own fireteam, you won't be matched to a PC lobby.
"Wanted to clear something up about crossplay," Smullin said via his TikTok video (thanks, DBLTAP). "You will only be in PC crossplay lobbies if you have a PC player on your team.