Owlboy - DPad
Wooh! We're answering any question you might have! Come and talk to us :-D

*click image to join our AMA*



Reddit - Hi, we are the creators of 'hi-bit' pixel adventure Owlboy! It's been a loooooong time coming, but Owlboy is finally released! Ask Us Anything!
Owlboy - DPad
Wooh! We're answering any question you might have! Come and talk to us :-D

*click image to join our AMA*



Reddit - Hi, we are the creators of 'hi-bit' pixel adventure Owlboy! It's been a loooooong time coming, but Owlboy is finally released! Ask Us Anything!
Owlboy - foxtalesboutique


Owlboy has been out for a little over a month now, and we're absolutely staggered by all the love and art we've been receiving! Everyday feels like xmas because of you guys, so it's time for us to give something back!

Owlboy has teamed up with WeLoveFine to do a Fan Forge!

What is a Fan Forge?
You can submit your fan art, and if picked, it will be printed on official Owlboy stuff, like t-shirts! The best part is, the artist who gets picked earns a commission on every item sold!

Any fan art you submit is eligible to be picked!

Submit your fan art right away: Owlboy Fan Forge



First Batch
On the 22nd December we'll be announcing the very first batch of designs to come out of the forge! If you keep submitting, there's a big chance we'll pick you for the next batch!

The ones who are picked are eligable for these prizes:
  • Commision Per Item Sold.
  • A code for a copy of your design.
  • Digital Copy Of Savant - Ascent.

Owlboy - DPad


Owlboy has been out for a little over a month now, and we're absolutely staggered by all the love and art we've been receiving! Everyday feels like xmas because of you guys, so it's time for us to give something back!

Owlboy has teamed up with WeLoveFine to do a Fan Forge!

What is a Fan Forge?
You can submit your fan art, and if picked, it will be printed on official Owlboy stuff, like t-shirts! The best part is, the artist who gets picked earns a commission on every item sold!

Any fan art you submit is eligible to be picked!

Submit your fan art right away: Owlboy Fan Forge



First Batch
On the 22nd December we'll be announcing the very first batch of designs to come out of the forge! If you keep submitting, there's a big chance we'll pick you for the next batch!

The ones who are picked are eligable for these prizes:
  • Commision Per Item Sold.
  • A code for a copy of your design.
  • Digital Copy Of Savant - Ascent.

Owlboy - contact@rockpapershotgun.com (RPS)

The treat behind the next door on our calendar gives you wings and lets you soar. Day sixteen of The RPS Advent Calendar, which highlights our favourite games of the year, brings…

The year’s best platformer, Owlboy [official site]!

… [visit site to read more]

Owlboy - DPad
Hello Buds!

This week we’ve been working on something special! You might’ve noticed that we changed how the ‘Boguin Cannon’ works in the last update. This was the first step towards adding the newest addition to Owlboy! We hope you're ready!



Boguin Cannon Leaderboards (Now live on Public Beta)
It’s time to soar anew! For those daring, we have now added leaderboards to the Cannon area! With every successful flight, your best time will be recorded! Compete with friends or foes!

This is still in beta, and we’re testing out the map layout, fixes, and Steam’s leaderboard functionalities. The beta is subject to major changes, and might not work as intended! We’ll keep this post updated to reflect any changes we make, and please let us know if you encounter any bugs, or have any suggestions. Both love or hate is welcome!




As part of this update, we've added some features. Back in the day, I was a huge fan of the Tony Hawk series, and being able to quickly restart while I was missing tricks was a must-have feature!


We’ve taken measures to make sure that you can quickly get back to soaring if you're off-course.
  • Double tap Q or E to quickly restart the course while soaring (LB/RB on controller).
  • Click left mouse button to skip crash sequence (A button on controller).
  • Click left mouse to skip the cannon’s launch animatons for a faster start (A button on controller).
  • Camera should no longer jitter after colliding.
  • Hide HUD while soaring, to avoid cluttering the screen.
  • Blocked off a short-cut to keep the course competetive.


Following are some features that we still want to adress:
  • Re-work camera for better control.
  • Friends/Weekly/Daily leaderboards.
  • Turn leaderboards on/off in the menus for those who do not wish to record their scores.
  • Balance the cannon area’s layout.




To start competing, you can opt into our public beta right away!

To opt into the beta branch, Right Click Owlboy in your Steam Library, select Properties, select the Betas pane, and click ‘publicbeta’ from the drop-down list, and wait for the game to update in your Steam Library.

WARNING: All scores on the leaderboards might be wiped once the update is out of beta, and we are likely to work on major map or feature changes during testing.


See you on the leaderboards!!!

All the best ~ Jo, D-Pad
Owlboy - DPad
Hello Buds!

This week we’ve been working on something special! You might’ve noticed that we changed how the ‘Boguin Cannon’ works in the last update. This was the first step towards adding the newest addition to Owlboy! We hope you're ready!



Boguin Cannon Leaderboards (Now live on Public Beta)
It’s time to soar anew! For those daring, we have now added leaderboards to the Cannon area! With every successful flight, your best time will be recorded! Compete with friends or foes!

This is still in beta, and we’re testing out the map layout, fixes, and Steam’s leaderboard functionalities. The beta is subject to major changes, and might not work as intended! We’ll keep this post updated to reflect any changes we make, and please let us know if you encounter any bugs, or have any suggestions. Both love or hate is welcome!




As part of this update, we've added some features. Back in the day, I was a huge fan of the Tony Hawk series, and being able to quickly restart while I was missing tricks was a must-have feature!


We’ve taken measures to make sure that you can quickly get back to soaring if you're off-course.
  • Double tap Q or E to quickly restart the course while soaring (LB/RB on controller).
  • Click left mouse button to skip crash sequence (A button on controller).
  • Click left mouse to skip the cannon’s launch animatons for a faster start (A button on controller).
  • Camera should no longer jitter after colliding.
  • Hide HUD while soaring, to avoid cluttering the screen.
  • Blocked off a short-cut to keep the course competetive.


Following are some features that we still want to adress:
  • Re-work camera for better control.
  • Friends/Weekly/Daily leaderboards.
  • Turn leaderboards on/off in the menus for those who do not wish to record their scores.
  • Balance the cannon area’s layout.




To start competing, you can opt into our public beta right away!

To opt into the beta branch, Right Click Owlboy in your Steam Library, select Properties, select the Betas pane, and click ‘publicbeta’ from the drop-down list, and wait for the game to update in your Steam Library.

WARNING: All scores on the leaderboards might be wiped once the update is out of beta, and we are likely to work on major map or feature changes during testing.


See you on the leaderboards!!!

All the best ~ Jo, D-Pad
Owlboy - henrik
Hello, everyone, and thank to all the players who have been reporting bugs in the Steam forum, where we can get to them.



(If you experience problems with the new version, the previous release is available in Steam through Properties -> Betas, where you can select "previous_release" from the drop-down menu. Here, you can also find our current public beta, where we will test new fixes and features.)

This is a bug fixing update that's been in development since release. For most players, you won't see much of a difference. However, it features a number of improvements:

- A save backup system. The game will now save at key points, so you can go back to any moment in the story. This will overwrite your current save, but is useful in the case that you missed something or your save has become unusable, which has happened in some rare cases. To use the new system, go to the pause menu, go to the System tab, and press "Load from earlier checkpoint".

- Aspect ratio and scaling changes. The game should now be much sharper in fullscreen at 16:9 aspect ratios, it now has pillarboxing, and letterboxing has been improved in other aspect ratios.

- The boguin cannon has been adjusted to make it more fair. Rings can now be gathered in batches, rather than all at once, making it easier to progress. For those who have already mastered the cannon, we have a surprise in store for you in an upcoming patch.

- Level loading now happens on the main thread, resulting in faster load times and better stability.

- Fixed some places in the game where players could get stuck.

- Improvements to memory usage, and miscellaneous bug fixes.

Hope you enjoy the new update, and please continue to report any bugs you may encounter!
-D-Pad Studio
Owlboy - henrik
Hello, everyone, and thank to all the players who have been reporting bugs in the Steam forum, where we can get to them.



(If you experience problems with the new version, the previous release is available in Steam through Properties -> Betas, where you can select "previous_release" from the drop-down menu. Here, you can also find our current public beta, where we will test new fixes and features.)

This is a bug fixing update that's been in development since release. For most players, you won't see much of a difference. However, it features a number of improvements:

- A save backup system. The game will now save at key points, so you can go back to any moment in the story. This will overwrite your current save, but is useful in the case that you missed something or your save has become unusable, which has happened in some rare cases. To use the new system, go to the pause menu, go to the System tab, and press "Load from earlier checkpoint".

- Aspect ratio and scaling changes. The game should now be much sharper in fullscreen at 16:9 aspect ratios, it now has pillarboxing, and letterboxing has been improved in other aspect ratios.

- The boguin cannon has been adjusted to make it more fair. Rings can now be gathered in batches, rather than all at once, making it easier to progress. For those who have already mastered the cannon, we have a surprise in store for you in an upcoming patch.

- Level loading now happens on the main thread, resulting in faster load times and better stability.

- Fixed some places in the game where players could get stuck.

- Improvements to memory usage, and miscellaneous bug fixes.

Hope you enjoy the new update, and please continue to report any bugs you may encounter!
-D-Pad Studio
Owlboy - contact@rockpapershotgun.com (Alexander Chatziioannou)

As December approaches like a runaway sled and we prepare to say our goodbyes to 2016, it’s natural to reflect on the year as a whole. Those reflections could easily take the form of laments but we’re keeping our focus firmly on the world of PC games, where we’ve identified ten trends that may not have defined 2016, but have certainly helped to shape it. We delve into Sorcery and synthwave, DOOM and Danganronpa, and much more besides.

… [visit site to read more]

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